diff options
Diffstat (limited to 'src/mesa/state_tracker/st_draw_feedback.c')
-rw-r--r-- | src/mesa/state_tracker/st_draw_feedback.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 0660a2c482..dd27a1e3a8 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -119,10 +119,10 @@ st_feedback_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; - vs = &st->vp->state; + vs = &st->vp_varient->state; - if (!st->vp->draw_shader) { - st->vp->draw_shader = draw_create_vertex_shader(draw, vs); + if (!st->vp_varient->draw_shader) { + st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs); } /* @@ -135,7 +135,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_viewport_state(draw, &st->state.viewport); draw_set_clip_state(draw, &st->state.clip); draw_set_rasterizer_state(draw, &st->state.rasterizer); - draw_bind_vertex_shader(draw, st->vp->draw_shader); + draw_bind_vertex_shader(draw, st->vp_varient->draw_shader); set_feedback_vertex_format(ctx); /* loop over TGSI shader inputs to determine vertex buffer @@ -176,6 +176,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* common-case setup */ vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffers[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -238,10 +239,11 @@ st_feedback_draw_vbo(GLcontext *ctx, /* map constant buffers */ mapped_constants = pipe_buffer_map(pipe->screen, - st->state.constants[PIPE_SHADER_VERTEX].buffer, + st->state.constants[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(st->draw, mapped_constants, - st->state.constants[PIPE_SHADER_VERTEX].buffer->size); + draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, + mapped_constants, + st->state.constants[PIPE_SHADER_VERTEX]->size); /* draw here */ @@ -251,7 +253,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* unmap constant buffers */ - pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer); + pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX]); /* * unmap vertex/index buffers |