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-rw-r--r--src/mesa/shader/program_parse.y7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index be8c841e3d..5c5d8d7590 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -2516,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row