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-rw-r--r--src/mesa/shader/arbprogparse.c232
-rw-r--r--src/mesa/shader/arbprogram.syn4
-rw-r--r--src/mesa/shader/arbprogram_syn.h2
-rw-r--r--src/mesa/shader/prog_print.c18
-rw-r--r--src/mesa/shader/prog_statevars.c4
-rw-r--r--src/mesa/shader/program.c2
-rw-r--r--src/mesa/shader/shader_api.c6
-rw-r--r--src/mesa/shader/slang/slang_emit.c16
8 files changed, 118 insertions, 166 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 10fa196586..74004e9b13 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 7.1
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1616,8 +1616,6 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst,
if (err) {
program_error(ctx, Program->Position, "Bad attribute binding");
- } else {
- Program->Base.InputsRead |= (1 << *inputReg);
}
return err;
@@ -1862,12 +1860,14 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
break;
case PARAM_CONSTANT:
+ /* parsing something like {1.0, 2.0, 3.0, 4.0} */
parse_constant (inst, const_values, Program, use);
idx = _mesa_add_named_constant(Program->Base.Parameters,
(char *) param_var->name,
const_values, 4);
if (param_var->param_binding_begin == ~0U)
param_var->param_binding_begin = idx;
+ param_var->param_binding_type = PROGRAM_CONSTANT;
param_var->param_binding_length++;
Program->Base.NumParameters++;
break;
@@ -2574,26 +2574,32 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
return 1;
}
+ /* Add attributes to InputsRead only if they are used the program.
+ * This avoids the handling of unused ATTRIB declarations in the drivers. */
+ if (*File == PROGRAM_INPUT)
+ Program->Base.InputsRead |= (1 << *Index);
+
return 0;
}
+
/**
- * Parse fragment program vector source register.
+ * Parse vertex/fragment program vector source register.
*/
static GLuint
-parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst,
- struct var_cache **vc_head,
- struct arb_program *program,
- struct prog_src_register *reg)
+parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
+ struct var_cache **vc_head,
+ struct arb_program *program,
+ struct prog_src_register *reg)
{
enum register_file file;
GLint index;
- GLboolean negate;
+ GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
/* Grab the sign */
- negate = (parse_sign (inst) == -1) ? 0xf : 0x0;
+ negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
@@ -2604,66 +2610,66 @@ parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst,
reg->File = file;
reg->Index = index;
- reg->NegateBase = negate;
reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+ reg->NegateBase = negateMask;
+ reg->RelAddr = isRelOffset;
return 0;
}
/**
- * Parse fragment program destination register.
- * \return 1 if error, 0 if no error.
+ * Parse vertex/fragment program scalar source register.
*/
-static GLuint
-parse_fp_dst_reg(GLcontext * ctx, const GLubyte ** inst,
- struct var_cache **vc_head, struct arb_program *Program,
- struct prog_dst_register *reg )
+static GLuint
+parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
+ struct var_cache **vc_head,
+ struct arb_program *program,
+ struct prog_src_register *reg)
{
- GLint mask;
- GLuint idx;
enum register_file file;
+ GLint index;
+ GLubyte negateMask;
+ GLubyte swizzle[4];
+ GLboolean isRelOffset;
+
+ /* Grab the sign */
+ negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
- if (parse_masked_dst_reg (ctx, inst, vc_head, Program, &file, &idx, &mask))
+ /* And the src reg */
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
return 1;
+ /* finally, the swizzle */
+ parse_swizzle_mask(inst, swizzle, 1);
+
reg->File = file;
- reg->Index = idx;
- reg->WriteMask = mask;
+ reg->Index = index;
+ reg->Swizzle = (swizzle[0] << 0);
+ reg->NegateBase = negateMask;
+ reg->RelAddr = isRelOffset;
return 0;
}
/**
- * Parse fragment program scalar src register.
+ * Parse vertex/fragment program destination register.
* \return 1 if error, 0 if no error.
*/
-static GLuint
-parse_fp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst,
- struct var_cache **vc_head,
- struct arb_program *Program,
- struct prog_src_register *reg )
+static GLuint
+parse_dst_reg(GLcontext * ctx, const GLubyte ** inst,
+ struct var_cache **vc_head, struct arb_program *program,
+ struct prog_dst_register *reg )
{
- enum register_file File;
- GLint Index;
- GLubyte Negate;
- GLubyte Swizzle[4];
- GLboolean IsRelOffset;
-
- /* Grab the sign */
- Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0;
+ GLint mask;
+ GLuint idx;
+ enum register_file file;
- /* And the src reg */
- if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset))
+ if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask))
return 1;
- /* finally, the swizzle */
- parse_swizzle_mask(inst, Swizzle, 1);
-
- reg->File = File;
- reg->Index = Index;
- reg->NegateBase = Negate;
- reg->Swizzle = (Swizzle[0] << 0);
-
+ reg->File = file;
+ reg->Index = idx;
+ reg->WriteMask = mask;
return 0;
}
@@ -2744,10 +2750,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
- if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
return 1;
break;
@@ -2797,10 +2803,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
- if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
+ if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
return 1;
break;
@@ -2813,11 +2819,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_fp_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
for (a = 0; a < 2; a++) {
- if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
+ if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
return 1;
}
break;
@@ -2898,10 +2904,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
for (a = 0; a < 2; a++) {
- if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
return 1;
}
break;
@@ -2927,11 +2933,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
for (a = 0; a < 3; a++) {
- if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
return 1;
}
break;
@@ -2944,7 +2950,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
fp->Opcode = OPCODE_SWZ;
break;
}
- if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
{
@@ -2987,10 +2993,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
+ if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
return 1;
- if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
return 1;
/* texImageUnit */
@@ -3062,7 +3068,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
case OP_TEX_KIL:
Program->UsesKill = 1;
- if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
return 1;
fp->Opcode = OPCODE_KIL;
break;
@@ -3074,23 +3080,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
return 0;
}
-static GLuint
-parse_vp_dst_reg(GLcontext * ctx, const GLubyte ** inst,
- struct var_cache **vc_head, struct arb_program *Program,
- struct prog_dst_register *reg )
-{
- GLint mask;
- GLuint idx;
- enum register_file file;
-
- if (parse_masked_dst_reg(ctx, inst, vc_head, Program, &file, &idx, &mask))
- return 1;
-
- reg->File = file;
- reg->Index = idx;
- reg->WriteMask = mask;
- return 0;
-}
/**
* Handle the parsing out of a masked address register
@@ -3122,71 +3111,6 @@ parse_vp_address_reg (GLcontext * ctx, const GLubyte ** inst,
return 0;
}
-/**
- * Parse vertex program vector source register.
- */
-static GLuint
-parse_vp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst,
- struct var_cache **vc_head,
- struct arb_program *program,
- struct prog_src_register *reg )
-{
- enum register_file file;
- GLint index;
- GLubyte negateMask;
- GLubyte swizzle[4];
- GLboolean isRelOffset;
-
- /* Grab the sign */
- negateMask = (parse_sign (inst) == -1) ? 0xf : 0x0;
-
- /* And the src reg */
- if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset))
- return 1;
-
- /* finally, the swizzle */
- parse_swizzle_mask(inst, swizzle, 4);
-
- reg->File = file;
- reg->Index = index;
- reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
- swizzle[2], swizzle[3]);
- reg->NegateBase = negateMask;
- reg->RelAddr = isRelOffset;
- return 0;
-}
-
-
-static GLuint
-parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst,
- struct var_cache **vc_head,
- struct arb_program *Program,
- struct prog_src_register *reg )
-{
- enum register_file File;
- GLint Index;
- GLubyte Negate;
- GLubyte Swizzle[4];
- GLboolean IsRelOffset;
-
- /* Grab the sign */
- Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0;
-
- /* And the src reg */
- if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset))
- return 1;
-
- /* finally, the swizzle */
- parse_swizzle_mask(inst, Swizzle, 1);
-
- reg->File = File;
- reg->Index = Index;
- reg->Swizzle = (Swizzle[0] << 0);
- reg->NegateBase = Negate;
- reg->RelAddr = IsRelOffset;
- return 0;
-}
-
/**
* This is a big mother that handles getting opcodes into the instruction
@@ -3224,7 +3148,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
vp->DstReg.File = PROGRAM_ADDRESS;
/* Get a scalar src register */
- if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
+ if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
return 1;
break;
@@ -3248,10 +3172,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
- if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
return 1;
break;
@@ -3276,10 +3200,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
vp->Opcode = OPCODE_RSQ;
break;
}
- if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
- if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
+ if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
return 1;
break;
@@ -3289,11 +3213,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
vp->Opcode = OPCODE_POW;
break;
}
- if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
for (a = 0; a < 2; a++) {
- if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
+ if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
return 1;
}
break;
@@ -3337,11 +3261,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
vp->Opcode = OPCODE_XPD;
break;
}
- if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
for (a = 0; a < 2; a++) {
- if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
return 1;
}
break;
@@ -3353,11 +3277,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
- if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
for (a = 0; a < 3; a++) {
- if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
+ if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
return 1;
}
break;
@@ -3375,7 +3299,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
enum register_file file;
GLint index;
- if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
+ if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr))
diff --git a/src/mesa/shader/arbprogram.syn b/src/mesa/shader/arbprogram.syn
index 1746a876c3..f3aa1ad724 100644
--- a/src/mesa/shader/arbprogram.syn
+++ b/src/mesa/shader/arbprogram.syn
@@ -1942,10 +1942,10 @@ stateTexEnvProperty
fragment program
<optLegacyTexUnitNum> ::= ""
| "[" <legacyTexUnitNum> "]"
-
-NOTE: <optLegaceTexUnitNum> is not optional.
*/
optLegacyTexUnitNum
+ optLegacyTexUnitNum_1 .or .true .emit 0x00;
+optLegacyTexUnitNum_1
lbracket_ne .and legacyTexUnitNum .and rbracket;
/*
diff --git a/src/mesa/shader/arbprogram_syn.h b/src/mesa/shader/arbprogram_syn.h
index 5f3f7d6cf4..3f3ab073cf 100644
--- a/src/mesa/shader/arbprogram_syn.h
+++ b/src/mesa/shader/arbprogram_syn.h
@@ -926,6 +926,8 @@
"stateTexEnvProperty\n"
" \"color\" .emit TEX_ENV_COLOR;\n"
"optLegacyTexUnitNum\n"
+" optLegacyTexUnitNum_1 .or .true .emit 0x00;\n"
+"optLegacyTexUnitNum_1\n"
" lbracket_ne .and legacyTexUnitNum .and rbracket;\n"
"legacyTexUnitNum\n"
" integer;\n"
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index e92837f739..308cce2206 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -99,7 +99,23 @@ arb_input_attrib_string(GLint index, GLenum progType)
"vertex.texcoord[4]",
"vertex.texcoord[5]",
"vertex.texcoord[6]",
- "vertex.texcoord[7]"
+ "vertex.texcoord[7]",
+ "vertex.attrib[0]",
+ "vertex.attrib[1]",
+ "vertex.attrib[2]",
+ "vertex.attrib[3]",
+ "vertex.attrib[4]",
+ "vertex.attrib[5]",
+ "vertex.attrib[6]",
+ "vertex.attrib[7]",
+ "vertex.attrib[8]",
+ "vertex.attrib[9]",
+ "vertex.attrib[10]",
+ "vertex.attrib[11]",
+ "vertex.attrib[12]",
+ "vertex.attrib[13]",
+ "vertex.attrib[14]",
+ "vertex.attrib[15]"
};
const char *fragAttribs[] = {
"fragment.position",
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index da0bb85f16..4ae74c1d42 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -181,7 +181,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i];
}
/* [3] = material alpha */
- value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
+ value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][3];
return;
case STATE_DIFFUSE:
for (i = 0; i < 3; i++) {
@@ -197,7 +197,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i];
}
/* [3] = material alpha */
- value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
+ value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][3];
return;
default:
_mesa_problem(ctx, "Invalid lightprod state in fetch_state");
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 2097c39591..d2c9183558 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -386,7 +386,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
clone->Format = prog->Format;
clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
if (!clone->Instructions) {
- _mesa_delete_program(ctx, clone);
+ ctx->Driver.DeleteProgram(ctx, clone);
return NULL;
}
_mesa_copy_instructions(clone->Instructions, prog->Instructions,
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index e9c35fce71..76da855a07 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -79,7 +79,7 @@ _mesa_clear_shader_program_data(GLcontext *ctx,
/* to prevent a double-free in the next call */
shProg->VertexProgram->Base.Parameters = NULL;
}
- _mesa_delete_program(ctx, &shProg->VertexProgram->Base);
+ ctx->Driver.DeleteProgram(ctx, &shProg->VertexProgram->Base);
shProg->VertexProgram = NULL;
}
@@ -88,7 +88,7 @@ _mesa_clear_shader_program_data(GLcontext *ctx,
/* to prevent a double-free in the next call */
shProg->FragmentProgram->Base.Parameters = NULL;
}
- _mesa_delete_program(ctx, &shProg->FragmentProgram->Base);
+ ctx->Driver.DeleteProgram(ctx, &shProg->FragmentProgram->Base);
shProg->FragmentProgram = NULL;
}
@@ -246,7 +246,7 @@ _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh)
_mesa_free(sh->InfoLog);
for (i = 0; i < sh->NumPrograms; i++) {
assert(sh->Programs[i]);
- _mesa_delete_program(ctx, sh->Programs[i]);
+ ctx->Driver.DeleteProgram(ctx, sh->Programs[i]);
}
if (sh->Programs)
_mesa_free(sh->Programs);
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 9947544a08..9c307c6275 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -677,6 +677,7 @@ static struct prog_instruction *
emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
{
struct prog_instruction *inst;
+ slang_ir_node tmpNode;
assert(n->Opcode == IR_CLAMP);
/* ch[0] = value
@@ -722,18 +723,27 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
emit(emitInfo, n->Children[1]);
emit(emitInfo, n->Children[2]);
+ /* Some GPUs don't allow reading from output registers. So if the
+ * dest for this clamp() is an output reg, we can't use that reg for
+ * the intermediate result. Use a temp register instead.
+ */
+ _mesa_bzero(&tmpNode, sizeof(tmpNode));
+ alloc_temp_storage(emitInfo, &tmpNode, n->Store->Size);
+
/* tmp = max(ch[0], ch[1]) */
inst = new_instruction(emitInfo, OPCODE_MAX);
- storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
+ storage_to_dst_reg(&inst->DstReg, tmpNode.Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store);
storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store);
- /* tmp = min(tmp, ch[2]) */
+ /* n->dest = min(tmp, ch[2]) */
inst = new_instruction(emitInfo, OPCODE_MIN);
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
- storage_to_src_reg(&inst->SrcReg[0], n->Store);
+ storage_to_src_reg(&inst->SrcReg[0], tmpNode.Store);
storage_to_src_reg(&inst->SrcReg[1], n->Children[2]->Store);
+ free_temp_storage(emitInfo->vt, &tmpNode);
+
return inst;
}