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path: root/src/mesa/swrast/s_span.c
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Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 8441530956..449ae837dc 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -36,6 +36,7 @@
#include "macros.h"
#include "imports.h"
+#include "s_atifragshader.h"
#include "s_alpha.h"
#include "s_alphabuf.h"
#include "s_blend.h"
@@ -127,7 +128,7 @@ _swrast_span_default_texcoords( GLcontext *ctx, struct sw_span *span )
GLuint i;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
const GLfloat *tc = ctx->Current.RasterTexCoords[i];
- if (ctx->FragmentProgram._Enabled) {
+ if (ctx->FragmentProgram._Enabled || ctx->ATIFragmentShader._Enabled) {
COPY_4V(span->tex[i], tc);
}
else if (tc[3] > 0.0F) {
@@ -1153,6 +1154,8 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
if (ctx->FragmentProgram._Enabled)
/* XXX interpolate depth values here??? */
_swrast_exec_fragment_program( ctx, span );
+ else if (ctx->ATIFragmentShader._Enabled)
+ _swrast_exec_fragment_shader( ctx, span );
else if (ctx->Texture._EnabledUnits)
_swrast_texture_span( ctx, span );
@@ -1225,6 +1228,8 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
if (ctx->FragmentProgram._Enabled)
_swrast_exec_fragment_program( ctx, span );
+ else if (ctx->ATIFragmentShader._Enabled)
+ _swrast_exec_fragment_shader( ctx, span );
else if (ctx->Texture._EnabledUnits)
_swrast_texture_span( ctx, span );
}