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path: root/src/mesa/swrast/s_drawpix.c
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Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 7778820c5c..4e7cd9414f 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -44,7 +44,7 @@
* Return: GL_TRUE if success, GL_FALSE if slow path must be used instead
*/
static GLboolean
-fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y,
+fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *userUnpack,
@@ -310,7 +310,7 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y,
* Draw stencil image.
*/
static void
-draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
+draw_stencil_pixels( struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -354,7 +354,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
* Draw depth image.
*/
static void
-draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
+draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -460,7 +460,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
* Draw RGBA image.
*/
static void
-draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
+draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -557,7 +557,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
* color buffer(s).
*/
static void
-draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
+draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels)
@@ -687,7 +687,7 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
* By time we get here, all error checking will have been done.
*/
void
-_swrast_DrawPixels( GLcontext *ctx,
+_swrast_DrawPixels( struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,