diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 40 |
1 files changed, 4 insertions, 36 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 14f8d38def..e813bdb47a 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -366,7 +366,6 @@ guess_and_alloc_texture(struct st_context *st, stObj->pt = st_texture_create(st, gl_target_to_pipe(stObj->base.Target), st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat), - stImage->base.InternalFormat, firstLevel, lastLevel, width, @@ -487,18 +486,6 @@ try_pbo_upload(GLcontext *ctx, -static GLboolean -try_pbo_zcopy(GLcontext *ctx, - struct st_texture_image *stImage, - const struct gl_pixelstore_attrib *unpack, - GLint internalFormat, - GLint width, GLint height, - GLenum format, GLenum type, const void *pixels) -{ - return GL_FALSE; -} - - @@ -618,24 +605,6 @@ st_TexImage(GLcontext * ctx, DBG("trying pbo upload\n"); - /* Attempt to texture directly from PBO data (zero copy upload). - * - * Currently disable as it can lead to worse as well as better - * performance (in particular when pipe_region_cow() is - * required). - */ - if (stObj->pt == stImage->pt && - stObj->pt->first_level == level && - stObj->pt->last_level == level) { - - if (try_pbo_zcopy(intel, stImage, unpack, - internalFormat, - width, height, format, type, pixels)) { - - DBG("pbo zcopy upload succeeded\n"); - return; - } - } /* Otherwise, attempt to use the blitter for PBO image uploads. @@ -652,7 +621,6 @@ st_TexImage(GLcontext * ctx, #else (void) try_pbo_upload; (void) check_pbo_format; - (void) try_pbo_zcopy; #endif @@ -1443,10 +1411,10 @@ copy_image_data_to_texture(struct st_context *st, */ GLboolean st_finalize_texture(GLcontext *ctx, - struct pipe_context *pipe, GLuint unit, + struct pipe_context *pipe, + struct gl_texture_object *tObj, GLboolean *needFlush) { - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct st_texture_object *stObj = st_texture_object(tObj); int comp_byte = 0; int cpp; @@ -1512,7 +1480,8 @@ st_finalize_texture(GLcontext *ctx, */ if (stObj->pt && (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || - stObj->pt->internal_format != firstImage->base.InternalFormat || + stObj->pt->format != + st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat) || stObj->pt->first_level != stObj->firstLevel || stObj->pt->last_level != stObj->lastLevel || stObj->pt->width[0] != firstImage->base.Width || @@ -1530,7 +1499,6 @@ st_finalize_texture(GLcontext *ctx, stObj->pt = st_texture_create(ctx->st, gl_target_to_pipe(stObj->base.Target), st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat), - firstImage->base.InternalFormat, stObj->firstLevel, stObj->lastLevel, firstImage->base.Width, |