diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 76846560f9..04c0ef8c84 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -375,7 +375,8 @@ compress_with_blit(GLcontext * ctx, { const GLuint dstImageOffsets[1] = {0}; struct st_texture_image *stImage = st_texture_image(texImage); - struct pipe_screen *screen = ctx->st->pipe->screen; + struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; gl_format mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; @@ -425,7 +426,7 @@ compress_with_blit(GLcontext * ctx, 0, 0, 0, /* face, level are zero */ PIPE_TRANSFER_WRITE, 0, 0, width, height); /* x, y, w, h */ - map = screen->transfer_map(screen, tex_xfer); + map = pipe->transfer_map(pipe, tex_xfer); _mesa_texstore(ctx, 2, GL_RGBA, mesa_format, map, /* dest ptr */ @@ -437,8 +438,8 @@ compress_with_blit(GLcontext * ctx, pixels, /* source data */ unpack); /* source data packing */ - screen->transfer_unmap(screen, tex_xfer); - screen->tex_transfer_destroy(tex_xfer); + pipe->transfer_unmap(pipe, tex_xfer); + pipe->tex_transfer_destroy(pipe, tex_xfer); /* copy / compress image */ util_blit_pixels_tex(ctx->st->blit, @@ -813,7 +814,8 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - struct pipe_screen *screen = ctx->st->pipe->screen; + struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; struct st_texture_image *stImage = st_texture_image(texImage); const GLuint width = texImage->Width; const GLuint height = texImage->Height; @@ -852,7 +854,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, if (st_equal_formats(stImage->pt->format, format, type)) { /* memcpy */ const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format); - ubyte *map = screen->transfer_map(screen, tex_xfer); + ubyte *map = pipe->transfer_map(pipe, tex_xfer); GLuint row; for (row = 0; row < height; row++) { GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, @@ -860,7 +862,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, memcpy(dest, map, bytesPerRow); map += tex_xfer->stride; } - screen->transfer_unmap(screen, tex_xfer); + pipe->transfer_unmap(pipe, tex_xfer); } else { /* format translation via floats */ @@ -875,7 +877,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, debug_printf("%s: fallback format translation\n", __FUNCTION__); /* get float[4] rgba row from surface */ - pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); + pipe_get_tile_rgba(pipe, tex_xfer, 0, row, width, 1, rgba); _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format, type, dest, &ctx->Pack, transferOps); @@ -1260,7 +1262,6 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, GLsizei width, GLsizei height) { struct pipe_context *pipe = ctx->st->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_transfer *src_trans; GLvoid *texDest; enum pipe_transfer_usage transfer_usage; @@ -1313,11 +1314,11 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, /* To avoid a large temp memory allocation, do copy row by row */ for (row = 0; row < height; row++, srcY += yStep) { uint data[MAX_WIDTH]; - pipe_get_tile_z(src_trans, 0, srcY, width, 1, data); + pipe_get_tile_z(pipe, src_trans, 0, srcY, width, 1, data); if (scaleOrBias) { _mesa_scale_and_bias_depth_uint(ctx, width, data); } - pipe_put_tile_z(stImage->transfer, 0, row, width, 1, data); + pipe_put_tile_z(pipe, stImage->transfer, 0, row, width, 1, data); } } else { @@ -1339,7 +1340,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, /* XXX this usually involves a lot of int/float conversion. * try to avoid that someday. */ - pipe_get_tile_rgba(src_trans, 0, 0, width, height, tempSrc); + pipe_get_tile_rgba(pipe, src_trans, 0, 0, width, height, tempSrc); /* Store into texture memory. * Note that this does some special things such as pixel transfer @@ -1367,7 +1368,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, } st_texture_image_unmap(ctx->st, stImage); - screen->tex_transfer_destroy(src_trans); + pipe->tex_transfer_destroy(pipe, src_trans); } |