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Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c8
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
-rw-r--r--src/mesa/shader/slang/slang_print.c2
-rw-r--r--src/mesa/shader/slang/slang_utility.h2
4 files changed, 7 insertions, 8 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index fe4bddf9ad..2280ceb9ee 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -1020,7 +1020,7 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
GLuint i;
v = _slang_variable_locate(oper->locals, id, GL_TRUE);
if (!v) {
- if (_mesa_strcmp((char *) oper->a_id, "__notRetFlag"))
+ if (strcmp((char *) oper->a_id, "__notRetFlag"))
_mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
return;
}
@@ -1658,7 +1658,7 @@ slang_find_asm_info(const char *name)
{
GLuint i;
for (i = 0; AsmInfo[i].Name; i++) {
- if (_mesa_strcmp(AsmInfo[i].Name, name) == 0) {
+ if (strcmp(AsmInfo[i].Name, name) == 0) {
return AsmInfo + i;
}
}
@@ -2317,7 +2317,7 @@ _slang_is_vec_mat_type(const char *name)
};
int i;
for (i = 0; vecmat_types[i]; i++)
- if (_mesa_strcmp(name, vecmat_types[i]) == 0)
+ if (strcmp(name, vecmat_types[i]) == 0)
return GL_TRUE;
return GL_FALSE;
}
@@ -5224,7 +5224,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun)
slang_ir_node *n;
GLboolean success = GL_TRUE;
- if (_mesa_strcmp((char *) fun->header.a_name, "main") != 0) {
+ if (strcmp((char *) fun->header.a_name, "main") != 0) {
/* we only really generate code for main, all other functions get
* inlined or codegen'd upon an actual call.
*/
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 65842ac0c8..1a2c39104b 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2563,8 +2563,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
{
slang_function *func;
success = parse_function(C, &o, 1, &func);
- if (success &&
- _mesa_strcmp((char *) func->header.a_name, "main") == 0) {
+ if (success && strcmp((char *) func->header.a_name, "main") == 0) {
/* found main() */
mainFunc = func;
}
diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c
index 98c7877534..6efc5b7826 100644
--- a/src/mesa/shader/slang/slang_print.c
+++ b/src/mesa/shader/slang/slang_print.c
@@ -698,7 +698,7 @@ slang_print_function(const slang_function *f, GLboolean body)
GLuint i;
#if 0
- if (_mesa_strcmp((char *) f->header.a_name, "main") != 0)
+ if (strcmp((char *) f->header.a_name, "main") != 0)
return;
#endif
diff --git a/src/mesa/shader/slang/slang_utility.h b/src/mesa/shader/slang/slang_utility.h
index 10071f2c17..2c0d0bcbb2 100644
--- a/src/mesa/shader/slang/slang_utility.h
+++ b/src/mesa/shader/slang/slang_utility.h
@@ -32,7 +32,7 @@
#define static_assert(expr) do { int _array[(expr) ? 1 : -1]; (void) _array[0]; } while (0)
-#define slang_string_compare(str1, str2) _mesa_strcmp (str1, str2)
+#define slang_string_compare(str1, str2) strcmp (str1, str2)
#define slang_string_copy(dst, src) strcpy (dst, src)
#define slang_string_length(str) strlen (str)