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path: root/src/mesa/state_tracker/st_atom_framebuffer.c
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Diffstat (limited to 'src/mesa/state_tracker/st_atom_framebuffer.c')
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c29
1 files changed, 16 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 80df3b0506..d3886f95cd 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -95,7 +95,7 @@ update_framebuffer_state( struct st_context *st )
struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer;
struct gl_framebuffer *fb = st->ctx->DrawBuffer;
struct st_renderbuffer *strb;
- GLuint i, j;
+ GLuint i;
memset(framebuffer, 0, sizeof(*framebuffer));
@@ -108,20 +108,18 @@ update_framebuffer_state( struct st_context *st )
* to determine which surfaces to draw to
*/
framebuffer->num_cbufs = 0;
- for (j = 0; j < MAX_DRAW_BUFFERS; j++) {
- for (i = 0; i < fb->_NumColorDrawBuffers[j]; i++) {
- strb = st_renderbuffer(fb->_ColorDrawBuffers[j][i]);
-
- /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
- if (strb->rtt) {
- /* rendering to a GL texture, may have to update surface */
- update_renderbuffer_surface(st, strb);
- }
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
+ strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
- assert(strb->surface);
- framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
- framebuffer->num_cbufs++;
+ /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
+ if (strb->rtt) {
+ /* rendering to a GL texture, may have to update surface */
+ update_renderbuffer_surface(st, strb);
}
+
+ assert(strb->surface);
+ framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
+ framebuffer->num_cbufs++;
}
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
@@ -146,6 +144,7 @@ update_framebuffer_state( struct st_context *st )
cso_set_framebuffer(st->cso_context, framebuffer);
+#if 0
if (fb->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT) {
if (st->frontbuffer_status == FRONT_STATUS_COPY_OF_BACK) {
/* XXX copy back buf to front? */
@@ -153,6 +152,10 @@ update_framebuffer_state( struct st_context *st )
/* we're assuming we'll really draw to the front buffer */
st->frontbuffer_status = FRONT_STATUS_DIRTY;
}
+#else
+#warning "fix me"
+ st->frontbuffer_status = FRONT_STATUS_DIRTY;
+#endif
}