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path: root/src/mesa/state_tracker/st_gen_mipmap.c
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Diffstat (limited to 'src/mesa/state_tracker/st_gen_mipmap.c')
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index f67d7b4cb5..030b0a0f06 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -79,22 +79,23 @@ st_destroy_generate_mipmap(struct st_context *st)
static boolean
st_render_mipmap(struct st_context *st,
GLenum target,
- struct pipe_texture *pt,
+ struct st_texture_object *stObj,
uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
+ struct pipe_sampler_view *psv = st_get_stobj_sampler_view(stObj);
const uint face = _mesa_tex_target_to_face(target);
assert(target != GL_TEXTURE_3D); /* not done yet */
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, pt->format, pt->target,
+ if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
return FALSE;
}
- util_gen_mipmap(st->gen_mipmap, pt, face, baseLevel, lastLevel,
+ util_gen_mipmap(st->gen_mipmap, psv, face, baseLevel, lastLevel,
PIPE_TEX_FILTER_LINEAR);
return TRUE;
@@ -106,7 +107,6 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj)
{
struct pipe_context *pipe = ctx->st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct pipe_texture *pt = st_get_texobj_texture(texObj);
const uint baseLevel = texObj->BaseLevel;
const uint lastLevel = pt->last_level;
@@ -142,8 +142,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
u_minify(pt->width0, dstLevel),
u_minify(pt->height0, dstLevel));
- srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
- dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
+ srcData = (ubyte *) pipe->transfer_map(pipe, srcTrans);
+ dstData = (ubyte *) pipe->transfer_map(pipe, dstTrans);
srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->texture->format);
dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->texture->format);
@@ -161,11 +161,11 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
dstData,
dstStride); /* stride in texels */
- screen->transfer_unmap(screen, srcTrans);
- screen->transfer_unmap(screen, dstTrans);
+ pipe->transfer_unmap(pipe, srcTrans);
+ pipe->transfer_unmap(pipe, dstTrans);
- screen->tex_transfer_destroy(srcTrans);
- screen->tex_transfer_destroy(dstTrans);
+ pipe->tex_transfer_destroy(pipe, srcTrans);
+ pipe->tex_transfer_destroy(pipe, dstTrans);
}
}
@@ -212,6 +212,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj)
{
struct st_context *st = ctx->st;
+ struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_texture *pt = st_get_texobj_texture(texObj);
const uint baseLevel = texObj->BaseLevel;
uint lastLevel;
@@ -230,7 +231,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* The current gallium texture doesn't have space for all the
* mipmap levels we need to generate. So allocate a new texture.
*/
- struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_texture *oldTex = stObj->pt;
GLboolean needFlush;
@@ -256,6 +256,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* release the old tex (will likely be freed too) */
pipe_texture_reference(&oldTex, NULL);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
pt = stObj->pt;
}
@@ -265,7 +266,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* Recall that the Mesa BaseLevel image is stored in the gallium
* texture's level[0] position. So pass baseLevel=0 here.
*/
- if (!st_render_mipmap(st, target, pt, 0, lastLevel)) {
+ if (!st_render_mipmap(st, target, stObj, 0, lastLevel)) {
fallback_generate_mipmap(ctx, target, texObj);
}