diff options
Diffstat (limited to 'src/mesa/swrast/s_fog.c')
-rw-r--r-- | src/mesa/swrast/s_fog.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c index 93d2ab469f..a2bf4c620c 100644 --- a/src/mesa/swrast/s_fog.c +++ b/src/mesa/swrast/s_fog.c @@ -72,8 +72,8 @@ _swrast_z_to_fogfactor(GLcontext *ctx, GLfloat z) */ #define FOG_LOOP(TYPE, COMPUTE_F) \ do { \ - const GLfloat fogStep = span->fogStep; \ - GLfloat fogCoord = span->fog; \ + const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \ + GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \ const GLfloat wStep = haveW ? span->dwdx : 0.0F; \ GLfloat w = haveW ? span->w : 1.0F; \ GLuint i; \ @@ -293,8 +293,8 @@ _swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ) const GLfloat fogEnd = ctx->Fog.End; const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End) ? 1.0F : 1.0F / (ctx->Fog.End - ctx->Fog.Start); - const GLfloat fogStep = span->fogStep; - GLfloat fogCoord = span->fog; + const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; + GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; const GLfloat wStep = haveW ? span->dwdx : 0.0F; GLfloat w = haveW ? span->w : 1.0F; GLuint i; @@ -310,8 +310,8 @@ _swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ) case GL_EXP: { const GLfloat density = -ctx->Fog.Density; - const GLfloat fogStep = span->fogStep; - GLfloat fogCoord = span->fog; + const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; + GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; const GLfloat wStep = haveW ? span->dwdx : 0.0F; GLfloat w = haveW ? span->w : 1.0F; GLuint i; @@ -327,8 +327,8 @@ _swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ) case GL_EXP2: { const GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density; - const GLfloat fogStep = span->fogStep; - GLfloat fogCoord = span->fog; + const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; + GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; const GLfloat wStep = haveW ? span->dwdx : 0.0F; GLfloat w = haveW ? span->w : 1.0F; GLuint i; @@ -368,8 +368,8 @@ _swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ) /* The span's fog start/step values are blend factors. * They were previously computed per-vertex. */ - const GLfloat fogStep = span->fogStep; - GLfloat fog = span->fog; + const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; + GLfloat fog = span->attrStart[FRAG_ATTRIB_FOGC][0]; const GLfloat wStep = haveW ? span->dwdx : 0.0F; GLfloat w = haveW ? span->w : 1.0F; GLuint i; |