diff options
Diffstat (limited to 'src/mesa/sparc/glapi_sparc.S')
-rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 153 |
1 files changed, 87 insertions, 66 deletions
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 493e094cde..5b2c9e4a9a 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -759,23 +759,35 @@ gl_dispatch_functions_start: GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) + GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange) + GL_STUB(glMapBufferRange, _gloffset_MapBufferRange) + GL_STUB(glBindVertexArray, _gloffset_BindVertexArray) + GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays) + GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData) + GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync) + GL_STUB(glDeleteSync, _gloffset_DeleteSync) + GL_STUB(glFenceSync, _gloffset_FenceSync) + GL_STUB(glGetInteger64v, _gloffset_GetInteger64v) + GL_STUB(glGetSynciv, _gloffset_GetSynciv) + GL_STUB(glIsSync, _gloffset_IsSync) + GL_STUB(glWaitSync, _gloffset_WaitSync) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_563) - GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_564) - GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS) - HIDDEN(gl_dispatch_stub_565) - GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_566) - GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS) - HIDDEN(gl_dispatch_stub_567) - GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_568) - GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS) - HIDDEN(gl_dispatch_stub_569) - GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS) - HIDDEN(gl_dispatch_stub_570) + GL_STUB(gl_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_575) + GL_STUB(gl_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_576) + GL_STUB(gl_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS) + HIDDEN(gl_dispatch_stub_577) + GL_STUB(gl_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_578) + GL_STUB(gl_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS) + HIDDEN(gl_dispatch_stub_579) + GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_580) + GL_STUB(gl_dispatch_stub_581, _gloffset_SampleMaskSGIS) + HIDDEN(gl_dispatch_stub_581) + GL_STUB(gl_dispatch_stub_582, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_582) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -786,10 +798,10 @@ gl_dispatch_functions_start: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_581) - GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT) - HIDDEN(gl_dispatch_stub_582) + GL_STUB(gl_dispatch_stub_593, _gloffset_CullParameterdvEXT) + HIDDEN(gl_dispatch_stub_593) + GL_STUB(gl_dispatch_stub_594, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_594) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -814,8 +826,8 @@ gl_dispatch_functions_start: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_607) + GL_STUB(gl_dispatch_stub_619, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_619) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -857,24 +869,24 @@ gl_dispatch_functions_start: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM) - HIDDEN(gl_dispatch_stub_649) - GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM) - HIDDEN(gl_dispatch_stub_650) - GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV) - HIDDEN(gl_dispatch_stub_651) - GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV) - HIDDEN(gl_dispatch_stub_652) - GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV) - HIDDEN(gl_dispatch_stub_653) - GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV) - HIDDEN(gl_dispatch_stub_654) - GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV) - HIDDEN(gl_dispatch_stub_655) - GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV) - HIDDEN(gl_dispatch_stub_656) - GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV) - HIDDEN(gl_dispatch_stub_657) + GL_STUB(gl_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM) + HIDDEN(gl_dispatch_stub_661) + GL_STUB(gl_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM) + HIDDEN(gl_dispatch_stub_662) + GL_STUB(gl_dispatch_stub_663, _gloffset_DeleteFencesNV) + HIDDEN(gl_dispatch_stub_663) + GL_STUB(gl_dispatch_stub_664, _gloffset_FinishFenceNV) + HIDDEN(gl_dispatch_stub_664) + GL_STUB(gl_dispatch_stub_665, _gloffset_GenFencesNV) + HIDDEN(gl_dispatch_stub_665) + GL_STUB(gl_dispatch_stub_666, _gloffset_GetFenceivNV) + HIDDEN(gl_dispatch_stub_666) + GL_STUB(gl_dispatch_stub_667, _gloffset_IsFenceNV) + HIDDEN(gl_dispatch_stub_667) + GL_STUB(gl_dispatch_stub_668, _gloffset_SetFenceNV) + HIDDEN(gl_dispatch_stub_668) + GL_STUB(gl_dispatch_stub_669, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_669) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -955,26 +967,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_738) - GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_739) - GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_740) - GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_741) - GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_742) + GL_STUB(gl_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT) + HIDDEN(gl_dispatch_stub_750) + GL_STUB(gl_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_751) + GL_STUB(gl_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_752) + GL_STUB(gl_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_753) + GL_STUB(gl_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_754) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_749) - GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_750) + GL_STUB(gl_dispatch_stub_761, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_761) + GL_STUB(gl_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_762) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -992,19 +1004,28 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_768) + GL_STUB(gl_dispatch_stub_780, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_780) + GL_STUB(gl_dispatch_stub_781, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_781) + GL_STUB(gl_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_782) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_770) - GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_771) - GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_772) - GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_774) + GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) + GL_STUB(gl_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_785) + GL_STUB(gl_dispatch_stub_786, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_786) + GL_STUB(gl_dispatch_stub_787, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_787) + GL_STUB(gl_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_788) + GL_STUB(gl_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_789) + GL_STUB(gl_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_790) + GL_STUB(gl_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_791) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) |