diff options
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 232 | ||||
-rw-r--r-- | src/mesa/shader/arbprogram.syn | 4 | ||||
-rw-r--r-- | src/mesa/shader/arbprogram_syn.h | 2 | ||||
-rw-r--r-- | src/mesa/shader/prog_print.c | 18 | ||||
-rw-r--r-- | src/mesa/shader/prog_statevars.c | 4 | ||||
-rw-r--r-- | src/mesa/shader/program.c | 2 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 6 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_emit.c | 16 |
8 files changed, 118 insertions, 166 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 10fa196586..74004e9b13 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1616,8 +1616,6 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst, if (err) { program_error(ctx, Program->Position, "Bad attribute binding"); - } else { - Program->Base.InputsRead |= (1 << *inputReg); } return err; @@ -1862,12 +1860,14 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, break; case PARAM_CONSTANT: + /* parsing something like {1.0, 2.0, 3.0, 4.0} */ parse_constant (inst, const_values, Program, use); idx = _mesa_add_named_constant(Program->Base.Parameters, (char *) param_var->name, const_values, 4); if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; + param_var->param_binding_type = PROGRAM_CONSTANT; param_var->param_binding_length++; Program->Base.NumParameters++; break; @@ -2574,26 +2574,32 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 1; } + /* Add attributes to InputsRead only if they are used the program. + * This avoids the handling of unused ATTRIB declarations in the drivers. */ + if (*File == PROGRAM_INPUT) + Program->Base.InputsRead |= (1 << *Index); + return 0; } + /** - * Parse fragment program vector source register. + * Parse vertex/fragment program vector source register. */ static GLuint -parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *program, - struct prog_src_register *reg) +parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, + struct var_cache **vc_head, + struct arb_program *program, + struct prog_src_register *reg) { enum register_file file; GLint index; - GLboolean negate; + GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; /* Grab the sign */ - negate = (parse_sign (inst) == -1) ? 0xf : 0x0; + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) @@ -2604,66 +2610,66 @@ parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, reg->File = file; reg->Index = index; - reg->NegateBase = negate; reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + reg->NegateBase = negateMask; + reg->RelAddr = isRelOffset; return 0; } /** - * Parse fragment program destination register. - * \return 1 if error, 0 if no error. + * Parse vertex/fragment program scalar source register. */ -static GLuint -parse_fp_dst_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct prog_dst_register *reg ) +static GLuint +parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, + struct var_cache **vc_head, + struct arb_program *program, + struct prog_src_register *reg) { - GLint mask; - GLuint idx; enum register_file file; + GLint index; + GLubyte negateMask; + GLubyte swizzle[4]; + GLboolean isRelOffset; + + /* Grab the sign */ + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; - if (parse_masked_dst_reg (ctx, inst, vc_head, Program, &file, &idx, &mask)) + /* And the src reg */ + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) return 1; + /* finally, the swizzle */ + parse_swizzle_mask(inst, swizzle, 1); + reg->File = file; - reg->Index = idx; - reg->WriteMask = mask; + reg->Index = index; + reg->Swizzle = (swizzle[0] << 0); + reg->NegateBase = negateMask; + reg->RelAddr = isRelOffset; return 0; } /** - * Parse fragment program scalar src register. + * Parse vertex/fragment program destination register. * \return 1 if error, 0 if no error. */ -static GLuint -parse_fp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, - struct prog_src_register *reg ) +static GLuint +parse_dst_reg(GLcontext * ctx, const GLubyte ** inst, + struct var_cache **vc_head, struct arb_program *program, + struct prog_dst_register *reg ) { - enum register_file File; - GLint Index; - GLubyte Negate; - GLubyte Swizzle[4]; - GLboolean IsRelOffset; - - /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; + GLint mask; + GLuint idx; + enum register_file file; - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) + if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask)) return 1; - /* finally, the swizzle */ - parse_swizzle_mask(inst, Swizzle, 1); - - reg->File = File; - reg->Index = Index; - reg->NegateBase = Negate; - reg->Swizzle = (Swizzle[0] << 0); - + reg->File = file; + reg->Index = idx; + reg->WriteMask = mask; return 0; } @@ -2744,10 +2750,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; break; @@ -2797,10 +2803,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; break; @@ -2813,11 +2819,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2898,10 +2904,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2927,11 +2933,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 3; a++) { - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2944,7 +2950,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, fp->Opcode = OPCODE_SWZ; break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; { @@ -2987,10 +2993,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; /* texImageUnit */ @@ -3062,7 +3068,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, case OP_TEX_KIL: Program->UsesKill = 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; fp->Opcode = OPCODE_KIL; break; @@ -3074,23 +3080,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, return 0; } -static GLuint -parse_vp_dst_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct prog_dst_register *reg ) -{ - GLint mask; - GLuint idx; - enum register_file file; - - if (parse_masked_dst_reg(ctx, inst, vc_head, Program, &file, &idx, &mask)) - return 1; - - reg->File = file; - reg->Index = idx; - reg->WriteMask = mask; - return 0; -} /** * Handle the parsing out of a masked address register @@ -3122,71 +3111,6 @@ parse_vp_address_reg (GLcontext * ctx, const GLubyte ** inst, return 0; } -/** - * Parse vertex program vector source register. - */ -static GLuint -parse_vp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *program, - struct prog_src_register *reg ) -{ - enum register_file file; - GLint index; - GLubyte negateMask; - GLubyte swizzle[4]; - GLboolean isRelOffset; - - /* Grab the sign */ - negateMask = (parse_sign (inst) == -1) ? 0xf : 0x0; - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask(inst, swizzle, 4); - - reg->File = file; - reg->Index = index; - reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], - swizzle[2], swizzle[3]); - reg->NegateBase = negateMask; - reg->RelAddr = isRelOffset; - return 0; -} - - -static GLuint -parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, - struct prog_src_register *reg ) -{ - enum register_file File; - GLint Index; - GLubyte Negate; - GLubyte Swizzle[4]; - GLboolean IsRelOffset; - - /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask(inst, Swizzle, 1); - - reg->File = File; - reg->Index = Index; - reg->Swizzle = (Swizzle[0] << 0); - reg->NegateBase = Negate; - reg->RelAddr = IsRelOffset; - return 0; -} - /** * This is a big mother that handles getting opcodes into the instruction @@ -3224,7 +3148,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->DstReg.File = PROGRAM_ADDRESS; /* Get a scalar src register */ - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3248,10 +3172,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3276,10 +3200,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_RSQ; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3289,11 +3213,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_POW; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3337,11 +3261,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_XPD; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3353,11 +3277,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 3; a++) { - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3375,7 +3299,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, enum register_file file; GLint index; - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr)) diff --git a/src/mesa/shader/arbprogram.syn b/src/mesa/shader/arbprogram.syn index 1746a876c3..f3aa1ad724 100644 --- a/src/mesa/shader/arbprogram.syn +++ b/src/mesa/shader/arbprogram.syn @@ -1942,10 +1942,10 @@ stateTexEnvProperty fragment program <optLegacyTexUnitNum> ::= "" | "[" <legacyTexUnitNum> "]" - -NOTE: <optLegaceTexUnitNum> is not optional. */ optLegacyTexUnitNum + optLegacyTexUnitNum_1 .or .true .emit 0x00; +optLegacyTexUnitNum_1 lbracket_ne .and legacyTexUnitNum .and rbracket; /* diff --git a/src/mesa/shader/arbprogram_syn.h b/src/mesa/shader/arbprogram_syn.h index 5f3f7d6cf4..3f3ab073cf 100644 --- a/src/mesa/shader/arbprogram_syn.h +++ b/src/mesa/shader/arbprogram_syn.h @@ -926,6 +926,8 @@ "stateTexEnvProperty\n" " \"color\" .emit TEX_ENV_COLOR;\n" "optLegacyTexUnitNum\n" +" optLegacyTexUnitNum_1 .or .true .emit 0x00;\n" +"optLegacyTexUnitNum_1\n" " lbracket_ne .and legacyTexUnitNum .and rbracket;\n" "legacyTexUnitNum\n" " integer;\n" diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index e92837f739..308cce2206 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -99,7 +99,23 @@ arb_input_attrib_string(GLint index, GLenum progType) "vertex.texcoord[4]", "vertex.texcoord[5]", "vertex.texcoord[6]", - "vertex.texcoord[7]" + "vertex.texcoord[7]", + "vertex.attrib[0]", + "vertex.attrib[1]", + "vertex.attrib[2]", + "vertex.attrib[3]", + "vertex.attrib[4]", + "vertex.attrib[5]", + "vertex.attrib[6]", + "vertex.attrib[7]", + "vertex.attrib[8]", + "vertex.attrib[9]", + "vertex.attrib[10]", + "vertex.attrib[11]", + "vertex.attrib[12]", + "vertex.attrib[13]", + "vertex.attrib[14]", + "vertex.attrib[15]" }; const char *fragAttribs[] = { "fragment.position", diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index da0bb85f16..4ae74c1d42 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -181,7 +181,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i]; } /* [3] = material alpha */ - value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3]; + value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][3]; return; case STATE_DIFFUSE: for (i = 0; i < 3; i++) { @@ -197,7 +197,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i]; } /* [3] = material alpha */ - value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3]; + value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][3]; return; default: _mesa_problem(ctx, "Invalid lightprod state in fetch_state"); diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 2097c39591..d2c9183558 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -386,7 +386,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog) clone->Format = prog->Format; clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions); if (!clone->Instructions) { - _mesa_delete_program(ctx, clone); + ctx->Driver.DeleteProgram(ctx, clone); return NULL; } _mesa_copy_instructions(clone->Instructions, prog->Instructions, diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index e9c35fce71..76da855a07 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -79,7 +79,7 @@ _mesa_clear_shader_program_data(GLcontext *ctx, /* to prevent a double-free in the next call */ shProg->VertexProgram->Base.Parameters = NULL; } - _mesa_delete_program(ctx, &shProg->VertexProgram->Base); + ctx->Driver.DeleteProgram(ctx, &shProg->VertexProgram->Base); shProg->VertexProgram = NULL; } @@ -88,7 +88,7 @@ _mesa_clear_shader_program_data(GLcontext *ctx, /* to prevent a double-free in the next call */ shProg->FragmentProgram->Base.Parameters = NULL; } - _mesa_delete_program(ctx, &shProg->FragmentProgram->Base); + ctx->Driver.DeleteProgram(ctx, &shProg->FragmentProgram->Base); shProg->FragmentProgram = NULL; } @@ -246,7 +246,7 @@ _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) _mesa_free(sh->InfoLog); for (i = 0; i < sh->NumPrograms; i++) { assert(sh->Programs[i]); - _mesa_delete_program(ctx, sh->Programs[i]); + ctx->Driver.DeleteProgram(ctx, sh->Programs[i]); } if (sh->Programs) _mesa_free(sh->Programs); diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 9947544a08..9c307c6275 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -677,6 +677,7 @@ static struct prog_instruction * emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) { struct prog_instruction *inst; + slang_ir_node tmpNode; assert(n->Opcode == IR_CLAMP); /* ch[0] = value @@ -722,18 +723,27 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[1]); emit(emitInfo, n->Children[2]); + /* Some GPUs don't allow reading from output registers. So if the + * dest for this clamp() is an output reg, we can't use that reg for + * the intermediate result. Use a temp register instead. + */ + _mesa_bzero(&tmpNode, sizeof(tmpNode)); + alloc_temp_storage(emitInfo, &tmpNode, n->Store->Size); + /* tmp = max(ch[0], ch[1]) */ inst = new_instruction(emitInfo, OPCODE_MAX); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); + storage_to_dst_reg(&inst->DstReg, tmpNode.Store, n->Writemask); storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store); - /* tmp = min(tmp, ch[2]) */ + /* n->dest = min(tmp, ch[2]) */ inst = new_instruction(emitInfo, OPCODE_MIN); storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Store); + storage_to_src_reg(&inst->SrcReg[0], tmpNode.Store); storage_to_src_reg(&inst->SrcReg[1], n->Children[2]->Store); + free_temp_storage(emitInfo->vt, &tmpNode); + return inst; } |