diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_blend.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 6 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 345df378ff..6d522ffd87 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -780,7 +780,7 @@ _swrast_blend_span( GLcontext *ctx, const struct sw_span *span, ASSERT(span->end <= MAX_WIDTH); ASSERT(span->arrayMask & SPAN_RGBA); - ASSERT(!ctx->Color.ColorLogicOpEnabled); + ASSERT(!ctx->Color._LogicOpEnabled); /* Read span of current frame buffer pixels */ if (span->arrayMask & SPAN_XY) { diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 09eb614ac5..fb09eb3060 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -59,7 +59,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Visual.rgbMode) { const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); if (colorMask != 0xffffffff) RasterMask |= MASKING_BIT; - if (ctx->Color.ColorLogicOpEnabled) RasterMask |= LOGIC_OP_BIT; + if (ctx->Color._LogicOpEnabled) RasterMask |= LOGIC_OP_BIT; if (ctx->Texture._EnabledUnits) RasterMask |= TEXTURE_BIT; } else { diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index a3be9734c3..013114768d 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -716,7 +716,7 @@ multi_write_rgba_span( GLcontext *ctx, struct sw_span *span ) /* make copy of incoming colors */ MEMCPY( rgbaTmp, span->array->rgba, 4 * span->end * sizeof(GLchan) ); - if (ctx->Color.ColorLogicOpEnabled) { + if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, span, rgbaTmp); } else if (ctx->Color.BlendEnabled) { @@ -1100,7 +1100,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span) } else { /* normal: write to exactly one buffer */ - if (ctx->Color.ColorLogicOpEnabled) { + if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, span, span->array->rgba); monoColor = GL_FALSE; } @@ -1373,7 +1373,7 @@ _swrast_write_texture_span( GLcontext *ctx, struct sw_span *span) } else { /* normal: write to exactly one buffer */ - if (ctx->Color.ColorLogicOpEnabled) { + if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, span, span->array->rgba); } else if (ctx->Color.BlendEnabled) { |