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-rw-r--r--src/mesa/state_tracker/st_atom_setup.c175
1 files changed, 175 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_atom_setup.c b/src/mesa/state_tracker/st_atom_setup.c
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index 0000000000..2a582ea36c
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+++ b/src/mesa/state_tracker/st_atom_setup.c
@@ -0,0 +1,175 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "st_context.h"
+#include "softpipe/sp_context.h"
+#include "st_atom.h"
+
+static GLuint translate_fill( GLenum mode )
+{
+ switch (mode) {
+ case GL_POINT: return FILL_POINT;
+ case GL_LINE: return FILL_LINE;
+ case GL_FILL: return FILL_TRI;
+ default: assert(0); return 0;
+ }
+}
+
+static GLboolean get_offset_flag( GLuint fill_mode,
+ const struct gl_polygon_attrib *Polygon )
+{
+ switch (fill_mode) {
+ case FILL_POINT: return Polygon->OffsetPoint;
+ case FILL_LINE: return Polygon->OffsetLine;
+ case FILL_TRI: return Polygon->OffsetFill;
+ default: assert(0); return 0;
+ }
+}
+
+
+static void update_setup_state( struct st_context *st )
+{
+ GLcontext *ctx = st->ctx;
+ struct softpipe_setup_state setup;
+
+ memset(&setup, 0, sizeof(setup));
+
+ /* _NEW_POLYGON, _NEW_BUFFERS
+ */
+ {
+ setup.front_winding = WINDING_CW;
+
+ if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
+ setup.front_winding ^= WINDING_BOTH;
+
+ if (ctx->Polygon.FrontFace != GL_CCW)
+ setup.front_winding ^= WINDING_BOTH;
+ }
+
+ /* _NEW_LIGHT
+ */
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ setup.flatshade = 1;
+
+ /* _NEW_LIGHT
+ *
+ * Not sure about the light->enabled requirement - does this still
+ * apply??
+ */
+ if (ctx->Light.Enabled &&
+ ctx->Light.Model.TwoSide)
+ setup.light_twoside = 1;
+
+
+ /* _NEW_POLYGON
+ */
+ if (ctx->Polygon.CullFlag) {
+ if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
+ setup.cull_mode = WINDING_BOTH;
+ }
+ else if (ctx->Polygon.CullFaceMode == GL_FRONT) {
+ setup.cull_mode = setup.front_winding;
+ }
+ else {
+ setup.cull_mode = setup.front_winding ^ WINDING_BOTH;
+ }
+ }
+
+ /* _NEW_POLYGON
+ */
+ {
+ GLuint fill_front = translate_fill( ctx->Polygon.FrontMode );
+ GLuint fill_back = translate_fill( ctx->Polygon.BackMode );
+
+ if (setup.front_winding == WINDING_CW) {
+ setup.fill_cw = fill_front;
+ setup.fill_ccw = fill_back;
+ }
+ else {
+ setup.fill_cw = fill_back;
+ setup.fill_ccw = fill_front;
+ }
+
+ /* Simplify when culling is active:
+ */
+ if (setup.cull_mode & WINDING_CW) {
+ setup.fill_cw = setup.fill_ccw;
+ }
+
+ if (setup.cull_mode & WINDING_CCW) {
+ setup.fill_ccw = setup.fill_cw;
+ }
+ }
+
+ /* Hardware does offset for filled prims, but need to do it in
+ * software for unfilled.
+ *
+ * _NEW_POLYGON
+ */
+ if (setup.fill_cw != FILL_TRI)
+ setup.offset_cw = get_offset_flag( setup.fill_cw,
+ &ctx->Polygon );
+
+ if (setup.fill_ccw != FILL_TRI)
+ setup.offset_ccw = get_offset_flag( setup.fill_ccw,
+ &ctx->Polygon );
+
+
+ /* _NEW_BUFFERS, _NEW_POLYGON
+ */
+ if (setup.fill_cw != FILL_TRI ||
+ setup.fill_ccw != FILL_TRI)
+ {
+ GLfloat mrd = (ctx->DrawBuffer ?
+ ctx->DrawBuffer->_MRD :
+ 1.0);
+
+ setup.offset_units = ctx->Polygon.OffsetFactor * mrd;
+ setup.offset_scale = (ctx->Polygon.OffsetUnits * mrd *
+ st->polygon_offset_scale);
+ }
+
+
+ if (memcmp(&setup, &st->state.setup, sizeof(setup)) != 0) {
+ st->state.setup = setup;
+ st->softpipe->set_setup_state( st->softpipe, &setup );
+ }
+}
+
+const struct st_tracked_state st_update_setup = {
+ .dirty = {
+ .mesa = (_NEW_LIGHT | _NEW_POLYGON | _NEW_BUFFERS),
+ .st = 0,
+ },
+ .update = update_setup_state
+};