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path: root/src/mesa/state_tracker/st_cb_texture.c
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Diffstat (limited to 'src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c21
1 files changed, 17 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 311d812ccf..8013e69e8e 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -37,6 +37,7 @@
#include "main/pixel.h"
#include "main/texcompress.h"
#include "main/texformat.h"
+#include "main/texgetimage.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/texstore.h"
@@ -946,7 +947,8 @@ fallback_copy_texsubimage(GLcontext *ctx,
texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE,
destX, destY, width, height);
- if (baseFormat == GL_DEPTH_COMPONENT) {
+ if (baseFormat == GL_DEPTH_COMPONENT ||
+ baseFormat == GL_DEPTH24_STENCIL8) {
const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
ctx->Pixel.DepthBias != 0.0F);
GLint row, yStep;
@@ -1056,7 +1058,8 @@ st_copy_texsubimage(GLcontext *ctx,
st_finish(ctx->st);
/* determine if copying depth or color data */
- if (texBaseFormat == GL_DEPTH_COMPONENT) {
+ if (texBaseFormat == GL_DEPTH_COMPONENT ||
+ texBaseFormat == GL_DEPTH24_STENCIL8) {
strb = st_renderbuffer(fb->_DepthBuffer);
}
else if (texBaseFormat == GL_DEPTH_STENCIL_EXT) {
@@ -1471,9 +1474,19 @@ st_get_default_texture(struct st_context *st)
GLubyte pixels[16][16][4];
struct gl_texture_object *texObj;
struct gl_texture_image *texImg;
+ GLuint i, j;
- /* init image to gray */
- memset(pixels, 127, sizeof(pixels));
+ /* The ARB_fragment_program spec says (0,0,0,1) should be returned
+ * when attempting to sample incomplete textures.
+ */
+ for (i = 0; i < 16; i++) {
+ for (j = 0; j < 16; j++) {
+ pixels[i][j][0] = 0;
+ pixels[i][j][1] = 0;
+ pixels[i][j][2] = 0;
+ pixels[i][j][3] = 255;
+ }
+ }
texObj = st->ctx->Driver.NewTextureObject(st->ctx, 0, target);