diff options
Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r-- | src/mesa/swrast/s_fragprog.c | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 613a91b0ec..a22d34415d 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -89,6 +89,8 @@ fetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, * Fetch a texel with the given partial derivatives to compute a level * of detail in the mipmap. * Called via machine->FetchTexelDeriv() + * \param lodBias the lod bias which may be specified by a TXB instruction, + * otherwise zero. */ static void fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], @@ -96,7 +98,8 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lodBias, GLuint unit, GLfloat color[4] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + const struct gl_texture_object *texObj = texUnit->_Current; if (texObj) { const struct gl_texture_image *texImg = @@ -108,10 +111,12 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ texdx[1], texdy[1], /* dt/dx, dt/dy */ - texdx[3], texdy[2], /* dq/dx, dq/dy */ + texdx[3], texdy[3], /* dq/dx, dq/dy */ texW, texH, texcoord[0], texcoord[1], texcoord[3], - 1.0F / texcoord[3]) + lodBias; + 1.0F / texcoord[3]); + + lambda += lodBias + texUnit->LodBias + texObj->LodBias; lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); @@ -185,7 +190,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_fragment_program *program = ctx->FragmentProgram._Current; - const GLbitfield outputsWritten = program->Base.OutputsWritten; + const GLbitfield64 outputsWritten = program->Base.OutputsWritten; struct gl_program_machine *machine = &swrast->FragProgMachine; GLuint i; @@ -196,7 +201,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) if (_mesa_execute_program(ctx, &program->Base, machine)) { /* Store result color */ - if (outputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], machine->Outputs[FRAG_RESULT_COLOR]); } @@ -207,7 +212,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) */ GLuint buf; for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { - if (outputsWritten & (1 << (FRAG_RESULT_DATA0 + buf))) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i], machine->Outputs[FRAG_RESULT_DATA0 + buf]); } @@ -215,7 +220,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) } /* Store result depth/z */ - if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; if (depth <= 0.0) span->array->z[i] = 0; @@ -251,12 +256,12 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) run_program(ctx, span, 0, span->end); - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; } - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } |