diff options
Diffstat (limited to 'src/mesa/sparc')
| -rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 124 | 
1 files changed, 65 insertions, 59 deletions
| diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 493e094cde..12d74fa4fb 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -759,23 +759,28 @@ gl_dispatch_functions_start:  	GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB)  	GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)  	GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) +	GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange) +	GL_STUB(glMapBufferRange, _gloffset_MapBufferRange) +	GL_STUB(glBindVertexArray, _gloffset_BindVertexArray) +	GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays) +	GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData)  	GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) -	GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS) -	HIDDEN(gl_dispatch_stub_563) -	GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS) -	HIDDEN(gl_dispatch_stub_564) -	GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS) -	HIDDEN(gl_dispatch_stub_565) -	GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS) -	HIDDEN(gl_dispatch_stub_566) -	GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS) -	HIDDEN(gl_dispatch_stub_567) -	GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS) +	GL_STUB(gl_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS)  	HIDDEN(gl_dispatch_stub_568) -	GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS) +	GL_STUB(gl_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS)  	HIDDEN(gl_dispatch_stub_569) -	GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS) +	GL_STUB(gl_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS)  	HIDDEN(gl_dispatch_stub_570) +	GL_STUB(gl_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS) +	HIDDEN(gl_dispatch_stub_571) +	GL_STUB(gl_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS) +	HIDDEN(gl_dispatch_stub_572) +	GL_STUB(gl_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS) +	HIDDEN(gl_dispatch_stub_573) +	GL_STUB(gl_dispatch_stub_574, _gloffset_SampleMaskSGIS) +	HIDDEN(gl_dispatch_stub_574) +	GL_STUB(gl_dispatch_stub_575, _gloffset_SamplePatternSGIS) +	HIDDEN(gl_dispatch_stub_575)  	GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)  	GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)  	GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -786,10 +791,10 @@ gl_dispatch_functions_start:  	GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)  	GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)  	GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) -	GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT) -	HIDDEN(gl_dispatch_stub_581) -	GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT) -	HIDDEN(gl_dispatch_stub_582) +	GL_STUB(gl_dispatch_stub_586, _gloffset_CullParameterdvEXT) +	HIDDEN(gl_dispatch_stub_586) +	GL_STUB(gl_dispatch_stub_587, _gloffset_CullParameterfvEXT) +	HIDDEN(gl_dispatch_stub_587)  	GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)  	GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)  	GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -814,8 +819,8 @@ gl_dispatch_functions_start:  	GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)  	GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)  	GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) -	GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX) -	HIDDEN(gl_dispatch_stub_607) +	GL_STUB(gl_dispatch_stub_612, _gloffset_PixelTexGenSGIX) +	HIDDEN(gl_dispatch_stub_612)  	GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)  	GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)  	GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -857,24 +862,24 @@ gl_dispatch_functions_start:  	GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)  	GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)  	GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) -	GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM) -	HIDDEN(gl_dispatch_stub_649) -	GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM) -	HIDDEN(gl_dispatch_stub_650) -	GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV) -	HIDDEN(gl_dispatch_stub_651) -	GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV) -	HIDDEN(gl_dispatch_stub_652) -	GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV) -	HIDDEN(gl_dispatch_stub_653) -	GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV) +	GL_STUB(gl_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM)  	HIDDEN(gl_dispatch_stub_654) -	GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV) +	GL_STUB(gl_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM)  	HIDDEN(gl_dispatch_stub_655) -	GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV) +	GL_STUB(gl_dispatch_stub_656, _gloffset_DeleteFencesNV)  	HIDDEN(gl_dispatch_stub_656) -	GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV) +	GL_STUB(gl_dispatch_stub_657, _gloffset_FinishFenceNV)  	HIDDEN(gl_dispatch_stub_657) +	GL_STUB(gl_dispatch_stub_658, _gloffset_GenFencesNV) +	HIDDEN(gl_dispatch_stub_658) +	GL_STUB(gl_dispatch_stub_659, _gloffset_GetFenceivNV) +	HIDDEN(gl_dispatch_stub_659) +	GL_STUB(gl_dispatch_stub_660, _gloffset_IsFenceNV) +	HIDDEN(gl_dispatch_stub_660) +	GL_STUB(gl_dispatch_stub_661, _gloffset_SetFenceNV) +	HIDDEN(gl_dispatch_stub_661) +	GL_STUB(gl_dispatch_stub_662, _gloffset_TestFenceNV) +	HIDDEN(gl_dispatch_stub_662)  	GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)  	GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)  	GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -955,26 +960,26 @@ gl_dispatch_functions_start:  	GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)  	GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)  	GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) -	GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT) -	HIDDEN(gl_dispatch_stub_738) -	GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE) -	HIDDEN(gl_dispatch_stub_739) -	GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE) -	HIDDEN(gl_dispatch_stub_740) -	GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE) -	HIDDEN(gl_dispatch_stub_741) -	GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE) -	HIDDEN(gl_dispatch_stub_742) +	GL_STUB(gl_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT) +	HIDDEN(gl_dispatch_stub_743) +	GL_STUB(gl_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE) +	HIDDEN(gl_dispatch_stub_744) +	GL_STUB(gl_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE) +	HIDDEN(gl_dispatch_stub_745) +	GL_STUB(gl_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE) +	HIDDEN(gl_dispatch_stub_746) +	GL_STUB(gl_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE) +	HIDDEN(gl_dispatch_stub_747)  	GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)  	GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)  	GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)  	GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)  	GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)  	GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) -	GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT) -	HIDDEN(gl_dispatch_stub_749) -	GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT) -	HIDDEN(gl_dispatch_stub_750) +	GL_STUB(gl_dispatch_stub_754, _gloffset_DepthBoundsEXT) +	HIDDEN(gl_dispatch_stub_754) +	GL_STUB(gl_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT) +	HIDDEN(gl_dispatch_stub_755)  	GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)  	GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)  	GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -992,19 +997,20 @@ gl_dispatch_functions_start:  	GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)  	GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)  	GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) -	GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) -	HIDDEN(gl_dispatch_stub_768) -	GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) -	GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) -	HIDDEN(gl_dispatch_stub_770) -	GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) -	HIDDEN(gl_dispatch_stub_771) -	GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) -	HIDDEN(gl_dispatch_stub_772) -	GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) +	GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT)  	HIDDEN(gl_dispatch_stub_773) -	GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) -	HIDDEN(gl_dispatch_stub_774) +	GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) +	GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) +	GL_STUB(gl_dispatch_stub_776, _gloffset_StencilFuncSeparateATI) +	HIDDEN(gl_dispatch_stub_776) +	GL_STUB(gl_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT) +	HIDDEN(gl_dispatch_stub_777) +	GL_STUB(gl_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT) +	HIDDEN(gl_dispatch_stub_778) +	GL_STUB(gl_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT) +	HIDDEN(gl_dispatch_stub_779) +	GL_STUB(gl_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT) +	HIDDEN(gl_dispatch_stub_780)  	GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)  	GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)  	GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) | 
