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-rw-r--r--src/mesa/swrast/s_drawpix.c11
-rw-r--r--src/mesa/swrast/s_fog.c10
-rw-r--r--src/mesa/swrast/s_texture.c13
3 files changed, 19 insertions, 15 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index ccb48a7ef9..63281b2f73 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.5 2000/12/26 05:09:32 keithw Exp $ */
+/* $Id: s_drawpix.c,v 1.6 2001/01/03 15:59:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -605,11 +605,12 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
/* Colors or indexes */
if (ctx->Visual.RGBAflag) {
- GLint r = FLOAT_TO_CHAN(ctx->Current.RasterColor[0]);
- GLint g = FLOAT_TO_CHAN(ctx->Current.RasterColor[1]);
- GLint b = FLOAT_TO_CHAN(ctx->Current.RasterColor[2]);
- GLint a = FLOAT_TO_CHAN(ctx->Current.RasterColor[3]);
GLint i;
+ GLint r, g, b, a;
+ UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]);
for (i = 0; i < drawWidth; i++) {
rgba[i][RCOMP] = r;
rgba[i][GCOMP] = g;
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index 0e65f784f8..6e6c207aa4 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -1,4 +1,4 @@
-/* $Id: s_fog.c,v 1.6 2001/01/02 21:09:50 brianp Exp $ */
+/* $Id: s_fog.c,v 1.7 2001/01/03 15:59:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -49,10 +49,12 @@ _mesa_fog_rgba_pixels( const GLcontext *ctx,
const GLfixed fog[],
GLchan rgba[][4] )
{
- const GLchan rFog = FLOAT_TO_CHAN(ctx->Fog.Color[RCOMP]);
- const GLchan gFog = FLOAT_TO_CHAN(ctx->Fog.Color[GCOMP]);
- const GLchan bFog = FLOAT_TO_CHAN(ctx->Fog.Color[BCOMP]);
GLuint i;
+ GLchan rFog, gFog, bFog;
+
+ UNCLAMPED_FLOAT_TO_CHAN(rFog, ctx->Fog.Color[RCOMP]);
+ UNCLAMPED_FLOAT_TO_CHAN(gFog, ctx->Fog.Color[GCOMP]);
+ UNCLAMPED_FLOAT_TO_CHAN(bFog, ctx->Fog.Color[BCOMP]);
#if CHAN_TYPE == GL_FLOAT
for (i = 0; i < n; i++) {
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index bcc5f2677d..29d6b46f4d 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.5 2001/01/02 22:02:52 brianp Exp $ */
+/* $Id: s_texture.c,v 1.6 2001/01/03 15:59:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1841,8 +1841,8 @@ _mesa_texture_combine(const GLcontext *ctx,
break;
case GL_CONSTANT_EXT:
{
- GLchan (*c)[4] = ccolor[j];
- GLchan alpha = FLOAT_TO_CHAN(textureUnit->EnvColor[3]);
+ GLchan alpha, (*c)[4] = ccolor[j];
+ UNCLAMPED_FLOAT_TO_CHAN(alpha, textureUnit->EnvColor[3]);
for (i = 0; i < n; i++)
c[i][ACOMP] = alpha;
argA[j] = ccolor[j];
@@ -1865,9 +1865,10 @@ _mesa_texture_combine(const GLcontext *ctx,
case GL_CONSTANT_EXT:
{
GLchan (*c)[4] = ccolor[j];
- const GLchan red = FLOAT_TO_CHAN(textureUnit->EnvColor[0]);
- const GLchan green = FLOAT_TO_CHAN(textureUnit->EnvColor[1]);
- const GLchan blue = FLOAT_TO_CHAN(textureUnit->EnvColor[2]);
+ GLchan red, green, blue;
+ UNCLAMPED_FLOAT_TO_CHAN(red, textureUnit->EnvColor[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(green, textureUnit->EnvColor[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(blue, textureUnit->EnvColor[2]);
for (i = 0; i < n; i++) {
c[i][RCOMP] = red;
c[i][GCOMP] = green;