diff options
Diffstat (limited to 'src/mesa/state_tracker/st_atom_rasterizer.c')
| -rw-r--r-- | src/mesa/state_tracker/st_atom_rasterizer.c | 289 | 
1 files changed, 289 insertions, 0 deletions
| diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c new file mode 100644 index 0000000000..ea76487bcf --- /dev/null +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -0,0 +1,289 @@ +/************************************************************************** + *  + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + *  + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + *  + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + *  + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + *  + **************************************************************************/ + + /* +  * Authors: +  *   Keith Whitwell <keith@tungstengraphics.com> +  */ +  +#include "main/macros.h" +#include "st_context.h" +#include "st_atom.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "cso_cache/cso_context.h" + + +static GLuint translate_fill( GLenum mode ) +{ +   switch (mode) { +   case GL_POINT: +      return PIPE_POLYGON_MODE_POINT; +   case GL_LINE: +      return PIPE_POLYGON_MODE_LINE; +   case GL_FILL: +      return PIPE_POLYGON_MODE_FILL; +   default: +      assert(0); +      return 0; +   } +} + +static GLboolean get_offset_flag( GLuint fill_mode,  +				  const struct gl_polygon_attrib *p ) +{ +   switch (fill_mode) { +   case PIPE_POLYGON_MODE_POINT: +      return p->OffsetPoint; +   case PIPE_POLYGON_MODE_LINE: +      return p->OffsetLine; +   case PIPE_POLYGON_MODE_FILL: +      return p->OffsetFill; +   default: +      assert(0); +      return 0; +   } +} + + +static void update_raster_state( struct st_context *st ) +{ +   GLcontext *ctx = st->ctx; +   struct pipe_rasterizer_state *raster = &st->state.rasterizer; +   const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current; +   uint i; + +   memset(raster, 0, sizeof(*raster)); + +   raster->origin_lower_left = 1; /* Always true for OpenGL */ +    +   /* _NEW_POLYGON, _NEW_BUFFERS +    */ +   { +      if (ctx->Polygon.FrontFace == GL_CCW) +         raster->front_winding = PIPE_WINDING_CCW; +      else +         raster->front_winding = PIPE_WINDING_CW; + +      /* XXX +       * I think the intention here is that user-created framebuffer objects +       * use Y=0=TOP layout instead of OpenGL's normal Y=0=bottom layout. +       * Flipping Y changes CW to CCW and vice-versa. +       * But this is an implementation/driver-specific artifact - remove... +       */ +      if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0) +         raster->front_winding ^= PIPE_WINDING_BOTH; +   } + +   /* _NEW_LIGHT +    */ +   if (ctx->Light.ShadeModel == GL_FLAT) +      raster->flatshade = 1; + +   /* _NEW_LIGHT | _NEW_PROGRAM +    * +    * Back-face colors can come from traditional lighting (when +    * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when +    * GL_VERTEX_PROGRAM_TWO_SIDE is set).  Note the logic here. +    */ +   if (ctx->VertexProgram._Current) { +      if (ctx->VertexProgram._Enabled || +          (ctx->Shader.CurrentProgram && +           ctx->Shader.CurrentProgram->VertexProgram && +           ctx->Shader.CurrentProgram->LinkStatus)) { +         /* user-defined vertex program or shader */ +         raster->light_twoside = ctx->VertexProgram.TwoSideEnabled; +      } +      else { +         /* TNL-generated program */ +         raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide; +      } +   } +   else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { +      raster->light_twoside = 1; +   } + +   /* _NEW_POLYGON +    */ +   if (ctx->Polygon.CullFlag) { +      if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { +	 raster->cull_mode = PIPE_WINDING_BOTH; +      } +      else if (ctx->Polygon.CullFaceMode == GL_FRONT) { +	 raster->cull_mode = raster->front_winding; +      } +      else { +	 raster->cull_mode = raster->front_winding ^ PIPE_WINDING_BOTH; +      } +   } + +   /* _NEW_POLYGON +    */ +   { +      GLuint fill_front = translate_fill( ctx->Polygon.FrontMode ); +      GLuint fill_back = translate_fill( ctx->Polygon.BackMode ); +       +      if (raster->front_winding == PIPE_WINDING_CW) { +	 raster->fill_cw = fill_front; +	 raster->fill_ccw = fill_back; +      } +      else { +	 raster->fill_cw = fill_back; +	 raster->fill_ccw = fill_front; +      } + +      /* Simplify when culling is active: +       */ +      if (raster->cull_mode & PIPE_WINDING_CW) { +	 raster->fill_cw = raster->fill_ccw; +      } +       +      if (raster->cull_mode & PIPE_WINDING_CCW) { +	 raster->fill_ccw = raster->fill_cw; +      } +   } + +   /* _NEW_POLYGON  +    */ +   if (ctx->Polygon.OffsetUnits != 0.0 || +       ctx->Polygon.OffsetFactor != 0.0) { +      raster->offset_cw = get_offset_flag( raster->fill_cw, &ctx->Polygon ); +      raster->offset_ccw = get_offset_flag( raster->fill_ccw, &ctx->Polygon ); +      raster->offset_units = ctx->Polygon.OffsetUnits; +      raster->offset_scale = ctx->Polygon.OffsetFactor; +   } + +   if (ctx->Polygon.SmoothFlag) +      raster->poly_smooth = 1; + +   if (ctx->Polygon.StippleFlag) +      raster->poly_stipple_enable = 1; + + +   /* _NEW_BUFFERS, _NEW_POLYGON +    */ +   if (raster->fill_cw != PIPE_POLYGON_MODE_FILL || +       raster->fill_ccw != PIPE_POLYGON_MODE_FILL) +   { +      GLfloat mrd = (ctx->DrawBuffer ?  +		     ctx->DrawBuffer->_MRD :  +		     1.0f); + +      raster->offset_units = ctx->Polygon.OffsetFactor * mrd; +      raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd * +			    st->polygon_offset_scale); +   } +       +   /* _NEW_POINT +    */ +   raster->point_size = ctx->Point.Size; + +   raster->point_size_min = 0;    /* temporary, will go away */ +   raster->point_size_max = 1000; /* temporary, will go away */ + +   raster->point_smooth = ctx->Point.SmoothFlag; +   raster->point_sprite = ctx->Point.PointSprite; +   for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { +      if (ctx->Point.CoordReplace[i]) { +         if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT) +            raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT; +         else  +            raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT; +      } +      else { +         raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE; +      } +   } + +   /* ST_NEW_VERTEX_PROGRAM +    */ +   if (vertProg) { +      if (vertProg->Base.Id == 0) { +         if (vertProg->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) { +            /* generated program which emits point size */ +            raster->point_size_per_vertex = TRUE; +         } +      } +      else if (ctx->VertexProgram.PointSizeEnabled) { +         /* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */ +         raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled; +      } +   } +   if (!raster->point_size_per_vertex) { +      /* clamp size now */ +      raster->point_size = CLAMP(ctx->Point.Size, +                                 ctx->Point.MinSize, +                                 ctx->Point.MaxSize); +   } + +   /* _NEW_LINE +    */ +   raster->line_smooth = ctx->Line.SmoothFlag; +   if (ctx->Line.SmoothFlag) { +      raster->line_width = CLAMP(ctx->Line.Width, +                                ctx->Const.MinLineWidthAA, +                                ctx->Const.MaxLineWidthAA); +   } +   else { +      raster->line_width = CLAMP(ctx->Line.Width, +                                ctx->Const.MinLineWidth, +                                ctx->Const.MaxLineWidth); +   } + +   raster->line_stipple_enable = ctx->Line.StippleFlag; +   raster->line_stipple_pattern = ctx->Line.StipplePattern; +   /* GL stipple factor is in [1,256], remap to [0, 255] here */ +   raster->line_stipple_factor = ctx->Line.StippleFactor - 1; + +   /* _NEW_MULTISAMPLE */ +   if (ctx->Multisample._Enabled || st->force_msaa) +      raster->multisample = 1; + +   /* _NEW_SCISSOR */ +   if (ctx->Scissor.Enabled) +      raster->scissor = 1; + +   raster->gl_rasterization_rules = 1; + +   cso_set_rasterizer(st->cso_context, raster); +} + +const struct st_tracked_state st_update_rasterizer = { +   "st_update_rasterizer",    /* name */ +   { +      (_NEW_BUFFERS | +       _NEW_LIGHT | +       _NEW_LINE | +       _NEW_MULTISAMPLE | +       _NEW_POINT | +       _NEW_POLYGON | +       _NEW_PROGRAM | +       _NEW_SCISSOR),      /* mesa state dependencies*/ +      ST_NEW_VERTEX_PROGRAM,  /* state tracker dependencies */ +   }, +   update_raster_state     /* update function */ +}; | 
