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path: root/src/mesa/tnl/t_imm_dlist.c
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Diffstat (limited to 'src/mesa/tnl/t_imm_dlist.c')
-rw-r--r--src/mesa/tnl/t_imm_dlist.c53
1 files changed, 41 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c
index a11217e437..e22661e7ea 100644
--- a/src/mesa/tnl/t_imm_dlist.c
+++ b/src/mesa/tnl/t_imm_dlist.c
@@ -1,4 +1,4 @@
-/* $Id: t_imm_dlist.c,v 1.3 2000/12/27 21:49:40 keithw Exp $ */
+/* $Id: t_imm_dlist.c,v 1.4 2000/12/28 22:11:05 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -112,6 +112,8 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
return;
node->IM = im; im->ref_count++;
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* im->id, im->ref_count); */
node->Start = im->Start;
node->Count = im->Count;
node->BeginState = im->BeginState;
@@ -142,6 +144,10 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
if (!new_im) return;
new_im->ref_count++;
im->ref_count--; /* remove CURRENT_IM reference */
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* im->id, im->ref_count); */
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* new_im->id, new_im->ref_count); */
ASSERT(im->ref_count > 0);
SET_IMMEDIATE( ctx, new_im );
_tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS,
@@ -230,20 +236,23 @@ execute_compiled_cassette( GLcontext *ctx, void *data )
}
- /* Lazy optimization of the cassette.
+ /* Lazy optimization of the cassette. Need to make these switchable
+ * or otherwise more useful for t&l cards.
*/
-/* if (ctx->Transform.Normalize && !node->have_normal_lengths) { */
+#if 0
+ if (ctx->Transform.Normalize && !node->have_normal_lengths) {
-/* if (!IM->NormalLengths) */
-/* IM->NormalLengths = (GLfloat *)MALLOC(sizeof(GLfloat) * IMM_SIZE); */
+ if (!IM->NormalLengths)
+ IM->NormalLengths = (GLfloat *)MALLOC(sizeof(GLfloat) * IMM_SIZE);
-/* calc_normal_lengths( IM->NormalLengths + IM->Start, */
-/* (const GLfloat (*)[3])(IM->Normal + IM->Start), */
-/* IM->Flag + IM->Start, */
-/* IM->Count - IM->Start); */
+ calc_normal_lengths( IM->NormalLengths + IM->Start,
+ (const GLfloat (*)[3])(IM->Normal + IM->Start),
+ IM->Flag + IM->Start,
+ IM->Count - IM->Start);
-/* node->have_normal_lengths = GL_TRUE; */
-/* } */
+ node->have_normal_lengths = GL_TRUE;
+ }
+#endif
#if 0
@@ -268,6 +277,10 @@ destroy_compiled_cassette( GLcontext *ctx, void *data )
{
TNLvertexcassette *node = (TNLvertexcassette *)data;
+/* fprintf(stderr, "destroy_compiled_cassette node->IM id %d ref_count: %d\n", */
+/* node->IM->id, */
+/* node->IM->ref_count-1); */
+
if ( --node->IM->ref_count == 0 )
_tnl_free_immediate( node->IM );
}
@@ -328,9 +341,20 @@ _tnl_EndList( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct immediate *IM = TNL_CURRENT_IM(ctx);
+ ctx->swtnl_im = 0;
IM->ref_count--;
- if (IM == tnl->ExecCopySource)
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* IM->id, IM->ref_count); */
+ if (IM == tnl->ExecCopySource) {
IM->ref_count--;
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* IM->id, IM->ref_count); */
+ } else {
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* tnl->ExecCopySource->id, tnl->ExecCopySource->ref_count-1); */
+ if ( --tnl->ExecCopySource->ref_count == 0 )
+ _tnl_free_immediate( tnl->ExecCopySource );
+ }
/* If this one isn't free, get a clean one. (Otherwise we'll be
* using one that's already half full).
@@ -342,9 +366,14 @@ _tnl_EndList( GLcontext *ctx )
tnl->ExecCopySource = IM;
IM->ref_count++;
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* IM->id, IM->ref_count); */
+
SET_IMMEDIATE( ctx, IM );
IM->ref_count++;
+/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
+/* IM->id, IM->ref_count); */
_tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 );