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-rw-r--r--src/mesa/swrast_setup/ss_vbtmp.h247
1 files changed, 0 insertions, 247 deletions
diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h
deleted file mode 100644
index d72a6693d6..0000000000
--- a/src/mesa/swrast_setup/ss_vbtmp.h
+++ /dev/null
@@ -1,247 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end,
- GLuint newinputs )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- SWvertex *v;
- const GLfloat *ndc; /* NDC (i.e. projected clip coordinates) */
- const GLfloat *tc[MAX_TEXTURE_COORD_UNITS];
- const GLfloat *color;
- const GLfloat *spec;
- const GLfloat *index;
- const GLfloat *fog;
- const GLfloat *pointSize;
- GLuint tsz[MAX_TEXTURE_COORD_UNITS];
- GLuint tstride[MAX_TEXTURE_COORD_UNITS];
- GLuint ndc_stride, color_stride, spec_stride, index_stride;
- GLuint fog_stride, pointSize_stride;
- GLuint i;
- GLfloat *m = ctx->Viewport._WindowMap.m;
- const GLfloat sx = m[0];
- const GLfloat sy = m[5];
- const GLfloat sz = m[10];
- const GLfloat tx = m[12];
- const GLfloat ty = m[13];
- const GLfloat tz = m[14];
- GLuint maxtex = 0;
-
- if (IND & TEX0) {
- tc[0] = (GLfloat *)VB->TexCoordPtr[0]->data;
- tsz[0] = VB->TexCoordPtr[0]->size;
- tstride[0] = VB->TexCoordPtr[0]->stride;
- }
-
- if (IND & MULTITEX) {
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (VB->TexCoordPtr[i]) {
- maxtex = i+1;
- tc[i] = (GLfloat *)VB->TexCoordPtr[i]->data;
- tsz[i] = VB->TexCoordPtr[i]->size;
- tstride[i] = VB->TexCoordPtr[i]->stride;
- }
- else tc[i] = 0;
- }
- }
-
- ndc = VB->NdcPtr->data[0];
- ndc_stride = VB->NdcPtr->stride;
-
- if (IND & FOG) {
- fog = (GLfloat *) VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
- }
- if (IND & COLOR) {
- color = (GLfloat *) VB->ColorPtr[0]->data;
- color_stride = VB->ColorPtr[0]->stride;
- }
- if (IND & SPEC) {
- spec = (GLfloat *) VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
- }
- if (IND & INDEX) {
- index = (GLfloat *) VB->IndexPtr[0]->data;
- index_stride = VB->IndexPtr[0]->stride;
- }
- if (IND & POINT) {
- pointSize = (GLfloat *) VB->PointSizePtr->data;
- pointSize_stride = VB->PointSizePtr->stride;
- }
-
- v = &(SWSETUP_CONTEXT(ctx)->verts[start]);
-
- for (i=start; i < end; i++, v++) {
- if (VB->ClipMask[i] == 0) {
- v->win[0] = sx * ndc[0] + tx;
- v->win[1] = sy * ndc[1] + ty;
- v->win[2] = sz * ndc[2] + tz;
- v->win[3] = ndc[3];
- }
- STRIDE_F(ndc, ndc_stride);
-
- if (IND & TEX0) {
- COPY_CLEAN_4V( v->texcoord[0], tsz[0], tc[0] );
- STRIDE_F(tc[0], tstride[0]);
- }
-
- if (IND & MULTITEX) {
- GLuint u;
- for (u = 0 ; u < maxtex ; u++)
- if (tc[u]) {
- COPY_CLEAN_4V( v->texcoord[u], tsz[u], tc[u] );
- STRIDE_F(tc[u], tstride[u]);
- }
- }
-
- if (IND & COLOR) {
- UNCLAMPED_FLOAT_TO_RGBA_CHAN(v->color, color);
- STRIDE_F(color, color_stride);
- }
-
- if (IND & SPEC) {
- UNCLAMPED_FLOAT_TO_RGBA_CHAN(v->specular, spec);
- STRIDE_F(spec, spec_stride);
- }
-
- if (IND & FOG) {
- v->fog = fog[0];
- STRIDE_F(fog, fog_stride);
- }
-
- if (IND & INDEX) {
- v->index = (GLuint) index[0];
- STRIDE_F(index, index_stride);
- }
-
- if (IND & POINT) {
- v->pointSize = pointSize[0];
- STRIDE_F(pointSize, pointSize_stride);
- }
- }
-}
-
-
-
-static void TAG(interp)( GLcontext *ctx,
- GLfloat t,
- GLuint edst, GLuint eout, GLuint ein,
- GLboolean force_boundary )
-{
- SScontext *swsetup = SWSETUP_CONTEXT(ctx);
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLfloat *m = ctx->Viewport._WindowMap.m;
- GLfloat *clip = VB->ClipPtr->data[edst];
-
- SWvertex *dst = &swsetup->verts[edst];
- SWvertex *in = &swsetup->verts[ein];
- SWvertex *out = &swsetup->verts[eout];
-
- /* Avoid division by zero by rearranging order of clip planes?
- */
- if (clip[3] != 0.0) {
- GLfloat oow = 1.0F / clip[3];
- dst->win[0] = m[0] * clip[0] * oow + m[12];
- dst->win[1] = m[5] * clip[1] * oow + m[13];
- dst->win[2] = m[10] * clip[2] * oow + m[14];
- dst->win[3] = oow;
- }
-
- if (IND & TEX0) {
- INTERP_4F( t, dst->texcoord[0], out->texcoord[0], in->texcoord[0] );
- }
-
- if (IND & MULTITEX) {
- GLuint u;
- GLuint maxtex = ctx->Const.MaxTextureUnits;
- for (u = 0 ; u < maxtex ; u++)
- if (VB->TexCoordPtr[u]) {
- INTERP_4F( t, dst->texcoord[u], out->texcoord[u], in->texcoord[u] );
- }
- }
-
- if (IND & COLOR) {
- INTERP_CHAN( t, dst->color[0], out->color[0], in->color[0] );
- INTERP_CHAN( t, dst->color[1], out->color[1], in->color[1] );
- INTERP_CHAN( t, dst->color[2], out->color[2], in->color[2] );
- INTERP_CHAN( t, dst->color[3], out->color[3], in->color[3] );
- }
-
- if (IND & SPEC) {
- INTERP_CHAN( t, dst->specular[0], out->specular[0], in->specular[0] );
- INTERP_CHAN( t, dst->specular[1], out->specular[1], in->specular[1] );
- INTERP_CHAN( t, dst->specular[2], out->specular[2], in->specular[2] );
- }
-
- if (IND & FOG) {
- INTERP_F( t, dst->fog, out->fog, in->fog );
- }
-
- if (IND & INDEX) {
- INTERP_UI( t, dst->index, out->index, in->index );
- }
-
- /* XXX Point size interpolation??? */
- if (IND & POINT) {
- INTERP_F( t, dst->pointSize, out->pointSize, in->pointSize );
- }
-}
-
-
-static void TAG(copy_pv)( GLcontext *ctx, GLuint edst, GLuint esrc )
-{
- SScontext *swsetup = SWSETUP_CONTEXT(ctx);
- SWvertex *dst = &swsetup->verts[edst];
- SWvertex *src = &swsetup->verts[esrc];
-
- if (IND & COLOR) {
- COPY_CHAN4( dst->color, src->color );
- }
-
- if (IND & SPEC) {
- COPY_3V( dst->specular, src->specular );
- }
-
- if (IND & INDEX) {
- dst->index = src->index;
- }
-}
-
-
-static void TAG(init)( void )
-{
- setup_tab[IND] = TAG(emit);
- interp_tab[IND] = TAG(interp);
- copy_pv_tab[IND] = TAG(copy_pv);
-}
-
-#undef TAG
-#undef IND
-#undef SETUP_FLAGS