diff options
Diffstat (limited to 'src/mesa/shader')
| -rw-r--r-- | src/mesa/shader/prog_statevars.c | 43 | ||||
| -rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 15 | ||||
| -rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 1 | ||||
| -rw-r--r-- | src/mesa/shader/slang/slang_emit.c | 3 | 
4 files changed, 50 insertions, 12 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 34c4741350..88fca19835 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -631,6 +631,9 @@ append(char *dst, const char *src)  } +/** + * Convert token 'k' to a string, append it only 'dst' string. + */  static void  append_token(char *dst, gl_state_index k)  { @@ -763,11 +766,30 @@ append_token(char *dst, gl_state_index k)     case STATE_LOCAL:        append(dst, "local");        break; +   /* BEGIN internal state vars */ +   case STATE_INTERNAL: +      append(dst, "(internal)"); +      break;     case STATE_NORMAL_SCALE:        append(dst, "normalScale");        break; -   case STATE_INTERNAL: -      append(dst, "(internal)"); +   case STATE_TEXRECT_SCALE: +      append(dst, "texrectScale"); +      break; +   case STATE_FOG_PARAMS_OPTIMIZED: +      append(dst, "fogParamsOptimized"); +      break; +   case STATE_LIGHT_SPOT_DIR_NORMALIZED: +      append(dst, "lightSpotDirNormalized"); +      break; +   case STATE_LIGHT_POSITION: +      append(dst, "lightPosition"); +      break; +   case STATE_LIGHT_POSITION_NORMALIZED: +      append(dst, "light.position.normalized"); +      break; +   case STATE_LIGHT_HALF_VECTOR: +      append(dst, "lightHalfVector");        break;     case STATE_PT_SCALE:        append(dst, "PTscale"); @@ -818,16 +840,16 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])     char tmp[30];     append(str, "state."); -   append_token(str, (gl_state_index) state[0]); +   append_token(str, state[0]);     switch (state[0]) {     case STATE_MATERIAL:        append_face(str, state[1]); -      append_token(str, (gl_state_index) state[2]); +      append_token(str, state[2]);        break;     case STATE_LIGHT:        append_index(str, state[1]); /* light number [i]. */ -      append_token(str, (gl_state_index) state[2]); /* coefficients */ +      append_token(str, state[2]); /* coefficients */        break;     case STATE_LIGHTMODEL_AMBIENT:        append(str, "lightmodel.ambient"); @@ -843,11 +865,11 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])     case STATE_LIGHTPROD:        append_index(str, state[1]); /* light number [i]. */        append_face(str, state[2]); -      append_token(str, (gl_state_index) state[3]); +      append_token(str, state[3]);        break;     case STATE_TEXGEN:        append_index(str, state[1]); /* tex unit [i] */ -      append_token(str, (gl_state_index) state[2]); /* plane coef */ +      append_token(str, state[2]); /* plane coef */        break;     case STATE_TEXENV_COLOR:        append_index(str, state[1]); /* tex unit [i] */ @@ -869,11 +891,11 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])           /* state[2] = first row to fetch */           /* state[3] = last row to fetch */           /* state[4] = transpose, inverse or invtrans */ -         const gl_state_index mat = (gl_state_index) state[0]; +         const gl_state_index mat = state[0];           const GLuint index = (GLuint) state[1];           const GLuint firstRow = (GLuint) state[2];           const GLuint lastRow = (GLuint) state[3]; -         const gl_state_index modifier = (gl_state_index) state[4]; +         const gl_state_index modifier = state[4];           if (index ||               mat == STATE_TEXTURE_MATRIX ||               mat == STATE_PROGRAM_MATRIX) @@ -901,10 +923,11 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])     case STATE_VERTEX_PROGRAM:        /* state[1] = {STATE_ENV, STATE_LOCAL} */        /* state[2] = parameter index          */ -      append_token(str, (gl_state_index) state[1]); +      append_token(str, state[1]);        append_index(str, state[2]);        break;     case STATE_INTERNAL: +      append_token(str, state[1]);        break;     default:        _mesa_problem(NULL, "Invalid state in _mesa_program_state_string"); diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 8d2655ec51..8abb642a72 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -2028,6 +2028,21 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,        return NULL;     } +   /* type checking to be sure function's return type matches 'dest' type */ +   if (dest) { +      slang_typeinfo t0; + +      slang_typeinfo_construct(&t0); +      _slang_typeof_operation(A, dest, &t0); + +      if (!slang_type_specifier_equal(&t0.spec, &fun->header.type.specifier)) { +         slang_info_log_error(A->log, +                              "Incompatible type returned by call to '%s'", +                              name); +         return NULL; +      } +   } +     n = _slang_gen_function_call(A, fun, oper, dest);     if (n && !n->Store && !dest diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index efae4e98fb..457a6b92c1 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -1391,7 +1391,6 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O,              RETURN0;           break;        case OP_METHOD: -         printf("******* begin OP_METHOD\n");           op->type = SLANG_OPER_METHOD;           op->a_obj = parse_identifier(C);           if (op->a_obj == SLANG_ATOM_NULL) diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index f31e9b4e6c..e3cb252a3d 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1324,7 +1324,8 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)         _slang_is_temp(emitInfo->vt, n->Children[1]->Store) &&         (inst->DstReg.File == n->Children[1]->Store->File) &&         (inst->DstReg.Index == n->Children[1]->Store->Index) && -       !n->Children[0]->Store->IsIndirect) { +       !n->Children[0]->Store->IsIndirect && +       n->Children[0]->Store->Size <= 4) {        /* Peephole optimization:         * The Right-Hand-Side has its results in a temporary place.         * Modify the RHS (and the prev instruction) to store its results  | 
