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-rw-r--r--src/mesa/state_tracker/st_cb_program.c165
1 files changed, 165 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
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+++ b/src/mesa/state_tracker/st_cb_program.c
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+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "st_context.h"
+#include "st_program.h"
+
+#include "glheader.h"
+#include "macros.h"
+#include "enums.h"
+#include "prog_instruction.h"
+#include "prog_parameter.h"
+#include "program.h"
+#include "programopt.h"
+#include "tnl/tnl.h"
+
+
+static void st_bind_program( GLcontext *ctx,
+ GLenum target,
+ struct gl_program *prog )
+{
+ struct st_context *st = st_context(ctx);
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
+ break;
+ }
+}
+
+static struct gl_program *st_new_program( GLcontext *ctx,
+ GLenum target,
+ GLuint id )
+{
+ struct st_context *st = st_context(ctx);
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ return _mesa_init_vertex_program(ctx,
+ CALLOC_STRUCT(gl_vertex_program),
+ target,
+ id);
+
+ case GL_FRAGMENT_PROGRAM_ARB: {
+ struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program);
+
+ prog->id = st->program_id++;
+
+ return _mesa_init_fragment_program( ctx,
+ &prog->Base,
+ target,
+ id );
+ }
+
+ default:
+ return _mesa_new_program(ctx, target, id);
+ }
+}
+
+static void st_delete_program( GLcontext *ctx,
+ struct gl_program *prog )
+{
+ _mesa_delete_program( ctx, prog );
+}
+
+
+static GLboolean st_is_program_native( GLcontext *ctx,
+ GLenum target,
+ struct gl_program *prog )
+{
+ return GL_TRUE;
+}
+
+static void st_program_string_notify( GLcontext *ctx,
+ GLenum target,
+ struct gl_program *prog )
+{
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct st_context *st = st_context(ctx);
+
+ if (prog == &st->ctx->FragmentProgram._Current->Base)
+ {
+ struct st_fragment_program *p =
+ (struct st_fragment_program *) prog;
+
+ st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
+
+ p->id = st->program_id++;
+#if 0
+ p->param_state = p->Base.Base.Parameters->StateFlags;
+ p->translated = 0;
+#endif
+
+ /* Gack! do this in the compiler:
+ */
+ if (p->Base.FogOption) {
+ /* add extra instructions to do fog, then turn off FogOption field */
+ _mesa_append_fog_code(ctx, &p->Base);
+ p->Base.FogOption = GL_NONE;
+ }
+ }
+ }
+ else if (target == GL_VERTEX_PROGRAM_ARB) {
+
+ /* Also tell tnl about it:
+ */
+ _tnl_program_string(ctx, target, prog);
+ }
+}
+
+
+
+void st_init_cb_program( struct st_context *st )
+{
+ struct dd_function_table *functions = &st->ctx->Driver;
+
+ /* Need these flags:
+ */
+ st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ st->ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
+
+
+ assert(functions->ProgramStringNotify == _tnl_program_string);
+ functions->BindProgram = st_bind_program;
+ functions->NewProgram = st_new_program;
+ functions->DeleteProgram = st_delete_program;
+ functions->IsProgramNative = st_is_program_native;
+ functions->ProgramStringNotify = st_program_string_notify;
+}
+
+
+void st_destroy_cb_program( struct st_context *st )
+{
+}
+