diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 3a6991754a..5d5efd9eae 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -345,7 +345,7 @@ clear_with_quad(GLcontext *ctx, /* setup state: nothing */ { struct pipe_rasterizer_state raster; - const struct pipe_rasterizer_state *cached; + const struct cso_rasterizer *cso; memset(&raster, 0, sizeof(raster)); #if 0 /* don't do per-pixel scissor; we'll just draw a PIPE_PRIM_QUAD @@ -354,8 +354,8 @@ clear_with_quad(GLcontext *ctx, if (ctx->Scissor.Enabled) raster.scissor = 1; #endif - cached = st_cached_rasterizer_state(ctx->st, &raster); - pipe->bind_rasterizer_state(pipe, cached); + cso = st_cached_rasterizer_state(ctx->st, &raster); + pipe->bind_rasterizer_state(pipe, cso->data); } /* fragment shader state: color pass-through program */ @@ -415,7 +415,7 @@ clear_with_quad(GLcontext *ctx, pipe->bind_depth_stencil_state(pipe, st->state.depth_stencil); pipe->bind_fs_state(pipe, st->state.fs); pipe->bind_vs_state(pipe, st->state.vs); - pipe->bind_rasterizer_state(pipe, st->state.rasterizer); + pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data); pipe->set_viewport_state(pipe, &ctx->st->state.viewport); /* OR: st_invalidate_state(ctx, _NEW_COLOR | _NEW_DEPTH | _NEW_STENCIL); |