summaryrefslogtreecommitdiff
path: root/src/mesa/state_tracker/st_cb_clear.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 3a6991754a..5d5efd9eae 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -345,7 +345,7 @@ clear_with_quad(GLcontext *ctx,
/* setup state: nothing */
{
struct pipe_rasterizer_state raster;
- const struct pipe_rasterizer_state *cached;
+ const struct cso_rasterizer *cso;
memset(&raster, 0, sizeof(raster));
#if 0
/* don't do per-pixel scissor; we'll just draw a PIPE_PRIM_QUAD
@@ -354,8 +354,8 @@ clear_with_quad(GLcontext *ctx,
if (ctx->Scissor.Enabled)
raster.scissor = 1;
#endif
- cached = st_cached_rasterizer_state(ctx->st, &raster);
- pipe->bind_rasterizer_state(pipe, cached);
+ cso = st_cached_rasterizer_state(ctx->st, &raster);
+ pipe->bind_rasterizer_state(pipe, cso->data);
}
/* fragment shader state: color pass-through program */
@@ -415,7 +415,7 @@ clear_with_quad(GLcontext *ctx,
pipe->bind_depth_stencil_state(pipe, st->state.depth_stencil);
pipe->bind_fs_state(pipe, st->state.fs);
pipe->bind_vs_state(pipe, st->state.vs);
- pipe->bind_rasterizer_state(pipe, st->state.rasterizer);
+ pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data);
pipe->set_viewport_state(pipe, &ctx->st->state.viewport);
/* OR:
st_invalidate_state(ctx, _NEW_COLOR | _NEW_DEPTH | _NEW_STENCIL);