summaryrefslogtreecommitdiff
path: root/src/mesa/state_tracker
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c59
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h5
-rw-r--r--src/mesa/state_tracker/st_format.c58
-rw-r--r--src/mesa/state_tracker/st_format.h5
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c31
-rw-r--r--src/mesa/state_tracker/st_public.h4
6 files changed, 71 insertions, 91 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 047de412e3..254740ff20 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -87,9 +87,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_renderbuffer *strb = st_renderbuffer(rb);
- uint type = strb->screenSurface ? PIPE_SCREEN_SURFACE : PIPE_SURFACE;
- const enum pipe_format pipeFormat
- = st_choose_pipe_format(pipe, internalFormat, GL_NONE, GL_NONE, type);
+ enum pipe_format pipeFormat;
GLbitfield flags = 0x0; /* XXX needed? */
if (!strb->surface) {
@@ -106,6 +104,18 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
pipe->winsys->buffer_reference(pipe->winsys, &strb->surface->buffer,
NULL);
+ /* Determine surface format here */
+ if (strb->format != PIPE_FORMAT_NONE) {
+ assert(strb->format != 0);
+ /* we'll hit this for front/back color bufs */
+ pipeFormat = strb->format;
+ }
+ else {
+ pipeFormat = st_choose_renderbuffer_format(pipe, internalFormat);
+ }
+
+ init_renderbuffer_bits(strb, pipeFormat);
+
pipe->winsys->surface_alloc_storage(pipe->winsys,
strb->surface,
width,
@@ -185,6 +195,7 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
strb->Base.Delete = st_renderbuffer_delete;
strb->Base.AllocStorage = st_renderbuffer_alloc_storage;
strb->Base.GetPointer = null_get_pointer;
+ strb->format = PIPE_FORMAT_NONE;
return &strb->Base;
}
return NULL;
@@ -193,12 +204,10 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
/**
* Allocate a renderbuffer for a an on-screen window (not a user-created
- * renderbuffer). The window system code determines the internal format.
- * \param screenSurface indicates if the renderbuffer is a front/back color
- * buffer that'll be displayed/copied to the screen
+ * renderbuffer). The window system code determines the format.
*/
struct gl_renderbuffer *
-st_new_renderbuffer_fb(GLenum intFormat, GLboolean screenSurface)
+st_new_renderbuffer_fb(enum pipe_format format)
{
struct st_renderbuffer *strb;
@@ -210,28 +219,37 @@ st_new_renderbuffer_fb(GLenum intFormat, GLboolean screenSurface)
_mesa_init_renderbuffer(&strb->Base, 0);
strb->Base.ClassID = 0x4242; /* just a unique value */
- strb->Base.InternalFormat = intFormat;
- strb->screenSurface = screenSurface;
-
- switch (intFormat) {
- case GL_RGB5:
- case GL_RGBA8:
- case GL_RGBA16:
+ strb->format = format;
+
+ switch (format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ strb->Base.InternalFormat = GL_RGBA;
strb->Base._BaseFormat = GL_RGBA;
break;
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT32:
+ case PIPE_FORMAT_Z16_UNORM:
+ strb->Base.InternalFormat = GL_DEPTH_COMPONENT16;
strb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
- case GL_DEPTH24_STENCIL8_EXT:
+ case PIPE_FORMAT_Z32_UNORM:
+ strb->Base.InternalFormat = GL_DEPTH_COMPONENT32;
+ strb->Base._BaseFormat = GL_DEPTH_COMPONENT;
+ break;
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
+ strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT;
strb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
break;
- case GL_STENCIL_INDEX8_EXT:
- strb->Base._BaseFormat = GL_STENCIL_INDEX;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ strb->Base.InternalFormat = GL_RGBA16;
+ strb->Base._BaseFormat = GL_RGBA;
break;
default:
_mesa_problem(NULL,
- "Unexpected intFormat in st_new_renderbuffer");
+ "Unexpected format in st_new_renderbuffer_fb");
return NULL;
}
@@ -248,6 +266,7 @@ st_new_renderbuffer_fb(GLenum intFormat, GLboolean screenSurface)
+
/**
* Called via ctx->Driver.BindFramebufferEXT().
*/
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index bd85bfc549..21e531d1d0 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -39,7 +39,7 @@ struct st_renderbuffer
{
struct gl_renderbuffer Base;
struct pipe_surface *surface;
- GLboolean screenSurface; /**< A front/back colorbuffer? */
+ enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
};
@@ -51,8 +51,7 @@ st_renderbuffer(struct gl_renderbuffer *rb)
extern struct gl_renderbuffer *
-st_new_renderbuffer_fb(GLenum intFormat, GLboolean screen_surface);
-
+st_new_renderbuffer_fb(enum pipe_format format);
extern void
st_init_fbo_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 287a0054b9..2a23445ca2 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -283,9 +283,9 @@ static GLuint
default_rgba_format(struct pipe_context *pipe, uint type)
{
static const enum pipe_format colorFormats[] = {
- PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_FORMAT_A8R8G8B8_UNORM,
PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_FORMAT_R5G6B5_UNORM
};
uint i;
@@ -334,56 +334,22 @@ default_depth_format(struct pipe_context *pipe, uint type)
/**
- * Choose the PIPE_FORMAT_ to use for storing a texture image based
- * on the user's internalFormat, format and type parameters.
- * We query the pipe device for a list of formats which it supports
- * and choose from them.
- * If we find a device that needs a more intricate selection mechanism,
- * this function _could_ get pushed down into the pipe device.
- *
- * Note: also used for glRenderbufferStorageEXT()
- *
- * Note: format and type may be GL_NONE (see renderbuffers)
+ * Choose the PIPE_FORMAT_ to use for user-created renderbuffers.
*
* \return PIPE_FORMAT_NONE if error/problem.
*/
-GLuint
-st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
- GLenum format, GLenum type, uint surfType)
+enum pipe_format
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat)
{
- assert(surfType == PIPE_TEXTURE ||
- surfType == PIPE_SURFACE ||
- surfType == PIPE_SCREEN_SURFACE);
+ uint surfType = PIPE_SURFACE;
switch (internalFormat) {
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
- if (format == GL_BGRA) {
- if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) {
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_A8R8G8B8_UNORM, surfType ))
- return PIPE_FORMAT_A8R8G8B8_UNORM;
- }
- else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_A4R4G4B4_UNORM, surfType ))
- return PIPE_FORMAT_A4R4G4B4_UNORM;
- }
- else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM, surfType ))
- return PIPE_FORMAT_A1R5G5B5_UNORM;
- }
- }
- return default_rgba_format( pipe, surfType );
-
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
- if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_R5G6B5_UNORM, surfType ))
- return PIPE_FORMAT_R5G6B5_UNORM;
- }
- return default_rgba_format( pipe, surfType );
-
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
@@ -434,7 +400,7 @@ st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8, surfType ))
+ if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_L8, surfType ))
return PIPE_FORMAT_U_A8;
return default_rgba_format( pipe, surfType );
@@ -461,18 +427,10 @@ st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
return PIPE_FORMAT_U_I8;
return default_rgba_format( pipe, surfType );
+#if 0
+ /* not supported for renderbuffers */
case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) {
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR, surfType ))
- return PIPE_FORMAT_YCBCR;
- }
- else {
- if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR_REV, surfType ))
- return PIPE_FORMAT_YCBCR_REV;
- }
return PIPE_FORMAT_NONE;
-
-#if 0
case GL_COMPRESSED_RGB_FXT1_3DFX:
return &_mesa_texformat_rgb_fxt1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index ebff7c5b91..c9a11de504 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -63,9 +63,8 @@ extern enum pipe_format
st_mesa_format_to_pipe_format(GLuint mesaFormat);
-extern GLuint
-st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
- GLenum format, GLenum type, uint surfType);
+extern enum pipe_format
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat);
extern const struct gl_texture_format *
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 454306b874..b81a894ef1 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -35,15 +35,16 @@
#include "st_cb_fbo.h"
-struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
- boolean createRenderbuffers,
- void *private)
+struct st_framebuffer *
+st_create_framebuffer( const __GLcontextModes *visual,
+ boolean createRenderbuffers, /* XXX remove? */
+ enum pipe_format colorFormat,
+ enum pipe_format depthFormat,
+ enum pipe_format stencilFormat,
+ void *private)
{
- struct st_framebuffer *stfb
- = CALLOC_STRUCT(st_framebuffer);
+ struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
if (stfb) {
- GLenum rgbFormat = (visual->redBits == 5 ? GL_RGB5 : GL_RGBA8);
-
_mesa_initialize_framebuffer(&stfb->Base, visual);
if (createRenderbuffers) {
@@ -52,20 +53,20 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
/* XXX allocation should only happen in the unusual case
it's actually needed */
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(rgbFormat, GL_TRUE);
+ = st_new_renderbuffer_fb(colorFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(rgbFormat, GL_TRUE);
+ = st_new_renderbuffer_fb(colorFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
if (visual->depthBits == 24 && visual->stencilBits == 8) {
/* combined depth/stencil buffer */
struct gl_renderbuffer *depthStencilRb
- = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT, GL_FALSE);
+ = st_new_renderbuffer_fb(depthFormat);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
@@ -76,26 +77,26 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
if (visual->depthBits == 32) {
/* 32-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT32, GL_FALSE);
+ = st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits == 24) {
/* 24-bit depth buffer, ignore stencil bits */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT, GL_FALSE);
+ = st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits > 0) {
/* 16-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT16, GL_FALSE);
+ = st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
if (visual->stencilBits > 0) {
/* 8-bit stencil */
struct gl_renderbuffer *stencilRb
- = st_new_renderbuffer_fb(GL_STENCIL_INDEX8_EXT, GL_FALSE);
+ = st_new_renderbuffer_fb(stencilFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
}
}
@@ -103,7 +104,7 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
if (visual->accumRedBits > 0) {
/* 16-bit/channel accum */
struct gl_renderbuffer *accumRb
- = st_new_renderbuffer_fb(GL_RGBA16, GL_FALSE);
+ = st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
}
}
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 307635936b..558b20f1e8 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -29,6 +29,7 @@
#define ST_PUBLIC_H
#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
#define ST_SURFACE_FRONT_LEFT 0
@@ -55,6 +56,9 @@ void st_copy_context_state(struct st_context *dst, struct st_context *src,
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
boolean createRenderbuffers,
+ enum pipe_format colorFormat,
+ enum pipe_format depthFormat,
+ enum pipe_format stencilFormat,
void *privateData);
void st_resize_framebuffer( struct st_framebuffer *stfb,