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-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c2
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c3
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c17
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c17
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.h12
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c12
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c124
-rw-r--r--src/mesa/state_tracker/st_context.c15
-rw-r--r--src/mesa/state_tracker/st_draw.c4
-rw-r--r--src/mesa/state_tracker/st_extensions.c24
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c14
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c3
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c35
-rw-r--r--src/mesa/state_tracker/st_program.c51
14 files changed, 269 insertions, 64 deletions
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 4d897b677e..5209a6a0c9 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -148,6 +148,8 @@ update_framebuffer_state( struct st_context *st )
assert(strb->surface);
pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
}
+ else
+ pipe_surface_reference(&framebuffer->zsbuf, NULL);
}
cso_set_framebuffer(st->cso_context, framebuffer);
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 5c7206409c..36b28cb4df 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -102,6 +102,9 @@ static void update_raster_state( struct st_context *st )
if (ctx->Light.ShadeModel == GL_FLAT)
raster->flatshade = 1;
+ if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
+ raster->flatshade_first = 1;
+
/* _NEW_LIGHT | _NEW_PROGRAM
*
* Back-face colors can come from traditional lighting (when
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index ee649be885..8b3bb5cc03 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -139,6 +139,23 @@ find_translated_vp(struct st_context *st,
if (fragInputsRead & (1 << inAttr)) {
stfp->input_to_slot[inAttr] = numIn;
numIn++;
+ if (((1 << inAttr) & FRAG_BIT_FOGC)) {
+ /* leave placeholders for the
+ * extra registers we extract from fog */
+ if (stfp->Base.UsesFrontFacing) {
+ if (!stfp->Base.UsesFogFragCoord)
+ --stfp->input_to_slot[inAttr];
+ else
+ ++numIn;
+ }
+ if (stfp->Base.UsesPointCoord) {
+ if (!stfp->Base.UsesFrontFacing &&
+ !stfp->Base.UsesFogFragCoord)
+ stfp->input_to_slot[inAttr] -= 2;
+ else
+ ++numIn;
+ }
+ }
}
else {
stfp->input_to_slot[inAttr] = UNUSED;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 7021d73208..8c1fd5ce02 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -98,8 +98,10 @@ st_bufferobj_subdata(GLcontext *ctx,
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
- if (offset >= st_obj->size || size > (st_obj->size - offset))
- return;
+ /* we may be called from VBO code, so double-check params here */
+ ASSERT(offset >= 0);
+ ASSERT(size >= 0);
+ ASSERT(offset + size <= obj->Size);
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
@@ -118,8 +120,10 @@ st_bufferobj_get_subdata(GLcontext *ctx,
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
- if (offset >= st_obj->size || size > (st_obj->size - offset))
- return;
+ /* we may be called from VBO code, so double-check params here */
+ ASSERT(offset >= 0);
+ ASSERT(size >= 0);
+ ASSERT(offset + size <= obj->Size);
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
@@ -172,8 +176,6 @@ st_bufferobj_data(GLcontext *ctx,
return;
}
- st_obj->size = size;
-
if (data)
st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
size, data);
@@ -234,6 +236,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
if (access & GL_MAP_READ_BIT)
flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
+ flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT;
+
/* ... other flags ...
*/
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.h b/src/mesa/state_tracker/st_cb_bufferobjects.h
index dcbb5a5233..fda6d05dd3 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.h
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.h
@@ -40,22 +40,14 @@ struct st_buffer_object
{
struct gl_buffer_object Base;
struct pipe_buffer *buffer;
- GLsizeiptrARB size;
};
-/* Are the obj->Name tests necessary? Unfortunately yes, mesa
- * allocates a couple of gl_buffer_object structs statically, and the
- * Name == 0 test is the only way to identify them and avoid casting
- * them erroneously to our structs.
- */
+/** cast wrapper */
static INLINE struct st_buffer_object *
st_buffer_object(struct gl_buffer_object *obj)
{
- if (obj->Name)
- return (struct st_buffer_object *) obj;
- else
- return NULL;
+ return (struct st_buffer_object *) obj;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 2027b713ce..8b5094a04f 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1037,10 +1037,16 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0,
PIPE_TRANSFER_READ, srcx, srcy, width,
height);
+ struct pipe_transfer *ptTex;
+ enum pipe_transfer_usage transfer_usage;
- struct pipe_transfer *ptTex =
- st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format))
+ transfer_usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ transfer_usage = PIPE_TRANSFER_WRITE;
+
+ ptTex = st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, transfer_usage,
+ 0, 0, width, height);
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 14b78d1253..909189f9d3 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -335,7 +335,9 @@ guess_and_alloc_texture(struct st_context *st,
* pagetable arrangements.
*/
if ((stObj->base.MinFilter == GL_NEAREST ||
- stObj->base.MinFilter == GL_LINEAR) &&
+ stObj->base.MinFilter == GL_LINEAR ||
+ stImage->base._BaseFormat == GL_DEPTH_COMPONENT ||
+ stImage->base._BaseFormat == GL_DEPTH_STENCIL_EXT) &&
stImage->level == firstLevel) {
lastLevel = firstLevel;
}
@@ -527,6 +529,7 @@ st_TexImage(GLcontext * ctx,
GLint texelBytes, sizeInBytes;
GLuint dstRowStride;
struct gl_pixelstore_attrib unpackNB;
+ enum pipe_transfer_usage transfer_usage;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -678,8 +681,14 @@ st_TexImage(GLcontext * ctx,
}
if (stImage->pt) {
+ if (format == GL_DEPTH_COMPONENT &&
+ pf_is_depth_and_stencil(stImage->pt->format))
+ transfer_usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ transfer_usage = PIPE_TRANSFER_WRITE;
+
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
+ transfer_usage, 0, 0,
stImage->base.Width,
stImage->base.Height);
if(stImage->transfer)
@@ -740,7 +749,7 @@ st_TexImage(GLcontext * ctx,
st_texture_image_unmap(ctx->st, stImage);
/* map next slice of 3D texture */
texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1,
- PIPE_TRANSFER_WRITE, 0, 0,
+ transfer_usage, 0, 0,
stImage->base.Width,
stImage->base.Height);
src += srcImageStride;
@@ -1039,6 +1048,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
_mesa_image_image_stride(packing, width, height, format, type);
GLint i;
const GLubyte *src;
+ enum pipe_transfer_usage transfer_usage;
DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
@@ -1070,10 +1080,16 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
* from uploading the buffer under us.
*/
if (stImage->pt) {
+ if (format == GL_DEPTH_COMPONENT &&
+ pf_is_depth_and_stencil(stImage->pt->format))
+ transfer_usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ transfer_usage = PIPE_TRANSFER_WRITE;
+
st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
- PIPE_TRANSFER_WRITE);
+ transfer_usage);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
- PIPE_TRANSFER_WRITE,
+ transfer_usage,
xoffset, yoffset,
width, height);
}
@@ -1104,7 +1120,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
/* map next slice of 3D texture */
texImage->Data = st_texture_image_map(ctx->st, stImage,
zoffset + i + 1,
- PIPE_TRANSFER_WRITE,
+ transfer_usage,
xoffset, yoffset,
width, height);
src += srcImageStride;
@@ -1169,6 +1185,88 @@ st_TexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
}
+static void
+st_CompressedTexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ assert(0);
+}
+
+
+static void
+st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLint height,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ struct pipe_format_block block;
+ int srcBlockStride;
+ int dstBlockStride;
+ int y;
+
+ if (stImage->pt) {
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_WRITE);
+ texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
+ PIPE_TRANSFER_WRITE,
+ xoffset, yoffset,
+ width, height);
+
+ block = stImage->pt->block;
+ srcBlockStride = pf_get_stride(&block, width);
+ dstBlockStride = stImage->transfer->stride;
+ } else {
+ assert(stImage->pt);
+ /* TODO find good values for block and strides */
+ /* TODO also adjust texImage->data for yoffset/xoffset */
+ return;
+ }
+
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage");
+ return;
+ }
+
+ assert(xoffset % block.width == 0);
+ assert(yoffset % block.height == 0);
+ assert(width % block.width == 0);
+ assert(height % block.height == 0);
+
+ for (y = 0; y < height; y += block.height) {
+ /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
+ const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y);
+ char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y);
+ memcpy(dst, src, pf_get_stride(&block, width));
+ }
+
+ if (stImage->pt) {
+ st_texture_image_unmap(ctx->st, stImage);
+ texImage->Data = NULL;
+ }
+}
+
+
+static void
+st_CompressedTexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLint height, GLint depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ assert(0);
+}
+
+
/**
* Do a CopyTexSubImage operation using a read transfer from the source,
@@ -1190,6 +1288,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *src_trans;
GLvoid *texDest;
+ enum pipe_transfer_usage transfer_usage;
assert(width <= MAX_WIDTH);
@@ -1204,10 +1303,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
srcX, srcY,
width, height);
+ if (baseFormat == GL_DEPTH_COMPONENT &&
+ pf_is_depth_and_stencil(stImage->pt->format))
+ transfer_usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ transfer_usage = PIPE_TRANSFER_WRITE;
+
st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0,
- PIPE_TRANSFER_WRITE);
+ transfer_usage);
- texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE,
+ texDest = st_texture_image_map(ctx->st, stImage, 0, transfer_usage,
destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT ||
@@ -1818,6 +1923,9 @@ st_init_texture_functions(struct dd_function_table *functions)
functions->TexSubImage1D = st_TexSubImage1D;
functions->TexSubImage2D = st_TexSubImage2D;
functions->TexSubImage3D = st_TexSubImage3D;
+ functions->CompressedTexSubImage1D = st_CompressedTexSubImage1D;
+ functions->CompressedTexSubImage2D = st_CompressedTexSubImage2D;
+ functions->CompressedTexSubImage3D = st_CompressedTexSubImage3D;
functions->CopyTexImage1D = st_CopyTexImage1D;
functions->CopyTexImage2D = st_CopyTexImage2D;
functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 92ddffc014..8514b6b375 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -274,20 +274,11 @@ st_make_current(struct st_context *st,
_glapi_check_multithread();
if (st) {
- GLboolean firstTime = st->ctx->FirstTimeCurrent;
- if(!_mesa_make_current(st->ctx, &draw->Base, &read->Base))
+ if (!_mesa_make_current(st->ctx, &draw->Base, &read->Base))
return GL_FALSE;
- /* Need to initialize viewport here since draw->Base->Width/Height
- * will still be zero at this point.
- * This could be improved, but would require rather extensive work
- * elsewhere (allocate rb surface storage sooner)
- */
- if (firstTime) {
- GLuint w = draw->InitWidth, h = draw->InitHeight;
- _mesa_set_viewport(st->ctx, 0, 0, w, h);
- _mesa_set_scissor(st->ctx, 0, 0, w, h);
- }
+ _mesa_check_init_viewport(st->ctx, draw->InitWidth, draw->InitHeight);
+
return GL_TRUE;
}
else {
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 8e036223c6..914a507bef 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -229,8 +229,10 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
ubyte *map;
- if (!stobj)
+ if (!stobj || stobj->Base.Name == 0) {
+ /* edge flags are not in a VBO */
return NULL;
+ }
vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
if (!vec)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 8ed1211db6..8a958e8bd8 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -120,6 +120,11 @@ void st_init_limits(struct st_context *st)
c->MaxDrawBuffers
= CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
1, MAX_DRAW_BUFFERS);
+
+ /* Is TGSI_OPCODE_CONT supported? */
+ /* XXX separate query for early function return? */
+ st->ctx->Shader.EmitContReturn =
+ screen->get_param(screen, PIPE_CAP_TGSI_CONT_SUPPORTED);
}
@@ -139,19 +144,20 @@ void st_init_extensions(struct st_context *st)
* Extensions that are supported by all Gallium drivers:
*/
ctx->Extensions.ARB_copy_buffer = GL_TRUE;
- ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
+ ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
ctx->Extensions.ARB_texture_compression = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- ctx->Extensions.ARB_vertex_program = GL_TRUE;
+ ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
+ ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
@@ -162,6 +168,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
+ ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_texture_env_add = GL_TRUE;
@@ -174,6 +181,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
+ ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.SGI_color_matrix = GL_TRUE;
ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
@@ -197,6 +205,10 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
}
+ if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) {
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
+ }
+
if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) {
ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
}
@@ -281,4 +293,10 @@ void st_init_extensions(struct st_context *st)
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
+
+ /* GL_ARB_framebuffer_object */
+ if (ctx->Extensions.EXT_packed_depth_stencil) {
+ /* we support always support GL_EXT_framebuffer_blit */
+ ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 7072cbe62c..ca32b2e573 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -134,16 +134,7 @@ void st_resize_framebuffer( struct st_framebuffer *stfb,
if (stfb->Base.Width != width || stfb->Base.Height != height) {
GET_CURRENT_CONTEXT(ctx);
if (ctx) {
- if (stfb->InitWidth == 0 && stfb->InitHeight == 0) {
- /* didn't have a valid size until now */
- stfb->InitWidth = width;
- stfb->InitHeight = height;
- if (ctx->Viewport.Width <= 1) {
- /* set context's initial viewport/scissor size */
- _mesa_set_viewport(ctx, 0, 0, width, height);
- _mesa_set_scissor(ctx, 0, 0, width, height);
- }
- }
+ _mesa_check_init_viewport(ctx, width, height);
_mesa_resize_framebuffer(ctx, &stfb->Base, width, height);
@@ -289,7 +280,8 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
PIPE_FLUSH_SWAPBUFFERS |
PIPE_FLUSH_FRAME,
NULL );
- ctx->st->frontbuffer_status = FRONT_STATUS_COPY_OF_BACK;
+ if (st_renderbuffer(stfb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer))
+ ctx->st->frontbuffer_status = FRONT_STATUS_COPY_OF_BACK;
}
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index dc6d77825f..58f6933652 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -198,9 +198,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
return;
}
- if (dstImage->ImageOffsets)
- _mesa_free(dstImage->ImageOffsets);
-
/* Free old image data */
if (dstImage->Data)
ctx->Driver.FreeTexImageData(ctx, dstImage);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 43c9afccc3..e150dff9bb 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -101,8 +101,10 @@ map_register_file(
*/
static GLuint
map_register_file_index(
+ GLuint procType,
GLuint file,
GLuint index,
+ GLuint *swizzle,
const GLuint inputMapping[],
const GLuint outputMapping[],
const GLuint immediateMapping[],
@@ -110,6 +112,27 @@ map_register_file_index(
{
switch( file ) {
case TGSI_FILE_INPUT:
+ if (procType == TGSI_PROCESSOR_FRAGMENT &&
+ index == FRAG_ATTRIB_FOGC) {
+ if (GET_SWZ(*swizzle, 0) == SWIZZLE_X) {
+ /* do nothing we're, ok */
+ } else if (GET_SWZ(*swizzle, 0) == SWIZZLE_Y) {
+ /* replace the swizzle with xxxx */
+ *swizzle = MAKE_SWIZZLE4(SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X);
+ /* register after fog */
+ return inputMapping[index] + 1;
+ } else {
+ *swizzle = MAKE_SWIZZLE4(SWIZZLE_Z,
+ SWIZZLE_W,
+ SWIZZLE_Z,
+ SWIZZLE_W);
+ /* register after frontface */
+ return inputMapping[index] + 2;
+ }
+ }
/* inputs are mapped according to the user-defined map */
return inputMapping[index];
@@ -236,16 +259,24 @@ compile_instruction(
fulldst = &fullinst->FullDstRegisters[0];
fulldst->DstRegister.File = map_register_file( inst->DstReg.File, 0, NULL, GL_FALSE );
fulldst->DstRegister.Index = map_register_file_index(
+ procType,
fulldst->DstRegister.File,
inst->DstReg.Index,
+ NULL,
inputMapping,
outputMapping,
NULL,
GL_FALSE );
fulldst->DstRegister.WriteMask = convert_writemask( inst->DstReg.WriteMask );
+ if (inst->DstReg.RelAddr) {
+ fulldst->DstRegister.Indirect = 1;
+ fulldst->DstRegisterInd.File = TGSI_FILE_ADDRESS;
+ fulldst->DstRegisterInd.Index = 0;
+ }
for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
GLuint j;
+ GLuint swizzle = inst->SrcReg[i].Swizzle;
fullsrc = &fullinst->FullSrcRegisters[i];
@@ -264,8 +295,10 @@ compile_instruction(
immediateMapping,
indirectAccess );
fullsrc->SrcRegister.Index = map_register_file_index(
+ procType,
fullsrc->SrcRegister.File,
inst->SrcReg[i].Index,
+ &swizzle,
inputMapping,
outputMapping,
immediateMapping,
@@ -278,7 +311,7 @@ compile_instruction(
GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE &&
inst->SrcReg[i].Negate != NEGATE_XYZW);
for( j = 0; j < 4; j++ ) {
- swz[j] = GET_SWZ( inst->SrcReg[i].Swizzle, j );
+ swz[j] = GET_SWZ( swizzle, j );
if (swz[j] > SWIZZLE_W)
extended = GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 72ca852458..e4d3bb33c7 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -303,6 +303,26 @@ st_translate_vertex_program(struct st_context *st,
outputMapping = defaultOutputMapping;
}
+#if 0 /* debug */
+ {
+ GLuint i;
+ printf("outputMapping? %d\n", outputMapping ? 1 : 0);
+ if (outputMapping) {
+ printf("attr -> slot\n");
+ for (i = 0; i < 16; i++) {
+ printf(" %2d %3d\n", i, outputMapping[i]);
+ }
+ }
+ printf("slot sem_name sem_index\n");
+ for (i = 0; i < vs_num_outputs; i++) {
+ printf(" %2d %d %d\n",
+ i,
+ vs_output_semantic_name[i],
+ vs_output_semantic_index[i]);
+ }
+ }
+#endif
+
/* free old shader state, if any */
if (stvp->state.tokens) {
_mesa_free((void *) stvp->state.tokens);
@@ -433,15 +453,34 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_index[slot] = 1;
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
- case FRAG_ATTRIB_FOGC:
- if (stfp->Base.UsesPointCoord) {
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- } else {
+ case FRAG_ATTRIB_FOGC: {
+ int extra_decls = 0;
+ if (stfp->Base.UsesFogFragCoord) {
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
stfp->input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ input_flags[slot] = stfp->Base.Base.InputFlags[attr];
+ ++extra_decls;
}
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ if (stfp->Base.UsesFrontFacing) {
+ GLint idx = slot + extra_decls;
+ stfp->input_semantic_name[idx] = TGSI_SEMANTIC_FACE;
+ stfp->input_semantic_index[idx] = 0;
+ interpMode[idx] = TGSI_INTERPOLATE_CONSTANT;
+ input_flags[idx] = stfp->Base.Base.InputFlags[attr];
+ ++extra_decls;
+ }
+ if (stfp->Base.UsesPointCoord) {
+ GLint idx = slot + extra_decls;
+ stfp->input_semantic_name[idx] = TGSI_SEMANTIC_GENERIC;
+ stfp->input_semantic_index[idx] = num_generic++;
+ interpMode[idx] = TGSI_INTERPOLATE_PERSPECTIVE;
+ input_flags[idx] = stfp->Base.Base.InputFlags[attr];
+ ++extra_decls;
+ }
+ fs_num_inputs += extra_decls - 1;
+ continue;
+ }
break;
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1: