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-rw-r--r--src/mesa/shader/arbprogparse.c2
-rw-r--r--src/mesa/shader/arbprogram.c4
-rw-r--r--src/mesa/shader/program.c38
-rw-r--r--src/mesa/shader/program.h2
-rw-r--r--src/mesa/shader/programopt.c79
-rw-r--r--src/mesa/shader/slang/slang_execute.c2
6 files changed, 72 insertions, 55 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 72d4909372..b9ff08de5f 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -4101,7 +4101,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
program->Base.Parameters = ap.Base.Parameters;
#if DEBUG_VP
- _mesa_printf("____________Vertex program %u __________\n", program->Base.ID);
+ _mesa_printf("____________Vertex program %u __________\n", program->Base.Id);
_mesa_print_program(&program->Base);
#endif
}
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index bff80d7ee3..91f3a5e8ee 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -312,7 +312,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- unsigned i;
+ GLint i;
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -464,7 +464,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_program *prog;
- unsigned i;
+ GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index ddfad47b89..490f919445 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -996,6 +996,30 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
}
break;
}
+ case STATE_FOG_PARAMS_OPTIMIZED:
+ /* for simpler per-vertex/pixel fog calcs. POW
+ (for EXP/EXP2 fog) might be more expensive than EX2 on some hw,
+ plus it needs another constant (e) anyway. Linear fog can now be
+ done with a single MAD.
+ linear: fogcoord * -1/(end-start) + end/(end-start)
+ exp: 2^-(density/ln(2) * fogcoord)
+ exp2: 2^-((density/(ln(2)^2) * fogcoord)^2) */
+ value[0] = -1.0F / (ctx->Fog.End - ctx->Fog.Start);
+ value[1] = ctx->Fog.End / (ctx->Fog.End - ctx->Fog.Start);
+ value[2] = ctx->Fog.Density * ONE_DIV_LN2;
+ value[3] = ctx->Fog.Density * ONE_DIV_SQRT_LN2;
+ break;
+ case STATE_SPOT_DIR_NORMALIZED: {
+ /* here, state[2] is the light number */
+ /* pre-normalize spot dir */
+ const GLuint ln = (GLuint) state[2];
+ value[0] = ctx->Light.Light[ln].EyeDirection[0];
+ value[1] = ctx->Light.Light[ln].EyeDirection[1];
+ value[2] = ctx->Light.Light[ln].EyeDirection[2];
+ NORMALIZE_3FV(value);
+ value[3] = ctx->Light.Light[ln]._CosCutoff;
+ break;
+ }
default:
/* unknown state indexes are silently ignored
* should be handled by the driver.
@@ -1075,6 +1099,10 @@ make_state_flags(const GLint state[])
return _NEW_MODELVIEW;
case STATE_TEXRECT_SCALE:
return _NEW_TEXTURE;
+ case STATE_FOG_PARAMS_OPTIMIZED:
+ return _NEW_FOG;
+ case STATE_SPOT_DIR_NORMALIZED:
+ return _NEW_LIGHT;
default:
/* unknown state indexes are silently ignored and
* no flag set, since it is handled by the driver.
@@ -1232,6 +1260,8 @@ append_token(char *dst, enum state_index k)
case STATE_INTERNAL:
case STATE_NORMAL_SCALE:
case STATE_POSITION_NORMALIZED:
+ case STATE_FOG_PARAMS_OPTIMIZED:
+ case STATE_SPOT_DIR_NORMALIZED:
append(dst, "(internal)");
break;
default:
@@ -1810,7 +1840,7 @@ _mesa_print_program(const struct gl_program *prog)
void
_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
{
- GLint i;
+ GLuint i;
_mesa_printf("NumInstructions=%d\n", prog->NumInstructions);
_mesa_printf("NumTemporaries=%d\n", prog->NumTemporaries);
@@ -1947,10 +1977,14 @@ _mesa_BindProgram(GLenum target, GLuint id)
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
+ if (ctx->VertexProgram._Current == ctx->VertexProgram.Current)
+ ctx->VertexProgram._Current = (struct gl_vertex_program *) newProg;
ctx->VertexProgram.Current = (struct gl_vertex_program *) newProg;
}
else if (target == GL_FRAGMENT_PROGRAM_NV ||
target == GL_FRAGMENT_PROGRAM_ARB) {
+ if (ctx->FragmentProgram._Current == ctx->FragmentProgram.Current)
+ ctx->FragmentProgram._Current = (struct gl_fragment_program *) newProg;
ctx->FragmentProgram.Current = (struct gl_fragment_program *) newProg;
}
newProg->RefCount++;
@@ -1969,7 +2003,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
* \note Not compiled into display lists.
* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
*/
-void GLAPIENTRY
+void GLAPIENTRY
_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
{
GLint i;
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index af06c03598..a0bde07762 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -190,6 +190,8 @@ enum state_index {
STATE_NORMAL_SCALE,
STATE_TEXRECT_SCALE,
STATE_POSITION_NORMALIZED, /* normalized light position */
+ STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
+ STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
};
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 783177739d..dca44c853d 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -126,16 +126,15 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
void
_mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
{
- static const GLint fogParamsState[] = { STATE_FOG_PARAMS, 0, 0, 0, 0 };
+ static const GLint fogPStateOpt[] = { STATE_INTERNAL,
+ STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 };
static const GLint fogColorState[] = { STATE_FOG_COLOR, 0, 0, 0, 0 };
struct prog_instruction *newInst, *inst;
const GLuint origLen = fprog->Base.NumInstructions;
- const GLuint newLen = origLen + 6;
+ const GLuint newLen = origLen + 5;
GLuint i;
- GLint fogParamsRef, fogColorRef; /* state references */
+ GLint fogPRefOpt, fogColorRef; /* state references */
GLuint colorTemp, fogFactorTemp; /* temporary registerss */
- GLfloat fogVals[4];
- GLuint fogConsts; /* constant values for EXP, EXP2 mode */
if (fprog->FogOption == GL_NONE) {
_mesa_problem(ctx, "_mesa_append_fog_code() called for fragment program"
@@ -155,9 +154,9 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
_mesa_memcpy(newInst, fprog->Base.Instructions,
origLen * sizeof(struct prog_instruction));
- /* PARAM fogParamsRef = state.fog.params; */
- fogParamsRef
- = _mesa_add_state_reference(fprog->Base.Parameters, fogParamsState);
+ /* PARAM fogParamsRefOpt = internal optimized fog params; */
+ fogPRefOpt
+ = _mesa_add_state_reference(fprog->Base.Parameters, fogPStateOpt);
/* PARAM fogColorRef = state.fog.color; */
fogColorRef
= _mesa_add_state_reference(fprog->Base.Parameters, fogColorState);
@@ -167,13 +166,6 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
/* TEMP fogFactorTemp; */
fogFactorTemp = fprog->Base.NumTemporaries++;
- /* PARAM fogVals = { 1/ln(2), 1/sqrt(ln(2), 0, 0 }; */
- fogVals[0] = 1.0 / log(2.0);
- fogVals[1] = 1.0 / SQRTF(log(2.0));
- fogVals[2] = 0.0;
- fogVals[3] = 0.0;
- fogConsts = _mesa_add_unnamed_constant(fprog->Base.Parameters, fogVals, 4);
-
/* Scan program to find where result.color is written */
inst = newInst;
for (i = 0; i < fprog->Base.NumInstructions; i++) {
@@ -191,43 +183,39 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
}
assert(inst->Opcode == OPCODE_END); /* we'll overwrite this inst */
- _mesa_init_instructions(inst, 6);
+ _mesa_init_instructions(inst, 5);
/* emit instructions to compute fog blending factor */
if (fprog->FogOption == GL_LINEAR) {
- /* SUB fogFactorTemp.x, fogParamsRef.z, fragment.fogcoord.x; */
- inst->Opcode = OPCODE_SUB;
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = fogFactorTemp;
- inst->DstReg.WriteMask = WRITEMASK_X;
- inst->SrcReg[0].File = PROGRAM_STATE_VAR;
- inst->SrcReg[0].Index = fogParamsRef;
- inst->SrcReg[0].Swizzle = SWIZZLE_Z;
- inst->SrcReg[1].File = PROGRAM_INPUT;
- inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC;
- inst++;
- /* MUL fogFactorTemp.x, fogFactorTemp, fogParamsRef.w; */
- inst->Opcode = OPCODE_MUL;
+ /* MAD fogFactorTemp.x, fragment.fogcoord.x, fogPRefOpt.x, fogPRefOpt.y; */
+ inst->Opcode = OPCODE_MAD;
inst->DstReg.File = PROGRAM_TEMPORARY;
inst->DstReg.Index = fogFactorTemp;
inst->DstReg.WriteMask = WRITEMASK_X;
- inst->SrcReg[0].File = PROGRAM_TEMPORARY;
- inst->SrcReg[0].Index = fogFactorTemp;
+ inst->SrcReg[0].File = PROGRAM_INPUT;
+ inst->SrcReg[0].Index = FRAG_ATTRIB_FOGC;
+ inst->SrcReg[0].Swizzle = SWIZZLE_X;
inst->SrcReg[1].File = PROGRAM_STATE_VAR;
- inst->SrcReg[1].Index = fogParamsRef;
- inst->SrcReg[1].Swizzle = SWIZZLE_W;
+ inst->SrcReg[1].Index = fogPRefOpt;
+ inst->SrcReg[1].Swizzle = SWIZZLE_X;
+ inst->SrcReg[2].File = PROGRAM_STATE_VAR;
+ inst->SrcReg[2].Index = fogPRefOpt;
+ inst->SrcReg[2].Swizzle = SWIZZLE_Y;
inst++;
}
else {
ASSERT(fprog->FogOption == GL_EXP || fprog->FogOption == GL_EXP2);
- /* MUL fogFactorTemp.x, fogParamsRef.x, fragment.fogcoord; */
+ /* fogPRefOpt.z = d/ln(2), fogPRefOpt.w = d/sqrt(ln(2) */
+ /* EXP: MUL fogFactorTemp.x, fogPRefOpt.z, fragment.fogcoord.x; */
+ /* EXP2: MUL fogFactorTemp.x, fogPRefOpt.w, fragment.fogcoord.x; */
inst->Opcode = OPCODE_MUL;
inst->DstReg.File = PROGRAM_TEMPORARY;
inst->DstReg.Index = fogFactorTemp;
inst->DstReg.WriteMask = WRITEMASK_X;
inst->SrcReg[0].File = PROGRAM_STATE_VAR;
- inst->SrcReg[0].Index = fogParamsRef;
- inst->SrcReg[0].Swizzle = SWIZZLE_X; /* X=density */
+ inst->SrcReg[0].Index = fogPRefOpt;
+ inst->SrcReg[0].Swizzle
+ = (fprog->FogOption == GL_EXP) ? SWIZZLE_Z : SWIZZLE_W;
inst->SrcReg[1].File = PROGRAM_INPUT;
inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC;
inst->SrcReg[1].Swizzle = SWIZZLE_X;
@@ -240,23 +228,12 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
inst->DstReg.WriteMask = WRITEMASK_X;
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = fogFactorTemp;
+ inst->SrcReg[0].Swizzle = SWIZZLE_X;
inst->SrcReg[1].File = PROGRAM_TEMPORARY;
inst->SrcReg[1].Index = fogFactorTemp;
+ inst->SrcReg[1].Swizzle = SWIZZLE_X;
inst++;
}
- /* EXP: MUL fogFactorTemp.x, fogFactorTemp.x, {1/ln(2)}; */
- /* EXP2: MUL fogFactorTemp.x, fogFactorTemp.x, {1/sqrt(ln(2))}; */
- inst->Opcode = OPCODE_MUL;
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = fogFactorTemp;
- inst->DstReg.WriteMask = WRITEMASK_X;
- inst->SrcReg[0].File = PROGRAM_TEMPORARY;
- inst->SrcReg[0].Index = fogFactorTemp;
- inst->SrcReg[1].File = PROGRAM_CONSTANT;
- inst->SrcReg[1].Index = fogConsts;
- inst->SrcReg[1].Swizzle
- = (fprog->FogOption == GL_EXP) ? SWIZZLE_X : SWIZZLE_Y;
- inst++;
/* EX2_SAT fogFactorTemp.x, -fogFactorTemp.x; */
inst->Opcode = OPCODE_EX2;
inst->DstReg.File = PROGRAM_TEMPORARY;
@@ -265,6 +242,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = fogFactorTemp;
inst->SrcReg[0].NegateBase = GL_TRUE;
+ inst->SrcReg[0].Swizzle = SWIZZLE_X;
inst->SaturateMode = SATURATE_ZERO_ONE;
inst++;
}
@@ -279,8 +257,10 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
= MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);
inst->SrcReg[1].File = PROGRAM_TEMPORARY;
inst->SrcReg[1].Index = colorTemp;
+ inst->SrcReg[1].Swizzle = SWIZZLE_NOOP;
inst->SrcReg[2].File = PROGRAM_STATE_VAR;
inst->SrcReg[2].Index = fogColorRef;
+ inst->SrcReg[2].Swizzle = SWIZZLE_NOOP;
inst++;
/* MOV result.color.w, colorTemp.x; # copy alpha */
inst->Opcode = OPCODE_MOV;
@@ -289,6 +269,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
inst->DstReg.WriteMask = WRITEMASK_W;
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = colorTemp;
+ inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
inst++;
/* END; */
inst->Opcode = OPCODE_END;
diff --git a/src/mesa/shader/slang/slang_execute.c b/src/mesa/shader/slang/slang_execute.c
index e469de0207..3ffa4b88bf 100644
--- a/src/mesa/shader/slang/slang_execute.c
+++ b/src/mesa/shader/slang/slang_execute.c
@@ -328,7 +328,7 @@ static GLvoid
ensure_infolog_created(slang_info_log ** infolog)
{
if (*infolog == NULL) {
- *infolog = slang_alloc_malloc(sizeof(slang_info_log));
+ *infolog = (slang_info_log *) slang_alloc_malloc(sizeof(slang_info_log));
if (*infolog == NULL)
return;
slang_info_log_construct(*infolog);