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-rw-r--r--src/mesa/shader/arbprogparse.c12
-rw-r--r--src/mesa/shader/arbprogram.c4
-rw-r--r--src/mesa/shader/atifragshader.c36
-rw-r--r--src/mesa/shader/hash_table.c8
-rw-r--r--src/mesa/shader/nvfragparse.c44
-rw-r--r--src/mesa/shader/nvprogram.c4
-rw-r--r--src/mesa/shader/nvvertparse.c44
-rw-r--r--src/mesa/shader/prog_cache.c20
-rw-r--r--src/mesa/shader/prog_execute.c28
-rw-r--r--src/mesa/shader/prog_instruction.c12
-rw-r--r--src/mesa/shader/prog_optimize.c70
-rw-r--r--src/mesa/shader/prog_parameter.c30
-rw-r--r--src/mesa/shader/prog_print.c328
-rw-r--r--src/mesa/shader/prog_statevars.c10
-rw-r--r--src/mesa/shader/prog_uniform.c10
-rw-r--r--src/mesa/shader/program.c22
-rw-r--r--src/mesa/shader/program_parse.tab.c26
-rw-r--r--src/mesa/shader/program_parse.y26
-rw-r--r--src/mesa/shader/shader_api.c84
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin.gc12
-rw-r--r--src/mesa/shader/slang/library/slang_fragment_builtin.gc64
-rw-r--r--src/mesa/shader/slang/library/slang_vertex_builtin.gc20
-rw-r--r--src/mesa/shader/slang/slang_builtin.c3
-rw-r--r--src/mesa/shader/slang/slang_codegen.c98
-rw-r--r--src/mesa/shader/slang/slang_compile.c61
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c6
-rw-r--r--src/mesa/shader/slang/slang_compile_variable.c2
-rw-r--r--src/mesa/shader/slang/slang_emit.c16
-rw-r--r--src/mesa/shader/slang/slang_label.c6
-rw-r--r--src/mesa/shader/slang/slang_link.c54
-rw-r--r--src/mesa/shader/slang/slang_log.c10
-rw-r--r--src/mesa/shader/slang/slang_mem.c20
-rw-r--r--src/mesa/shader/slang/slang_print.c30
-rw-r--r--src/mesa/shader/slang/slang_storage.c21
-rw-r--r--src/mesa/shader/slang/slang_typeinfo.c46
-rw-r--r--src/mesa/shader/slang/slang_typeinfo.h20
-rw-r--r--src/mesa/shader/slang/slang_utility.c10
-rw-r--r--src/mesa/shader/slang/slang_utility.h6
-rw-r--r--src/mesa/shader/symbol_table.c2
39 files changed, 746 insertions, 579 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index bdd26b7f3a..6373529e4e 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -85,7 +85,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
}
if (program->Base.String != NULL)
- _mesa_free(program->Base.String);
+ free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
* fragment_program struct.
@@ -130,7 +130,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
program->Base.InputsRead |= FRAG_BIT_FOGC;
if (program->Base.Instructions)
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
program->Base.Instructions = prog.Instructions;
if (program->Base.Parameters)
@@ -148,7 +148,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
}
#if DEBUG_FP
- _mesa_printf("____________Fragment program %u ________\n", program->Base.Id);
+ printf("____________Fragment program %u ________\n", program->Base.Id);
_mesa_print_program(&program->Base);
#endif
}
@@ -181,7 +181,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
}
if (program->Base.String != NULL)
- _mesa_free(program->Base.String);
+ free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
* vertex_program struct.
@@ -203,7 +203,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
? GL_TRUE : GL_FALSE;
if (program->Base.Instructions)
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
program->Base.Instructions = prog.Instructions;
if (program->Base.Parameters)
@@ -211,7 +211,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
program->Base.Parameters = prog.Parameters;
#if DEBUG_VP
- _mesa_printf("____________Vertex program %u __________\n", program->Base.Id);
+ printf("____________Vertex program %u __________\n", program->Base.Id);
_mesa_print_program(&program->Base);
#endif
}
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 7e3040a6ef..75b4274bfd 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -910,7 +910,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
switch (pname) {
case GL_PROGRAM_LENGTH_ARB:
*params
- = prog->String ? (GLint) _mesa_strlen((char *) prog->String) : 0;
+ = prog->String ? (GLint) strlen((char *) prog->String) : 0;
return;
case GL_PROGRAM_FORMAT_ARB:
*params = prog->Format;
@@ -1091,7 +1091,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
}
if (prog->String)
- _mesa_memcpy(dst, prog->String, _mesa_strlen((char *) prog->String));
+ memcpy(dst, prog->String, strlen((char *) prog->String));
else
*dst = '\0';
}
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index ab7b2030d1..870f77e30d 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -60,11 +60,11 @@ _mesa_delete_ati_fragment_shader(GLcontext *ctx, struct ati_fragment_shader *s)
GLuint i;
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
if (s->Instructions[i])
- _mesa_free(s->Instructions[i]);
+ free(s->Instructions[i]);
if (s->SetupInst[i])
- _mesa_free(s->SetupInst[i]);
+ free(s->SetupInst[i]);
}
- _mesa_free(s);
+ free(s);
}
@@ -96,27 +96,27 @@ create_dst_mod_str(GLuint mod)
{
static char ret_str[1024];
- _mesa_memset(ret_str, 0, 1024);
+ memset(ret_str, 0, 1024);
if (mod & GL_2X_BIT_ATI)
- _mesa_strncat(ret_str, "|2X", 1024);
+ strncat(ret_str, "|2X", 1024);
if (mod & GL_4X_BIT_ATI)
- _mesa_strncat(ret_str, "|4X", 1024);
+ strncat(ret_str, "|4X", 1024);
if (mod & GL_8X_BIT_ATI)
- _mesa_strncat(ret_str, "|8X", 1024);
+ strncat(ret_str, "|8X", 1024);
if (mod & GL_HALF_BIT_ATI)
- _mesa_strncat(ret_str, "|HA", 1024);
+ strncat(ret_str, "|HA", 1024);
if (mod & GL_QUARTER_BIT_ATI)
- _mesa_strncat(ret_str, "|QU", 1024);
+ strncat(ret_str, "|QU", 1024);
if (mod & GL_EIGHTH_BIT_ATI)
- _mesa_strncat(ret_str, "|EI", 1024);
+ strncat(ret_str, "|EI", 1024);
if (mod & GL_SATURATE_BIT_ATI)
- _mesa_strncat(ret_str, "|SAT", 1024);
+ strncat(ret_str, "|SAT", 1024);
- if (_mesa_strlen(ret_str) == 0)
- _mesa_strncat(ret_str, "NONE", 1024);
+ if (strlen(ret_str) == 0)
+ strncat(ret_str, "NONE", 1024);
return ret_str;
}
@@ -293,7 +293,7 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
if (prog) {
prog->RefCount--;
if (prog->RefCount <= 0) {
- _mesa_free(prog);
+ free(prog);
}
}
}
@@ -318,9 +318,9 @@ _mesa_BeginFragmentShaderATI(void)
/* no idea if it's allowed to redefine a shader */
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
if (ctx->ATIFragmentShader.Current->Instructions[i])
- _mesa_free(ctx->ATIFragmentShader.Current->Instructions[i]);
+ free(ctx->ATIFragmentShader.Current->Instructions[i]);
if (ctx->ATIFragmentShader.Current->SetupInst[i])
- _mesa_free(ctx->ATIFragmentShader.Current->SetupInst[i]);
+ free(ctx->ATIFragmentShader.Current->SetupInst[i]);
}
/* malloc the instructions here - not sure if the best place but its
@@ -328,11 +328,11 @@ _mesa_BeginFragmentShaderATI(void)
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
ctx->ATIFragmentShader.Current->Instructions[i] =
(struct atifs_instruction *)
- _mesa_calloc(sizeof(struct atifs_instruction) *
+ calloc(1, sizeof(struct atifs_instruction) *
(MAX_NUM_INSTRUCTIONS_PER_PASS_ATI));
ctx->ATIFragmentShader.Current->SetupInst[i] =
(struct atifs_setupinst *)
- _mesa_calloc(sizeof(struct atifs_setupinst) *
+ calloc(1, sizeof(struct atifs_setupinst) *
(MAX_NUM_FRAGMENT_REGISTERS_ATI));
}
diff --git a/src/mesa/shader/hash_table.c b/src/mesa/shader/hash_table.c
index e89a2564d7..fa6ba2bfdf 100644
--- a/src/mesa/shader/hash_table.c
+++ b/src/mesa/shader/hash_table.c
@@ -65,7 +65,7 @@ hash_table_ctor(unsigned num_buckets, hash_func_t hash,
num_buckets = 16;
}
- ht = _mesa_malloc(sizeof(*ht) + ((num_buckets - 1)
+ ht = malloc(sizeof(*ht) + ((num_buckets - 1)
* sizeof(ht->buckets[0])));
if (ht != NULL) {
ht->hash = hash;
@@ -85,7 +85,7 @@ void
hash_table_dtor(struct hash_table *ht)
{
hash_table_clear(ht);
- _mesa_free(ht);
+ free(ht);
}
@@ -100,7 +100,7 @@ hash_table_clear(struct hash_table *ht)
for (i = 0; i < ht->num_buckets; i++) {
foreach_s(node, temp, & ht->buckets[i]) {
remove_from_list(node);
- _mesa_free(node);
+ free(node);
}
assert(is_empty_list(& ht->buckets[i]));
@@ -134,7 +134,7 @@ hash_table_insert(struct hash_table *ht, void *data, const void *key)
const unsigned bucket = hash_value % ht->num_buckets;
struct hash_node *node;
- node = _mesa_calloc(sizeof(*node));
+ node = calloc(1, sizeof(*node));
node->data = data;
node->key = key;
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 8ee7c93062..d03cb4e493 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -171,7 +171,7 @@ record_error(struct parse_state *parseState, const char *msg, int lineNo)
_mesa_debug(parseState->ctx,
"nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
lineNo, line, column, (char *) lineStr, msg);
- _mesa_free((void *) lineStr);
+ free((void *) lineStr);
#else
(void) lineNo;
#endif
@@ -200,7 +200,7 @@ do { \
#define RETURN_ERROR2(msg1, msg2) \
do { \
char err[1000]; \
- _mesa_sprintf(err, "%s %s", msg1, msg2); \
+ sprintf(err, "%s %s", msg1, msg2); \
record_error(parseState, err, __LINE__); \
return GL_FALSE; \
} while(0)
@@ -224,7 +224,7 @@ MatchInstruction(const GLubyte *token)
result.suffixes = 0;
for (inst = Instructions; inst->name; inst++) {
- if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) {
+ if (strncmp((const char *) token, inst->name, 3) == 0) {
/* matched! */
int i = 3;
result = *inst;
@@ -378,7 +378,7 @@ Peek_Token(struct parse_state *parseState, GLubyte *token)
parseState->pos += (-i);
return GL_FALSE;
}
- len = (GLint)_mesa_strlen((const char *) token);
+ len = (GLint) strlen((const char *) token);
parseState->pos += (i - len);
return GL_TRUE;
}
@@ -580,7 +580,7 @@ Parse_TextureImageId(struct parse_state *parseState,
imageSrc[2] != 'X') {
RETURN_ERROR1("Expected TEX# source");
}
- unit = _mesa_atoi((const char *) imageSrc + 3);
+ unit = atoi((const char *) imageSrc + 3);
if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) ||
(unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
RETURN_ERROR1("Invalied TEX# source index");
@@ -717,7 +717,7 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR1("Expected R## or H##");
if (IsDigit(token[1])) {
- GLint reg = _mesa_atoi((const char *) (token + 1));
+ GLint reg = atoi((const char *) (token + 1));
if (token[0] == 'H')
reg += 32;
if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
@@ -768,7 +768,7 @@ Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum)
if (IsDigit(token[0])) {
/* a numbered program parameter register */
- GLint reg = _mesa_atoi((const char *) token);
+ GLint reg = atoi((const char *) token);
if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
RETURN_ERROR1("Invalid constant program number");
*regNum = reg;
@@ -802,7 +802,7 @@ Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR;
}
for (j = 0; InputRegisters[j]; j++) {
- if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) {
+ if (strcmp((const char *) token, InputRegisters[j]) == 0) {
*tempRegNum = j;
parseState->inputsRead |= (1 << j);
break;
@@ -835,13 +835,13 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
RETURN_ERROR;
/* try to match an output register name */
- if (_mesa_strcmp((char *) token, "COLR") == 0 ||
- _mesa_strcmp((char *) token, "COLH") == 0) {
+ if (strcmp((char *) token, "COLR") == 0 ||
+ strcmp((char *) token, "COLH") == 0) {
/* note that we don't distinguish between COLR and COLH */
*outputRegNum = FRAG_RESULT_COLOR;
parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR);
}
- else if (_mesa_strcmp((char *) token, "DEPR") == 0) {
+ else if (strcmp((char *) token, "DEPR") == 0) {
*outputRegNum = FRAG_RESULT_DEPTH;
parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH);
}
@@ -868,8 +868,8 @@ Parse_MaskedDstReg(struct parse_state *parseState,
if (!Peek_Token(parseState, token))
RETURN_ERROR;
- if (_mesa_strcmp((const char *) token, "RC") == 0 ||
- _mesa_strcmp((const char *) token, "HC") == 0) {
+ if (strcmp((const char *) token, "RC") == 0 ||
+ strcmp((const char *) token, "HC") == 0) {
/* a write-only register */
dstReg->File = PROGRAM_WRITE_ONLY;
if (!Parse_DummyReg(parseState, &idx))
@@ -1231,9 +1231,9 @@ Parse_PrintInstruction(struct parse_state *parseState,
for (len = 0; str[len] != '\''; len++) /* find closing quote */
;
parseState->pos += len + 1;
- msg = (GLubyte*) _mesa_malloc(len + 1);
+ msg = (GLubyte*) malloc(len + 1);
- _mesa_memcpy(msg, str, len);
+ memcpy(msg, str, len);
msg[len] = 0;
inst->Data = msg;
@@ -1479,11 +1479,11 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
}
- MEMCPY(programString, str, len);
+ memcpy(programString, str, len);
programString[len] = 0;
/* Get ready to parse */
- _mesa_bzero(&parseState, sizeof(struct parse_state));
+ memset(&parseState, 0, sizeof(struct parse_state));
parseState.ctx = ctx;
parseState.start = programString;
parseState.program = program;
@@ -1495,11 +1495,11 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
_mesa_set_program_error(ctx, -1, NULL);
/* check the program header */
- if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
+ if (strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
target = GL_FRAGMENT_PROGRAM_NV;
parseState.pos = programString + 7;
}
- else if (_mesa_strncmp((const char *) programString, "!!FCP1.0", 8) == 0) {
+ else if (strncmp((const char *) programString, "!!FCP1.0", 8) == 0) {
/* fragment / register combiner program - not supported */
_mesa_set_program_error(ctx, 0, "Invalid fragment program header");
_mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
@@ -1548,7 +1548,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
program->Base.String = programString;
program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
if (program->Base.Instructions) {
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
}
program->Base.Instructions = newInst;
program->Base.NumInstructions = parseState.numInst;
@@ -1566,9 +1566,9 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
#endif
#ifdef DEBUG_foo
- _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
+ printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
_mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
- _mesa_printf("----------------------------------\n");
+ printf("----------------------------------\n");
#endif
}
else {
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index c3b10f5d9b..19020be42c 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -260,7 +260,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
*params = prog->Target;
return;
case GL_PROGRAM_LENGTH_NV:
- *params = prog->String ?(GLint)_mesa_strlen((char *) prog->String) : 0;
+ *params = prog->String ?(GLint) strlen((char *) prog->String) : 0;
return;
case GL_PROGRAM_RESIDENT_NV:
*params = prog->Resident;
@@ -297,7 +297,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
}
if (prog->String) {
- MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String));
+ memcpy(program, prog->String, strlen((char *) prog->String));
}
else {
program[0] = 0;
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index baff7658d1..631b315af3 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -82,7 +82,7 @@ record_error(struct parse_state *parseState, const char *msg, int lineNo)
_mesa_debug(parseState->ctx,
"nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
lineNo, line, column, (char *) lineStr, msg);
- _mesa_free((void *) lineStr);
+ free((void *) lineStr);
#else
(void) lineNo;
#endif
@@ -111,7 +111,7 @@ do { \
#define RETURN_ERROR2(msg1, msg2) \
do { \
char err[1000]; \
- _mesa_sprintf(err, "%s %s", msg1, msg2); \
+ sprintf(err, "%s %s", msg1, msg2); \
record_error(parseState, err, __LINE__); \
return GL_FALSE; \
} while(0)
@@ -232,7 +232,7 @@ Peek_Token(struct parse_state *parseState, GLubyte *token)
parseState->pos += (-i);
return GL_FALSE;
}
- len = (GLint)_mesa_strlen((const char *) token);
+ len = (GLint) strlen((const char *) token);
parseState->pos += (i - len);
return GL_TRUE;
}
@@ -309,7 +309,7 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR1("Expected R##");
if (IsDigit(token[1])) {
- GLint reg = _mesa_atoi((char *) (token + 1));
+ GLint reg = atoi((char *) (token + 1));
if (reg >= MAX_NV_VERTEX_PROGRAM_TEMPS)
RETURN_ERROR1("Bad temporary register name");
*tempRegNum = reg;
@@ -363,7 +363,7 @@ Parse_AbsParamReg(struct parse_state *parseState, GLint *regNum)
if (IsDigit(token[0])) {
/* a numbered program parameter register */
- GLint reg = _mesa_atoi((char *) token);
+ GLint reg = atoi((char *) token);
if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS)
RETURN_ERROR1("Bad program parameter number");
*regNum = reg;
@@ -397,13 +397,13 @@ Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg)
/* a numbered program parameter register */
GLint reg;
(void) Parse_Token(parseState, token);
- reg = _mesa_atoi((char *) token);
+ reg = atoi((char *) token);
if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS)
RETURN_ERROR1("Bad program parameter number");
srcReg->File = PROGRAM_ENV_PARAM;
srcReg->Index = reg;
}
- else if (_mesa_strcmp((const char *) token, "A0") == 0) {
+ else if (strcmp((const char *) token, "A0") == 0) {
/* address register "A0.x" */
if (!Parse_AddrReg(parseState))
RETURN_ERROR;
@@ -423,7 +423,7 @@ Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg)
RETURN_ERROR;
if (IsDigit(token[0])) {
- const GLint k = _mesa_atoi((char *) token);
+ const GLint k = atoi((char *) token);
if (sign == '-') {
if (k > 64)
RETURN_ERROR1("Bad address offset");
@@ -480,14 +480,14 @@ Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR1("Only v[0] accessible in vertex state programs");
if (IsDigit(token[0])) {
- GLint reg = _mesa_atoi((char *) token);
+ GLint reg = atoi((char *) token);
if (reg >= MAX_NV_VERTEX_PROGRAM_INPUTS)
RETURN_ERROR1("Bad vertex attribute register name");
*tempRegNum = reg;
}
else {
for (j = 0; InputRegisters[j]; j++) {
- if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) {
+ if (strcmp((const char *) token, InputRegisters[j]) == 0) {
*tempRegNum = j;
break;
}
@@ -531,7 +531,7 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
/* try to match an output register name */
for (j = start; OutputRegisters[j]; j++) {
- if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) {
+ if (strcmp((const char *) token, OutputRegisters[j]) == 0) {
*outputRegNum = j;
break;
}
@@ -1048,9 +1048,9 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *
for (len = 0; str[len] != '\''; len++) /* find closing quote */
;
parseState->pos += len + 1;
- msg = (GLubyte*) _mesa_malloc(len + 1);
+ msg = (GLubyte*) malloc(len + 1);
- _mesa_memcpy(msg, str, len);
+ memcpy(msg, str, len);
msg[len] = 0;
inst->Data = msg;
@@ -1296,7 +1296,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
}
- MEMCPY(programString, str, len);
+ memcpy(programString, str, len);
programString[len] = 0;
/* Get ready to parse */
@@ -1313,18 +1313,18 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
_mesa_set_program_error(ctx, -1, NULL);
/* check the program header */
- if (_mesa_strncmp((const char *) programString, "!!VP1.0", 7) == 0) {
+ if (strncmp((const char *) programString, "!!VP1.0", 7) == 0) {
target = GL_VERTEX_PROGRAM_NV;
parseState.pos = programString + 7;
parseState.isStateProgram = GL_FALSE;
}
- else if (_mesa_strncmp((const char *) programString, "!!VP1.1", 7) == 0) {
+ else if (strncmp((const char *) programString, "!!VP1.1", 7) == 0) {
target = GL_VERTEX_PROGRAM_NV;
parseState.pos = programString + 7;
parseState.isStateProgram = GL_FALSE;
parseState.isVersion1_1 = GL_TRUE;
}
- else if (_mesa_strncmp((const char *) programString, "!!VSP1.0", 8) == 0) {
+ else if (strncmp((const char *) programString, "!!VSP1.0", 8) == 0) {
target = GL_VERTEX_STATE_PROGRAM_NV;
parseState.pos = programString + 8;
parseState.isStateProgram = GL_TRUE;
@@ -1372,7 +1372,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
newInst = _mesa_alloc_instructions(parseState.numInst);
if (!newInst) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- _mesa_free(programString);
+ free(programString);
return; /* out of memory */
}
_mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
@@ -1380,12 +1380,12 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
/* install the program */
program->Base.Target = target;
if (program->Base.String) {
- _mesa_free(program->Base.String);
+ free(program->Base.String);
}
program->Base.String = programString;
program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
if (program->Base.Instructions) {
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
}
program->Base.Instructions = newInst;
program->Base.InputsRead = parseState.inputsRead;
@@ -1397,9 +1397,9 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
program->IsNVProgram = GL_TRUE;
#ifdef DEBUG_foo
- _mesa_printf("--- glLoadProgramNV result ---\n");
+ printf("--- glLoadProgramNV result ---\n");
_mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
- _mesa_printf("------------------------------\n");
+ printf("------------------------------\n");
#endif
if (program->Base.Parameters)
diff --git a/src/mesa/shader/prog_cache.c b/src/mesa/shader/prog_cache.c
index 9437e59613..e5b602fc09 100644
--- a/src/mesa/shader/prog_cache.c
+++ b/src/mesa/shader/prog_cache.c
@@ -87,8 +87,8 @@ rehash(struct gl_program_cache *cache)
cache->last = NULL;
size = cache->size * 3;
- items = (struct cache_item**) _mesa_malloc(size * sizeof(*items));
- _mesa_memset(items, 0, size * sizeof(*items));
+ items = (struct cache_item**) malloc(size * sizeof(*items));
+ memset(items, 0, size * sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
@@ -97,7 +97,7 @@ rehash(struct gl_program_cache *cache)
items[c->hash % size] = c;
}
- _mesa_free(cache->items);
+ free(cache->items);
cache->items = items;
cache->size = size;
}
@@ -114,9 +114,9 @@ clear_cache(GLcontext *ctx, struct gl_program_cache *cache)
for (i = 0; i < cache->size; i++) {
for (c = cache->items[i]; c; c = next) {
next = c->next;
- _mesa_free(c->key);
+ free(c->key);
_mesa_reference_program(ctx, &c->program, NULL);
- _mesa_free(c);
+ free(c);
}
cache->items[i] = NULL;
}
@@ -134,9 +134,9 @@ _mesa_new_program_cache(void)
if (cache) {
cache->size = 17;
cache->items = (struct cache_item **)
- _mesa_calloc(cache->size * sizeof(struct cache_item));
+ calloc(1, cache->size * sizeof(struct cache_item));
if (!cache->items) {
- _mesa_free(cache);
+ free(cache);
return NULL;
}
}
@@ -148,8 +148,8 @@ void
_mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *cache)
{
clear_cache(ctx, cache);
- _mesa_free(cache->items);
- _mesa_free(cache);
+ free(cache->items);
+ free(cache);
}
@@ -188,7 +188,7 @@ _mesa_program_cache_insert(GLcontext *ctx,
c->hash = hash;
- c->key = _mesa_malloc(keysize);
+ c->key = malloc(keysize);
memcpy(c->key, key, keysize);
c->program = program; /* no refcount change */
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index ee422e7ec8..37750cc330 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -356,20 +356,7 @@ fetch_vector1ui(const struct prog_src_register *source,
const struct gl_program_machine *machine)
{
const GLuint *src = (GLuint *) get_src_register_pointer(source, machine);
- GLuint result;
-
- ASSERT(src);
-
- result = src[GET_SWZ(source->Swizzle, 0)];
-
- if (source->Abs) {
- result = FABSF(result);
- }
- if (source->Negate) {
- result = -result;
- }
-
- return result;
+ return src[GET_SWZ(source->Swizzle, 0)];
}
@@ -1780,10 +1767,15 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_PRINT:
{
- GLfloat a[4];
- fetch_vector4(&inst->SrcReg[0], machine, a);
- _mesa_printf("%s%g, %g, %g, %g\n", (const char *) inst->Data,
- a[0], a[1], a[2], a[3]);
+ if (inst->SrcReg[0].File != -1) {
+ GLfloat a[4];
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ printf("%s%g, %g, %g, %g\n", (const char *) inst->Data,
+ a[0], a[1], a[2], a[3]);
+ }
+ else {
+ printf("%s\n", (const char *) inst->Data);
+ }
}
break;
case OPCODE_END:
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index 44c961927a..81099cb99c 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -40,7 +40,7 @@ _mesa_init_instructions(struct prog_instruction *inst, GLuint count)
{
GLuint i;
- _mesa_bzero(inst, count * sizeof(struct prog_instruction));
+ memset(inst, 0, count * sizeof(struct prog_instruction));
for (i = 0; i < count; i++) {
inst[i].SrcReg[0].File = PROGRAM_UNDEFINED;
@@ -70,7 +70,7 @@ struct prog_instruction *
_mesa_alloc_instructions(GLuint numInst)
{
return (struct prog_instruction *)
- _mesa_calloc(numInst * sizeof(struct prog_instruction));
+ calloc(1, numInst * sizeof(struct prog_instruction));
}
@@ -110,7 +110,7 @@ _mesa_copy_instructions(struct prog_instruction *dest,
const struct prog_instruction *src, GLuint n)
{
GLuint i;
- _mesa_memcpy(dest, src, n * sizeof(struct prog_instruction));
+ memcpy(dest, src, n * sizeof(struct prog_instruction));
for (i = 0; i < n; i++) {
if (src[i].Comment)
dest[i].Comment = _mesa_strdup(src[i].Comment);
@@ -128,11 +128,11 @@ _mesa_free_instructions(struct prog_instruction *inst, GLuint count)
GLuint i;
for (i = 0; i < count; i++) {
if (inst[i].Data)
- _mesa_free(inst[i].Data);
+ free(inst[i].Data);
if (inst[i].Comment)
- _mesa_free((char *) inst[i].Comment);
+ free((char *) inst[i].Comment);
}
- _mesa_free(inst);
+ free(inst);
}
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index e1ec52254c..2941a17da3 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -159,7 +159,7 @@ _mesa_consolidate_registers(struct gl_program *prog)
GLuint tempMax = 0, i;
if (dbg) {
- _mesa_printf("Optimize: Begin register consolidation\n");
+ printf("Optimize: Begin register consolidation\n");
}
memset(tempUsed, 0, sizeof(tempUsed));
@@ -196,7 +196,7 @@ _mesa_consolidate_registers(struct gl_program *prog)
for (i = 0; i <= tempMax; i++) {
if (tempUsed[i]) {
tempMap[i] = freeTemp++;
- /*_mesa_printf("replace %u with %u\n", i, tempMap[i]);*/
+ /*printf("replace %u with %u\n", i, tempMap[i]);*/
}
}
if (freeTemp == tempMax + 1) {
@@ -204,14 +204,14 @@ _mesa_consolidate_registers(struct gl_program *prog)
return;
}
if (dbg) {
- _mesa_printf("Replace regs 0..%u with 0..%u\n", tempMax, freeTemp-1);
+ printf("Replace regs 0..%u with 0..%u\n", tempMax, freeTemp-1);
}
}
replace_regs(prog, PROGRAM_TEMPORARY, tempMap);
if (dbg) {
- _mesa_printf("Optimize: End register consolidation\n");
+ printf("Optimize: End register consolidation\n");
}
}
@@ -232,12 +232,12 @@ _mesa_remove_dead_code(struct gl_program *prog)
memset(tempRead, 0, sizeof(tempRead));
if (dbg) {
- _mesa_printf("Optimize: Begin dead code removal\n");
+ printf("Optimize: Begin dead code removal\n");
/*_mesa_print_program(prog);*/
}
removeInst = (GLboolean *)
- _mesa_calloc(prog->NumInstructions * sizeof(GLboolean));
+ calloc(1, prog->NumInstructions * sizeof(GLboolean));
/* Determine which temps are read and written */
for (i = 0; i < prog->NumInstructions; i++) {
@@ -255,7 +255,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->SrcReg[j].RelAddr) {
if (dbg)
- _mesa_printf("abort remove dead code (indirect temp)\n");
+ printf("abort remove dead code (indirect temp)\n");
goto done;
}
@@ -290,7 +290,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->DstReg.RelAddr) {
if (dbg)
- _mesa_printf("abort remove dead code (indirect temp)\n");
+ printf("abort remove dead code (indirect temp)\n");
goto done;
}
@@ -319,7 +319,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (!tempRead[index][chan] &&
inst->DstReg.WriteMask & (1 << chan)) {
if (dbg) {
- _mesa_printf("Remove writemask on %u.%c\n", i,
+ printf("Remove writemask on %u.%c\n", i,
chan == 3 ? 'w' : 'x' + chan);
}
inst->DstReg.WriteMask &= ~(1 << chan);
@@ -330,7 +330,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->DstReg.WriteMask == 0) {
/* If we cleared all writes, the instruction can be removed. */
if (dbg)
- _mesa_printf("Remove instruction %u: \n", i);
+ printf("Remove instruction %u: \n", i);
removeInst[i] = GL_TRUE;
}
}
@@ -340,14 +340,14 @@ _mesa_remove_dead_code(struct gl_program *prog)
rem = remove_instructions(prog, removeInst);
if (dbg) {
- _mesa_printf("Optimize: End dead code removal.\n");
- _mesa_printf(" %u channel writes removed\n", rem);
- _mesa_printf(" %u instructions removed\n", rem);
+ printf("Optimize: End dead code removal.\n");
+ printf(" %u channel writes removed\n", rem);
+ printf(" %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
}
done:
- _mesa_free(removeInst);
+ free(removeInst);
}
@@ -427,7 +427,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
GLuint i, j;
if (dbg) {
- _mesa_printf("Optimize: Begin remove extra move use\n");
+ printf("Optimize: Begin remove extra move use\n");
_mesa_print_program(prog);
}
@@ -518,7 +518,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
}
if (dbg) {
- _mesa_printf("Optimize: End remove extra move use.\n");
+ printf("Optimize: End remove extra move use.\n");
/*_mesa_print_program(prog);*/
}
}
@@ -533,12 +533,12 @@ _mesa_remove_extra_moves(struct gl_program *prog)
GLuint i, rem, loopNesting = 0, subroutineNesting = 0;
if (dbg) {
- _mesa_printf("Optimize: Begin remove extra moves\n");
+ printf("Optimize: Begin remove extra moves\n");
_mesa_print_program(prog);
}
removeInst = (GLboolean *)
- _mesa_calloc(prog->NumInstructions * sizeof(GLboolean));
+ calloc(1, prog->NumInstructions * sizeof(GLboolean));
/*
* Look for sequences such as this:
@@ -605,8 +605,8 @@ _mesa_remove_extra_moves(struct gl_program *prog)
removeInst[i] = GL_TRUE;
if (dbg) {
- _mesa_printf("Remove MOV at %u\n", i);
- _mesa_printf("new prev inst %u: ", prevI);
+ printf("Remove MOV at %u\n", i);
+ printf("new prev inst %u: ", prevI);
_mesa_print_instruction(prevInst);
}
}
@@ -621,10 +621,10 @@ _mesa_remove_extra_moves(struct gl_program *prog)
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
- _mesa_free(removeInst);
+ free(removeInst);
if (dbg) {
- _mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
+ printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
}
}
@@ -837,7 +837,7 @@ find_live_intervals(struct gl_program *prog,
*/
if (dbg) {
- _mesa_printf("Optimize: Begin find intervals\n");
+ printf("Optimize: Begin find intervals\n");
}
/* build intermediate arrays */
@@ -864,16 +864,16 @@ find_live_intervals(struct gl_program *prog,
/* print interval info */
for (i = 0; i < liveIntervals->Num; i++) {
const struct interval *inv = liveIntervals->Intervals + i;
- _mesa_printf("Reg[%d] live [%d, %d]:",
+ printf("Reg[%d] live [%d, %d]:",
inv->Reg, inv->Start, inv->End);
if (1) {
GLuint j;
for (j = 0; j < inv->Start; j++)
- _mesa_printf(" ");
+ printf(" ");
for (j = inv->Start; j <= inv->End; j++)
- _mesa_printf("x");
+ printf("x");
}
- _mesa_printf("\n");
+ printf("\n");
}
}
@@ -914,7 +914,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
GLint maxTemp = -1;
if (dbg) {
- _mesa_printf("Optimize: Begin live-interval register reallocation\n");
+ printf("Optimize: Begin live-interval register reallocation\n");
_mesa_print_program(prog);
}
@@ -925,7 +925,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
if (!find_live_intervals(prog, &liveIntervals)) {
if (dbg)
- _mesa_printf("Aborting register reallocation\n");
+ printf("Aborting register reallocation\n");
return;
}
@@ -938,7 +938,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
const struct interval *live = liveIntervals.Intervals + i;
if (dbg)
- _mesa_printf("Consider register %u\n", live->Reg);
+ printf("Consider register %u\n", live->Reg);
/* Expire old intervals. Intervals which have ended with respect
* to the live interval can have their remapped registers freed.
@@ -959,7 +959,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
ASSERT(regNew >= 0);
if (dbg)
- _mesa_printf(" expire interval for reg %u\n", inv->Reg);
+ printf(" expire interval for reg %u\n", inv->Reg);
/* remove interval j from active list */
remove_interval(&activeIntervals, inv);
@@ -967,7 +967,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
/* return register regNew to the free pool */
if (dbg)
- _mesa_printf(" free reg %d\n", regNew);
+ printf(" free reg %d\n", regNew);
ASSERT(usedRegs[regNew] == GL_TRUE);
usedRegs[regNew] = GL_FALSE;
}
@@ -984,7 +984,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
registerMap[live->Reg] = k;
maxTemp = MAX2(maxTemp, k);
if (dbg)
- _mesa_printf(" remap register %u -> %d\n", live->Reg, k);
+ printf(" remap register %u -> %d\n", live->Reg, k);
}
/* Insert this live interval into the active list which is sorted
@@ -1005,8 +1005,8 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
if (dbg) {
- _mesa_printf("Optimize: End live-interval register reallocation\n");
- _mesa_printf("Num temp regs before: %u after: %u\n",
+ printf("Optimize: End live-interval register reallocation\n");
+ printf("Num temp regs before: %u after: %u\n",
liveIntervals.Num, maxTemp + 1);
_mesa_print_program(prog);
}
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index d4970c4e44..25bb4f3d44 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -54,16 +54,16 @@ _mesa_new_parameter_list_sized(unsigned size)
/* alloc arrays */
p->Parameters = (struct gl_program_parameter *)
- _mesa_calloc(size * sizeof(struct gl_program_parameter));
+ calloc(1, size * sizeof(struct gl_program_parameter));
p->ParameterValues = (GLfloat (*)[4])
_mesa_align_malloc(size * 4 *sizeof(GLfloat), 16);
if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
- _mesa_free(p->Parameters);
+ free(p->Parameters);
_mesa_align_free(p->ParameterValues);
- _mesa_free(p);
+ free(p);
p = NULL;
}
}
@@ -81,12 +81,12 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
GLuint i;
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Name)
- _mesa_free((void *) paramList->Parameters[i].Name);
+ free((void *) paramList->Parameters[i].Name);
}
- _mesa_free(paramList->Parameters);
+ free(paramList->Parameters);
if (paramList->ParameterValues)
_mesa_align_free(paramList->ParameterValues);
- _mesa_free(paramList);
+ free(paramList);
}
@@ -146,8 +146,8 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
paramList->NumParameters = oldNum + sz4;
- _mesa_memset(&paramList->Parameters[oldNum], 0,
- sz4 * sizeof(struct gl_program_parameter));
+ memset(&paramList->Parameters[oldNum], 0,
+ sz4 * sizeof(struct gl_program_parameter));
for (i = 0; i < sz4; i++) {
struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
@@ -215,7 +215,7 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
pvals[1] == values[1] &&
pvals[2] == values[2] &&
pvals[3] == values[3] &&
- _mesa_strcmp(paramList->Parameters[pos].Name, name) == 0) {
+ strcmp(paramList->Parameters[pos].Name, name) == 0) {
/* Same name and value is already in the param list - reuse it */
return pos;
}
@@ -325,7 +325,7 @@ _mesa_use_uniform(struct gl_program_parameter_list *paramList,
for (i = 0; i < paramList->NumParameters; i++) {
struct gl_program_parameter *p = paramList->Parameters + i;
if ((p->Type == PROGRAM_UNIFORM || p->Type == PROGRAM_SAMPLER) &&
- _mesa_strcmp(p->Name, name) == 0) {
+ strcmp(p->Name, name) == 0) {
p->Used = GL_TRUE;
/* Note that large uniforms may occupy several slots so we're
* not done searching yet.
@@ -486,7 +486,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
/* free name string here since we duplicated it in add_parameter() */
- _mesa_free(name);
+ free(name);
return index;
}
@@ -529,7 +529,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
/* name is null-terminated */
for (i = 0; i < (GLint) paramList->NumParameters; i++) {
if (paramList->Parameters[i].Name &&
- _mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
+ strcmp(paramList->Parameters[i].Name, name) == 0)
return i;
}
}
@@ -537,8 +537,8 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
/* name is not null-terminated, use nameLen */
for (i = 0; i < (GLint) paramList->NumParameters; i++) {
if (paramList->Parameters[i].Name &&
- _mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
- && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
+ strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
+ && strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
return i;
}
}
@@ -723,7 +723,7 @@ _mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
return 0;
for (i = 0; i < list->NumParameters; i++) {
if (list->Parameters[i].Type == type) {
- GLuint len = _mesa_strlen(list->Parameters[i].Name);
+ GLuint len = strlen(list->Parameters[i].Name);
if (len > maxLen)
maxLen = len;
}
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 54fd88ad4f..f66c240ce7 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -172,12 +172,12 @@ arb_input_attrib_string(GLint index, GLenum progType)
void
_mesa_print_vp_inputs(GLbitfield inputs)
{
- _mesa_printf("VP Inputs 0x%x: \n", inputs);
+ printf("VP Inputs 0x%x: \n", inputs);
while (inputs) {
GLint attr = _mesa_ffs(inputs) - 1;
const char *name = arb_input_attrib_string(attr,
GL_VERTEX_PROGRAM_ARB);
- _mesa_printf(" %d: %s\n", attr, name);
+ printf(" %d: %s\n", attr, name);
inputs &= ~(1 << attr);
}
}
@@ -190,12 +190,12 @@ _mesa_print_vp_inputs(GLbitfield inputs)
void
_mesa_print_fp_inputs(GLbitfield inputs)
{
- _mesa_printf("FP Inputs 0x%x: \n", inputs);
+ printf("FP Inputs 0x%x: \n", inputs);
while (inputs) {
GLint attr = _mesa_ffs(inputs) - 1;
const char *name = arb_input_attrib_string(attr,
GL_FRAGMENT_PROGRAM_ARB);
- _mesa_printf(" %d: %s\n", attr, name);
+ printf(" %d: %s\n", attr, name);
inputs &= ~(1 << attr);
}
}
@@ -274,46 +274,46 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
switch (mode) {
case PROG_PRINT_DEBUG:
- _mesa_sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index);
+ sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index);
break;
case PROG_PRINT_ARB:
switch (f) {
case PROGRAM_INPUT:
- _mesa_sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
+ sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
break;
case PROGRAM_OUTPUT:
- _mesa_sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
+ sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
break;
case PROGRAM_TEMPORARY:
- _mesa_sprintf(str, "temp%d", index);
+ sprintf(str, "temp%d", index);
break;
case PROGRAM_ENV_PARAM:
- _mesa_sprintf(str, "program.env[%s%d]", addr, index);
+ sprintf(str, "program.env[%s%d]", addr, index);
break;
case PROGRAM_LOCAL_PARAM:
- _mesa_sprintf(str, "program.local[%s%d]", addr, index);
+ sprintf(str, "program.local[%s%d]", addr, index);
break;
case PROGRAM_VARYING: /* extension */
- _mesa_sprintf(str, "varying[%s%d]", addr, index);
+ sprintf(str, "varying[%s%d]", addr, index);
break;
case PROGRAM_CONSTANT: /* extension */
- _mesa_sprintf(str, "constant[%s%d]", addr, index);
+ sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
- _mesa_sprintf(str, "uniform[%s%d]", addr, index);
+ sprintf(str, "uniform[%s%d]", addr, index);
break;
case PROGRAM_STATE_VAR:
{
struct gl_program_parameter *param
= prog->Parameters->Parameters + index;
char *state = _mesa_program_state_string(param->StateIndexes);
- _mesa_sprintf(str, state);
- _mesa_free(state);
+ sprintf(str, "%s", state);
+ free(state);
}
break;
case PROGRAM_ADDRESS:
- _mesa_sprintf(str, "A%d", index);
+ sprintf(str, "A%d", index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
@@ -324,30 +324,30 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
switch (f) {
case PROGRAM_INPUT:
if (prog->Target == GL_VERTEX_PROGRAM_ARB)
- _mesa_sprintf(str, "v[%d]", index);
+ sprintf(str, "v[%d]", index);
else
- _mesa_sprintf(str, "f[%d]", index);
+ sprintf(str, "f[%d]", index);
break;
case PROGRAM_OUTPUT:
- _mesa_sprintf(str, "o[%d]", index);
+ sprintf(str, "o[%d]", index);
break;
case PROGRAM_TEMPORARY:
- _mesa_sprintf(str, "R%d", index);
+ sprintf(str, "R%d", index);
break;
case PROGRAM_ENV_PARAM:
- _mesa_sprintf(str, "c[%d]", index);
+ sprintf(str, "c[%d]", index);
break;
case PROGRAM_VARYING: /* extension */
- _mesa_sprintf(str, "varying[%s%d]", addr, index);
+ sprintf(str, "varying[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
- _mesa_sprintf(str, "uniform[%s%d]", addr, index);
+ sprintf(str, "uniform[%s%d]", addr, index);
break;
case PROGRAM_CONSTANT: /* extension */
- _mesa_sprintf(str, "constant[%s%d]", addr, index);
+ sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_STATE_VAR: /* extension */
- _mesa_sprintf(str, "state[%s%d]", addr, index);
+ sprintf(str, "state[%s%d]", addr, index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
@@ -419,11 +419,11 @@ void
_mesa_print_swizzle(GLuint swizzle)
{
if (swizzle == SWIZZLE_XYZW) {
- _mesa_printf(".xyzw\n");
+ printf(".xyzw\n");
}
else {
const char *s = _mesa_swizzle_string(swizzle, 0, 0);
- _mesa_printf("%s\n", s);
+ printf("%s\n", s);
}
}
@@ -476,23 +476,23 @@ fprint_dst_reg(FILE * f,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
- _mesa_fprintf(f, "%s%s",
- reg_string((gl_register_file) dstReg->File,
- dstReg->Index, mode, dstReg->RelAddr, prog),
- _mesa_writemask_string(dstReg->WriteMask));
-
+ fprintf(f, "%s%s",
+ reg_string((gl_register_file) dstReg->File,
+ dstReg->Index, mode, dstReg->RelAddr, prog),
+ _mesa_writemask_string(dstReg->WriteMask));
+
if (dstReg->CondMask != COND_TR) {
- _mesa_fprintf(f, " (%s.%s)",
- _mesa_condcode_string(dstReg->CondMask),
- _mesa_swizzle_string(dstReg->CondSwizzle,
- GL_FALSE, GL_FALSE));
+ fprintf(f, " (%s.%s)",
+ _mesa_condcode_string(dstReg->CondMask),
+ _mesa_swizzle_string(dstReg->CondSwizzle,
+ GL_FALSE, GL_FALSE));
}
#if 0
- _mesa_fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) dstReg->File, mode),
- dstReg->Index,
- _mesa_writemask_string(dstReg->WriteMask));
+ fprintf(f, "%s[%d]%s",
+ file_string((gl_register_file) dstReg->File, mode),
+ dstReg->Index,
+ _mesa_writemask_string(dstReg->WriteMask));
#endif
}
@@ -505,19 +505,19 @@ fprint_src_reg(FILE *f,
{
const char *abs = srcReg->Abs ? "|" : "";
- _mesa_fprintf(f, "%s%s%s%s",
- abs,
- reg_string((gl_register_file) srcReg->File,
- srcReg->Index, mode, srcReg->RelAddr, prog),
- _mesa_swizzle_string(srcReg->Swizzle,
- srcReg->Negate, GL_FALSE),
- abs);
+ fprintf(f, "%s%s%s%s",
+ abs,
+ reg_string((gl_register_file) srcReg->File,
+ srcReg->Index, mode, srcReg->RelAddr, prog),
+ _mesa_swizzle_string(srcReg->Swizzle,
+ srcReg->Negate, GL_FALSE),
+ abs);
#if 0
- _mesa_fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) srcReg->File, mode),
- srcReg->Index,
- _mesa_swizzle_string(srcReg->Swizzle,
- srcReg->Negate, GL_FALSE));
+ fprintf(f, "%s[%d]%s",
+ file_string((gl_register_file) srcReg->File, mode),
+ srcReg->Index,
+ _mesa_swizzle_string(srcReg->Swizzle,
+ srcReg->Negate, GL_FALSE));
#endif
}
@@ -526,9 +526,9 @@ static void
fprint_comment(FILE *f, const struct prog_instruction *inst)
{
if (inst->Comment)
- _mesa_fprintf(f, "; # %s\n", inst->Comment);
+ fprintf(f, "; # %s\n", inst->Comment);
else
- _mesa_fprintf(f, ";\n");
+ fprintf(f, ";\n");
}
@@ -541,29 +541,29 @@ fprint_alu_instruction(FILE *f,
{
GLuint j;
- _mesa_fprintf(f, "%s", opcode_string);
+ fprintf(f, "%s", opcode_string);
if (inst->CondUpdate)
- _mesa_fprintf(f, ".C");
+ fprintf(f, ".C");
/* frag prog only */
if (inst->SaturateMode == SATURATE_ZERO_ONE)
- _mesa_fprintf(f, "_SAT");
+ fprintf(f, "_SAT");
- _mesa_fprintf(f, " ");
+ fprintf(f, " ");
if (inst->DstReg.File != PROGRAM_UNDEFINED) {
fprint_dst_reg(f, &inst->DstReg, mode, prog);
}
else {
- _mesa_fprintf(f, " ???");
+ fprintf(f, " ???");
}
if (numRegs > 0)
- _mesa_fprintf(f, ", ");
+ fprintf(f, ", ");
for (j = 0; j < numRegs; j++) {
fprint_src_reg(f, inst->SrcReg + j, mode, prog);
if (j + 1 < numRegs)
- _mesa_fprintf(f, ", ");
+ fprintf(f, ", ");
}
fprint_comment(f, inst);
@@ -598,177 +598,179 @@ _mesa_fprint_instruction_opt(FILE *f,
indent -= 3;
}
for (i = 0; i < indent; i++) {
- _mesa_fprintf(f, " ");
+ fprintf(f, " ");
}
switch (inst->Opcode) {
case OPCODE_PRINT:
- _mesa_fprintf(f, "PRINT '%s'", inst->Data);
+ fprintf(f, "PRINT '%s'", (char *) inst->Data);
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- _mesa_fprintf(f, ", ");
- _mesa_fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) inst->SrcReg[0].File,
- mode),
- inst->SrcReg[0].Index,
- _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].Negate, GL_FALSE));
+ fprintf(f, ", ");
+ fprintf(f, "%s[%d]%s",
+ file_string((gl_register_file) inst->SrcReg[0].File,
+ mode),
+ inst->SrcReg[0].Index,
+ _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
+ inst->SrcReg[0].Negate, GL_FALSE));
}
if (inst->Comment)
- _mesa_fprintf(f, " # %s", inst->Comment);
+ fprintf(f, " # %s", inst->Comment);
fprint_comment(f, inst);
break;
case OPCODE_SWZ:
- _mesa_fprintf(f, "SWZ");
+ fprintf(f, "SWZ");
if (inst->SaturateMode == SATURATE_ZERO_ONE)
- _mesa_fprintf(f, "_SAT");
- _mesa_fprintf(f, " ");
+ fprintf(f, "_SAT");
+ fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
- _mesa_fprintf(f, ", %s[%d], %s",
- file_string((gl_register_file) inst->SrcReg[0].File,
- mode),
- inst->SrcReg[0].Index,
- _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].Negate, GL_TRUE));
+ fprintf(f, ", %s[%d], %s",
+ file_string((gl_register_file) inst->SrcReg[0].File,
+ mode),
+ inst->SrcReg[0].Index,
+ _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
+ inst->SrcReg[0].Negate, GL_TRUE));
fprint_comment(f, inst);
break;
case OPCODE_TEX:
case OPCODE_TXP:
case OPCODE_TXL:
case OPCODE_TXB:
- _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
+ fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
if (inst->SaturateMode == SATURATE_ZERO_ONE)
- _mesa_fprintf(f, "_SAT");
- _mesa_fprintf(f, " ");
+ fprintf(f, "_SAT");
+ fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
- _mesa_fprintf(f, ", ");
+ fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
- _mesa_fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
+ fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX: _mesa_fprintf(f, "1D"); break;
- case TEXTURE_2D_INDEX: _mesa_fprintf(f, "2D"); break;
- case TEXTURE_3D_INDEX: _mesa_fprintf(f, "3D"); break;
- case TEXTURE_CUBE_INDEX: _mesa_fprintf(f, "CUBE"); break;
- case TEXTURE_RECT_INDEX: _mesa_fprintf(f, "RECT"); break;
+ case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
+ case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
+ case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
+ case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
+ case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
+ case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
+ case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
default:
;
}
if (inst->TexShadow)
- _mesa_fprintf(f, " SHADOW");
+ fprintf(f, " SHADOW");
fprint_comment(f, inst);
break;
case OPCODE_KIL:
- _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
- _mesa_fprintf(f, " ");
+ fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
+ fprintf(f, " ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
fprint_comment(f, inst);
break;
case OPCODE_KIL_NV:
- _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
- _mesa_fprintf(f, " ");
- _mesa_fprintf(f, "%s.%s",
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle,
- GL_FALSE, GL_FALSE));
+ fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
+ fprintf(f, " ");
+ fprintf(f, "%s.%s",
+ _mesa_condcode_string(inst->DstReg.CondMask),
+ _mesa_swizzle_string(inst->DstReg.CondSwizzle,
+ GL_FALSE, GL_FALSE));
fprint_comment(f, inst);
break;
case OPCODE_ARL:
- _mesa_fprintf(f, "ARL ");
+ fprintf(f, "ARL ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
- _mesa_fprintf(f, ", ");
+ fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
fprint_comment(f, inst);
break;
case OPCODE_BRA:
- _mesa_fprintf(f, "BRA %d (%s%s)",
- inst->BranchTarget,
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
+ fprintf(f, "BRA %d (%s%s)",
+ inst->BranchTarget,
+ _mesa_condcode_string(inst->DstReg.CondMask),
+ _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
fprint_comment(f, inst);
break;
case OPCODE_IF:
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
/* Use ordinary register */
- _mesa_fprintf(f, "IF ");
+ fprintf(f, "IF ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
- _mesa_fprintf(f, "; ");
+ fprintf(f, "; ");
}
else {
/* Use cond codes */
- _mesa_fprintf(f, "IF (%s%s);",
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle,
- 0, GL_FALSE));
+ fprintf(f, "IF (%s%s);",
+ _mesa_condcode_string(inst->DstReg.CondMask),
+ _mesa_swizzle_string(inst->DstReg.CondSwizzle,
+ 0, GL_FALSE));
}
- _mesa_fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
+ fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
fprint_comment(f, inst);
return indent + 3;
case OPCODE_ELSE:
- _mesa_fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
+ fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
return indent + 3;
case OPCODE_ENDIF:
- _mesa_fprintf(f, "ENDIF;\n");
+ fprintf(f, "ENDIF;\n");
break;
case OPCODE_BGNLOOP:
- _mesa_fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
+ fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
return indent + 3;
case OPCODE_ENDLOOP:
- _mesa_fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
+ fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
break;
case OPCODE_BRK:
case OPCODE_CONT:
- _mesa_fprintf(f, "%s (%s%s); # (goto %d)",
- _mesa_opcode_string(inst->Opcode),
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
- inst->BranchTarget);
+ fprintf(f, "%s (%s%s); # (goto %d)",
+ _mesa_opcode_string(inst->Opcode),
+ _mesa_condcode_string(inst->DstReg.CondMask),
+ _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
+ inst->BranchTarget);
fprint_comment(f, inst);
break;
case OPCODE_BGNSUB:
if (mode == PROG_PRINT_NV) {
- _mesa_fprintf(f, "%s:\n", inst->Comment); /* comment is label */
+ fprintf(f, "%s:\n", inst->Comment); /* comment is label */
return indent;
}
else {
- _mesa_fprintf(f, "BGNSUB");
+ fprintf(f, "BGNSUB");
fprint_comment(f, inst);
return indent + 3;
}
case OPCODE_ENDSUB:
if (mode == PROG_PRINT_DEBUG) {
- _mesa_fprintf(f, "ENDSUB");
+ fprintf(f, "ENDSUB");
fprint_comment(f, inst);
}
break;
case OPCODE_CAL:
if (mode == PROG_PRINT_NV) {
- _mesa_fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget);
+ fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget);
}
else {
- _mesa_fprintf(f, "CAL %u", inst->BranchTarget);
+ fprintf(f, "CAL %u", inst->BranchTarget);
fprint_comment(f, inst);
}
break;
case OPCODE_RET:
- _mesa_fprintf(f, "RET (%s%s)",
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
+ fprintf(f, "RET (%s%s)",
+ _mesa_condcode_string(inst->DstReg.CondMask),
+ _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
fprint_comment(f, inst);
break;
case OPCODE_END:
- _mesa_fprintf(f, "END\n");
+ fprintf(f, "END\n");
break;
case OPCODE_NOP:
if (mode == PROG_PRINT_DEBUG) {
- _mesa_fprintf(f, "NOP");
+ fprintf(f, "NOP");
fprint_comment(f, inst);
}
else if (inst->Comment) {
/* ARB/NV extensions don't have NOP instruction */
- _mesa_fprintf(f, "# %s\n", inst->Comment);
+ fprintf(f, "# %s\n", inst->Comment);
}
break;
/* XXX may need other special-case instructions */
@@ -825,26 +827,26 @@ _mesa_fprint_program_opt(FILE *f,
switch (prog->Target) {
case GL_VERTEX_PROGRAM_ARB:
if (mode == PROG_PRINT_ARB)
- _mesa_fprintf(f, "!!ARBvp1.0\n");
+ fprintf(f, "!!ARBvp1.0\n");
else if (mode == PROG_PRINT_NV)
- _mesa_fprintf(f, "!!VP1.0\n");
+ fprintf(f, "!!VP1.0\n");
else
- _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
+ fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV:
if (mode == PROG_PRINT_ARB)
- _mesa_fprintf(f, "!!ARBfp1.0\n");
+ fprintf(f, "!!ARBfp1.0\n");
else if (mode == PROG_PRINT_NV)
- _mesa_fprintf(f, "!!FP1.0\n");
+ fprintf(f, "!!FP1.0\n");
else
- _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
+ fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
}
for (i = 0; i < prog->NumInstructions; i++) {
if (lineNumbers)
- _mesa_fprintf(f, "%3d: ", i);
+ fprintf(f, "%3d: ", i);
indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
indent, mode, prog);
}
@@ -896,30 +898,30 @@ _mesa_fprint_program_parameters(FILE *f,
{
GLuint i;
- _mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n",
+ fprintf(f, "InputsRead: 0x%x (0b%s)\n",
prog->InputsRead, binary(prog->InputsRead));
- _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
+ fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
prog->OutputsWritten, binary(prog->OutputsWritten));
- _mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
- _mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
- _mesa_fprintf(f, "NumParameters=%d\n", prog->NumParameters);
- _mesa_fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
- _mesa_fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
- _mesa_fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
+ fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
+ fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
+ fprintf(f, "NumParameters=%d\n", prog->NumParameters);
+ fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
+ fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
+ fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
prog->SamplersUsed, binary(prog->SamplersUsed));
- _mesa_fprintf(f, "Samplers=[ ");
+ fprintf(f, "Samplers=[ ");
for (i = 0; i < MAX_SAMPLERS; i++) {
- _mesa_fprintf(f, "%d ", prog->SamplerUnits[i]);
+ fprintf(f, "%d ", prog->SamplerUnits[i]);
}
- _mesa_fprintf(f, "]\n");
+ fprintf(f, "]\n");
_mesa_load_state_parameters(ctx, prog->Parameters);
#if 0
- _mesa_fprintf(f, "Local Params:\n");
+ fprintf(f, "Local Params:\n");
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
const GLfloat *p = prog->LocalParams[i];
- _mesa_fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
+ fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
}
#endif
_mesa_print_parameter_list(prog->Parameters);
@@ -950,24 +952,24 @@ _mesa_fprint_parameter_list(FILE *f,
return;
if (0)
- _mesa_fprintf(f, "param list %p\n", (void *) list);
- _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
+ fprintf(f, "param list %p\n", (void *) list);
+ fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;
const GLfloat *v = list->ParameterValues[i];
- _mesa_fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
- i, param->Size,
- file_string(list->Parameters[i].Type, mode),
- param->Name, v[0], v[1], v[2], v[3]);
+ fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
+ i, param->Size,
+ file_string(list->Parameters[i].Type, mode),
+ param->Name, v[0], v[1], v[2], v[3]);
if (param->Flags & PROG_PARAM_BIT_CENTROID)
- _mesa_fprintf(f, " Centroid");
+ fprintf(f, " Centroid");
if (param->Flags & PROG_PARAM_BIT_INVARIANT)
- _mesa_fprintf(f, " Invariant");
+ fprintf(f, " Invariant");
if (param->Flags & PROG_PARAM_BIT_FLAT)
- _mesa_fprintf(f, " Flat");
+ fprintf(f, " Flat");
if (param->Flags & PROG_PARAM_BIT_LINEAR)
- _mesa_fprintf(f, " Linear");
- _mesa_fprintf(f, "\n");
+ fprintf(f, " Linear");
+ fprintf(f, "\n");
}
}
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index a0be1acfca..ead3ece95d 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -950,14 +950,14 @@ static void
append_index(char *dst, GLint index)
{
char s[20];
- _mesa_sprintf(s, "[%d]", index);
+ sprintf(s, "[%d]", index);
append(dst, s);
}
/**
* Make a string from the given state vector.
* For example, return "state.matrix.texture[2].inverse".
- * Use _mesa_free() to deallocate the string.
+ * Use free() to deallocate the string.
*/
char *
_mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
@@ -1029,9 +1029,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
if (modifier)
append_token(str, modifier);
if (firstRow == lastRow)
- _mesa_sprintf(tmp, ".row[%d]", firstRow);
+ sprintf(tmp, ".row[%d]", firstRow);
else
- _mesa_sprintf(tmp, ".row[%d..%d]", firstRow, lastRow);
+ sprintf(tmp, ".row[%d..%d]", firstRow, lastRow);
append(str, tmp);
}
break;
@@ -1117,7 +1117,7 @@ static void
load_transpose_matrix(GLfloat registers[][4], GLuint pos,
const GLfloat mat[16])
{
- MEMCPY(registers[pos], mat, 16 * sizeof(GLfloat));
+ memcpy(registers[pos], mat, 16 * sizeof(GLfloat));
}
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index 0642713148..c408a8492c 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -45,10 +45,10 @@ _mesa_free_uniform_list(struct gl_uniform_list *list)
{
GLuint i;
for (i = 0; i < list->NumUniforms; i++) {
- _mesa_free((void *) list->Uniforms[i].Name);
+ free((void *) list->Uniforms[i].Name);
}
- _mesa_free(list->Uniforms);
- _mesa_free(list);
+ free(list->Uniforms);
+ free(list);
}
@@ -128,7 +128,7 @@ _mesa_lookup_uniform(const struct gl_uniform_list *list, const char *name)
{
GLuint i;
for (i = 0; list && i < list->NumUniforms; i++) {
- if (!_mesa_strcmp(list->Uniforms[i].Name, name)) {
+ if (!strcmp(list->Uniforms[i].Name, name)) {
return i;
}
}
@@ -142,7 +142,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list)
GLint max = 0;
GLuint i;
for (i = 0; list && i < list->NumUniforms; i++) {
- GLint len = (GLint)_mesa_strlen(list->Uniforms[i].Name);
+ GLint len = (GLint) strlen(list->Uniforms[i].Name);
if (len > max)
max = len;
}
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 18ef6d5ccf..f4f701b546 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -127,11 +127,11 @@ _mesa_free_program_data(GLcontext *ctx)
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;
if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- _mesa_free(ctx->ATIFragmentShader.Current);
+ free(ctx->ATIFragmentShader.Current);
}
}
#endif
- _mesa_free((void *) ctx->Program.ErrorString);
+ free((void *) ctx->Program.ErrorString);
}
@@ -162,7 +162,7 @@ _mesa_update_default_objects_program(GLcontext *ctx)
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;
if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- _mesa_free(ctx->ATIFragmentShader.Current);
+ free(ctx->ATIFragmentShader.Current);
}
}
ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
@@ -180,7 +180,7 @@ void
_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
{
ctx->Program.ErrorPos = pos;
- _mesa_free((void *) ctx->Program.ErrorString);
+ free((void *) ctx->Program.ErrorString);
if (!string)
string = "";
ctx->Program.ErrorString = _mesa_strdup(string);
@@ -190,7 +190,7 @@ _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
/**
* Find the line number and column for 'pos' within 'string'.
* Return a copy of the line which contains 'pos'. Free the line with
- * _mesa_free().
+ * free().
* \param string the program string
* \param pos the position within the string
* \param line returns the line number corresponding to 'pos'.
@@ -222,8 +222,8 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
while (*p != 0 && *p != '\n')
p++;
len = p - lineStart;
- s = (GLubyte *) _mesa_malloc(len + 1);
- _mesa_memcpy(s, lineStart, len);
+ s = (GLubyte *) malloc(len + 1);
+ memcpy(s, lineStart, len);
s[len] = 0;
return s;
@@ -240,7 +240,7 @@ _mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
(void) ctx;
if (prog) {
GLuint i;
- _mesa_bzero(prog, sizeof(*prog));
+ memset(prog, 0, sizeof(*prog));
prog->Id = id;
prog->Target = target;
prog->Resident = GL_TRUE;
@@ -337,7 +337,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
return;
if (prog->String)
- _mesa_free(prog->String);
+ free(prog->String);
_mesa_free_instructions(prog->Instructions, prog->NumInstructions);
@@ -351,7 +351,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_free_parameter_list(prog->Attributes);
}
- _mesa_free(prog);
+ free(prog);
}
@@ -809,7 +809,7 @@ _mesa_find_used_registers(const struct gl_program *prog,
{
GLuint i, j;
- _mesa_memset(used, 0, usedSize);
+ memset(used, 0, usedSize);
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index 2adfb40973..5679b64974 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -3140,7 +3140,7 @@ yyreduce:
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -3166,7 +3166,7 @@ yyreduce:
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -4547,7 +4547,7 @@ yyreduce:
? err_str : "invalid storage size specifier");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -5403,7 +5403,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
- _mesa_free(name);
+ free(name);
return index;
}
@@ -5560,7 +5560,7 @@ make_error_string(const char *fmt, ...)
va_start(args, fmt);
/* Call vsnprintf once to determine how large the final string is. Call it
- * again to do the actual formatting. from the vsnprintf manual page:
+ * again to do the actual formatting. from the v_mesa_snprintf manual page:
*
* Upon successful return, these functions return the number of
* characters printed (not including the trailing '\0' used to end
@@ -5568,7 +5568,7 @@ make_error_string(const char *fmt, ...)
*/
length = 1 + vsnprintf(NULL, 0, fmt, args);
- str = _mesa_malloc(length);
+ str = malloc(length);
if (str) {
vsnprintf(str, length, fmt, args);
}
@@ -5588,7 +5588,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
err_str = make_error_string("glProgramStringARB(%s)\n", s);
if (err_str) {
_mesa_error(state->ctx, GL_INVALID_OPERATION, err_str);
- _mesa_free(err_str);
+ free(err_str);
}
err_str = make_error_string("line %u, char %u: error: %s\n",
@@ -5596,7 +5596,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
_mesa_set_program_error(state->ctx, locp->position, err_str);
if (err_str) {
- _mesa_free(err_str);
+ free(err_str);
}
}
@@ -5618,12 +5618,12 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
/* Make a copy of the program string and force it to be NUL-terminated.
*/
- strz = (GLubyte *) _mesa_malloc(len + 1);
+ strz = (GLubyte *) malloc(len + 1);
if (strz == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return GL_FALSE;
}
- _mesa_memcpy (strz, str, len);
+ memcpy (strz, str, len);
strz[len] = '\0';
state->prog->String = strz;
@@ -5706,7 +5706,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
error:
for (inst = state->inst_head; inst != NULL; inst = temp) {
temp = inst->next;
- _mesa_free(inst);
+ free(inst);
}
state->inst_head = NULL;
@@ -5715,8 +5715,8 @@ error:
for (sym = state->sym; sym != NULL; sym = temp) {
temp = sym->next;
- _mesa_free((void *) sym->name);
- _mesa_free(sym);
+ free((void *) sym->name);
+ free(sym);
}
state->sym = NULL;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 3880d54917..d5fb0fac3e 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -1056,7 +1056,7 @@ ccMaskRule: IDENTIFIER
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -1079,7 +1079,7 @@ ccMaskRule2: USED_IDENTIFIER
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -1956,7 +1956,7 @@ optVarSize: string
? err_str : "invalid storage size specifier");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -2442,7 +2442,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
- _mesa_free(name);
+ free(name);
return index;
}
@@ -2599,7 +2599,7 @@ make_error_string(const char *fmt, ...)
va_start(args, fmt);
/* Call vsnprintf once to determine how large the final string is. Call it
- * again to do the actual formatting. from the vsnprintf manual page:
+ * again to do the actual formatting. from the v_mesa_snprintf manual page:
*
* Upon successful return, these functions return the number of
* characters printed (not including the trailing '\0' used to end
@@ -2607,7 +2607,7 @@ make_error_string(const char *fmt, ...)
*/
length = 1 + vsnprintf(NULL, 0, fmt, args);
- str = _mesa_malloc(length);
+ str = malloc(length);
if (str) {
vsnprintf(str, length, fmt, args);
}
@@ -2627,7 +2627,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
err_str = make_error_string("glProgramStringARB(%s)\n", s);
if (err_str) {
_mesa_error(state->ctx, GL_INVALID_OPERATION, err_str);
- _mesa_free(err_str);
+ free(err_str);
}
err_str = make_error_string("line %u, char %u: error: %s\n",
@@ -2635,7 +2635,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
_mesa_set_program_error(state->ctx, locp->position, err_str);
if (err_str) {
- _mesa_free(err_str);
+ free(err_str);
}
}
@@ -2657,12 +2657,12 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
/* Make a copy of the program string and force it to be NUL-terminated.
*/
- strz = (GLubyte *) _mesa_malloc(len + 1);
+ strz = (GLubyte *) malloc(len + 1);
if (strz == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return GL_FALSE;
}
- _mesa_memcpy (strz, str, len);
+ memcpy (strz, str, len);
strz[len] = '\0';
state->prog->String = strz;
@@ -2745,7 +2745,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
error:
for (inst = state->inst_head; inst != NULL; inst = temp) {
temp = inst->next;
- _mesa_free(inst);
+ free(inst);
}
state->inst_head = NULL;
@@ -2754,8 +2754,8 @@ error:
for (sym = state->sym; sym != NULL; sym = temp) {
temp = sym->next;
- _mesa_free((void *) sym->name);
- _mesa_free(sym);
+ free((void *) sym->name);
+ free(sym);
}
state->sym = NULL;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index e8eaa9c103..940fe2d03c 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -46,7 +46,7 @@
#include "shader/shader_api.h"
#include "shader/slang/slang_compile.h"
#include "shader/slang/slang_link.h"
-#include "glapi/dispatch.h"
+#include "main/dispatch.h"
/**
@@ -115,12 +115,12 @@ _mesa_free_shader_program_data(GLcontext *ctx,
shProg->NumShaders = 0;
if (shProg->Shaders) {
- _mesa_free(shProg->Shaders);
+ free(shProg->Shaders);
shProg->Shaders = NULL;
}
if (shProg->InfoLog) {
- _mesa_free(shProg->InfoLog);
+ free(shProg->InfoLog);
shProg->InfoLog = NULL;
}
}
@@ -134,7 +134,7 @@ _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg)
{
_mesa_free_shader_program_data(ctx, shProg);
- _mesa_free(shProg);
+ free(shProg);
}
@@ -262,11 +262,11 @@ void
_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh)
{
if (sh->Source)
- _mesa_free((void *) sh->Source);
+ free((void *) sh->Source);
if (sh->InfoLog)
- _mesa_free(sh->InfoLog);
+ free(sh->InfoLog);
_mesa_reference_program(ctx, &sh->Program, NULL);
- _mesa_free(sh);
+ free(sh);
}
@@ -374,21 +374,21 @@ get_shader_flags(void)
const char *env = _mesa_getenv("MESA_GLSL");
if (env) {
- if (_mesa_strstr(env, "dump"))
+ if (strstr(env, "dump"))
flags |= GLSL_DUMP;
- if (_mesa_strstr(env, "log"))
+ if (strstr(env, "log"))
flags |= GLSL_LOG;
- if (_mesa_strstr(env, "nopvert"))
+ if (strstr(env, "nopvert"))
flags |= GLSL_NOP_VERT;
- if (_mesa_strstr(env, "nopfrag"))
+ if (strstr(env, "nopfrag"))
flags |= GLSL_NOP_FRAG;
- if (_mesa_strstr(env, "nopt"))
+ if (strstr(env, "nopt"))
flags |= GLSL_NO_OPT;
- else if (_mesa_strstr(env, "opt"))
+ else if (strstr(env, "opt"))
flags |= GLSL_OPT;
- if (_mesa_strstr(env, "uniform"))
+ if (strstr(env, "uniform"))
flags |= GLSL_UNIFORMS;
- if (_mesa_strstr(env, "useprog"))
+ if (strstr(env, "useprog"))
flags |= GLSL_USE_PROG;
}
@@ -709,7 +709,7 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader)
/* alloc new, smaller array */
newList = (struct gl_shader **)
- _mesa_malloc((n - 1) * sizeof(struct gl_shader *));
+ malloc((n - 1) * sizeof(struct gl_shader *));
if (!newList) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader");
return;
@@ -719,7 +719,7 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader)
}
while (++i < n)
newList[j++] = shProg->Shaders[i];
- _mesa_free(shProg->Shaders);
+ free(shProg->Shaders);
shProg->Shaders = newList;
shProg->NumShaders = n - 1;
@@ -769,6 +769,8 @@ sizeof_glsl_type(GLenum type)
case GL_SAMPLER_2D_SHADOW:
case GL_SAMPLER_2D_RECT_ARB:
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
+ case GL_SAMPLER_1D_ARRAY_EXT:
+ case GL_SAMPLER_2D_ARRAY_EXT:
case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_CUBE_SHADOW_EXT:
@@ -848,6 +850,8 @@ is_sampler_type(GLenum type)
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
case GL_SAMPLER_1D_ARRAY_EXT:
case GL_SAMPLER_2D_ARRAY_EXT:
+ case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
+ case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
return GL_TRUE;
default:
return GL_FALSE;
@@ -1377,15 +1381,15 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name)
if (c) {
/* truncate name at [ */
const GLint len = c - name;
- GLchar *newName = _mesa_malloc(len + 1);
+ GLchar *newName = malloc(len + 1);
if (!newName)
return -1; /* out of mem */
- _mesa_memcpy(newName, name, len);
+ memcpy(newName, name, len);
newName[len] = 0;
location = _mesa_lookup_uniform(shProg->Uniforms, newName);
if (location >= 0) {
- const GLint element = _mesa_atoi(c + 1);
+ const GLint element = atoi(c + 1);
if (element > 0) {
/* get type of the uniform array element */
struct gl_program_parameter *p;
@@ -1400,7 +1404,7 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name)
}
}
- _mesa_free(newName);
+ free(newName);
}
}
@@ -1431,7 +1435,7 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source)
/* free old shader source string and install new one */
if (sh->Source) {
- _mesa_free((void *) sh->Source);
+ free((void *) sh->Source);
}
sh->Source = source;
sh->CompileStatus = GL_FALSE;
@@ -1483,12 +1487,12 @@ _mesa_link_program(GLcontext *ctx, GLuint program)
if (0) {
GLuint i;
- _mesa_printf("Link %u shaders in program %u: %s\n",
+ printf("Link %u shaders in program %u: %s\n",
shProg->NumShaders, shProg->Name,
shProg->LinkStatus ? "Success" : "Failed");
for (i = 0; i < shProg->NumShaders; i++) {
- _mesa_printf(" shader %u, type 0x%x\n",
+ printf(" shader %u, type 0x%x\n",
shProg->Shaders[i]->Name,
shProg->Shaders[i]->Type);
}
@@ -1504,7 +1508,7 @@ print_shader_info(const struct gl_shader_program *shProg)
{
GLuint i;
- _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name);
+ printf("Mesa: glUseProgram(%u)\n", shProg->Name);
for (i = 0; i < shProg->NumShaders; i++) {
const char *s;
switch (shProg->Shaders[i]->Type) {
@@ -1520,14 +1524,14 @@ print_shader_info(const struct gl_shader_program *shProg)
default:
s = "";
}
- _mesa_printf(" %s shader %u, checksum %u\n", s,
- shProg->Shaders[i]->Name,
- shProg->Shaders[i]->SourceChecksum);
+ printf(" %s shader %u, checksum %u\n", s,
+ shProg->Shaders[i]->Name,
+ shProg->Shaders[i]->SourceChecksum);
}
if (shProg->VertexProgram)
- _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
+ printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
if (shProg->FragmentProgram)
- _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
+ printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
}
@@ -1697,8 +1701,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
/* This maps a sampler to a texture unit: */
if (sampler < MAX_SAMPLERS) {
#if 0
- _mesa_printf("Set program %p sampler %d '%s' to unit %u\n",
- program, sampler, param->Name, texUnit);
+ printf("Set program %p sampler %d '%s' to unit %u\n",
+ program, sampler, param->Name, texUnit);
#endif
if (program->SamplerUnits[sampler] != texUnit) {
program->SamplerUnits[sampler] = texUnit;
@@ -1861,21 +1865,21 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
if (ctx->Shader.Flags & GLSL_UNIFORMS) {
GLint i;
- _mesa_printf("Mesa: set program %u uniform %s (loc %d) to: ",
- shProg->Name, uniform->Name, location);
+ printf("Mesa: set program %u uniform %s (loc %d) to: ",
+ shProg->Name, uniform->Name, location);
if (basicType == GL_INT) {
const GLint *v = (const GLint *) values;
for (i = 0; i < count * elems; i++) {
- _mesa_printf("%d ", v[i]);
+ printf("%d ", v[i]);
}
}
else {
const GLfloat *v = (const GLfloat *) values;
for (i = 0; i < count * elems; i++) {
- _mesa_printf("%g ", v[i]);
+ printf("%g ", v[i]);
}
}
- _mesa_printf("\n");
+ printf("\n");
}
/* A uniform var may be used by both a vertex shader and a fragment
@@ -2077,8 +2081,8 @@ validate_samplers(GLcontext *ctx, const struct gl_program *prog, char *errMsg)
target = prog->SamplerTargets[sampler];
if (targetUsed[unit] != -1 && targetUsed[unit] != target) {
_mesa_snprintf(errMsg, 100,
- "Texture unit %d is accessed both as %s and %s",
- unit, targetName[targetUsed[unit]], targetName[target]);
+ "Texture unit %d is accessed both as %s and %s",
+ unit, targetName[targetUsed[unit]], targetName[target]);
return GL_FALSE;
}
targetUsed[unit] = target;
@@ -2155,7 +2159,7 @@ _mesa_validate_program(GLcontext *ctx, GLuint program)
if (!shProg->Validated) {
/* update info log */
if (shProg->InfoLog) {
- _mesa_free(shProg->InfoLog);
+ free(shProg->InfoLog);
}
shProg->InfoLog = _mesa_strdup(errMsg);
}
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index 56de47ee8d..8b7771c284 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -1769,6 +1769,18 @@ vec4 shadow2DRectProj(const sampler2DRectShadow sampler, const vec4 coord)
+//// GL_EXT_texture_array
+vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord)
+{
+ __asm vec4_tex_1d_array __retVal, sampler, coord;
+}
+
+vec4 texture2DArray(const sampler2DArray sampler, const vec3 coord)
+{
+ __asm vec4_tex_2d_array __retVal, sampler, coord;
+}
+
+
//
// 8.9 Noise Functions
//
diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin.gc b/src/mesa/shader/slang/library/slang_fragment_builtin.gc
index 2e063e6416..54a80ea0e0 100644
--- a/src/mesa/shader/slang/library/slang_fragment_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_fragment_builtin.gc
@@ -165,6 +165,70 @@ vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord, const float b
+//// GL_EXT_texture_array
+
+vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord)
+{
+ vec4 coord4;
+ coord4.xy = coord;
+ __asm vec4_tex_1d_array __retVal, sampler, coord4;
+}
+
+vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord, const float bias)
+{
+ vec4 coord4;
+ coord4.xy = coord;
+ coord4.w = bias;
+ __asm vec4_tex_1d_array_bias __retVal, sampler, coord4;
+}
+
+vec4 texure2DArray(const sampler2DArray sampler, const vec3 coord)
+{
+ vec4 coord4;
+ coord4.xyz = coord;
+ __asm vec4_tex_2d_array __retVal, sampler, coord4;
+}
+
+vec4 texture2DArray(const sampler2DArray sampler, const vec3 coord, const float bias)
+{
+ vec4 coord4;
+ coord4.xyz = coord;
+ coord4.w = bias;
+ __asm vec4_tex_2d_array_bias __retVal, sampler, coord4;
+}
+
+vec4 shadow1DArray(const sampler1DArrayShadow sampler, const vec2 coord)
+{
+ vec4 coord4;
+ coord4.xy = coord;
+ __asm vec4_tex_1d_array_shadow __retVal, sampler, coord4;
+}
+
+vec4 shadow1DArray(const sampler1DArrayShadow sampler, const vec2 coord, const float bias)
+{
+ vec4 coord4;
+ coord4.xy = coord;
+ coord4.w = bias;
+ __asm vec4_tex_1d_array_bias_shadow __retVal, sampler, coord4;
+}
+
+vec4 shadow2DArray(const sampler2DArrayShadow sampler, const vec3 coord)
+{
+ vec4 coord4;
+ coord4.xyz = coord;
+ __asm vec4_tex_2d_array_shadow __retVal, sampler, coord4;
+}
+
+vec4 shadow2DArray(const sampler2DArrayShadow sampler, const vec3 coord, const float bias)
+{
+ vec4 coord4;
+ coord4.xyz = coord;
+ coord4.w = bias;
+ __asm vec4_tex_2d_array_bias_shadow __retVal, sampler, coord4;
+}
+
+
+
//
// 8.8 Fragment Processing Functions
//
diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/shader/slang/library/slang_vertex_builtin.gc
index 9ad5f35425..0c67c2ef20 100644
--- a/src/mesa/shader/slang/library/slang_vertex_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_vertex_builtin.gc
@@ -188,3 +188,23 @@ vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord,
__asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord;
}
+
+//// GL_EXT_texture_array
+
+vec4 texture1DArrayLod(const sampler1DArray sampler, const vec2 coord, const float lod)
+{
+ vec4 coord4;
+ coord4.xy = coord;
+ coord4.w = lod;
+ __asm vec4_tex_1d_array_bias __retVal, sampler, coord4;
+}
+
+
+vec4 texture2DArrayLod(const sampler2DArray sampler, const vec3 coord, const float lod)
+{
+ vec4 coord4;
+ coord4.xyz = coord;
+ coord4.w = lod;
+ __asm vec4_tex_2d_array_bias __retVal, sampler, coord4;
+}
+
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index 0a9f0b97fb..791e751526 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -121,6 +121,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
}
else if (strcmp(var, "gl_DepthRange") == 0) {
tokens[0] = STATE_DEPTH_RANGE;
+ assert(field);
if (strcmp(field, "near") == 0) {
*swizzleOut = SWIZZLE_XXXX;
}
@@ -141,6 +142,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
tokens[1] = index1;
}
else if (strcmp(var, "gl_Point") == 0) {
+ assert(field);
if (strcmp(field, "size") == 0) {
tokens[0] = STATE_POINT_SIZE;
*swizzleOut = SWIZZLE_XXXX;
@@ -180,6 +182,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
tokens[1] = 0;
else
tokens[1] = 1;
+ assert(field);
if (strcmp(field, "emission") == 0) {
tokens[2] = STATE_EMISSION;
}
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index fe4bddf9ad..ecb2f6d5c1 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -100,14 +100,18 @@ static GLboolean
is_sampler_type(const slang_fully_specified_type *t)
{
switch (t->specifier.type) {
- case SLANG_SPEC_SAMPLER1D:
- case SLANG_SPEC_SAMPLER2D:
- case SLANG_SPEC_SAMPLER3D:
- case SLANG_SPEC_SAMPLERCUBE:
- case SLANG_SPEC_SAMPLER1DSHADOW:
- case SLANG_SPEC_SAMPLER2DSHADOW:
- case SLANG_SPEC_SAMPLER2DRECT:
- case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+ case SLANG_SPEC_SAMPLER_1D:
+ case SLANG_SPEC_SAMPLER_2D:
+ case SLANG_SPEC_SAMPLER_3D:
+ case SLANG_SPEC_SAMPLER_CUBE:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
+ case SLANG_SPEC_SAMPLER_RECT:
+ case SLANG_SPEC_SAMPLER_RECT_SHADOW:
+ case SLANG_SPEC_SAMPLER_1D_ARRAY:
+ case SLANG_SPEC_SAMPLER_2D_ARRAY:
+ case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW:
+ case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW:
return GL_TRUE;
default:
return GL_FALSE;
@@ -222,14 +226,18 @@ _slang_sizeof_type_specifier(const slang_type_specifier *spec)
case SLANG_SPEC_MAT43:
sz = 4 * 4; /* 4 columns (regs) */
break;
- case SLANG_SPEC_SAMPLER1D:
- case SLANG_SPEC_SAMPLER2D:
- case SLANG_SPEC_SAMPLER3D:
- case SLANG_SPEC_SAMPLERCUBE:
- case SLANG_SPEC_SAMPLER1DSHADOW:
- case SLANG_SPEC_SAMPLER2DSHADOW:
- case SLANG_SPEC_SAMPLER2DRECT:
- case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+ case SLANG_SPEC_SAMPLER_1D:
+ case SLANG_SPEC_SAMPLER_2D:
+ case SLANG_SPEC_SAMPLER_3D:
+ case SLANG_SPEC_SAMPLER_CUBE:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
+ case SLANG_SPEC_SAMPLER_RECT:
+ case SLANG_SPEC_SAMPLER_RECT_SHADOW:
+ case SLANG_SPEC_SAMPLER_1D_ARRAY:
+ case SLANG_SPEC_SAMPLER_2D_ARRAY:
+ case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW:
+ case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW:
sz = 1; /* a sampler is basically just an integer index */
break;
case SLANG_SPEC_STRUCT:
@@ -310,22 +318,30 @@ static GLint
sampler_to_texture_index(const slang_type_specifier_type type)
{
switch (type) {
- case SLANG_SPEC_SAMPLER1D:
+ case SLANG_SPEC_SAMPLER_1D:
return TEXTURE_1D_INDEX;
- case SLANG_SPEC_SAMPLER2D:
+ case SLANG_SPEC_SAMPLER_2D:
return TEXTURE_2D_INDEX;
- case SLANG_SPEC_SAMPLER3D:
+ case SLANG_SPEC_SAMPLER_3D:
return TEXTURE_3D_INDEX;
- case SLANG_SPEC_SAMPLERCUBE:
+ case SLANG_SPEC_SAMPLER_CUBE:
return TEXTURE_CUBE_INDEX;
- case SLANG_SPEC_SAMPLER1DSHADOW:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
return TEXTURE_1D_INDEX; /* XXX fix */
- case SLANG_SPEC_SAMPLER2DSHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
return TEXTURE_2D_INDEX; /* XXX fix */
- case SLANG_SPEC_SAMPLER2DRECT:
+ case SLANG_SPEC_SAMPLER_RECT:
return TEXTURE_RECT_INDEX;
- case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+ case SLANG_SPEC_SAMPLER_RECT_SHADOW:
return TEXTURE_RECT_INDEX; /* XXX fix */
+ case SLANG_SPEC_SAMPLER_1D_ARRAY:
+ return TEXTURE_1D_ARRAY_INDEX;
+ case SLANG_SPEC_SAMPLER_2D_ARRAY:
+ return TEXTURE_2D_ARRAY_INDEX;
+ case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW:
+ return TEXTURE_1D_ARRAY_INDEX;
+ case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW:
+ return TEXTURE_2D_ARRAY_INDEX;
default:
return -1;
}
@@ -453,6 +469,14 @@ static slang_asm_info AsmInfo[] = {
{ "vec4_tex_cube", IR_TEX, 1, 2 }, /* cubemap */
{ "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */
{ "vec4_tex_rect_bias", IR_TEX, 1, 2 }, /* rectangle w/ projection */
+ { "vec4_tex_1d_array", IR_TEX, 1, 2 },
+ { "vec4_tex_1d_array_bias", IR_TEXB, 1, 2 },
+ { "vec4_tex_1d_array_shadow", IR_TEX, 1, 2 },
+ { "vec4_tex_1d_array_bias_shadow", IR_TEXB, 1, 2 },
+ { "vec4_tex_2d_array", IR_TEX, 1, 2 },
+ { "vec4_tex_2d_array_bias", IR_TEXB, 1, 2 },
+ { "vec4_tex_2d_array_shadow", IR_TEX, 1, 2 },
+ { "vec4_tex_2d_array_bias_shadow", IR_TEXB, 1, 2 },
/* texture / sampler but with shadow comparison */
{ "vec4_tex_1d_shadow", IR_TEX_SH, 1, 2 },
@@ -1020,7 +1044,7 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
GLuint i;
v = _slang_variable_locate(oper->locals, id, GL_TRUE);
if (!v) {
- if (_mesa_strcmp((char *) oper->a_id, "__notRetFlag"))
+ if (strcmp((char *) oper->a_id, "__notRetFlag"))
_mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
return;
}
@@ -1658,7 +1682,7 @@ slang_find_asm_info(const char *name)
{
GLuint i;
for (i = 0; AsmInfo[i].Name; i++) {
- if (_mesa_strcmp(AsmInfo[i].Name, name) == 0) {
+ if (strcmp(AsmInfo[i].Name, name) == 0) {
return AsmInfo + i;
}
}
@@ -1730,7 +1754,7 @@ swizzle_to_writemask(slang_assemble_ctx *A, GLuint swizzle,
/* end */
break;
}
- assert(swz >= 0 && swz <= 3);
+ assert(swz <= 3);
if (swizzle != SWIZZLE_XXXX &&
swizzle != SWIZZLE_YYYY &&
@@ -1870,6 +1894,7 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper,
_mesa_problem(NULL, "undefined __asm function %s\n",
(char *) oper->a_id);
assert(info);
+ return NULL;
}
assert(info->NumParams <= 3);
@@ -2317,7 +2342,7 @@ _slang_is_vec_mat_type(const char *name)
};
int i;
for (i = 0; vecmat_types[i]; i++)
- if (_mesa_strcmp(name, vecmat_types[i]) == 0)
+ if (strcmp(name, vecmat_types[i]) == 0)
return GL_TRUE;
return GL_FALSE;
}
@@ -3160,6 +3185,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
varId = oper->children[0].children[0].a_id;
var = _slang_variable_locate(oper->children[0].children[0].locals,
varId, GL_TRUE);
+ assert(var);
start = (GLint) var->initializer->literal[0];
}
else {
@@ -3639,7 +3665,7 @@ make_constant_array(slang_assemble_ctx *A,
assert(initializer->type == SLANG_OPER_CALL);
assert(initializer->array_constructor);
- values = (GLfloat *) _mesa_malloc(numElements * 4 * sizeof(GLfloat));
+ values = (GLfloat *) malloc(numElements * 4 * sizeof(GLfloat));
/* convert constructor params into ordinary floats */
for (i = 0; i < numElements; i++) {
@@ -3670,7 +3696,7 @@ make_constant_array(slang_assemble_ctx *A,
}
assert(var->store->Size == size);
- _mesa_free(values);
+ free(values);
return GL_TRUE;
}
@@ -4182,7 +4208,7 @@ swizzle_size(GLuint swizzle)
GLuint size = 0, i;
for (i = 0; i < 4; i++) {
GLuint swz = GET_SWZ(swizzle, i);
- size += (swz >= 0 && swz <= 3);
+ size += (swz <= 3);
}
return size;
}
@@ -4198,6 +4224,7 @@ _slang_gen_swizzle(slang_ir_node *child, GLuint swizzle)
n->Store = _slang_new_ir_storage_relative(0,
swizzle_size(swizzle),
child->Store);
+ assert(n->Store);
n->Store->Swizzle = swizzle;
}
return n;
@@ -4499,7 +4526,6 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
SWIZZLE_NIL);
n = _slang_gen_swizzle(n, swizzle);
}
- assert(n->Store);
return n;
}
else {
@@ -4923,8 +4949,8 @@ is_rect_sampler_spec(const slang_type_specifier *spec)
while (spec->_array) {
spec = spec->_array;
}
- return spec->type == SLANG_SPEC_SAMPLER2DRECT ||
- spec->type == SLANG_SPEC_SAMPLER2DRECTSHADOW;
+ return spec->type == SLANG_SPEC_SAMPLER_RECT ||
+ spec->type == SLANG_SPEC_SAMPLER_RECT_SHADOW;
}
@@ -5224,7 +5250,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun)
slang_ir_node *n;
GLboolean success = GL_TRUE;
- if (_mesa_strcmp((char *) fun->header.a_name, "main") != 0) {
+ if (strcmp((char *) fun->header.a_name, "main") != 0) {
/* we only really generate code for main, all other functions get
* inlined or codegen'd upon an actual call.
*/
@@ -5321,7 +5347,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun)
/* free codegen context */
/*
- _mesa_free(A->codegen);
+ free(A->codegen);
*/
return success;
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 33964e0c3b..b95c15fea6 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -55,7 +55,7 @@
/** re-defined below, should be the same though */
-#define TYPE_SPECIFIER_COUNT 32
+#define TYPE_SPECIFIER_COUNT 36
/**
@@ -65,7 +65,7 @@ static GLboolean
legal_identifier(slang_atom name)
{
/* "gl_" is a reserved prefix */
- if (_mesa_strncmp((char *) name, "gl_", 3) == 0) {
+ if (strncmp((char *) name, "gl_", 3) == 0) {
return GL_FALSE;
}
return GL_TRUE;
@@ -167,7 +167,7 @@ static void
parse_identifier_str(slang_parse_ctx * C, char **id)
{
*id = (char *) C->I;
- C->I += _mesa_strlen(*id) + 1;
+ C->I += strlen(*id) + 1;
}
static slang_atom
@@ -176,7 +176,7 @@ parse_identifier(slang_parse_ctx * C)
const char *id;
id = (const char *) C->I;
- C->I += _mesa_strlen(id) + 1;
+ C->I += strlen(id) + 1;
return slang_atom_pool_atom(C->atoms, id);
}
@@ -298,9 +298,9 @@ parse_float(slang_parse_ctx * C, float *number)
parse_identifier_str(C, &fractional);
parse_identifier_str(C, &exponent);
- whole = (char *) _slang_alloc((_mesa_strlen(integral) +
- _mesa_strlen(fractional) +
- _mesa_strlen(exponent) + 3) * sizeof(char));
+ whole = (char *) _slang_alloc((strlen(integral) +
+ strlen(fractional) +
+ strlen(exponent) + 3) * sizeof(char));
if (whole == NULL) {
slang_info_log_memory(C->L);
RETURN0;
@@ -742,13 +742,18 @@ parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual)
#define TYPE_SPECIFIER_MAT42 29
#define TYPE_SPECIFIER_MAT34 30
#define TYPE_SPECIFIER_MAT43 31
-#define TYPE_SPECIFIER_COUNT 32
+#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY 32
+#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY 33
+#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW 34
+#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW 35
+#define TYPE_SPECIFIER_COUNT 36
static int
parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O,
slang_type_specifier * spec)
{
- switch (*C->I++) {
+ int type = *C->I++;
+ switch (type) {
case TYPE_SPECIFIER_VOID:
spec->type = SLANG_SPEC_VOID;
break;
@@ -816,28 +821,40 @@ parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O,
spec->type = SLANG_SPEC_MAT43;
break;
case TYPE_SPECIFIER_SAMPLER1D:
- spec->type = SLANG_SPEC_SAMPLER1D;
+ spec->type = SLANG_SPEC_SAMPLER_1D;
break;
case TYPE_SPECIFIER_SAMPLER2D:
- spec->type = SLANG_SPEC_SAMPLER2D;
+ spec->type = SLANG_SPEC_SAMPLER_2D;
break;
case TYPE_SPECIFIER_SAMPLER3D:
- spec->type = SLANG_SPEC_SAMPLER3D;
+ spec->type = SLANG_SPEC_SAMPLER_3D;
break;
case TYPE_SPECIFIER_SAMPLERCUBE:
- spec->type = SLANG_SPEC_SAMPLERCUBE;
+ spec->type = SLANG_SPEC_SAMPLER_CUBE;
break;
case TYPE_SPECIFIER_SAMPLER2DRECT:
- spec->type = SLANG_SPEC_SAMPLER2DRECT;
+ spec->type = SLANG_SPEC_SAMPLER_RECT;
break;
case TYPE_SPECIFIER_SAMPLER1DSHADOW:
- spec->type = SLANG_SPEC_SAMPLER1DSHADOW;
+ spec->type = SLANG_SPEC_SAMPLER_1D_SHADOW;
break;
case TYPE_SPECIFIER_SAMPLER2DSHADOW:
- spec->type = SLANG_SPEC_SAMPLER2DSHADOW;
+ spec->type = SLANG_SPEC_SAMPLER_2D_SHADOW;
break;
case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW:
- spec->type = SLANG_SPEC_SAMPLER2DRECTSHADOW;
+ spec->type = SLANG_SPEC_SAMPLER_RECT_SHADOW;
+ break;
+ case TYPE_SPECIFIER_SAMPLER_1D_ARRAY:
+ spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY;
+ break;
+ case TYPE_SPECIFIER_SAMPLER_2D_ARRAY:
+ spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY;
+ break;
+ case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW:
+ spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW;
+ break;
+ case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW:
+ spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW;
break;
case TYPE_SPECIFIER_STRUCT:
spec->type = SLANG_SPEC_STRUCT;
@@ -2133,6 +2150,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
var->type.qualifier = type->qualifier;
var->type.centroid = type->centroid;
var->type.precision = type->precision;
+ var->type.specifier = type->specifier;/*new*/
var->type.variant = type->variant;
var->type.layout = type->layout;
var->type.array_len = type->array_len;
@@ -2441,6 +2459,10 @@ parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O)
case TYPE_SPECIFIER_SAMPLER2DSHADOW:
case TYPE_SPECIFIER_SAMPLER2DRECT:
case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW:
+ case TYPE_SPECIFIER_SAMPLER_1D_ARRAY:
+ case TYPE_SPECIFIER_SAMPLER_2D_ARRAY:
+ case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW:
+ case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW:
/* OK */
break;
default:
@@ -2563,8 +2585,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
{
slang_function *func;
success = parse_function(C, &o, 1, &func);
- if (success &&
- _mesa_strcmp((char *) func->header.a_name, "main") == 0) {
+ if (success && strcmp((char *) func->header.a_name, "main") == 0) {
/* found main() */
mainFunc = func;
}
@@ -2949,7 +2970,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
/* free shader's prev info log */
if (shader->InfoLog) {
- _mesa_free(shader->InfoLog);
+ free(shader->InfoLog);
shader->InfoLog = NULL;
}
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index 3a15d9d3ab..5441d60df5 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -269,10 +269,10 @@ slang_operation_insert(GLuint *numElements, slang_operation **array,
slang_operation *newOp;
newOp = ops + pos;
if (pos > 0)
- _mesa_memcpy(ops, *array, pos * sizeof(slang_operation));
+ memcpy(ops, *array, pos * sizeof(slang_operation));
if (pos < *numElements)
- _mesa_memcpy(newOp + 1, (*array) + pos,
- (*numElements - pos) * sizeof(slang_operation));
+ memcpy(newOp + 1, (*array) + pos,
+ (*numElements - pos) * sizeof(slang_operation));
if (!slang_operation_construct(newOp)) {
_slang_free(ops);
diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c
index eab912710e..23c08a9039 100644
--- a/src/mesa/shader/slang/slang_compile_variable.c
+++ b/src/mesa/shader/slang/slang_compile_variable.c
@@ -182,7 +182,7 @@ slang_variable_destruct(slang_variable * var)
}
#if 0
if (var->aux) {
- _mesa_free(var->aux);
+ free(var->aux);
}
#endif
}
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index c9ecbd275b..7c0ea0c114 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -241,7 +241,7 @@ alloc_local_temp(slang_emit_info *emitInfo, slang_ir_storage *temp, GLint size)
{
assert(size >= 1);
assert(size <= 4);
- _mesa_bzero(temp, sizeof(*temp));
+ memset(temp, 0, sizeof(*temp));
temp->Size = size;
temp->File = PROGRAM_TEMPORARY;
temp->Index = -1;
@@ -754,7 +754,7 @@ instruction_annotation(gl_inst_opcode opcode, char *dstAnnot,
s = (char *) malloc(len);
sprintf(s, "%s = %s %s %s %s", dstAnnot,
srcAnnot0, operator, srcAnnot1, srcAnnot2);
- assert(_mesa_strlen(s) < len);
+ assert(strlen(s) < len);
free(dstAnnot);
free(srcAnnot0);
@@ -1122,6 +1122,8 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
return inst;
}
}
+#else
+ (void) inst;
#endif
if (!alloc_node_storage(emitInfo, n, n->Children[0]->Store->Size))
@@ -1134,7 +1136,7 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
* dest for this clamp() is an output reg, we can't use that reg for
* the intermediate result. Use a temp register instead.
*/
- _mesa_bzero(&tmpNode, sizeof(tmpNode));
+ memset(&tmpNode, 0, sizeof(tmpNode));
if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) {
return NULL;
}
@@ -2302,7 +2304,7 @@ emit_var_ref(slang_emit_info *emitInfo, slang_ir_node *n)
char s[100];
/* XXX isn't this really an out of memory/resources error? */
_mesa_snprintf(s, sizeof(s), "Undefined variable '%s'",
- (char *) n->Var->a_name);
+ (char *) n->Var->a_name);
slang_info_log_error(emitInfo->log, s);
return NULL;
}
@@ -2526,7 +2528,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
GLuint *subroutineLoc, i, total;
subroutineLoc
- = (GLuint *) _mesa_malloc(emitInfo->NumSubroutines * sizeof(GLuint));
+ = (GLuint *) malloc(emitInfo->NumSubroutines * sizeof(GLuint));
/* total number of instructions */
total = mainP->NumInstructions;
@@ -2564,7 +2566,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
/* free subroutine list */
if (emitInfo->Subroutines) {
- _mesa_free(emitInfo->Subroutines);
+ free(emitInfo->Subroutines);
emitInfo->Subroutines = NULL;
}
emitInfo->NumSubroutines = 0;
@@ -2583,7 +2585,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
}
}
- _mesa_free(subroutineLoc);
+ free(subroutineLoc);
}
diff --git a/src/mesa/shader/slang/slang_label.c b/src/mesa/shader/slang/slang_label.c
index 1ca1ef0c7c..225612a936 100644
--- a/src/mesa/shader/slang/slang_label.c
+++ b/src/mesa/shader/slang/slang_label.c
@@ -32,12 +32,12 @@ _slang_label_new_unique(const char *name)
static int id = 1;
slang_label *l = (slang_label *) _slang_alloc(sizeof(slang_label));
if (l) {
- l->Name = (char *) _slang_alloc(_mesa_strlen(name) + 10);
+ l->Name = (char *) _slang_alloc(strlen(name) + 10);
if (!l->Name) {
- _mesa_free(l);
+ free(l);
return NULL;
}
- _mesa_sprintf(l->Name, "%s_%d", name, id);
+ sprintf(l->Name, "%s_%d", name, id);
id++;
l->Location = -1;
}
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 75b0022b56..7c7bfbdbc5 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -68,7 +68,7 @@ static void
link_error(struct gl_shader_program *shProg, const char *msg)
{
if (shProg->InfoLog) {
- _mesa_free(shProg->InfoLog);
+ free(shProg->InfoLog);
}
shProg->InfoLog = _mesa_strdup(msg);
shProg->LinkStatus = GL_FALSE;
@@ -103,7 +103,7 @@ link_varying_vars(GLcontext *ctx,
GLuint *map, i, firstVarying, newFile;
GLbitfield *inOutFlags;
- map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint));
+ map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint));
if (!map)
return GL_FALSE;
@@ -134,23 +134,23 @@ link_varying_vars(GLcontext *ctx,
&shProg->Varying->Parameters[j];
if (var->Size != v->Size) {
link_error(shProg, "mismatched varying variable types");
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) {
char msg[100];
_mesa_snprintf(msg, sizeof(msg),
- "centroid modifier mismatch for '%s'", var->Name);
+ "centroid modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) {
char msg[100];
_mesa_snprintf(msg, sizeof(msg),
- "invariant modifier mismatch for '%s'", var->Name);
+ "invariant modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
}
@@ -162,7 +162,7 @@ link_varying_vars(GLcontext *ctx,
if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) {
link_error(shProg, "Too many varying variables");
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
@@ -202,7 +202,7 @@ link_varying_vars(GLcontext *ctx,
}
}
- _mesa_free(map);
+ free(map);
/* these will get recomputed before linking is completed */
prog->InputsRead = 0x0;
@@ -269,8 +269,8 @@ link_uniform_vars(GLcontext *ctx,
GLuint newSampNum = *numSamplers;
if (newSampNum >= ctx->Const.MaxTextureImageUnits) {
char s[100];
- _mesa_sprintf(s, "Too many texture samplers (%u, max is %u)",
- newSampNum, ctx->Const.MaxTextureImageUnits);
+ sprintf(s, "Too many texture samplers (%u, max is %u)",
+ newSampNum, ctx->Const.MaxTextureImageUnits);
link_error(shProg, s);
return GL_FALSE;
}
@@ -563,7 +563,7 @@ remove_extra_version_directives(GLchar *source)
{
GLuint verCount = 0;
while (1) {
- char *ver = _mesa_strstr(source, "#version");
+ char *ver = strstr(source, "#version");
if (ver) {
verCount++;
if (verCount > 1) {
@@ -594,7 +594,7 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
GLuint totalLen = 0, len = 0;
GLuint i;
- shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint));
+ shaderLengths = (GLuint *)malloc(shProg->NumShaders * sizeof(GLuint));
if (!shaderLengths) {
return NULL;
}
@@ -603,7 +603,7 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
for (i = 0; i < shProg->NumShaders; i++) {
const struct gl_shader *shader = shProg->Shaders[i];
if (shader->Type == shaderType) {
- shaderLengths[i] = _mesa_strlen(shader->Source);
+ shaderLengths[i] = strlen(shader->Source);
totalLen += shaderLengths[i];
if (!firstShader)
firstShader = shader;
@@ -611,13 +611,13 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
}
if (totalLen == 0) {
- _mesa_free(shaderLengths);
+ free(shaderLengths);
return NULL;
}
- source = (GLchar *) _mesa_malloc(totalLen + 1);
+ source = (GLchar *) malloc(totalLen + 1);
if (!source) {
- _mesa_free(shaderLengths);
+ free(shaderLengths);
return NULL;
}
@@ -625,22 +625,22 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
for (i = 0; i < shProg->NumShaders; i++) {
const struct gl_shader *shader = shProg->Shaders[i];
if (shader->Type == shaderType) {
- _mesa_memcpy(source + len, shader->Source, shaderLengths[i]);
+ memcpy(source + len, shader->Source, shaderLengths[i]);
len += shaderLengths[i];
}
}
source[len] = '\0';
/*
- _mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
+ printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
*/
- _mesa_free(shaderLengths);
+ free(shaderLengths);
remove_extra_version_directives(source);
newShader = CALLOC_STRUCT(gl_shader);
if (!newShader) {
- _mesa_free(source);
+ free(source);
return NULL;
}
@@ -875,11 +875,11 @@ _slang_link(GLcontext *ctx,
vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
&shProg->FragmentProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
- _mesa_printf("Mesa pre-link fragment program:\n");
+ printf("Mesa pre-link fragment program:\n");
_mesa_print_program(&fragProg->Base);
_mesa_print_program_parameters(ctx, &fragProg->Base);
- _mesa_printf("Mesa post-link fragment program:\n");
+ printf("Mesa post-link fragment program:\n");
_mesa_print_program(&shProg->FragmentProgram->Base);
_mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base);
}
@@ -893,11 +893,11 @@ _slang_link(GLcontext *ctx,
fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
&shProg->VertexProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
- _mesa_printf("Mesa pre-link vertex program:\n");
+ printf("Mesa pre-link vertex program:\n");
_mesa_print_program(&vertProg->Base);
_mesa_print_program_parameters(ctx, &vertProg->Base);
- _mesa_printf("Mesa post-link vertex program:\n");
+ printf("Mesa post-link vertex program:\n");
_mesa_print_program(&shProg->VertexProgram->Base);
_mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base);
}
@@ -912,10 +912,10 @@ _slang_link(GLcontext *ctx,
}
if (ctx->Shader.Flags & GLSL_DUMP) {
- _mesa_printf("Varying vars:\n");
+ printf("Varying vars:\n");
_mesa_print_parameter_list(shProg->Varying);
if (shProg->InfoLog) {
- _mesa_printf("Info Log: %s\n", shProg->InfoLog);
+ printf("Info Log: %s\n", shProg->InfoLog);
}
}
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
index 4f6b8541c5..9ff21417bc 100644
--- a/src/mesa/shader/slang/slang_log.c
+++ b/src/mesa/shader/slang/slang_log.c
@@ -43,7 +43,7 @@ void
slang_info_log_destruct(slang_info_log * log)
{
if (!log->dont_free_text)
- _mesa_free(log->text);
+ free(log->text);
}
static int
@@ -63,7 +63,7 @@ slang_info_log_message(slang_info_log * log, const char *prefix,
_mesa_realloc(log->text, old_len + 1, old_len + size);
}
else {
- log->text = (char *) (_mesa_malloc(size));
+ log->text = (char *) (malloc(size));
if (log->text != NULL)
log->text[0] = '\0';
}
@@ -86,7 +86,7 @@ slang_info_log_print(slang_info_log * log, const char *msg, ...)
char buf[1024];
va_start(va, msg);
- _mesa_vsprintf(buf, msg, va);
+ vsprintf(buf, msg, va);
va_end(va);
return slang_info_log_message(log, NULL, buf);
}
@@ -98,7 +98,7 @@ slang_info_log_error(slang_info_log * log, const char *msg, ...)
char buf[1024];
va_start(va, msg);
- _mesa_vsprintf(buf, msg, va);
+ vsprintf(buf, msg, va);
va_end(va);
log->error_flag = GL_TRUE;
if (slang_info_log_message(log, "Error", buf))
@@ -114,7 +114,7 @@ slang_info_log_warning(slang_info_log * log, const char *msg, ...)
char buf[1024];
va_start(va, msg);
- _mesa_vsprintf(buf, msg, va);
+ vsprintf(buf, msg, va);
va_end(va);
if (slang_info_log_message(log, "Warning", buf))
return 1;
diff --git a/src/mesa/shader/slang/slang_mem.c b/src/mesa/shader/slang/slang_mem.c
index 9224578edb..5eaa7c4427 100644
--- a/src/mesa/shader/slang/slang_mem.c
+++ b/src/mesa/shader/slang/slang_mem.c
@@ -56,12 +56,12 @@ struct slang_mempool_
slang_mempool *
_slang_new_mempool(GLuint initialSize)
{
- slang_mempool *pool = (slang_mempool *) _mesa_calloc(sizeof(slang_mempool));
+ slang_mempool *pool = (slang_mempool *) calloc(1, sizeof(slang_mempool));
if (pool) {
- pool->Data = (char *) _mesa_calloc(initialSize);
+ pool->Data = (char *) calloc(1, initialSize);
/*printf("ALLOC MEMPOOL %d at %p\n", initialSize, pool->Data);*/
if (!pool->Data) {
- _mesa_free(pool);
+ free(pool);
return NULL;
}
pool->Size = initialSize;
@@ -82,8 +82,8 @@ _slang_delete_mempool(slang_mempool *pool)
pool->Used, pool->Size, pool->Count, pool->Largest);
*/
total += pool->Used;
- _mesa_free(pool->Data);
- _mesa_free(pool);
+ free(pool->Data);
+ free(pool);
pool = next;
}
/*printf("TOTAL ALLOCATED: %u\n", total);*/
@@ -125,7 +125,7 @@ void *
_slang_alloc(GLuint bytes)
{
#if USE_MALLOC_FREE
- return _mesa_calloc(bytes);
+ return calloc(1, bytes);
#else
slang_mempool *pool;
GET_CURRENT_CONTEXT(ctx);
@@ -197,7 +197,7 @@ _slang_realloc(void *oldBuffer, GLuint oldSize, GLuint newSize)
ASSERT(is_valid_address(pool, oldBuffer));
if (newBuffer && oldBuffer && copySize > 0)
- _mesa_memcpy(newBuffer, oldBuffer, copySize);
+ memcpy(newBuffer, oldBuffer, copySize);
return newBuffer;
}
@@ -212,10 +212,10 @@ char *
_slang_strdup(const char *s)
{
if (s) {
- size_t l = _mesa_strlen(s);
+ size_t l = strlen(s);
char *s2 = (char *) _slang_alloc(l + 1);
if (s2)
- _mesa_strcpy(s2, s);
+ strcpy(s2, s);
return s2;
}
else {
@@ -231,7 +231,7 @@ void
_slang_free(void *addr)
{
#if USE_MALLOC_FREE
- _mesa_free(addr);
+ free(addr);
#else
if (addr) {
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c
index 98c7877534..3c75523c42 100644
--- a/src/mesa/shader/slang/slang_print.c
+++ b/src/mesa/shader/slang/slang_print.c
@@ -119,22 +119,22 @@ print_type(const slang_fully_specified_type *t)
case SLANG_SPEC_MAT43:
printf("mat4x3");
break;
- case SLANG_SPEC_SAMPLER1D:
+ case SLANG_SPEC_SAMPLER_1D:
printf("sampler1D");
break;
- case SLANG_SPEC_SAMPLER2D:
+ case SLANG_SPEC_SAMPLER_2D:
printf("sampler2D");
break;
- case SLANG_SPEC_SAMPLER3D:
+ case SLANG_SPEC_SAMPLER_3D:
printf("sampler3D");
break;
- case SLANG_SPEC_SAMPLERCUBE:
+ case SLANG_SPEC_SAMPLER_CUBE:
printf("samplerCube");
break;
- case SLANG_SPEC_SAMPLER1DSHADOW:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
printf("sampler1DShadow");
break;
- case SLANG_SPEC_SAMPLER2DSHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
printf("sampler2DShadow");
break;
case SLANG_SPEC_STRUCT:
@@ -698,7 +698,7 @@ slang_print_function(const slang_function *f, GLboolean body)
GLuint i;
#if 0
- if (_mesa_strcmp((char *) f->header.a_name, "main") != 0)
+ if (strcmp((char *) f->header.a_name, "main") != 0)
return;
#endif
@@ -783,21 +783,21 @@ slang_type_string(slang_type_specifier_type t)
return "mat3";
case SLANG_SPEC_MAT4:
return "mat4";
- case SLANG_SPEC_SAMPLER1D:
+ case SLANG_SPEC_SAMPLER_1D:
return "sampler1D";
- case SLANG_SPEC_SAMPLER2D:
+ case SLANG_SPEC_SAMPLER_2D:
return "sampler2D";
- case SLANG_SPEC_SAMPLER3D:
+ case SLANG_SPEC_SAMPLER_3D:
return "sampler3D";
- case SLANG_SPEC_SAMPLERCUBE:
+ case SLANG_SPEC_SAMPLER_CUBE:
return "samplerCube";
- case SLANG_SPEC_SAMPLER1DSHADOW:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
return "sampler1DShadow";
- case SLANG_SPEC_SAMPLER2DSHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
return "sampler2DShadow";
- case SLANG_SPEC_SAMPLER2DRECT:
+ case SLANG_SPEC_SAMPLER_RECT:
return "sampler2DRect";
- case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+ case SLANG_SPEC_SAMPLER_RECT_SHADOW:
return "sampler2DRectShadow";
case SLANG_SPEC_STRUCT:
return "struct";
diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c
index e8b0fb7747..656e15670d 100644
--- a/src/mesa/shader/slang/slang_storage.c
+++ b/src/mesa/shader/slang/slang_storage.c
@@ -199,14 +199,19 @@ _slang_aggregate_variable(slang_storage_aggregate * agg,
case SLANG_SPEC_MAT43:
return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 3);
- case SLANG_SPEC_SAMPLER1D:
- case SLANG_SPEC_SAMPLER2D:
- case SLANG_SPEC_SAMPLER3D:
- case SLANG_SPEC_SAMPLERCUBE:
- case SLANG_SPEC_SAMPLER1DSHADOW:
- case SLANG_SPEC_SAMPLER2DSHADOW:
- case SLANG_SPEC_SAMPLER2DRECT:
- case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+ case SLANG_SPEC_SAMPLER_1D:
+ case SLANG_SPEC_SAMPLER_2D:
+ case SLANG_SPEC_SAMPLER_3D:
+ case SLANG_SPEC_SAMPLER_CUBE:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
+ case SLANG_SPEC_SAMPLER_RECT:
+ case SLANG_SPEC_SAMPLER_RECT_SHADOW:
+ case SLANG_SPEC_SAMPLER_1D_ARRAY:
+ case SLANG_SPEC_SAMPLER_2D_ARRAY:
+ case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW:
+ case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW:
+
return aggregate_vector(agg, SLANG_STORE_INT, 1);
case SLANG_SPEC_STRUCT:
return aggregate_variables(agg, spec->_struct->fields, funcs, structs,
diff --git a/src/mesa/shader/slang/slang_typeinfo.c b/src/mesa/shader/slang/slang_typeinfo.c
index a96f2fb4c2..0f96768b02 100644
--- a/src/mesa/shader/slang/slang_typeinfo.c
+++ b/src/mesa/shader/slang/slang_typeinfo.c
@@ -195,14 +195,18 @@ static const type_specifier_type_name type_specifier_type_names[] = {
{"mat4x2", SLANG_SPEC_MAT42},
{"mat3x4", SLANG_SPEC_MAT34},
{"mat4x3", SLANG_SPEC_MAT43},
- {"sampler1D", SLANG_SPEC_SAMPLER1D},
- {"sampler2D", SLANG_SPEC_SAMPLER2D},
- {"sampler3D", SLANG_SPEC_SAMPLER3D},
- {"samplerCube", SLANG_SPEC_SAMPLERCUBE},
- {"sampler1DShadow", SLANG_SPEC_SAMPLER1DSHADOW},
- {"sampler2DShadow", SLANG_SPEC_SAMPLER2DSHADOW},
- {"sampler2DRect", SLANG_SPEC_SAMPLER2DRECT},
- {"sampler2DRectShadow", SLANG_SPEC_SAMPLER2DRECTSHADOW},
+ {"sampler1D", SLANG_SPEC_SAMPLER_1D},
+ {"sampler2D", SLANG_SPEC_SAMPLER_2D},
+ {"sampler3D", SLANG_SPEC_SAMPLER_3D},
+ {"samplerCube", SLANG_SPEC_SAMPLER_CUBE},
+ {"sampler1DShadow", SLANG_SPEC_SAMPLER_1D_SHADOW},
+ {"sampler2DShadow", SLANG_SPEC_SAMPLER_2D_SHADOW},
+ {"sampler2DRect", SLANG_SPEC_SAMPLER_RECT},
+ {"sampler2DRectShadow", SLANG_SPEC_SAMPLER_RECT_SHADOW},
+ {"sampler1DArray", SLANG_SPEC_SAMPLER_1D_ARRAY},
+ {"sampler2DArray", SLANG_SPEC_SAMPLER_2D_ARRAY},
+ {"sampler1DArrayShadow", SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW},
+ {"sampler2DArrayShadow", SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW},
{NULL, SLANG_SPEC_VOID}
};
@@ -419,7 +423,7 @@ slang_type_specifier_compatible(const slang_type_specifier * x,
GLboolean
slang_typeinfo_construct(slang_typeinfo * ti)
{
- _mesa_bzero(ti, sizeof(*ti));
+ memset(ti, 0, sizeof(*ti));
slang_type_specifier_ctr(&ti->spec);
ti->array_len = 0;
return GL_TRUE;
@@ -1138,22 +1142,30 @@ _slang_gltype_from_specifier(const slang_type_specifier *type)
return GL_FLOAT_MAT3x4;
case SLANG_SPEC_MAT43:
return GL_FLOAT_MAT4x3;
- case SLANG_SPEC_SAMPLER1D:
+ case SLANG_SPEC_SAMPLER_1D:
return GL_SAMPLER_1D;
- case SLANG_SPEC_SAMPLER2D:
+ case SLANG_SPEC_SAMPLER_2D:
return GL_SAMPLER_2D;
- case SLANG_SPEC_SAMPLER3D:
+ case SLANG_SPEC_SAMPLER_3D:
return GL_SAMPLER_3D;
- case SLANG_SPEC_SAMPLERCUBE:
+ case SLANG_SPEC_SAMPLER_CUBE:
return GL_SAMPLER_CUBE;
- case SLANG_SPEC_SAMPLER1DSHADOW:
+ case SLANG_SPEC_SAMPLER_1D_SHADOW:
return GL_SAMPLER_1D_SHADOW;
- case SLANG_SPEC_SAMPLER2DSHADOW:
+ case SLANG_SPEC_SAMPLER_2D_SHADOW:
return GL_SAMPLER_2D_SHADOW;
- case SLANG_SPEC_SAMPLER2DRECT:
+ case SLANG_SPEC_SAMPLER_RECT:
return GL_SAMPLER_2D_RECT_ARB;
- case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+ case SLANG_SPEC_SAMPLER_RECT_SHADOW:
return GL_SAMPLER_2D_RECT_SHADOW_ARB;
+ case SLANG_SPEC_SAMPLER_1D_ARRAY:
+ return GL_SAMPLER_1D_ARRAY_EXT;
+ case SLANG_SPEC_SAMPLER_2D_ARRAY:
+ return GL_SAMPLER_2D_ARRAY_EXT;
+ case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW:
+ return GL_SAMPLER_1D_ARRAY_SHADOW_EXT;
+ case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW:
+ return GL_SAMPLER_2D_ARRAY_SHADOW_EXT;
case SLANG_SPEC_ARRAY:
return _slang_gltype_from_specifier(type->_array);
case SLANG_SPEC_STRUCT:
diff --git a/src/mesa/shader/slang/slang_typeinfo.h b/src/mesa/shader/slang/slang_typeinfo.h
index aa5f14ebc7..9a6407a31b 100644
--- a/src/mesa/shader/slang/slang_typeinfo.h
+++ b/src/mesa/shader/slang/slang_typeinfo.h
@@ -130,14 +130,18 @@ typedef enum slang_type_specifier_type_
SLANG_SPEC_MAT42,
SLANG_SPEC_MAT34,
SLANG_SPEC_MAT43,
- SLANG_SPEC_SAMPLER1D,
- SLANG_SPEC_SAMPLER2D,
- SLANG_SPEC_SAMPLER3D,
- SLANG_SPEC_SAMPLERCUBE,
- SLANG_SPEC_SAMPLER2DRECT,
- SLANG_SPEC_SAMPLER1DSHADOW,
- SLANG_SPEC_SAMPLER2DSHADOW,
- SLANG_SPEC_SAMPLER2DRECTSHADOW,
+ SLANG_SPEC_SAMPLER_1D,
+ SLANG_SPEC_SAMPLER_2D,
+ SLANG_SPEC_SAMPLER_3D,
+ SLANG_SPEC_SAMPLER_CUBE,
+ SLANG_SPEC_SAMPLER_RECT,
+ SLANG_SPEC_SAMPLER_1D_SHADOW,
+ SLANG_SPEC_SAMPLER_2D_SHADOW,
+ SLANG_SPEC_SAMPLER_RECT_SHADOW,
+ SLANG_SPEC_SAMPLER_1D_ARRAY,
+ SLANG_SPEC_SAMPLER_2D_ARRAY,
+ SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW,
+ SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW,
SLANG_SPEC_STRUCT,
SLANG_SPEC_ARRAY
} slang_type_specifier_type;
diff --git a/src/mesa/shader/slang/slang_utility.c b/src/mesa/shader/slang/slang_utility.c
index 3631e32b3c..e77404f692 100644
--- a/src/mesa/shader/slang/slang_utility.c
+++ b/src/mesa/shader/slang/slang_utility.c
@@ -35,7 +35,7 @@
char *
slang_string_concat (char *dst, const char *src)
{
- return _mesa_strcpy (dst + _mesa_strlen (dst), src);
+ return strcpy (dst + strlen (dst), src);
}
@@ -54,7 +54,7 @@ GLvoid
slang_string_free (slang_string *self)
{
if (self->data != NULL)
- _mesa_free (self->data);
+ free(self->data);
}
GLvoid
@@ -92,7 +92,7 @@ slang_string_push (slang_string *self, const slang_string *str)
return;
}
if (grow (self, self->length + str->length)) {
- _mesa_memcpy (&self->data[self->length], str->data, str->length);
+ memcpy (&self->data[self->length], str->data, str->length);
self->length += str->length;
}
}
@@ -110,7 +110,7 @@ GLvoid
slang_string_pushs (slang_string *self, const char *cstr, GLuint len)
{
if (grow (self, self->length + len)) {
- _mesa_memcpy (&self->data[self->length], cstr, len);
+ memcpy (&self->data[self->length], cstr, len);
self->length += len;
}
}
@@ -120,7 +120,7 @@ slang_string_pushi (slang_string *self, GLint i)
{
char buffer[12];
- _mesa_sprintf (buffer, "%d", i);
+ sprintf (buffer, "%d", i);
slang_string_pushs (self, buffer, strlen (buffer));
}
diff --git a/src/mesa/shader/slang/slang_utility.h b/src/mesa/shader/slang/slang_utility.h
index 032c561810..2c0d0bcbb2 100644
--- a/src/mesa/shader/slang/slang_utility.h
+++ b/src/mesa/shader/slang/slang_utility.h
@@ -32,9 +32,9 @@
#define static_assert(expr) do { int _array[(expr) ? 1 : -1]; (void) _array[0]; } while (0)
-#define slang_string_compare(str1, str2) _mesa_strcmp (str1, str2)
-#define slang_string_copy(dst, src) _mesa_strcpy (dst, src)
-#define slang_string_length(str) _mesa_strlen (str)
+#define slang_string_compare(str1, str2) strcmp (str1, str2)
+#define slang_string_copy(dst, src) strcpy (dst, src)
+#define slang_string_length(str) strlen (str)
char *slang_string_concat (char *, const char *);
diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c
index 1f6d9b844d..6a5d686897 100644
--- a/src/mesa/shader/symbol_table.c
+++ b/src/mesa/shader/symbol_table.c
@@ -354,7 +354,7 @@ _mesa_symbol_table_dtor(struct _mesa_symbol_table *table)
for (hdr = table->hdr; hdr != NULL; hdr = next) {
next = hdr->next;
- _mesa_free(hdr);
+ free(hdr);
}
hash_table_dtor(table->ht);