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Diffstat (limited to 'src/mesa/swrast/s_alphabuf.c')
-rw-r--r--src/mesa/swrast/s_alphabuf.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c
index 2b7c4f7de2..56c4d552da 100644
--- a/src/mesa/swrast/s_alphabuf.c
+++ b/src/mesa/swrast/s_alphabuf.c
@@ -1,4 +1,4 @@
-/* $Id: s_alphabuf.c,v 1.9 2002/03/16 00:53:15 brianp Exp $ */
+/* $Id: s_alphabuf.c,v 1.10 2002/03/19 16:47:05 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -57,9 +57,9 @@ _mesa_alloc_alpha_buffers( GLframebuffer *buffer )
ASSERT(buffer->UseSoftwareAlphaBuffers);
if (buffer->FrontLeftAlpha) {
- FREE( buffer->FrontLeftAlpha );
+ MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
}
- buffer->FrontLeftAlpha = (GLchan *) MALLOC( bytes );
+ buffer->FrontLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->FrontLeftAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -68,9 +68,9 @@ _mesa_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->Visual.doubleBufferMode) {
if (buffer->BackLeftAlpha) {
- FREE( buffer->BackLeftAlpha );
+ MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
}
- buffer->BackLeftAlpha = (GLchan *) MALLOC( bytes );
+ buffer->BackLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->BackLeftAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -80,9 +80,9 @@ _mesa_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->Visual.stereoMode) {
if (buffer->FrontRightAlpha) {
- FREE( buffer->FrontRightAlpha );
+ MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
}
- buffer->FrontRightAlpha = (GLchan *) MALLOC( bytes );
+ buffer->FrontRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->FrontRightAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -91,9 +91,9 @@ _mesa_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->Visual.doubleBufferMode) {
if (buffer->BackRightAlpha) {
- FREE( buffer->BackRightAlpha );
+ MESA_PBUFFER_FREE( buffer->BackRightAlpha );
}
- buffer->BackRightAlpha = (GLchan *) MALLOC( bytes );
+ buffer->BackRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->BackRightAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,