diff options
Diffstat (limited to 'src/mesa/swrast/s_aatritemp.h')
-rw-r--r-- | src/mesa/swrast/s_aatritemp.h | 54 |
1 files changed, 41 insertions, 13 deletions
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h index 9f6695ce33..d2a866b8a3 100644 --- a/src/mesa/swrast/s_aatritemp.h +++ b/src/mesa/swrast/s_aatritemp.h @@ -1,4 +1,4 @@ -/* $Id: s_aatritemp.h,v 1.15 2001/05/15 21:30:27 brianp Exp $ */ +/* $Id: s_aatritemp.h,v 1.16 2001/05/16 20:27:12 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -54,7 +54,7 @@ GLfloat majDx, majDy; /* major (i.e. long) edge dx and dy */ #ifdef DO_Z - GLfloat zPlane[4]; /* Z (depth) */ + GLfloat zPlane[4]; GLdepth z[MAX_WIDTH]; #endif #ifdef DO_FOG @@ -64,38 +64,53 @@ GLfloat *fog = NULL; #endif #ifdef DO_RGBA - GLfloat rPlane[4], gPlane[4], bPlane[4], aPlane[4]; /* color */ - GLchan rgba[MAX_WIDTH][4]; + GLfloat rPlane[4], gPlane[4], bPlane[4], aPlane[4]; + DEFMARRAY(GLubyte, rgba, MAX_WIDTH, 4); /* mac 32k limitation */ #endif #ifdef DO_INDEX - GLfloat iPlane[4]; /* color index */ + GLfloat iPlane[4]; GLuint index[MAX_WIDTH]; GLint icoverageSpan[MAX_WIDTH]; #else GLfloat coverageSpan[MAX_WIDTH]; #endif #ifdef DO_SPEC - GLfloat srPlane[4], sgPlane[4], sbPlane[4]; /* spec color */ - GLchan spec[MAX_WIDTH][4]; + GLfloat srPlane[4], sgPlane[4], sbPlane[4]; + DEFMARRAY(GLubyte, spec, MAX_WIDTH, 4); #endif #ifdef DO_TEX GLfloat sPlane[4], tPlane[4], uPlane[4], vPlane[4]; GLfloat texWidth, texHeight; - GLfloat s[MAX_WIDTH], t[MAX_WIDTH], u[MAX_WIDTH]; - GLfloat lambda[MAX_WIDTH]; + DEFARRAY(GLfloat, s, MAX_WIDTH); /* mac 32k limitation */ + DEFARRAY(GLfloat, t, MAX_WIDTH); + DEFARRAY(GLfloat, u, MAX_WIDTH); + DEFARRAY(GLfloat, lambda, MAX_WIDTH); #elif defined(DO_MULTITEX) GLfloat sPlane[MAX_TEXTURE_UNITS][4]; GLfloat tPlane[MAX_TEXTURE_UNITS][4]; GLfloat uPlane[MAX_TEXTURE_UNITS][4]; GLfloat vPlane[MAX_TEXTURE_UNITS][4]; GLfloat texWidth[MAX_TEXTURE_UNITS], texHeight[MAX_TEXTURE_UNITS]; - GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH]; - GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH]; - GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH]; - GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH]; + DEFMARRAY(GLfloat, s, MAX_TEXTURE_UNITS, MAX_WIDTH); /* mac 32k limit */ + DEFMARRAY(GLfloat, t, MAX_TEXTURE_UNITS, MAX_WIDTH); + DEFMARRAY(GLfloat, u, MAX_TEXTURE_UNITS, MAX_WIDTH); + DEFMARRAY(GLfloat, lambda, MAX_TEXTURE_UNITS, MAX_WIDTH); #endif GLfloat bf = SWRAST_CONTEXT(ctx)->_backface_sign; +#ifdef DO_RGBA + CHECKARRAY(rgba, return); /* mac 32k limitation */ +#endif +#ifdef DO_SPEC + CHECKARRAY(spec, return); +#endif +#if defined(DO_TEX) || defined(DO_MULTITEX) + CHECKARRAY(s, return); + CHECKARRAY(t, return); + CHECKARRAY(u, return); + CHECKARRAY(lambda, return); +#endif + /* determine bottom to top order of vertices */ { GLfloat y0 = v0->win[1]; @@ -532,6 +547,19 @@ #endif } } + +#ifdef DO_RGBA + UNDEFARRAY(rgba); /* mac 32k limitation */ +#endif +#ifdef DO_SPEC + UNDEFARRAY(spec); +#endif +#if defined(DO_TEX) || defined(DO_MULTITEX) + UNDEFARRAY(s); + UNDEFARRAY(t); + UNDEFARRAY(u); + UNDEFARRAY(lambda); +#endif } |