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-rw-r--r--src/mesa/softpipe/sp_state.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/mesa/softpipe/sp_state.h b/src/mesa/softpipe/sp_state.h
index 634b9e9868..150fa9fcad 100644
--- a/src/mesa/softpipe/sp_state.h
+++ b/src/mesa/softpipe/sp_state.h
@@ -157,4 +157,28 @@ struct softpipe_surface {
};
+/**
+ * Texture sampler state.
+ */
+struct softpipe_sampler_state
+{
+ GLuint wrap_s:3; /**< SP_TEX_WRAP_x */
+ GLuint wrap_t:3; /**< SP_TEX_WRAP_x */
+ GLuint wrap_r:3; /**< SP_TEX_WRAP_x */
+ GLuint min_filter:3; /**< SP_TEX_FILTER_x */
+ GLuint mag_filter:1; /**< SP_TEX_FILTER_LINEAR or _NEAREST */
+ GLfloat min_lod;
+ GLfloat max_lod;
+ GLfloat lod_bias;
+#if 0 /* need these? */
+ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */
+ GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */
+#endif
+ GLfloat max_anisotropy;
+ GLuint compare:1; /**< shadow/depth compare enabled? */
+ GLenum compare_mode:1; /**< SP_TEX_COMPARE_x */
+ GLenum compare_func:3; /**< SP_DEPTH_FUNC_x */
+ GLfloat shadow_ambient; /**< shadow test fail color/intensity */
+};
+
#endif