diff options
Diffstat (limited to 'src/mesa/tnl/t_context.c')
-rw-r--r-- | src/mesa/tnl/t_context.c | 33 |
1 files changed, 21 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 5e2a58249e..f2771cde09 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -32,6 +32,8 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/light.h" +#include "math/m_translate.h" +#include "math/m_xform.h" #include "tnl.h" #include "t_context.h" @@ -78,6 +80,12 @@ _tnl_CreateContext( GLcontext *ctx ) tnl->nr_blocks = 0; + /* plug in the VBO drawing function */ + vbo_set_draw_func(ctx, _tnl_vbo_draw_prims); + + _math_init_transformation(); + _math_init_translate(); + return GL_TRUE; } @@ -109,24 +117,28 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) tnl->pipeline.new_state |= new_state; - /* Calculate tnl->render_inputs: + /* Calculate tnl->render_inputs. This bitmask indicates which vertex + * attributes need to be emitted to the rasterizer. */ if (ctx->Visual.rgbMode) { GLuint i; RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); } + + if (NEED_SECONDARY_COLOR(ctx)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture._EnabledCoordUnits & (1 << i)) { + if (ctx->Texture._EnabledCoordUnits & (1 << i) || + (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); } } - - if (NEED_SECONDARY_COLOR(ctx)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); } else { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); @@ -137,13 +149,10 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) /* fixed-function fog */ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); } - else if (ctx->FragmentProgram._Current) { - struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - if (fp) { - if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { - /* fragment program needs fog coord */ - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); - } + else if (fp) { + if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { + /* fragment program needs fog coord */ + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); } } |