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path: root/src/mesa/state_tracker/st_draw.c
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Diffstat (limited to 'src/mesa/state_tracker/st_draw.c')
-rw-r--r--src/mesa/state_tracker/st_draw.c36
1 files changed, 30 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 2d287ef4ef..e54f21be60 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -332,7 +332,7 @@ setup_interleaved_attribs(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- const GLubyte *offset0;
+ const GLubyte *offset0 = NULL;
for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
@@ -490,6 +490,20 @@ check_uniforms(GLcontext *ctx)
}
+static unsigned translate_prim( GLcontext *ctx,
+ unsigned prim )
+{
+ /* Avoid quadstrips if it's easy to do so:
+ */
+ if (prim == GL_QUAD_STRIP &&
+ ctx->Light.ShadeModel != GL_FLAT &&
+ ctx->Polygon.FrontMode == GL_FILL &&
+ ctx->Polygon.BackMode == GL_FILL)
+ prim = GL_TRIANGLE_STRIP;
+
+ return prim;
+}
+
/**
* This function gets plugged into the VBO module and is called when
* we have something to render.
@@ -513,12 +527,13 @@ st_draw_vbo(GLcontext *ctx,
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers, num_velements;
- GLboolean userSpace;
+ GLboolean userSpace = GL_FALSE;
GLboolean vertDataEdgeFlags;
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
- vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+ if (!vbo_all_varyings_in_vbos(arrays))
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
/* sanity check for pointer arithmetic below */
assert(sizeof(arrays[0]->Ptr[0]) == 1);
@@ -595,6 +610,7 @@ st_draw_vbo(GLcontext *ctx,
struct gl_buffer_object *bufobj = ib->obj;
struct pipe_buffer *indexBuf = NULL;
unsigned indexSize, indexOffset, i;
+ unsigned prim;
switch (ib->type) {
case GL_UNSIGNED_INT:
@@ -633,16 +649,20 @@ st_draw_vbo(GLcontext *ctx,
* through to driver & draw module. These interfaces still
* need a bit of work...
*/
+ prim = translate_prim( ctx, prims[i].mode );
+
pipe->draw_range_elements(pipe, indexBuf, indexSize,
min_index,
max_index,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
else {
for (i = 0; i < nr_prims; i++) {
+ prim = translate_prim( ctx, prims[i].mode );
+
pipe->draw_elements(pipe, indexBuf, indexSize,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
}
@@ -652,8 +672,12 @@ st_draw_vbo(GLcontext *ctx,
else {
/* non-indexed */
GLuint i;
+ GLuint prim;
+
for (i = 0; i < nr_prims; i++) {
- pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
+ prim = translate_prim( ctx, prims[i].mode );
+
+ pipe->draw_arrays(pipe, prim, prims[i].start, prims[i].count);
}
}