diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 85 |
1 files changed, 44 insertions, 41 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 15e69e1fa0..d0fb6301b0 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -63,7 +63,7 @@ #include "util/u_surface.h" #include "util/u_sampler.h" #include "util/u_math.h" - +#include "util/u_box.h" #define DBG if (0) printf @@ -431,7 +431,7 @@ compress_with_blit(struct gl_context * ctx, struct pipe_resource *src_tex; struct pipe_sampler_view view_templ; struct pipe_sampler_view *src_view; - struct pipe_surface *dst_surface; + struct pipe_surface *dst_surface, surf_tmpl; struct pipe_transfer *tex_xfer; void *map; @@ -441,9 +441,13 @@ compress_with_blit(struct gl_context * ctx, } /* get destination surface (in the compressed texture) */ - dst_surface = screen->get_tex_surface(screen, stImage->pt, - stImage->face, stImage->level, 0, - 0 /* flags */); + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = stImage->pt->format; + surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; + surf_tmpl.u.tex.level = stImage->level; + surf_tmpl.u.tex.first_layer = stImage->face; + surf_tmpl.u.tex.last_layer = stImage->face; + dst_surface = pipe->create_surface(pipe, stImage->pt, &surf_tmpl); if (!dst_surface) { /* can't render into this format (or other problem) */ return GL_FALSE; @@ -464,6 +468,7 @@ compress_with_blit(struct gl_context * ctx, templ.width0 = width; templ.height0 = height; templ.depth0 = 1; + templ.array_size = 1; templ.last_level = 0; templ.usage = PIPE_USAGE_DEFAULT; templ.bind = PIPE_BIND_SAMPLER_VIEW; @@ -475,9 +480,9 @@ compress_with_blit(struct gl_context * ctx, /* Put user's tex data into the temporary texture */ tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex, - 0, 0, 0, /* face, level are zero */ - PIPE_TRANSFER_WRITE, - 0, 0, width, height); /* x, y, w, h */ + 0, 0, /* layer, level are zero */ + PIPE_TRANSFER_WRITE, + 0, 0, width, height); /* x, y, w, h */ map = pipe_transfer_map(pipe, tex_xfer); _mesa_texstore(ctx, 2, GL_RGBA, mesa_format, @@ -857,7 +862,6 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level, { struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = pipe->screen; struct st_texture_image *stImage = st_texture_image(texImage); struct st_texture_object *stObj = st_texture_object(texObj); struct pipe_sampler_view *src_view = @@ -871,7 +875,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level, PIPE_BIND_TRANSFER_READ); /* create temp / dest surface */ - if (!util_create_rgba_surface(screen, width, height, bind, + if (!util_create_rgba_surface(pipe, width, height, bind, &dst_texture, &dst_surface)) { _mesa_problem(ctx, "util_create_rgba_surface() failed " "in decompress_with_blit()"); @@ -891,9 +895,9 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level, /* map the dst_surface so we can read from it */ tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, - dst_texture, 0, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, width, height); + dst_texture, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels); @@ -1310,7 +1314,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level, struct pipe_transfer *src_trans; GLvoid *texDest; enum pipe_transfer_usage transfer_usage; - + if (ST_DEBUG & DEBUG_FALLBACK) debug_printf("%s: fallback processing\n", __FUNCTION__); @@ -1321,11 +1325,11 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level, } src_trans = pipe_get_transfer(st_context(ctx)->pipe, - strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, - srcX, srcY, - width, height); + strb->texture, + 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); if ((baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) && @@ -1334,7 +1338,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level, else transfer_usage = PIPE_TRANSFER_WRITE; - texDest = st_texture_image_map(st, stImage, 0, transfer_usage, + /* XXX this used to ignore destZ param */ + texDest = st_texture_image_map(st, stImage, destZ, transfer_usage, destX, destY, width, height); if (baseFormat == GL_DEPTH_COMPONENT || @@ -1592,27 +1597,23 @@ st_copy_texsubimage(struct gl_context *ctx, if (matching_base_formats && src_format == dest_format && - !do_flip) + !do_flip) { /* use surface_copy() / blit */ - struct pipe_subresource subdst, subsrc; - subdst.face = stImage->face; - subdst.level = stImage->level; - subsrc.face = strb->surface->face; - subsrc.level = strb->surface->level; + struct pipe_box src_box; + u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer, + width, height, &src_box); /* for resource_copy_region(), y=0=top, always */ pipe->resource_copy_region(pipe, /* dest */ stImage->pt, - subdst, - destX, destY, destZ, + stImage->level, + destX, destY, destZ + stImage->face, /* src */ strb->texture, - subsrc, - srcX, srcY, strb->surface->zslice, - /* size */ - width, height); + strb->surface->u.tex.level, + &src_box); use_fallback = GL_FALSE; } else if (format_writemask && @@ -1628,12 +1629,16 @@ st_copy_texsubimage(struct gl_context *ctx, 0)) { /* draw textured quad to do the copy */ GLint srcY0, srcY1; - struct pipe_subresource subsrc; + struct pipe_surface surf_tmpl; + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = stImage->pt->format; + surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; + surf_tmpl.u.tex.level = stImage->level; + surf_tmpl.u.tex.first_layer = stImage->face + destZ; + surf_tmpl.u.tex.last_layer = stImage->face + destZ; - dest_surface = screen->get_tex_surface(screen, stImage->pt, - stImage->face, stImage->level, - destZ, - PIPE_BIND_RENDER_TARGET); + dest_surface = pipe->create_surface(pipe, stImage->pt, + &surf_tmpl); if (do_flip) { srcY1 = strb->Base.Height - srcY - height; @@ -1643,15 +1648,13 @@ st_copy_texsubimage(struct gl_context *ctx, srcY0 = srcY; srcY1 = srcY0 + height; } - subsrc.face = strb->surface->face; - subsrc.level = strb->surface->level; util_blit_pixels_writemask(st->blit, strb->texture, - subsrc, + strb->surface->u.tex.level, srcX, srcY0, srcX + width, srcY1, - strb->surface->zslice, + strb->surface->u.tex.first_layer, dest_surface, destX, destY, destX + width, destY + height, |