diff options
Diffstat (limited to 'src/mesa/state_tracker')
23 files changed, 467 insertions, 274 deletions
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 435d604af7..229839d8b2 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -30,7 +30,7 @@ * Keith Whitwell <keith@tungstengraphics.com> */ - +#include "main/macros.h" #include "st_context.h" #include "st_cache.h" #include "pipe/p_context.h" @@ -227,8 +227,18 @@ static void update_raster_state( struct st_context *st ) /* _NEW_LINE */ - raster.line_width = ctx->Line.Width; raster.line_smooth = ctx->Line.SmoothFlag; + if (ctx->Line.SmoothFlag) { + raster.line_width = CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidthAA, + ctx->Const.MaxLineWidthAA); + } + else { + raster.line_width = CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidth, + ctx->Const.MaxLineWidth); + } + raster.line_stipple_enable = ctx->Line.StippleFlag; raster.line_stipple_pattern = ctx->Line.StipplePattern; /* GL stipple factor is in [1,256], remap to [0, 255] here */ diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index b67b620eaa..10c131d554 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -227,7 +227,7 @@ find_translated_vp(struct st_context *st, if (fpInAttrib >= 0) { GLuint fpInSlot = stfp->input_to_slot[fpInAttrib]; if (fpInSlot != ~0) { - GLuint vpOutSlot = stfp->cso->state.input_map[fpInSlot]; + GLuint vpOutSlot = stfp->input_map[fpInSlot]; xvp->output_to_slot[outAttr] = vpOutSlot; numVpOuts++; } diff --git a/src/mesa/state_tracker/st_atom_shader.h b/src/mesa/state_tracker/st_atom_shader.h index 48e5348d73..f3124d87c0 100644 --- a/src/mesa/state_tracker/st_atom_shader.h +++ b/src/mesa/state_tracker/st_atom_shader.h @@ -1,5 +1,34 @@ +/************************************************************************** + * + * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +#ifndef ST_ATOM_SHADER_H +#define ST_ATOM_SHADER_H + extern void st_remove_vertex_program(struct st_context *, struct st_vertex_program *); @@ -7,3 +36,5 @@ st_remove_vertex_program(struct st_context *, struct st_vertex_program *); extern void st_remove_fragment_program(struct st_context *, struct st_fragment_program *); + +#endif /* ST_ATOM_SHADER_H */ diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 2a836d630b..697d2cdfb4 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -34,6 +34,7 @@ #include "st_context.h" #include "st_atom.h" +#include "st_texture.h" #include "st_cb_texture.h" #include "pipe/p_context.h" @@ -53,6 +54,7 @@ update_textures(struct st_context *st) for (unit = 0; unit < st->ctx->Const.MaxTextureCoordUnits; unit++) { const GLuint su = fprog->Base.SamplerUnits[unit]; struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current; + struct st_texture_object *stObj = st_texture_object(texObj); struct pipe_texture *pt; if (texObj) { @@ -60,21 +62,25 @@ update_textures(struct st_context *st) retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush); /* XXX retval indicates whether there's a texture border */ - - pt = st_get_texobj_texture(texObj); - } - else { - pt = NULL; } /* XXX: need to ensure that textures are unbound/removed from * this table before being deleted, otherwise the pointer * comparison below could fail. */ + + pt = st_get_stobj_texture(stObj); + if (st->state.sampler_texture[unit] != pt) { - st->state.sampler_texture[unit] = pt; - st->pipe->set_sampler_texture(st->pipe, unit, pt); + st->state.sampler_texture[unit] = pt; + st->pipe->set_sampler_texture(st->pipe, unit, pt); } + + if (stObj && stObj->dirtyData) { + st->pipe->texture_update(st->pipe, pt); + stObj->dirtyData = GL_FALSE; + } + } } diff --git a/src/mesa/state_tracker/st_cache.c b/src/mesa/state_tracker/st_cache.c index 2979e7fae5..7ee4fadc37 100644 --- a/src/mesa/state_tracker/st_cache.c +++ b/src/mesa/state_tracker/st_cache.c @@ -63,6 +63,8 @@ const struct cso_blend * st_cached_blend_state(struct st_context *st, cso->data = st->pipe->create_blend_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; + cso->delete_state = (cso_state_callback)st->pipe->delete_blend_state; + cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_BLEND, cso); } return ((struct cso_blend *)cso_hash_iter_data(iter)); @@ -82,6 +84,8 @@ st_cached_sampler_state(struct st_context *st, cso->data = st->pipe->create_sampler_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; + cso->delete_state = (cso_state_callback)st->pipe->delete_sampler_state; + cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_SAMPLER, cso); } return (struct cso_sampler*)(cso_hash_iter_data(iter)); @@ -103,6 +107,8 @@ st_cached_depth_stencil_alpha_state(struct st_context *st, cso->data = st->pipe->create_depth_stencil_alpha_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; + cso->delete_state = (cso_state_callback)st->pipe->delete_depth_stencil_alpha_state; + cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso); } return (struct cso_depth_stencil_alpha*)(cso_hash_iter_data(iter)); @@ -123,6 +129,8 @@ const struct cso_rasterizer* st_cached_rasterizer_state( cso->data = st->pipe->create_rasterizer_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; + cso->delete_state = (cso_state_callback)st->pipe->delete_rasterizer_state; + cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_RASTERIZER, cso); } return (struct cso_rasterizer*)(cso_hash_iter_data(iter)); @@ -143,6 +151,8 @@ st_cached_fs_state(struct st_context *st, cso->data = st->pipe->create_fs_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; + cso->delete_state = (cso_state_callback)st->pipe->delete_fs_state; + cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_FRAGMENT_SHADER, cso); } return (struct cso_fragment_shader*)(cso_hash_iter_data(iter)); @@ -163,8 +173,9 @@ st_cached_vs_state(struct st_context *st, cso->data = st->pipe->create_vs_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; + cso->delete_state = (cso_state_callback)st->pipe->delete_vs_state; + cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_VERTEX_SHADER, cso); } return (struct cso_vertex_shader*)(cso_hash_iter_data(iter)); } - diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 78baf772f4..e712fd84cd 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -502,37 +502,30 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { - if (!check_clear_color_with_quad( ctx, rb )) - { + if (check_clear_color_with_quad( ctx, rb )) { + /* masking or scissoring */ + clear_with_quad(ctx, GL_TRUE, GL_FALSE, GL_FALSE); + } + else { struct st_renderbuffer *strb = st_renderbuffer(rb); /* clear whole buffer w/out masking */ - GLuint clearValue - = color_value(strb->surface->format, ctx->Color.ClearColor); + uint clearValue = color_value(strb->surface->format, ctx->Color.ClearColor); ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); } - else { - /* masking or scissoring */ - clear_with_quad(ctx, GL_TRUE, GL_FALSE, GL_FALSE); - } } static void clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* - const GLboolean isDS = is_depth_stencil_format(strb->surface->format); - */ - - assert(strb->surface->format); - if (check_clear_depth_with_quad(ctx, rb)) { /* scissoring or we have a combined depth/stencil buffer */ clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_FALSE); } else { + struct st_renderbuffer *strb = st_renderbuffer(rb); + /* simple clear of whole buffer */ uint clearValue = depth_value(strb->surface->format, ctx->Depth.Clear); ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); @@ -543,13 +536,13 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { - struct st_renderbuffer *strb = st_renderbuffer(rb); - if (check_clear_stencil_with_quad(ctx, rb)) { /* masking or scissoring or combined depth/stencil buffer */ clear_with_quad(ctx, GL_FALSE, GL_FALSE, GL_TRUE); } else { + struct st_renderbuffer *strb = st_renderbuffer(rb); + /* simple clear of whole buffer */ GLuint clearValue = ctx->Stencil.Clear; ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); @@ -560,11 +553,14 @@ clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_depth_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { - struct st_renderbuffer *strb = st_renderbuffer(rb); - - assert(is_depth_stencil_format(strb->surface->format)); if (check_clear_depth_stencil_with_quad(ctx, rb)) { + /* masking or scissoring */ + clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_TRUE); + } + else { + struct st_renderbuffer *strb = st_renderbuffer(rb); + /* clear whole buffer w/out masking */ GLuint clearValue = depth_value(strb->surface->format, ctx->Depth.Clear); @@ -581,10 +577,6 @@ clear_depth_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); } - else { - /* masking or scissoring */ - clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_TRUE); - } } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index e2d4e06da1..65c9fda9cb 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -456,6 +456,7 @@ make_texture(struct st_context *st, { GLcontext *ctx = st->ctx; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; const struct gl_texture_format *mformat; struct pipe_texture *pt; enum pipe_format pipeFormat; @@ -493,7 +494,7 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - surface = pipe->get_tex_surface(pipe, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0); /* map texture surface */ dest = pipe_surface_map(surface); @@ -649,7 +650,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* XXX if DrawPixels image is larger than max texture size, break * it up into chunks. */ - maxSize = 1 << (pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); + maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); assert(width <= maxSize); assert(height <= maxSize); @@ -972,7 +973,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, pt, stvp, stfp, color, GL_FALSE); - st->pipe->texture_release(st->pipe, &pt); + pipe_texture_reference(&pt, NULL); } } else { @@ -992,6 +993,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, const GLubyte *bitmap) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_surface *surface; uint format = 0, cpp, comp; ubyte *dest; @@ -999,12 +1001,12 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, int row, col; /* find a texture format we know */ - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) { + if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) { format = PIPE_FORMAT_U_I8; cpp = 1; comp = 0; } - else if (pipe->is_format_supported( pipe, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) { + else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) { format = PIPE_FORMAT_A8R8G8B8_UNORM; cpp = 4; comp = 3; /* alpha channel */ /*XXX little-endian dependency */ @@ -1029,7 +1031,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, printf("st_Bitmap (sourcing from PBO not implemented yet)\n"); } - surface = pipe->get_tex_surface(pipe, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0); /* map texture surface */ dest = pipe_surface_map(surface); @@ -1123,7 +1125,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, pt, stvp, stfp, ctx->Current.RasterColor, GL_FALSE); - st->pipe->texture_release(st->pipe, &pt); + pipe_texture_reference(&pt, NULL); } } @@ -1205,6 +1207,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, { struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *rbRead; struct st_vertex_program *stvp; struct st_fragment_program *stfp; @@ -1212,7 +1215,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_surface *psTex; struct pipe_texture *pt; GLfloat *color; - uint format; + enum pipe_format srcFormat, texFormat; /* make sure rendering has completed */ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE); @@ -1232,6 +1235,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, stvp = st_make_passthrough_vertex_shader(ctx->st, GL_FALSE); } else { + assert(type == GL_DEPTH); rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; stfp = make_fragment_shader_z(ctx->st); @@ -1239,14 +1243,43 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } psRead = rbRead->surface; - format = psRead->format; + srcFormat = psRead->format; - pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height, - 1, 0); + if (screen->is_format_supported(screen, srcFormat, PIPE_TEXTURE)) { + texFormat = srcFormat; + } + else { + /* srcFormat can't be used as a texture format */ + if (type == GL_DEPTH) { + static const enum pipe_format zFormats[] = { + PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_Z24S8_UNORM + }; + uint i; + texFormat = 0; + for (i = 0; i < Elements(zFormats); i++) { + if (screen->is_format_supported(screen, zFormats[i], + PIPE_TEXTURE)) { + texFormat = zFormats[i]; + break; + } + } + assert(texFormat); /* XXX no depth texture formats??? */ + } + else { + /* todo */ + assert(0); + } + } + + pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, + width, height, 1, 0); if (!pt) return; - psTex = pipe->get_tex_surface(pipe, pt, 0, 0, 0); + psTex = screen->get_tex_surface(screen, pt, 0, 0, 0); if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { srcy = ctx->DrawBuffer->Height - srcy - height; @@ -1256,7 +1289,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, * front/back color buffers as surfaces (they're XImages and Pixmaps). * So, this var tells us if we can use surface_copy here... */ - if (st->haveFramebufferSurfaces) { + if (st->haveFramebufferSurfaces && srcFormat == texFormat) { /* copy source framebuffer surface into mipmap/texture */ pipe->surface_copy(pipe, FALSE, @@ -1265,7 +1298,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, psRead, srcx, srcy, width, height); } - else { + else if (type == GL_COLOR) { /* alternate path using get/put_tile() */ GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); @@ -1274,6 +1307,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, free(buf); } + else { + /* GL_DEPTH */ + GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); + pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf); + pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf); + free(buf); + } /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], @@ -1281,7 +1321,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, pt, stvp, stfp, color, GL_TRUE); pipe_surface_reference(&psTex, NULL); - st->pipe->texture_release(st->pipe, &pt); + pipe_texture_reference(&pt, NULL); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 4341623267..5384252a8e 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -48,6 +48,7 @@ #include "st_cb_texture.h" #include "st_format.h" #include "st_public.h" +#include "st_texture.h" @@ -306,6 +307,7 @@ st_render_texture(GLcontext *ctx, struct st_renderbuffer *strb; struct gl_renderbuffer *rb; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt; assert(!att->Renderbuffer); @@ -331,10 +333,10 @@ st_render_texture(GLcontext *ctx, rb->Height = pt->height[att->TextureLevel]; /* the renderbuffer's surface is inside the texture */ - strb->surface = pipe->get_tex_surface(pipe, pt, - att->CubeMapFace, - att->TextureLevel, - att->Zoffset); + strb->surface = screen->get_tex_surface(screen, pt, + att->CubeMapFace, + att->TextureLevel, + att->Zoffset); assert(strb->surface); init_renderbuffer_bits(strb, pt->format); diff --git a/src/mesa/state_tracker/st_cb_program.h b/src/mesa/state_tracker/st_cb_program.h index 38ec4e0a59..45dc753dff 100644 --- a/src/mesa/state_tracker/st_cb_program.h +++ b/src/mesa/state_tracker/st_cb_program.h @@ -1,3 +1,29 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ #ifndef ST_CB_PROGRAM_H #define ST_CB_PROGRAM_H diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 5b0eb6022b..2ed228778e 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -38,6 +38,7 @@ #include "main/imports.h" #include "main/macros.h" +#include "main/feedback.h" #include "st_context.h" #include "st_atom.h" @@ -145,7 +146,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim) /* update raster pos */ pos = prim->v[0]->data[0]; ctx->Current.RasterPos[0] = pos[0]; - ctx->Current.RasterPos[1] = height - 1 - pos[1]; + ctx->Current.RasterPos[1] = height - pos[1]; /* invert Y */ ctx->Current.RasterPos[2] = pos[2]; ctx->Current.RasterPos[3] = pos[3]; @@ -163,6 +164,10 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim) ctx->Current.RasterTexCoords[i], VERT_RESULT_TEX0 + i, VERT_ATTRIB_TEX0 + i); } + + if (ctx->RenderMode == GL_SELECT) { + _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); + } } diff --git a/src/mesa/state_tracker/st_cb_strings.c b/src/mesa/state_tracker/st_cb_strings.c index c344df0ff1..247519ab3d 100644 --- a/src/mesa/state_tracker/st_cb_strings.c +++ b/src/mesa/state_tracker/st_cb_strings.c @@ -35,6 +35,7 @@ #include "main/macros.h" #include "main/version.h" #include "pipe/p_context.h" +#include "pipe/p_screen.h" #include "pipe/p_winsys.h" #include "st_context.h" #include "st_cb_strings.h" @@ -45,11 +46,11 @@ static const GLubyte * st_get_string(GLcontext * ctx, GLenum name) { struct st_context *st = st_context(ctx); - struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = st->pipe->screen; switch (name) { case GL_VENDOR: { - const char *vendor = pipe->get_vendor( pipe ); + const char *vendor = screen->get_vendor( screen ); const char *tungsten = "Tungsten Graphics, Inc."; /* Tungsten developed the state_tracker module (and much of @@ -68,8 +69,8 @@ st_get_string(GLcontext * ctx, GLenum name) case GL_RENDERER: snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s", ST_VERSION_STRING, - pipe->get_name( pipe ), - pipe->winsys->get_name( pipe->winsys )); + screen->get_name( screen ), + screen->winsys->get_name( screen->winsys )); return (GLubyte *) st->renderer; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 03dbb30b0f..1ba3173312 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -53,33 +53,6 @@ #define DBG if (0) printf -struct st_texture_object -{ - struct gl_texture_object base; /* The "parent" object */ - - /* The texture must include at levels [0..lastLevel] once validated: - */ - GLuint lastLevel; - - /* On validation any active images held in main memory or in other - * textures will be copied to this texture and the old storage freed. - */ - struct pipe_texture *pt; - - GLboolean imageOverride; - GLint depthOverride; - GLuint pitchOverride; -}; - - - -static INLINE struct st_texture_object * -st_texture_object(struct gl_texture_object *obj) -{ - return (struct st_texture_object *) obj; -} - - static INLINE struct st_texture_image * st_texture_image(struct gl_texture_image *img) { @@ -87,14 +60,6 @@ st_texture_image(struct gl_texture_image *img) } -struct pipe_texture * -st_get_texobj_texture(struct gl_texture_object *texObj) -{ - struct st_texture_object *stObj = st_texture_object(texObj); - return stObj->pt; -} - - static enum pipe_texture_target gl_target_to_pipe(GLenum target) { @@ -179,12 +144,11 @@ st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) static void st_DeleteTextureObject(GLcontext *ctx, - struct gl_texture_object *texObj) + struct gl_texture_object *texObj) { struct st_texture_object *stObj = st_texture_object(texObj); - if (stObj->pt) - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); _mesa_delete_texture_object(ctx, texObj); } @@ -198,7 +162,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) DBG("%s\n", __FUNCTION__); if (stImage->pt) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt); + pipe_texture_release(&stImage->pt); } if (texImage->Data) { @@ -572,7 +536,7 @@ st_TexImage(GLcontext * ctx, * Release any old malloced memory. */ if (stImage->pt) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt); + pipe_texture_release(&stImage->pt); assert(!texImage->Data); } else if (texImage->Data) { @@ -591,7 +555,7 @@ st_TexImage(GLcontext * ctx, stImage->face, stImage->level)) { DBG("release it\n"); - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); assert(!stObj->pt); } @@ -608,7 +572,7 @@ st_TexImage(GLcontext * ctx, st_texture_match_image(stObj->pt, &stImage->base, stImage->face, stImage->level)) { - pipe_texture_reference(ctx->st->pipe, &stImage->pt, stObj->pt); + pipe_texture_reference(&stImage->pt, stObj->pt); assert(stImage->pt); } @@ -725,11 +689,12 @@ st_TexImage(GLcontext * ctx, texImage->Data = NULL; } -#if 01 + /* flag data as dirty */ + stObj->dirtyData = GL_TRUE; + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); } -#endif } @@ -900,6 +865,7 @@ st_TexSubimage(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { + struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, @@ -946,14 +912,9 @@ st_TexSubimage(GLcontext * ctx, } } -#if 0 - /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - _mesa_generate_mipmap(ctx, target, - &ctx->Texture.Unit[ctx->Texture.CurrentUnit], - texObj); + ctx->Driver.GenerateMipmap(ctx, target, texObj); } -#endif _mesa_unmap_teximage_pbo(ctx, packing); @@ -961,6 +922,9 @@ st_TexSubimage(GLcontext * ctx, st_texture_image_unmap(stImage); texImage->Data = NULL; } + + /* flag data as dirty */ + stObj->dirtyData = GL_TRUE; } @@ -1060,6 +1024,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLsizei width, GLsizei height) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; const uint face = texture_face(target); struct pipe_texture *pt = stImage->pt; struct pipe_surface *src_surf, *dest_surf; @@ -1077,8 +1042,7 @@ fallback_copy_texsubimage(GLcontext *ctx, src_surf = strb->surface; - dest_surf = pipe->get_tex_surface(pipe, pt, - face, level, destZ); + dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ); /* buffer for one row */ data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); @@ -1126,10 +1090,12 @@ do_copy_texsubimage(GLcontext *ctx, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); struct st_texture_image *stImage = st_texture_image(texImage); + struct st_texture_object *stObj = st_texture_object(texObj); GLenum baseFormat = texImage->InternalFormat; struct gl_framebuffer *fb = ctx->ReadBuffer; struct st_renderbuffer *strb; struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_surface *dest_surface; uint dest_format, src_format; uint do_flip = FALSE; @@ -1160,8 +1126,8 @@ do_copy_texsubimage(GLcontext *ctx, src_format = strb->surface->format; dest_format = stImage->pt->format; - dest_surface = pipe->get_tex_surface(pipe, stImage->pt, stImage->face, - stImage->level, destZ); + dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, + stImage->level, destZ); if (src_format == dest_format && ctx->_ImageTransferState == 0x0 && @@ -1212,17 +1178,12 @@ do_copy_texsubimage(GLcontext *ctx, pipe_surface_reference(&dest_surface, NULL); -#if 0 - /* GL_SGIS_generate_mipmap -- this can be accelerated now. - * XXX Add a ctx->Driver.GenerateMipmaps() function? - */ + /* flag data as dirty */ + stObj->dirtyData = GL_TRUE; + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, - &ctx->Texture.Unit[ctx->Texture.CurrentUnit], - texObj); + ctx->Driver.GenerateMipmap(ctx, target, texObj); } -#endif - } @@ -1391,7 +1352,7 @@ copy_image_data_to_texture(struct st_context *st, stImage->face ); - st->pipe->texture_release(st->pipe, &stImage->pt); + pipe_texture_release(&stImage->pt); } else { assert(stImage->base.Data != NULL); @@ -1410,7 +1371,7 @@ copy_image_data_to_texture(struct st_context *st, stImage->base.Data = NULL; } - pipe_texture_reference(st->pipe, &stImage->pt, stObj->pt); + pipe_texture_reference(&stImage->pt, stObj->pt); } @@ -1447,7 +1408,7 @@ st_finalize_texture(GLcontext *ctx, */ if (firstImage->base.Border) { if (stObj->pt) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); } return GL_FALSE; } @@ -1463,9 +1424,9 @@ st_finalize_texture(GLcontext *ctx, firstImage->pt->last_level >= stObj->lastLevel) { if (stObj->pt) - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); - pipe_texture_reference(ctx->st->pipe, &stObj->pt, firstImage->pt); + pipe_texture_reference(&stObj->pt, firstImage->pt); } if (firstImage->base.IsCompressed) { @@ -1489,7 +1450,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->depth[0] != firstImage->base.Depth || stObj->pt->cpp != cpp || stObj->pt->compressed != firstImage->base.IsCompressed)) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); } diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h index 878256ec26..843745fcd6 100644 --- a/src/mesa/state_tracker/st_cb_texture.h +++ b/src/mesa/state_tracker/st_cb_texture.h @@ -1,9 +1,33 @@ -#ifndef ST_CB_TEXTURE_H -#define ST_CB_TEXTURE_H +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ -extern struct pipe_texture * -st_get_texobj_texture(struct gl_texture_object *texObj); +#ifndef ST_CB_TEXTURE_H +#define ST_CB_TEXTURE_H extern GLboolean diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 59d1590f05..1fbf9721e7 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -59,26 +59,6 @@ struct st_tracked_state { -struct st_texture_image -{ - struct gl_texture_image base; - - /* These aren't stored in gl_texture_image - */ - GLuint level; - GLuint face; - - /* If stImage->pt != NULL, image data is stored here. - * Else if stImage->base.Data != NULL, image is stored there. - * Else there is no image data. - */ - struct pipe_texture *pt; - - struct pipe_surface *surface; -}; - - - struct st_context { GLcontext *ctx; diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 97d28d77c4..99d2a5fb9e 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -32,6 +32,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_screen.h" #include "st_context.h" #include "st_extensions.h" @@ -64,19 +65,19 @@ static int clamp(int a, int min, int max) */ void st_init_limits(struct st_context *st) { - struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = st->pipe->screen; struct gl_constants *c = &st->ctx->Const; c->MaxTextureLevels - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_LEVELS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS), MAX_TEXTURE_LEVELS); c->Max3DTextureLevels - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_3D_LEVELS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS), MAX_3D_TEXTURE_LEVELS); c->MaxCubeTextureLevels - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS), MAX_CUBE_TEXTURE_LEVELS); c->MaxTextureRectSize @@ -84,31 +85,31 @@ void st_init_limits(struct st_context *st) c->MaxTextureImageUnits = c->MaxTextureCoordUnits - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS), MAX_TEXTURE_IMAGE_UNITS); c->MaxDrawBuffers - = clamp(pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS), + = clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS), 1, MAX_DRAW_BUFFERS); c->MaxLineWidth - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_LINE_WIDTH)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); c->MaxLineWidthAA - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_LINE_WIDTH_AA)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); c->MaxPointSize - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_POINT_WIDTH)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); c->MaxPointSizeAA - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_POINT_WIDTH_AA)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); c->MaxTextureMaxAnisotropy - = max(2.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); + = max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); c->MaxTextureLodBias - = pipe->get_paramf(pipe, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); + = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); st->bitmap_texcoord_bias - = pipe->get_paramf(pipe, PIPE_CAP_BITMAP_TEXCOORD_BIAS); + = screen->get_paramf(screen, PIPE_CAP_BITMAP_TEXCOORD_BIAS); } @@ -117,7 +118,7 @@ void st_init_limits(struct st_context *st) */ void st_init_extensions(struct st_context *st) { - struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = st->pipe->screen; GLcontext *ctx = st->ctx; /* @@ -163,11 +164,11 @@ void st_init_extensions(struct st_context *st) /* * Extensions that depend on the driver/hardware: */ - if (pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS) > 0) { + if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) { ctx->Extensions.ARB_draw_buffers = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_GLSL)) { + if (screen->get_param(screen, PIPE_CAP_GLSL)) { ctx->Extensions.ARB_fragment_shader = GL_TRUE; ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_shader_objects = GL_TRUE; @@ -175,37 +176,37 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_shading_language_120 = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_NPOT_TEXTURES)) { + if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) { + if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) { ctx->Extensions.ARB_multitexture = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_TWO_SIDED_STENCIL)) { + if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { ctx->Extensions.ATI_separate_stencil = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_S3TC)) { + if (screen->get_param(screen, PIPE_CAP_S3TC)) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_ANISOTROPIC_FILTER)) { + if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) { ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_POINT_SPRITE)) { + if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) { ctx->Extensions.ARB_point_sprite = GL_TRUE; ctx->Extensions.NV_point_sprite = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_OCCLUSION_QUERY)) { + if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) { ctx->Extensions.ARB_occlusion_query = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_TEXTURE_SHADOW_MAP)) { + if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) { ctx->Extensions.ARB_depth_texture = GL_TRUE; ctx->Extensions.ARB_shadow = GL_TRUE; ctx->Extensions.EXT_shadow_funcs = GL_TRUE; diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 2a23445ca2..9aeda65a5c 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -40,6 +40,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_screen.h" #include "st_context.h" #include "st_format.h" @@ -288,9 +289,10 @@ default_rgba_format(struct pipe_context *pipe, uint type) PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R5G6B5_UNORM }; + struct pipe_screen *screen = pipe->screen; uint i; for (i = 0; i < Elements(colorFormats); i++) { - if (pipe->is_format_supported( pipe, colorFormats[i], type )) { + if (screen->is_format_supported( screen, colorFormats[i], type )) { return colorFormats[i]; } } @@ -304,7 +306,8 @@ default_rgba_format(struct pipe_context *pipe, uint type) static GLuint default_deep_rgba_format(struct pipe_context *pipe, uint type) { - if (pipe->is_format_supported(pipe, PIPE_FORMAT_R16G16B16A16_SNORM, type)) { + struct pipe_screen *screen = pipe->screen; + if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, type)) { return PIPE_FORMAT_R16G16B16A16_SNORM; } return PIPE_FORMAT_NONE; @@ -323,9 +326,10 @@ default_depth_format(struct pipe_context *pipe, uint type) PIPE_FORMAT_S8Z24_UNORM, PIPE_FORMAT_Z24S8_UNORM }; + struct pipe_screen *screen = pipe->screen; uint i; for (i = 0; i < Elements(zFormats); i++) { - if (pipe->is_format_supported( pipe, zFormats[i], type )) { + if (screen->is_format_supported( screen, zFormats[i], type )) { return zFormats[i]; } } @@ -341,6 +345,7 @@ default_depth_format(struct pipe_context *pipe, uint type) enum pipe_format st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) { + struct pipe_screen *screen = pipe->screen; uint surfType = PIPE_SURFACE; switch (internalFormat) { @@ -359,12 +364,12 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_RGBA4: case GL_RGBA2: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_A4R4G4B4_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_A4R4G4B4_UNORM, surfType )) return PIPE_FORMAT_A4R4G4B4_UNORM; return default_rgba_format( pipe, surfType ); case GL_RGB5_A1: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) return PIPE_FORMAT_A1R5G5B5_UNORM; return default_rgba_format( pipe, surfType ); @@ -377,9 +382,9 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) return PIPE_FORMAT_A1R5G5B5_UNORM; - if (pipe->is_format_supported( pipe, PIPE_FORMAT_R5G6B5_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_R5G6B5_UNORM, surfType )) return PIPE_FORMAT_R5G6B5_UNORM; return default_rgba_format( pipe, surfType ); @@ -389,7 +394,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_U_A8, surfType )) return PIPE_FORMAT_U_A8; return default_rgba_format( pipe, surfType ); @@ -400,7 +405,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_L8, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_U_L8, surfType )) return PIPE_FORMAT_U_A8; return default_rgba_format( pipe, surfType ); @@ -413,7 +418,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8_L8, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_U_A8_L8, surfType )) return PIPE_FORMAT_U_A8_L8; return default_rgba_format( pipe, surfType ); @@ -423,7 +428,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_I8, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, surfType )) return PIPE_FORMAT_U_I8; return default_rgba_format( pipe, surfType ); @@ -454,17 +459,17 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) #endif case GL_DEPTH_COMPONENT16: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z16_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_Z16_UNORM, surfType )) return PIPE_FORMAT_Z16_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT24: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8Z24_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, surfType )) return PIPE_FORMAT_S8Z24_UNORM; - if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24S8_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, surfType )) return PIPE_FORMAT_Z24S8_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT32: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z32_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_Z32_UNORM, surfType )) return PIPE_FORMAT_Z32_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT: @@ -475,19 +480,19 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_STENCIL_INDEX4_EXT: case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_S8, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_U_S8, surfType )) return PIPE_FORMAT_U_S8; - if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8Z24_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, surfType )) return PIPE_FORMAT_S8Z24_UNORM; - if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24S8_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, surfType )) return PIPE_FORMAT_Z24S8_UNORM; return PIPE_FORMAT_NONE; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8Z24_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, surfType )) return PIPE_FORMAT_S8Z24_UNORM; - if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24S8_UNORM, surfType )) + if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, surfType )) return PIPE_FORMAT_Z24S8_UNORM; return PIPE_FORMAT_NONE; diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index bca3fa5c38..d46a9178b1 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -27,8 +27,10 @@ #include "main/imports.h" +#include "main/buffers.h" #include "main/context.h" #include "main/framebuffer.h" +#include "main/matrix.h" #include "main/renderbuffer.h" #include "st_public.h" #include "st_context.h" @@ -124,6 +126,17 @@ void st_resize_framebuffer( struct st_framebuffer *stfb, if (stfb->Base.Width != width || stfb->Base.Height != height) { GET_CURRENT_CONTEXT(ctx); if (ctx) { + if (stfb->InitWidth == 0 && stfb->InitHeight == 0) { + /* didn't have a valid size until now */ + stfb->InitWidth = width; + stfb->InitHeight = height; + if (ctx->Viewport.Width <= 1) { + /* set context's initial viewport/scissor size */ + _mesa_set_viewport(ctx, 0, 0, width, height); + _mesa_set_scissor(ctx, 0, 0, width, height); + } + } + _mesa_resize_framebuffer(ctx, &stfb->Base, width, height); assert(stfb->Base.Width == width); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 6c09b86033..841d77abbc 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -43,6 +43,7 @@ #include "st_draw.h" #include "st_gen_mipmap.h" #include "st_program.h" +#include "st_texture.h" #include "st_cb_drawpixels.h" #include "st_cb_texture.h" @@ -110,14 +111,22 @@ st_init_generate_mipmap(struct st_context *st) struct pipe_rasterizer_state rasterizer; struct pipe_depth_stencil_alpha_state depthstencil; + /* we don't use blending, but need to set valid values */ memset(&blend, 0, sizeof(blend)); + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; blend.colormask = PIPE_MASK_RGBA; st->gen_mipmap.blend_cso = pipe->create_blend_state(pipe, &blend); memset(&depthstencil, 0, sizeof(depthstencil)); st->gen_mipmap.depthstencil_cso = pipe->create_depth_stencil_alpha_state(pipe, &depthstencil); + /* Note: we're assuming zero is valid for all non-specified fields */ memset(&rasterizer, 0, sizeof(rasterizer)); + rasterizer.front_winding = PIPE_WINDING_CW; + rasterizer.cull_mode = PIPE_WINDING_NONE; st->gen_mipmap.rasterizer_cso = pipe->create_rasterizer_state(pipe, &rasterizer); st->gen_mipmap.stfp = make_tex_fragment_program(st->ctx); @@ -218,6 +227,7 @@ st_render_mipmap(struct st_context *st, uint baseLevel, uint lastLevel) { struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; struct pipe_sampler_state sampler; void *sampler_cso; @@ -228,7 +238,7 @@ st_render_mipmap(struct st_context *st, assert(target != GL_TEXTURE_3D); /* not done yet */ /* check if we can render in the texture's format */ - if (!pipe->is_format_supported(pipe, pt->format, PIPE_SURFACE)) { + if (!screen->is_format_supported(screen, pt->format, PIPE_SURFACE)) { return FALSE; } @@ -266,7 +276,7 @@ st_render_mipmap(struct st_context *st, /* * Setup framebuffer / dest surface */ - fb.cbufs[0] = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice); + fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); pipe->set_framebuffer_state(pipe, &fb); /* @@ -314,6 +324,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_winsys *ws = pipe->winsys; struct pipe_texture *pt = st_get_texobj_texture(texObj); const uint baseLevel = texObj->BaseLevel; @@ -334,8 +345,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - srcSurf = pipe->get_tex_surface(pipe, pt, face, srcLevel, zslice); - dstSurf = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); srcData = (ubyte *) ws->buffer_map(ws, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index 4cd4b96a58..3ababf1339 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -1,64 +1,64 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#ifndef ST_MESA_TO_TGSI_H
-#define ST_MESA_TO_TGSI_H
-
-#include "mtypes.h"
-
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-struct tgsi_token;
-struct gl_program;
-
-GLboolean
-tgsi_translate_mesa_program(
- uint procType,
- const struct gl_program *program,
- GLuint numInputs,
- const GLuint inputMapping[],
- const ubyte inputSemanticName[],
- const ubyte inputSemanticIndex[],
- const GLuint interpMode[],
- GLuint numOutputs,
- const GLuint outputMapping[],
- const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[],
- struct tgsi_token *tokens,
- GLuint maxTokens );
-
-
-#if defined __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* ST_MESA_TO_TGSI_H */
-
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef ST_MESA_TO_TGSI_H +#define ST_MESA_TO_TGSI_H + +#include "mtypes.h" + + +#if defined __cplusplus +extern "C" { +#endif + +struct tgsi_token; +struct gl_program; + +GLboolean +tgsi_translate_mesa_program( + uint procType, + const struct gl_program *program, + GLuint numInputs, + const GLuint inputMapping[], + const ubyte inputSemanticName[], + const ubyte inputSemanticIndex[], + const GLuint interpMode[], + GLuint numOutputs, + const GLuint outputMapping[], + const ubyte outputSemanticName[], + const ubyte outputSemanticIndex[], + struct tgsi_token *tokens, + GLuint maxTokens ); + + +#if defined __cplusplus +} /* extern "C" */ +#endif + +#endif /* ST_MESA_TO_TGSI_H */ + diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index dc992ee9c2..aa252c845a 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -311,7 +311,7 @@ st_translate_fragment_program(struct st_context *st, defaultInputMapping[attr] = slot; - fs.input_map[slot] = vslot++; + stfp->input_map[slot] = vslot++; fs.num_inputs++; diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index ea1dde4a7a..31558af6ce 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -36,7 +36,6 @@ #include "mtypes.h" #include "pipe/p_shader_tokens.h" -#include "x86/rtasm/x86sse.h" #define ST_MAX_SHADER_TOKENS 1024 @@ -58,6 +57,9 @@ struct st_fragment_program GLuint input_to_slot[FRAG_ATTRIB_MAX]; /**< Maps FRAG_ATTRIB_x to slot */ GLuint num_input_slots; + /** map FP input back to VP output */ + GLuint input_map[PIPE_MAX_SHADER_INPUTS]; + /** The program in TGSI format */ struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index b86f416c9b..cbc6f84998 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -76,7 +76,8 @@ st_texture_create(struct st_context *st, GLuint depth0, GLuint compress_byte) { - struct pipe_texture pt; + struct pipe_texture pt, *newtex; + struct pipe_screen *screen = st->pipe->screen; assert(target <= PIPE_TEXTURE_CUBE); @@ -85,6 +86,7 @@ st_texture_create(struct st_context *st, _mesa_lookup_enum_by_nr(format), last_level); assert(format); + assert(screen->is_format_supported(screen, format, PIPE_TEXTURE)); memset(&pt, 0, sizeof(pt)); pt.target = target; @@ -95,9 +97,12 @@ st_texture_create(struct st_context *st, pt.depth[0] = depth0; pt.compressed = compress_byte ? 1 : 0; pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format); - pt.refcount = 1; - return st->pipe->texture_create(st->pipe, &pt); + newtex = screen->texture_create(screen, &pt); + + assert(!newtex || newtex->refcount == 1); + + return newtex; } @@ -180,11 +185,12 @@ GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset) { + struct pipe_screen *screen = st->pipe->screen; struct pipe_texture *pt = stImage->pt; DBG("%s \n", __FUNCTION__); - stImage->surface = st->pipe->get_tex_surface(st->pipe, pt, stImage->face, - stImage->level, zoffset); + stImage->surface = screen->get_tex_surface(screen, pt, stImage->face, + stImage->level, zoffset); return pipe_surface_map(stImage->surface); } @@ -236,6 +242,7 @@ st_texture_image_data(struct pipe_context *pipe, void *src, GLuint src_row_pitch, GLuint src_image_pitch) { + struct pipe_screen *screen = pipe->screen; GLuint depth = dst->depth[level]; GLuint i; GLuint height = 0; @@ -248,7 +255,7 @@ st_texture_image_data(struct pipe_context *pipe, if(dst->compressed) height /= 4; - dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); + dst_surface = screen->get_tex_surface(screen, dst, face, level, i); st_surface_data(pipe, dst_surface, 0, 0, /* dstx, dsty */ @@ -272,6 +279,7 @@ st_texture_image_copy(struct pipe_context *pipe, struct pipe_texture *src, GLuint face) { + struct pipe_screen *screen = pipe->screen; GLuint width = dst->width[dstLevel]; GLuint height = dst->height[dstLevel]; GLuint depth = dst->depth[dstLevel]; @@ -296,8 +304,8 @@ st_texture_image_copy(struct pipe_context *pipe, assert(src->width[srcLevel] == width); assert(src->height[srcLevel] == height); - dst_surface = pipe->get_tex_surface(pipe, dst, face, dstLevel, i); - src_surface = pipe->get_tex_surface(pipe, src, face, srcLevel, i); + dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i); + src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i); pipe->surface_copy(pipe, FALSE, diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 72324cd9ab..78f5f451ed 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -35,6 +35,70 @@ struct pipe_context; struct pipe_texture; +struct st_texture_image +{ + struct gl_texture_image base; + + /* These aren't stored in gl_texture_image + */ + GLuint level; + GLuint face; + + /* If stImage->pt != NULL, image data is stored here. + * Else if stImage->base.Data != NULL, image is stored there. + * Else there is no image data. + */ + struct pipe_texture *pt; + + struct pipe_surface *surface; +}; + + + +struct st_texture_object +{ + struct gl_texture_object base; /* The "parent" object */ + + /* The texture must include at levels [0..lastLevel] once validated: + */ + GLuint lastLevel; + + /* On validation any active images held in main memory or in other + * textures will be copied to this texture and the old storage freed. + */ + struct pipe_texture *pt; + + GLboolean imageOverride; + GLint depthOverride; + GLuint pitchOverride; + + GLboolean dirtyData; +}; + + +static INLINE struct st_texture_object * +st_texture_object(struct gl_texture_object *obj) +{ + return (struct st_texture_object *) obj; +} + + +static INLINE struct pipe_texture * +st_get_texobj_texture(struct gl_texture_object *texObj) +{ + struct st_texture_object *stObj = st_texture_object(texObj); + return stObj ? stObj->pt : NULL; +} + + +static INLINE struct pipe_texture * +st_get_stobj_texture(struct st_texture_object *stObj) +{ + return stObj ? stObj->pt : NULL; +} + + + extern struct pipe_texture * st_texture_create(struct st_context *st, enum pipe_texture_target target, |