diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 66 |
1 files changed, 23 insertions, 43 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index bfa8e21095..abf0c8d6cb 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -55,25 +55,6 @@ /** - * Compute the renderbuffer's Red/Green/EtcBit fields from the pipe format. - */ -static int -init_renderbuffer_bits(struct st_renderbuffer *strb, - enum pipe_format pipeFormat) -{ - struct pipe_format_info info; - - if (!st_get_format_info( pipeFormat, &info )) { - assert( 0 ); - } - - strb->Base.Format = info.mesa_format; - strb->Base.DataType = st_format_datatype(pipeFormat); - - return info.size; -} - -/** * gl_renderbuffer::AllocStorage() * This is called to allocate the original drawing surface, and * during window resize. @@ -83,23 +64,24 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { - struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(rb); enum pipe_format format; if (strb->format != PIPE_FORMAT_NONE) format = strb->format; else - format = st_choose_renderbuffer_format(pipe->screen, internalFormat); + format = st_choose_renderbuffer_format(screen, internalFormat); /* init renderbuffer fields */ strb->Base.Width = width; strb->Base.Height = height; - init_renderbuffer_bits(strb, format); + strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base.DataType = st_format_datatype(format); strb->defined = GL_FALSE; /* undefined contents now */ - if(strb->software) { + if (strb->software) { size_t size; free(strb->data); @@ -149,16 +131,15 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, PIPE_BUFFER_USAGE_CPU_WRITE); #endif - strb->texture = pipe->screen->texture_create( pipe->screen, - &template ); + strb->texture = screen->texture_create(screen, &template); if (!strb->texture) return FALSE; - strb->surface = pipe->screen->get_tex_surface( pipe->screen, - strb->texture, - 0, 0, 0, - surface_usage ); + strb->surface = screen->get_tex_surface(screen, + strb->texture, + 0, 0, 0, + surface_usage); if (strb->surface) { assert(strb->surface->texture); assert(strb->surface->format); @@ -251,18 +232,19 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) _mesa_init_renderbuffer(&strb->Base, 0); strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; + strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base.DataType = st_format_datatype(format); strb->format = format; - init_renderbuffer_bits(strb, format); strb->software = sw; switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_B8G8R8X8_UNORM: - case PIPE_FORMAT_A1R5G5B5_UNORM: - case PIPE_FORMAT_A4R4G4B4_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_B5G5R5A1_UNORM: + case PIPE_FORMAT_B4G4R4A4_UNORM: + case PIPE_FORMAT_B5G6R5_UNORM: strb->Base.InternalFormat = GL_RGBA; break; case PIPE_FORMAT_Z16_UNORM: @@ -271,10 +253,10 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) case PIPE_FORMAT_Z32_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT32; break; - case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT; break; case PIPE_FORMAT_S8_UNORM: @@ -397,7 +379,10 @@ st_render_texture(GLcontext *ctx, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); - init_renderbuffer_bits(strb, pt->format); + strb->format = pt->format; + + strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); + strb->Base.DataType = st_format_datatype(pt->format); /* printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n", @@ -427,17 +412,12 @@ st_finish_render_texture(GLcontext *ctx, st_flush( ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL ); - if (strb->surface) - pipe_surface_reference( &strb->surface, NULL ); - strb->rtt = NULL; /* printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); */ - _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); - /* restore previous framebuffer state */ st_invalidate_state(ctx, _NEW_BUFFERS); } |