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Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c100
1 files changed, 48 insertions, 52 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 55966a95a8..b78b9e34ff 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -1,4 +1,4 @@
-/* $Id: s_context.c,v 1.12 2001/01/29 21:47:13 brianp Exp $ */
+/* $Id: s_context.c,v 1.13 2001/02/16 18:14:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -35,7 +35,6 @@
#include "s_points.h"
#include "s_lines.h"
#include "s_triangle.h"
-#include "s_quads.h"
#include "s_blend.h"
#include "s_context.h"
#include "s_texture.h"
@@ -153,31 +152,32 @@ _swrast_update_hint( GLcontext *ctx )
swrast->AllowPixelFog));
}
-#define _SWRAST_NEW_TRIANGLE (_NEW_RENDERMODE| \
- _NEW_POLYGON| \
- _NEW_DEPTH| \
- _NEW_STENCIL| \
- _NEW_COLOR| \
- _NEW_TEXTURE| \
- _NEW_HINT| \
- _SWRAST_NEW_RASTERMASK| \
- _NEW_LIGHT| \
- _NEW_FOG)
-
-#define _SWRAST_NEW_LINE (_NEW_RENDERMODE| \
- _NEW_LINE| \
- _NEW_TEXTURE| \
- _NEW_LIGHT| \
- _NEW_FOG| \
- _NEW_DEPTH)
-
-#define _SWRAST_NEW_POINT (_NEW_RENDERMODE | \
- _NEW_POINT | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_FOG)
-
-#define _SWRAST_NEW_QUAD 0
+#define _SWRAST_NEW_TRIANGLE (_NEW_RENDERMODE| \
+ _NEW_POLYGON| \
+ _NEW_DEPTH| \
+ _NEW_STENCIL| \
+ _NEW_COLOR| \
+ _NEW_TEXTURE| \
+ _NEW_HINT| \
+ _SWRAST_NEW_RASTERMASK| \
+ _NEW_LIGHT| \
+ _NEW_FOG | \
+ _DD_NEW_SEPERATE_SPECULAR)
+
+#define _SWRAST_NEW_LINE (_NEW_RENDERMODE| \
+ _NEW_LINE| \
+ _NEW_TEXTURE| \
+ _NEW_LIGHT| \
+ _NEW_FOG| \
+ _NEW_DEPTH | \
+ _DD_NEW_SEPERATE_SPECULAR)
+
+#define _SWRAST_NEW_POINT (_NEW_RENDERMODE | \
+ _NEW_POINT | \
+ _NEW_TEXTURE | \
+ _NEW_LIGHT | \
+ _NEW_FOG | \
+ _DD_NEW_SEPERATE_SPECULAR)
#define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE
@@ -189,19 +189,6 @@ _swrast_update_hint( GLcontext *ctx )
* after a state change.
*/
static void
-_swrast_validate_quad( GLcontext *ctx,
- const SWvertex *v0, const SWvertex *v1,
- const SWvertex *v2, const SWvertex *v3 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_quad( ctx );
-
- swrast->Quad( ctx, v0, v1, v2, v3 );
-}
-
-static void
_swrast_validate_triangle( GLcontext *ctx,
const SWvertex *v0,
const SWvertex *v1,
@@ -212,6 +199,12 @@ _swrast_validate_triangle( GLcontext *ctx,
_swrast_validate_derived( ctx );
swrast->choose_triangle( ctx );
+ if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) &&
+ !ctx->Texture._ReallyEnabled) {
+ swrast->SpecTriangle = swrast->Triangle;
+ swrast->Triangle = _swrast_add_spec_terms_triangle;
+ }
+
swrast->Triangle( ctx, v0, v1, v2 );
}
@@ -223,6 +216,13 @@ _swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
_swrast_validate_derived( ctx );
swrast->choose_line( ctx );
+ if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) &&
+ !ctx->Texture._ReallyEnabled) {
+ swrast->SpecLine = swrast->Line;
+ swrast->Line = _swrast_add_spec_terms_line;
+ }
+
+
swrast->Line( ctx, v0, v1 );
}
@@ -234,6 +234,12 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 )
_swrast_validate_derived( ctx );
swrast->choose_point( ctx );
+ if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) &&
+ !ctx->Texture._ReallyEnabled) {
+ swrast->SpecPoint = swrast->Point;
+ swrast->Point = _swrast_add_spec_terms_point;
+ }
+
swrast->Point( ctx, v0 );
}
@@ -302,9 +308,6 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state )
if (new_state & swrast->invalidate_point)
swrast->Point = _swrast_validate_point;
- if (new_state & swrast->invalidate_quad)
- swrast->Quad = _swrast_validate_quad;
-
if (new_state & _SWRAST_NEW_BLEND_FUNC)
swrast->BlendFunc = _swrast_validate_blend_func;
@@ -350,12 +353,8 @@ _swrast_Quad( GLcontext *ctx,
const SWvertex *v0, const SWvertex *v1,
const SWvertex *v2, const SWvertex *v3 )
{
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-/* _swrast_print_vertex( ctx, v0 ); */
-/* _swrast_print_vertex( ctx, v1 ); */
-/* _swrast_print_vertex( ctx, v2 ); */
-/* _swrast_print_vertex( ctx, v3 ); */
- SWRAST_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 );
+ SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
+ SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v2, v3 );
}
void
@@ -432,17 +431,14 @@ _swrast_CreateContext( GLcontext *ctx )
swrast->choose_point = _swrast_choose_point;
swrast->choose_line = _swrast_choose_line;
swrast->choose_triangle = _swrast_choose_triangle;
- swrast->choose_quad = _swrast_choose_quad;
swrast->invalidate_point = _SWRAST_NEW_POINT;
swrast->invalidate_line = _SWRAST_NEW_LINE;
swrast->invalidate_triangle = _SWRAST_NEW_TRIANGLE;
- swrast->invalidate_quad = _SWRAST_NEW_QUAD;
swrast->Point = _swrast_validate_point;
swrast->Line = _swrast_validate_line;
swrast->Triangle = _swrast_validate_triangle;
- swrast->Quad = _swrast_validate_quad;
swrast->InvalidateState = _swrast_sleep;
swrast->BlendFunc = _swrast_validate_blend_func;