diff options
Diffstat (limited to 'src/mesa/state_tracker/st_atom_shader.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_shader.c | 28 |
1 files changed, 7 insertions, 21 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 10c131d554..0726688493 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -43,10 +43,9 @@ #include "pipe/p_context.h" #include "pipe/p_shader_tokens.h" -#include "cso_cache/cso_cache.h" +#include "cso_cache/cso_context.h" #include "st_context.h" -#include "st_cache.h" #include "st_atom.h" #include "st_program.h" #include "st_atom_shader.h" @@ -70,9 +69,6 @@ struct translated_vertex_program /** Maps VERT_RESULT_x to slot */ GLuint output_to_slot[VERT_RESULT_MAX]; - /** The program in TGSI format */ - struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; - /** Pointer to the translated vertex program */ struct st_vertex_program *vp; @@ -158,7 +154,7 @@ find_translated_vp(struct st_context *st, /* * Translate fragment program if needed. */ - if (!stfp->cso) { + if (!stfp->state.tokens) { GLuint inAttr, numIn = 0; for (inAttr = 0; inAttr < FRAG_ATTRIB_MAX; inAttr++) { @@ -175,11 +171,7 @@ find_translated_vp(struct st_context *st, assert(stfp->Base.Base.NumInstructions > 1); - (void) st_translate_fragment_program(st, stfp, - stfp->input_to_slot, - stfp->tokens, - ST_MAX_SHADER_TOKENS); - assert(stfp->cso); + st_translate_fragment_program(st, stfp, stfp->input_to_slot); } @@ -261,12 +253,8 @@ find_translated_vp(struct st_context *st, assert(stvp->Base.Base.NumInstructions > 1); - st_translate_vertex_program(st, stvp, - xvp->output_to_slot, - xvp->tokens, - ST_MAX_SHADER_TOKENS); + st_translate_vertex_program(st, stvp, xvp->output_to_slot); - assert(stvp->cso); xvp->vp = stvp; /* translated VP is up to date now */ @@ -296,12 +284,10 @@ update_linkage( struct st_context *st ) xvp = find_translated_vp(st, stvp, stfp); st->vp = stvp; - st->state.vs = xvp->vp; - st->pipe->bind_vs_state(st->pipe, st->state.vs->cso->data); - st->fp = stfp; - st->state.fs = stfp->cso; - st->pipe->bind_fs_state(st->pipe, st->state.fs->data); + + st->pipe->bind_vs_state(st->pipe, stvp->driver_shader); + st->pipe->bind_fs_state(st->pipe, stfp->driver_shader); st->vertex_result_to_slot = xvp->output_to_slot; } |