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Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 0a1e317608..a3271d7806 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1,4 +1,4 @@
-/* $Id: s_span.c,v 1.43 2002/06/15 02:38:17 brianp Exp $ */
+/* $Id: s_span.c,v 1.44 2002/06/15 03:03:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -345,7 +345,7 @@ interpolate_texcoords(GLcontext *ctx, struct sw_span *span)
ASSERT(span->interpMask & SPAN_TEXTURE);
ASSERT(!(span->arrayMask & SPAN_TEXTURE));
- if (ctx->Texture._ReallyEnabled & ~TEXTURE0_ANY) {
+ if (ctx->Texture._EnabledUnits > 1) {
/* multitexture */
GLuint u;
span->arrayMask |= SPAN_TEXTURE;
@@ -355,8 +355,8 @@ interpolate_texcoords(GLcontext *ctx, struct sw_span *span)
const struct gl_texture_image *img = obj->Image[obj->BaseLevel];
GLboolean needLambda = (obj->MinFilter != obj->MagFilter);
if (needLambda) {
- const GLfloat texW = (GLfloat) img->Width;
- const GLfloat texH = (GLfloat) img->Height;
+ const GLfloat texW = (GLfloat) img->WidthScale;
+ const GLfloat texH = (GLfloat) img->HeightScale;
const GLfloat dsdx = span->texStepX[u][0];
const GLfloat dsdy = span->texStepY[u][0];
const GLfloat dtdx = span->texStepX[u][1];
@@ -432,8 +432,8 @@ interpolate_texcoords(GLcontext *ctx, struct sw_span *span)
span->arrayMask |= SPAN_TEXTURE;
if (needLambda) {
/* just texture unit 0, with lambda */
- const GLfloat texW = (GLfloat) img->Width;
- const GLfloat texH = (GLfloat) img->Height;
+ const GLfloat texW = (GLfloat) img->WidthScale;
+ const GLfloat texH = (GLfloat) img->HeightScale;
const GLfloat dsdx = span->texStepX[0][0];
const GLfloat dsdy = span->texStepY[0][0];
const GLfloat dtdx = span->texStepX[0][1];
@@ -1137,7 +1137,7 @@ _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span)
span->primitive == GL_POLYGON || span->primitive == GL_BITMAP);
ASSERT(span->end <= MAX_WIDTH);
ASSERT((span->interpMask & span->arrayMask) == 0);
- ASSERT(ctx->Texture._ReallyEnabled);
+ ASSERT(ctx->Texture._EnabledUnits);
/*
printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__, span->interpMask, span->arrayMask);