diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 39 |
1 files changed, 14 insertions, 25 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 542ab38a50..d50970f7e4 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -96,13 +96,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return strb->data != NULL; } else { - struct pipe_texture template; - unsigned surface_usage; + struct pipe_resource template; /* Free the old surface and texture */ pipe_surface_reference( &strb->surface, NULL ); - pipe_texture_reference( &strb->texture, NULL ); + pipe_resource_reference( &strb->texture, NULL ); pipe_sampler_view_reference(&strb->sampler_view, NULL); /* Setup new texture template. @@ -116,23 +115,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.last_level = 0; template.nr_samples = rb->NumSamples; if (util_format_is_depth_or_stencil(format)) { - template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + template.bind = PIPE_BIND_DEPTH_STENCIL; } else { - template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_RENDER_TARGET); + template.bind = (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET); } - /* Probably need dedicated flags for surface usage too: - */ - surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); -#if 0 - PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE); -#endif - - strb->texture = screen->texture_create(screen, &template); + strb->texture = screen->resource_create(screen, &template); if (!strb->texture) return FALSE; @@ -140,7 +130,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->surface = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, - surface_usage); + template.bind); if (strb->surface) { assert(strb->surface->texture); assert(strb->surface->format); @@ -162,7 +152,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) struct st_renderbuffer *strb = st_renderbuffer(rb); ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); - pipe_texture_reference(&strb->texture, NULL); + pipe_resource_reference(&strb->texture, NULL); pipe_sampler_view_reference(&strb->sampler_view, NULL); free(strb->data); free(strb); @@ -323,7 +313,7 @@ st_render_texture(GLcontext *ctx, struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb; struct gl_renderbuffer *rb; - struct pipe_texture *pt = st_get_texobj_texture(att->Texture); + struct pipe_resource *pt = st_get_texobj_texture(att->Texture); struct st_texture_object *stObj; const struct gl_texture_image *texImage; GLint pt_level; @@ -366,7 +356,7 @@ st_render_texture(GLcontext *ctx, /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ - pipe_texture_reference( &strb->texture, pt ); + pipe_resource_reference( &strb->texture, pt ); pipe_surface_reference(&strb->surface, NULL); @@ -380,8 +370,7 @@ st_render_texture(GLcontext *ctx, strb->rtt_face, strb->rtt_level, strb->rtt_slice, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_RENDER_TARGET); strb->format = pt->format; @@ -479,20 +468,20 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) if (!st_validate_attachment(screen, &fb->Attachment[BUFFER_DEPTH], - PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) { + PIPE_BIND_DEPTH_STENCIL)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } if (!st_validate_attachment(screen, &fb->Attachment[BUFFER_STENCIL], - PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) { + PIPE_BIND_DEPTH_STENCIL)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { if (!st_validate_attachment(screen, &fb->Attachment[BUFFER_COLOR0 + i], - PIPE_TEXTURE_USAGE_RENDER_TARGET)) { + PIPE_BIND_RENDER_TARGET)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } |