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path: root/src/mesa/swrast/s_drawpix.c
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Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 5b6f924405..337b5a5bfd 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -785,14 +785,14 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
GLint row;
GLfloat *dest, *tmpImage;
- tmpImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
+ tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
if (!tmpImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
return;
}
- convImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
+ convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
if (!convImage) {
- FREE(tmpImage);
+ _mesa_free(tmpImage);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
return;
}
@@ -816,10 +816,10 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
ASSERT(ctx->Pixel.Separable2DEnabled);
_mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage);
}
- FREE(tmpImage);
+ _mesa_free(tmpImage);
/* continue transfer ops and draw the convolved image */
- unpack = &_mesa_native_packing;
+ unpack = &ctx->DefaultPacking;
pixels = convImage;
format = GL_RGBA;
type = GL_FLOAT;
@@ -887,7 +887,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
}
if (convImage) {
- FREE(convImage);
+ _mesa_free(convImage);
}
}
@@ -910,6 +910,11 @@ _swrast_DrawPixels( GLcontext *ctx,
if (swrast->NewState)
_swrast_validate_derived( ctx );
+ pixels = _swrast_validate_pbo_access(unpack, width, height, 1,
+ format, type, (GLvoid *) pixels);
+ if (!pixels)
+ return;
+
RENDER_START(swrast,ctx);
switch (format) {