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path: root/src/mesa/state_tracker/st_cb_texture.c
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Diffstat (limited to 'src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c31
1 files changed, 4 insertions, 27 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index cd5bb58d82..e34fd09dcb 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -44,11 +44,11 @@
#include "state_tracker/st_debug.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
+#include "state_tracker/st_cb_flush.h"
#include "state_tracker/st_cb_texture.h"
#include "state_tracker/st_format.h"
#include "state_tracker/st_texture.h"
#include "state_tracker/st_gen_mipmap.h"
-#include "state_tracker/st_inlines.h"
#include "state_tracker/st_atom.h"
#include "pipe/p_context.h"
@@ -464,7 +464,7 @@ compress_with_blit(GLcontext * ctx,
/* Put user's tex data into the temporary texture
*/
- tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex,
+ tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex,
0, 0, 0, /* face, level are zero */
PIPE_TRANSFER_WRITE,
0, 0, width, height); /* x, y, w, h */
@@ -875,7 +875,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
PIPE_TEX_MIPFILTER_NEAREST);
/* map the dst_surface so we can read from it */
- tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx),
+ tex_xfer = pipe_get_transfer(st_context(ctx)->pipe,
dst_texture, 0, 0, 0,
PIPE_TRANSFER_READ,
0, 0, width, height);
@@ -961,11 +961,6 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
- unsigned face = _mesa_tex_target_to_face(target);
-
- st_teximage_flush_before_map(st, stImage->pt, face, level,
- PIPE_TRANSFER_READ);
-
texImage->Data = st_texture_image_map(st, stImage, 0,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
@@ -1097,16 +1092,12 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
* from uploading the buffer under us.
*/
if (stImage->pt) {
- unsigned face = _mesa_tex_target_to_face(target);
-
if (format == GL_DEPTH_COMPONENT &&
util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
- st_teximage_flush_before_map(st, stImage->pt, face, level,
- transfer_usage);
texImage->Data = st_texture_image_map(st, stImage, zoffset,
transfer_usage,
xoffset, yoffset,
@@ -1229,11 +1220,8 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
enum pipe_format pformat;
if (stImage->pt) {
- unsigned face = _mesa_tex_target_to_face(target);
pformat = stImage->pt->format;
- st_teximage_flush_before_map(st, stImage->pt, face, level,
- PIPE_TRANSFER_WRITE);
texImage->Data = st_texture_image_map(st, stImage, 0,
PIPE_TRANSFER_WRITE,
xoffset, yoffset,
@@ -1317,7 +1305,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
srcY = strb->Base.Height - srcY - height;
}
- src_trans = st_cond_flush_get_tex_transfer( st_context(ctx),
+ src_trans = pipe_get_transfer(st_context(ctx)->pipe,
strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ,
@@ -1331,9 +1319,6 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- st_teximage_flush_before_map(st, stImage->pt, 0, 0,
- transfer_usage);
-
texDest = st_texture_image_map(st, stImage, 0, transfer_usage,
destX, destY, width, height);
@@ -1515,9 +1500,6 @@ st_copy_texsubimage(GLcontext *ctx,
struct pipe_surface *dest_surface = NULL;
GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
- /* any rendering in progress must flushed before we grab the fb image */
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
/* make sure finalize_textures has been called?
*/
if (0) st_validate_state(st);
@@ -1784,11 +1766,6 @@ copy_image_data_to_texture(struct st_context *st,
pipe_resource_reference(&stImage->pt, NULL);
}
else if (stImage->base.Data) {
- /* More straightforward upload.
- */
- st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel,
- PIPE_TRANSFER_WRITE);
-
st_texture_image_data(st,
stObj->pt,
stImage->face,