diff options
Diffstat (limited to 'src/mesa/sparc')
| -rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 133 | 
1 files changed, 76 insertions, 57 deletions
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 478adc6520..e9f887b78f 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -627,6 +627,8 @@ gl_dispatch_functions_start:  	GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv)  	GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv)  	GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) +	GL_STUB(glDrawArraysInstanced, _gloffset_DrawArraysInstanced) +	GL_STUB(glDrawElementsInstanced, _gloffset_DrawElementsInstanced)  	GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB)  	GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB)  	GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) @@ -775,22 +777,22 @@ gl_dispatch_functions_start:  	GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex)  	GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex)  	GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) -	GL_STUB(gl_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS) -	HIDDEN(gl_dispatch_stub_578) -	GL_STUB(gl_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS) -	HIDDEN(gl_dispatch_stub_579) -	GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS) +	GL_STUB(gl_dispatch_stub_580, _gloffset_GetPixelTexGenParameterfvSGIS)  	HIDDEN(gl_dispatch_stub_580) -	GL_STUB(gl_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS) +	GL_STUB(gl_dispatch_stub_581, _gloffset_GetPixelTexGenParameterivSGIS)  	HIDDEN(gl_dispatch_stub_581) -	GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS) +	GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameterfSGIS)  	HIDDEN(gl_dispatch_stub_582) -	GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS) +	GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterfvSGIS)  	HIDDEN(gl_dispatch_stub_583) -	GL_STUB(gl_dispatch_stub_584, _gloffset_SampleMaskSGIS) +	GL_STUB(gl_dispatch_stub_584, _gloffset_PixelTexGenParameteriSGIS)  	HIDDEN(gl_dispatch_stub_584) -	GL_STUB(gl_dispatch_stub_585, _gloffset_SamplePatternSGIS) +	GL_STUB(gl_dispatch_stub_585, _gloffset_PixelTexGenParameterivSGIS)  	HIDDEN(gl_dispatch_stub_585) +	GL_STUB(gl_dispatch_stub_586, _gloffset_SampleMaskSGIS) +	HIDDEN(gl_dispatch_stub_586) +	GL_STUB(gl_dispatch_stub_587, _gloffset_SamplePatternSGIS) +	HIDDEN(gl_dispatch_stub_587)  	GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)  	GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)  	GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -801,10 +803,10 @@ gl_dispatch_functions_start:  	GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)  	GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)  	GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) -	GL_STUB(gl_dispatch_stub_596, _gloffset_CullParameterdvEXT) -	HIDDEN(gl_dispatch_stub_596) -	GL_STUB(gl_dispatch_stub_597, _gloffset_CullParameterfvEXT) -	HIDDEN(gl_dispatch_stub_597) +	GL_STUB(gl_dispatch_stub_598, _gloffset_CullParameterdvEXT) +	HIDDEN(gl_dispatch_stub_598) +	GL_STUB(gl_dispatch_stub_599, _gloffset_CullParameterfvEXT) +	HIDDEN(gl_dispatch_stub_599)  	GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)  	GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)  	GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -829,8 +831,8 @@ gl_dispatch_functions_start:  	GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)  	GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)  	GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) -	GL_STUB(gl_dispatch_stub_622, _gloffset_PixelTexGenSGIX) -	HIDDEN(gl_dispatch_stub_622) +	GL_STUB(gl_dispatch_stub_624, _gloffset_PixelTexGenSGIX) +	HIDDEN(gl_dispatch_stub_624)  	GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)  	GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)  	GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -872,24 +874,24 @@ gl_dispatch_functions_start:  	GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)  	GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)  	GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) -	GL_STUB(gl_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM) -	HIDDEN(gl_dispatch_stub_664) -	GL_STUB(gl_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM) -	HIDDEN(gl_dispatch_stub_665) -	GL_STUB(gl_dispatch_stub_666, _gloffset_DeleteFencesNV) +	GL_STUB(gl_dispatch_stub_666, _gloffset_MultiModeDrawArraysIBM)  	HIDDEN(gl_dispatch_stub_666) -	GL_STUB(gl_dispatch_stub_667, _gloffset_FinishFenceNV) +	GL_STUB(gl_dispatch_stub_667, _gloffset_MultiModeDrawElementsIBM)  	HIDDEN(gl_dispatch_stub_667) -	GL_STUB(gl_dispatch_stub_668, _gloffset_GenFencesNV) +	GL_STUB(gl_dispatch_stub_668, _gloffset_DeleteFencesNV)  	HIDDEN(gl_dispatch_stub_668) -	GL_STUB(gl_dispatch_stub_669, _gloffset_GetFenceivNV) +	GL_STUB(gl_dispatch_stub_669, _gloffset_FinishFenceNV)  	HIDDEN(gl_dispatch_stub_669) -	GL_STUB(gl_dispatch_stub_670, _gloffset_IsFenceNV) +	GL_STUB(gl_dispatch_stub_670, _gloffset_GenFencesNV)  	HIDDEN(gl_dispatch_stub_670) -	GL_STUB(gl_dispatch_stub_671, _gloffset_SetFenceNV) +	GL_STUB(gl_dispatch_stub_671, _gloffset_GetFenceivNV)  	HIDDEN(gl_dispatch_stub_671) -	GL_STUB(gl_dispatch_stub_672, _gloffset_TestFenceNV) +	GL_STUB(gl_dispatch_stub_672, _gloffset_IsFenceNV)  	HIDDEN(gl_dispatch_stub_672) +	GL_STUB(gl_dispatch_stub_673, _gloffset_SetFenceNV) +	HIDDEN(gl_dispatch_stub_673) +	GL_STUB(gl_dispatch_stub_674, _gloffset_TestFenceNV) +	HIDDEN(gl_dispatch_stub_674)  	GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)  	GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)  	GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -970,26 +972,26 @@ gl_dispatch_functions_start:  	GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)  	GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)  	GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) -	GL_STUB(gl_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT) -	HIDDEN(gl_dispatch_stub_753) -	GL_STUB(gl_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE) -	HIDDEN(gl_dispatch_stub_754) -	GL_STUB(gl_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE) +	GL_STUB(gl_dispatch_stub_755, _gloffset_ActiveStencilFaceEXT)  	HIDDEN(gl_dispatch_stub_755) -	GL_STUB(gl_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE) +	GL_STUB(gl_dispatch_stub_756, _gloffset_BindVertexArrayAPPLE)  	HIDDEN(gl_dispatch_stub_756) -	GL_STUB(gl_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE) +	GL_STUB(gl_dispatch_stub_757, _gloffset_DeleteVertexArraysAPPLE)  	HIDDEN(gl_dispatch_stub_757) +	GL_STUB(gl_dispatch_stub_758, _gloffset_GenVertexArraysAPPLE) +	HIDDEN(gl_dispatch_stub_758) +	GL_STUB(gl_dispatch_stub_759, _gloffset_IsVertexArrayAPPLE) +	HIDDEN(gl_dispatch_stub_759)  	GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)  	GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)  	GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)  	GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)  	GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)  	GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) -	GL_STUB(gl_dispatch_stub_764, _gloffset_DepthBoundsEXT) -	HIDDEN(gl_dispatch_stub_764) -	GL_STUB(gl_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT) -	HIDDEN(gl_dispatch_stub_765) +	GL_STUB(gl_dispatch_stub_766, _gloffset_DepthBoundsEXT) +	HIDDEN(gl_dispatch_stub_766) +	GL_STUB(gl_dispatch_stub_767, _gloffset_BlendEquationSeparateEXT) +	HIDDEN(gl_dispatch_stub_767)  	GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)  	GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)  	GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1007,12 +1009,12 @@ gl_dispatch_functions_start:  	GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)  	GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)  	GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) -	GL_STUB(gl_dispatch_stub_783, _gloffset_BlitFramebufferEXT) -	HIDDEN(gl_dispatch_stub_783) -	GL_STUB(gl_dispatch_stub_784, _gloffset_BufferParameteriAPPLE) -	HIDDEN(gl_dispatch_stub_784) -	GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) +	GL_STUB(gl_dispatch_stub_785, _gloffset_BlitFramebufferEXT)  	HIDDEN(gl_dispatch_stub_785) +	GL_STUB(gl_dispatch_stub_786, _gloffset_BufferParameteriAPPLE) +	HIDDEN(gl_dispatch_stub_786) +	GL_STUB(gl_dispatch_stub_787, _gloffset_FlushMappedBufferRangeAPPLE) +	HIDDEN(gl_dispatch_stub_787)  	GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)  	GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)  	GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) @@ -1022,24 +1024,31 @@ gl_dispatch_functions_start:  	GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)  	GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)  	GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) +	GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT) +	GL_STUB(glBindBufferBaseEXT, _gloffset_BindBufferBaseEXT) +	GL_STUB(glBindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT) +	GL_STUB(glBindBufferRangeEXT, _gloffset_BindBufferRangeEXT) +	GL_STUB(glEndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT) +	GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) +	GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)  	GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) -	GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE) -	HIDDEN(gl_dispatch_stub_796) -	GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE) -	HIDDEN(gl_dispatch_stub_797) +	GL_STUB(gl_dispatch_stub_805, _gloffset_GetTexParameterPointervAPPLE) +	HIDDEN(gl_dispatch_stub_805) +	GL_STUB(gl_dispatch_stub_806, _gloffset_TextureRangeAPPLE) +	HIDDEN(gl_dispatch_stub_806)  	GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)  	GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)  	GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) -	GL_STUB(gl_dispatch_stub_801, _gloffset_StencilFuncSeparateATI) -	HIDDEN(gl_dispatch_stub_801) -	GL_STUB(gl_dispatch_stub_802, _gloffset_ProgramEnvParameters4fvEXT) -	HIDDEN(gl_dispatch_stub_802) -	GL_STUB(gl_dispatch_stub_803, _gloffset_ProgramLocalParameters4fvEXT) -	HIDDEN(gl_dispatch_stub_803) -	GL_STUB(gl_dispatch_stub_804, _gloffset_GetQueryObjecti64vEXT) -	HIDDEN(gl_dispatch_stub_804) -	GL_STUB(gl_dispatch_stub_805, _gloffset_GetQueryObjectui64vEXT) -	HIDDEN(gl_dispatch_stub_805) +	GL_STUB(gl_dispatch_stub_810, _gloffset_StencilFuncSeparateATI) +	HIDDEN(gl_dispatch_stub_810) +	GL_STUB(gl_dispatch_stub_811, _gloffset_ProgramEnvParameters4fvEXT) +	HIDDEN(gl_dispatch_stub_811) +	GL_STUB(gl_dispatch_stub_812, _gloffset_ProgramLocalParameters4fvEXT) +	HIDDEN(gl_dispatch_stub_812) +	GL_STUB(gl_dispatch_stub_813, _gloffset_GetQueryObjecti64vEXT) +	HIDDEN(gl_dispatch_stub_813) +	GL_STUB(gl_dispatch_stub_814, _gloffset_GetQueryObjectui64vEXT) +	HIDDEN(gl_dispatch_stub_814)  	GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)  	GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)  	GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) @@ -1174,6 +1183,10 @@ gl_dispatch_functions_start:  	GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)  	GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)  	GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) +	GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced) +	GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced) +	GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced) +	GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced)  	GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)  	GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)  	GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) @@ -1376,6 +1389,12 @@ gl_dispatch_functions_start:  	GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)  	GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)  	GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) +	GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) +	GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) +	GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) +	GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) +	GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) +	GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT)  	GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT)  	.globl	gl_dispatch_functions_end  | 
