diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_shader.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_accum.c | 34 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bufferobjects.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 12 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 10 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_feedback.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_program.c | 12 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_queryobj.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_rasterpos.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_framebuffer.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_mesa_to_tgsi.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 6 |
19 files changed, 82 insertions, 54 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index fc8587f459..f79092291b 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -69,7 +69,7 @@ void st_init_atoms( struct st_context *st ) { GLuint i; - st->atoms = malloc(sizeof(atoms)); + st->atoms = _mesa_malloc(sizeof(atoms)); st->nr_atoms = sizeof(atoms)/sizeof(*atoms); memcpy(st->atoms, atoms, sizeof(atoms)); @@ -92,7 +92,7 @@ void st_init_atoms( struct st_context *st ) void st_destroy_atoms( struct st_context *st ) { if (st->atoms) { - free(st->atoms); + _mesa_free(st->atoms); st->atoms = NULL; } } diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index cbd414e2d3..bed3ff4ae5 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -165,7 +165,7 @@ find_translated_vp(struct st_context *st, /* No? Allocate translated vp object now */ if (!xvp) { - xvp = CALLOC_STRUCT(translated_vertex_program); + xvp = ST_CALLOC_STRUCT(translated_vertex_program); xvp->frag_inputs = fragInputsRead; xvp->master = stvp; @@ -298,7 +298,7 @@ st_free_translated_vertex_programs(struct st_context *st, while (xvp) { next = xvp->next; - free(xvp); + _mesa_free(xvp); xvp = next; } } @@ -313,7 +313,7 @@ get_passthrough_fs(struct st_context *st) st->passthrough_fs = util_make_fragment_passthrough_shader(st->pipe, &shader); #if 0 /* We actually need to keep the tokens around at this time */ - free((void *) shader.tokens); + _mesa_free((void *) shader.tokens); #endif } diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 46ec03234f..33c648856a 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -210,8 +210,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value, PIPE_TRANSFER_READ, xpos, ypos, width, height); - colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf); acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); @@ -227,10 +227,17 @@ accum_accum(struct pipe_context *pipe, GLfloat value, acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c free(colorBuf); free(accBuf); screen->tex_transfer_release(screen, &acc_trans); screen->tex_transfer_release(screen, &color_trans); +======= + _mesa_free(colorBuf); + _mesa_free(accBuf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } @@ -253,7 +260,7 @@ accum_load(struct pipe_context *pipe, GLfloat value, PIPE_TRANSFER_READ, xpos, ypos, width, height); - buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); @@ -263,9 +270,15 @@ accum_load(struct pipe_context *pipe, GLfloat value, acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf); +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c free(buf); screen->tex_transfer_release(screen, &acc_trans); screen->tex_transfer_release(screen, &color_trans); +======= + _mesa_free(buf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } @@ -282,7 +295,7 @@ accum_return(GLcontext *ctx, GLfloat value, GLfloat *abuf, *cbuf = NULL; GLint i, ch; - abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, @@ -295,8 +308,13 @@ accum_return(GLcontext *ctx, GLfloat value, acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) { +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf); +======= + cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } for (i = 0; i < width * height; i++) { @@ -313,11 +331,17 @@ accum_return(GLcontext *ctx, GLfloat value, pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf); - free(abuf); + _mesa_free(abuf); if (cbuf) +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c free(cbuf); screen->tex_transfer_release(screen, &acc_trans); screen->tex_transfer_release(screen, &color_trans); +======= + _mesa_free(cbuf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 93f1f0baac..77aac8507e 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -798,7 +798,7 @@ st_init_bitmap(struct st_context *st) } /* alloc bitmap cache object */ - st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); + st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache); reset_cache(st); } @@ -827,7 +827,7 @@ st_destroy_bitmap(struct st_context *st) if (st->bitmap.cache) { pipe_texture_release(&st->bitmap.cache->texture); - FREE(st->bitmap.cache); + _mesa_free(st->bitmap.cache); st->bitmap.cache = NULL; } } diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 07fa2afce0..aba1cda932 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -55,7 +55,7 @@ static struct gl_buffer_object * st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target) { - struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object); + struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); if (!st_obj) return NULL; @@ -80,7 +80,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) if (st_obj->buffer) pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL); - free(st_obj); + _mesa_free(st_obj); } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 668c3f9ebf..0eddda23a7 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -98,12 +98,12 @@ st_destroy_clear(struct st_context *st) struct pipe_context *pipe = st->pipe; if (st->clear.vert_shader.tokens) { - FREE((void *) st->clear.vert_shader.tokens); + _mesa_free((void *) st->clear.vert_shader.tokens); st->clear.vert_shader.tokens = NULL; } if (st->clear.frag_shader.tokens) { - FREE((void *) st->clear.frag_shader.tokens); + _mesa_free((void *) st->clear.frag_shader.tokens); st->clear.frag_shader.tokens = NULL; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 9a84f04af1..13307fc2c1 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -895,7 +895,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, ubyte *buffer; int i; - buffer = malloc(width * height * sizeof(ubyte)); + buffer = _mesa_malloc(width * height * sizeof(ubyte)); if (!buffer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels(stencil)"); return; @@ -950,7 +950,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, } } - free(buffer); + _mesa_free(buffer); /* unmap the stencil buffer */ screen->transfer_unmap(screen, ptDraw); @@ -1058,19 +1058,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (type == GL_COLOR) { /* alternate path using get/put_tile() */ - GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + GLfloat *buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(ptRead, 0, 0, width, height, buf); pipe_put_tile_rgba(ptTex, 0, 0, width, height, buf); - free(buf); + _mesa_free(buf); } else { /* GL_DEPTH */ - GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); + GLuint *buf = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); pipe_get_tile_z(ptRead, 0, 0, width, height, buf); pipe_put_tile_z(ptTex, 0, 0, width, height, buf); - free(buf); + _mesa_free(buf); } screen->tex_transfer_release(screen, &ptRead); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 7787cc93f3..5cc6960c06 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -118,7 +118,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.height[0] = height; template.depth[0] = 1; template.last_level = 0; - template.nr_samples = rb->Samples; + template.nr_samples = rb->NumSamples; if (pf_is_depth_stencil(template.format)) { template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; @@ -190,7 +190,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); pipe_texture_reference(&strb->texture, NULL); - free(strb); + _mesa_free(strb); } @@ -228,7 +228,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name) static struct gl_renderbuffer * st_new_renderbuffer(GLcontext *ctx, GLuint name) { - struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer); + struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { _mesa_init_renderbuffer(&strb->Base, name); strb->Base.Delete = st_renderbuffer_delete; @@ -250,7 +250,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) { struct st_renderbuffer *strb; - strb = CALLOC_STRUCT(st_renderbuffer); + strb = ST_CALLOC_STRUCT(st_renderbuffer); if (!strb) { _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); return NULL; @@ -258,7 +258,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) _mesa_init_renderbuffer(&strb->Base, 0); strb->Base.ClassID = 0x4242; /* just a unique value */ - strb->Base.Samples = samples; + strb->Base.NumSamples = samples; strb->format = format; switch (format) { diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index c7e8aa7cc5..86d3542262 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -184,7 +184,7 @@ feedback_destroy( struct draw_stage *stage ) static struct draw_stage * draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw) { - struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage); + struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); fs->stage.draw = draw; fs->stage.next = NULL; @@ -257,7 +257,7 @@ select_destroy( struct draw_stage *stage ) static struct draw_stage * draw_glselect_stage(GLcontext *ctx, struct draw_context *draw) { - struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage); + struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); fs->stage.draw = draw; fs->stage.next = NULL; diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index ea0fa20012..4398ab2839 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -99,7 +99,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, { switch (target) { case GL_VERTEX_PROGRAM_ARB: { - struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program); + struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program); prog->serialNo = SerialNo++; @@ -111,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: { - struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program); + struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); prog->serialNo = SerialNo++; @@ -152,7 +152,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } } @@ -167,7 +167,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } @@ -214,7 +214,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } @@ -242,7 +242,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index 21c2c7dd9f..dcf4c38eb6 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -64,7 +64,7 @@ st_query_object(struct gl_query_object *q) static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { - struct st_query_object *stq = CALLOC_STRUCT(st_query_object); + struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object); if (stq) { stq->base.Id = id; stq->base.Ready = GL_TRUE; @@ -87,7 +87,7 @@ st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q) stq->pq = NULL; } - FREE(stq); + _mesa_free(stq); } diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 8867ca5652..7dd2352739 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -102,7 +102,7 @@ rastpos_line( struct draw_stage *stage, struct prim_header *prim ) static void rastpos_destroy(struct draw_stage *stage) { - free(stage); + _mesa_free(stage); } @@ -180,7 +180,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim) static struct rastpos_stage * new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw) { - struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage); + struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage); GLuint i; rs->stage.draw = draw; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3b77184faa..0ece8f9514 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -114,7 +114,7 @@ st_NewTextureImage(GLcontext * ctx) { DBG("%s\n", __FUNCTION__); (void) ctx; - return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); + return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image); } @@ -122,7 +122,7 @@ st_NewTextureImage(GLcontext * ctx) static struct gl_texture_object * st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) { - struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); + struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); DBG("%s\n", __FUNCTION__); _mesa_initialize_texture_object(&obj->base, name, target); @@ -1410,9 +1410,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->block.size != cpp || - stObj->pt->block.width != 1 || - stObj->pt->block.height != 1 || + stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */ stObj->pt->compressed != firstImage->base.IsCompressed) { pipe_texture_release(&stObj->pt); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index e584a6ceea..6d6c9f4332 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -105,7 +105,7 @@ static struct st_context * st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) { uint i; - struct st_context *st = CALLOC_STRUCT( st_context ); + struct st_context *st = ST_CALLOC_STRUCT( st_context ); ctx->st = st; @@ -217,7 +217,7 @@ static void st_destroy_context_priv( struct st_context *st ) st->default_texture = NULL; } - free( st ); + _mesa_free( st ); } @@ -245,7 +245,7 @@ void st_destroy_context( struct st_context *st ) pipe->destroy( pipe ); - free(ctx); + _mesa_free(ctx); } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 695ac4a96f..3547925ad7 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -242,6 +242,10 @@ st_fb_orientation(const struct gl_framebuffer *fb) } +/** clear-alloc a struct-sized object, with casting */ +#define ST_CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T)) + + extern int st_get_msaa(void); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 630ad2bcdf..b52e488612 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -223,7 +223,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, if (!stobj) return NULL; - vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32); + vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32)); if (!vec) return NULL; @@ -379,7 +379,7 @@ setup_interleaved_attribs(GLcontext *ctx, else { vbuffer->buffer = NULL; pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer); - vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; + vbuffer->buffer_offset = (unsigned) low; } vbuffer->stride = stride; /* in bytes */ vbuffer->max_index = max_index; @@ -541,9 +541,11 @@ st_draw_vbo(GLcontext *ctx, vp = ctx->st->vp; vs = &ctx->st->vp->state; +#if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { check_uniforms(ctx); } +#endif /* * Setup the vbuffer[] and velements[] arrays. diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 0d9c7b97e3..0d4474a8b3 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -49,7 +49,7 @@ st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *private) { - struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer); + struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer); if (stfb) { int samples = st_get_msaa(); diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 5b5707fa1c..8b9b18f94d 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -188,7 +188,7 @@ make_immediate(const float *value, uint size) struct tgsi_full_immediate imm; imm = tgsi_default_full_immediate(); - imm.Immediate.Size += size; + imm.Immediate.NrTokens += size; imm.Immediate.DataType = TGSI_IMM_FLOAT32; imm.u.Pointer = value; return imm; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 442eeed147..d2535b6a2f 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -61,9 +61,9 @@ static INLINE void * mem_dup(const void *src, uint size) { - void *dup = MALLOC(size); + void *dup = _mesa_malloc(size); if (dup) - memcpy(dup, src, size); + _mesa_memcpy(dup, src, size); return dup; } @@ -307,7 +307,7 @@ st_translate_vertex_program(struct st_context *st, /* free old shader state, if any */ if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } if (stvp->driver_shader) { |