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Diffstat (limited to 'src/mesa/tnl/t_imm_elt.c')
-rw-r--r--src/mesa/tnl/t_imm_elt.c744
1 files changed, 0 insertions, 744 deletions
diff --git a/src/mesa/tnl/t_imm_elt.c b/src/mesa/tnl/t_imm_elt.c
deleted file mode 100644
index 50f97a3f20..0000000000
--- a/src/mesa/tnl/t_imm_elt.c
+++ /dev/null
@@ -1,744 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "imports.h"
-#include "mtypes.h"
-
-#include "math/m_translate.h"
-
-#include "t_context.h"
-#include "t_imm_elt.h"
-
-
-
-typedef void (*trans_elt_1ui_func)(GLuint *to,
- CONST void *ptr,
- GLuint stride,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n );
-
-typedef void (*trans_elt_1ub_func)(GLubyte *to,
- CONST void *ptr,
- GLuint stride,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n );
-
-typedef void (*trans_elt_4f_func)(GLfloat (*to)[4],
- CONST void *ptr,
- GLuint stride,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n );
-
-
-
-static trans_elt_1ui_func _tnl_trans_elt_1ui_tab[MAX_TYPES];
-static trans_elt_1ub_func _tnl_trans_elt_1ub_tab[MAX_TYPES];
-static trans_elt_4f_func _tnl_trans_elt_4f_tab[5][MAX_TYPES];
-static trans_elt_4f_func _tnl_trans_elt_4fc_tab[5][MAX_TYPES];
-
-
-#define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt])
-
-
-
-/* Code specific to array element implementation. There is a small
- * subtlety in the bits CHECK() tests, and the way bits are set in
- * glArrayElement which ensures that if, eg, in the case that the
- * vertex array is disabled and normal array is enabled, and we get
- * either sequence:
- *
- * ArrayElement() OR Normal()
- * Normal() ArrayElement()
- * Vertex() Vertex()
- *
- * That the correct value for normal is used.
- */
-#define TAB(x) _tnl_trans_elt##x##_tab
-#define ARGS const GLuint *flags, const GLuint *elts, GLuint match, \
- GLuint start, GLuint n
-#define SRC_START 0
-#define DST_START start
-#define CHECK if ((flags[i]&match) == VERT_BIT_ELT)
-#define NEXT_F (void)1
-#define NEXT_F2 f = first + elts[i] * stride;
-
-
-/* GL_BYTE
- */
-#define SRC GLbyte
-#define SRC_IDX TYPE_IDX(GL_BYTE)
-#define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_4FC(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) )
-#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
-
-
-#define SZ 4
-#define INIT init_trans_4_GLbyte_elt
-#define DEST_4F trans_4_GLbyte_4f_elt
-#define DEST_4FC trans_4_GLbyte_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLbyte_elt
-#define DEST_4F trans_3_GLbyte_4f_elt
-#define DEST_4FC trans_3_GLbyte_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLbyte_elt
-#define DEST_4F trans_2_GLbyte_4f_elt
-#define DEST_4FC trans_2_GLbyte_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLbyte_elt
-#define DEST_4F trans_1_GLbyte_4f_elt
-#define DEST_4FC trans_1_GLbyte_4fc_elt
-#define DEST_1UB trans_1_GLbyte_1ub_elt
-#define DEST_1UI trans_1_GLbyte_1ui_elt
-#include "math/m_trans_tmp.h"
-
-#undef SRC
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-#undef SRC_IDX
-
-/* GL_UNSIGNED_BYTE
- */
-#define SRC GLubyte
-#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE)
-#define TRX_4F(f,n) UBYTE_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_4FC(f,n) UBYTE_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n)
-#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n)
-
-/* 4ub->4ub handled in special case below.
- */
-#define SZ 4
-#define INIT init_trans_4_GLubyte_elt
-#define DEST_4F trans_4_GLubyte_4f_elt
-#define DEST_4FC trans_4_GLubyte_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLubyte_elt
-#define DEST_4F trans_3_GLubyte_4f_elt
-#define DEST_4FC trans_3_GLubyte_4fc_elt
-#include "math/m_trans_tmp.h"
-
-
-#define SZ 1
-#define INIT init_trans_1_GLubyte_elt
-#define DEST_4F trans_1_GLubyte_4f_elt
-#define DEST_4FC trans_1_GLubyte_4fc_elt
-#define DEST_1UB trans_1_GLubyte_1ub_elt
-#define DEST_1UI trans_1_GLubyte_1ui_elt
-#include "math/m_trans_tmp.h"
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-
-/* GL_SHORT
- */
-#define SRC GLshort
-#define SRC_IDX TYPE_IDX(GL_SHORT)
-#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
-#define TRX_4FC(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n))
-#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
-
-
-#define SZ 4
-#define INIT init_trans_4_GLshort_elt
-#define DEST_4F trans_4_GLshort_4f_elt
-#define DEST_4FC trans_4_GLshort_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLshort_elt
-#define DEST_4F trans_3_GLshort_4f_elt
-#define DEST_4FC trans_3_GLshort_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLshort_elt
-#define DEST_4F trans_2_GLshort_4f_elt
-#define DEST_4FC trans_2_GLshort_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLshort_elt
-#define DEST_4F trans_1_GLshort_4f_elt
-#define DEST_4FC trans_1_GLshort_4fc_elt
-#define DEST_1UB trans_1_GLshort_1ub_elt
-#define DEST_1UI trans_1_GLshort_1ui_elt
-#include "math/m_trans_tmp.h"
-
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-
-/* GL_UNSIGNED_SHORT
- */
-#define SRC GLushort
-#define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT)
-#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
-#define TRX_4FC(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8)
-#define TRX_UI(f,n) (GLuint) PTR_ELT(f,n)
-
-
-#define SZ 4
-#define INIT init_trans_4_GLushort_elt
-#define DEST_4F trans_4_GLushort_4f_elt
-#define DEST_4FC trans_4_GLushort_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLushort_elt
-#define DEST_4F trans_3_GLushort_4f_elt
-#define DEST_4FC trans_3_GLushort_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLushort_elt
-#define DEST_4F trans_2_GLushort_4f_elt
-#define DEST_4FC trans_2_GLushort_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLushort_elt
-#define DEST_4F trans_1_GLushort_4f_elt
-#define DEST_4FC trans_1_GLushort_4fc_elt
-#define DEST_1UB trans_1_GLushort_1ub_elt
-#define DEST_1UI trans_1_GLushort_1ui_elt
-#include "math/m_trans_tmp.h"
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-
-/* GL_INT
- */
-#define SRC GLint
-#define SRC_IDX TYPE_IDX(GL_INT)
-#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
-#define TRX_4FC(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n))
-#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
-
-
-#define SZ 4
-#define INIT init_trans_4_GLint_elt
-#define DEST_4F trans_4_GLint_4f_elt
-#define DEST_4FC trans_4_GLint_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLint_elt
-#define DEST_4F trans_3_GLint_4f_elt
-#define DEST_4FC trans_3_GLint_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLint_elt
-#define DEST_4F trans_2_GLint_4f_elt
-#define DEST_4FC trans_2_GLint_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLint_elt
-#define DEST_4F trans_1_GLint_4f_elt
-#define DEST_4FC trans_1_GLint_4fc_elt
-#define DEST_1UB trans_1_GLint_1ub_elt
-#define DEST_1UI trans_1_GLint_1ui_elt
-#include "math/m_trans_tmp.h"
-
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-
-/* GL_UNSIGNED_INT
- */
-#define SRC GLuint
-#define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT)
-#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
-#define TRX_4FC(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24)
-#define TRX_UI(f,n) PTR_ELT(f,n)
-
-
-#define SZ 4
-#define INIT init_trans_4_GLuint_elt
-#define DEST_4F trans_4_GLuint_4f_elt
-#define DEST_4FC trans_4_GLuint_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLuint_elt
-#define DEST_4F trans_3_GLuint_4f_elt
-#define DEST_4FC trans_3_GLuint_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLuint_elt
-#define DEST_4F trans_2_GLuint_4f_elt
-#define DEST_4FC trans_2_GLuint_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLuint_elt
-#define DEST_4F trans_1_GLuint_4f_elt
-#define DEST_4FC trans_1_GLuint_4fc_elt
-#define DEST_1UB trans_1_GLuint_1ub_elt
-#define DEST_1UI trans_1_GLuint_1ui_elt
-#include "math/m_trans_tmp.h"
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-
-/* GL_DOUBLE
- */
-#define SRC GLdouble
-#define SRC_IDX TYPE_IDX(GL_DOUBLE)
-#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n)
-#define TRX_4FC(f,n) (GLfloat) PTR_ELT(f,n)
-#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))
-#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n)
-#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n)
-
-
-#define SZ 4
-#define INIT init_trans_4_GLdouble_elt
-#define DEST_4F trans_4_GLdouble_4f_elt
-#define DEST_4FC trans_4_GLdouble_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLdouble_elt
-#define DEST_4F trans_3_GLdouble_4f_elt
-#define DEST_4FC trans_3_GLdouble_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLdouble_elt
-#define DEST_4F trans_2_GLdouble_4f_elt
-#define DEST_4FC trans_2_GLdouble_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLdouble_elt
-#define DEST_4F trans_1_GLdouble_4f_elt
-#define DEST_4FC trans_1_GLdouble_4fc_elt
-#define DEST_1UB trans_1_GLdouble_1ub_elt
-#define DEST_1UI trans_1_GLdouble_1ui_elt
-#include "math/m_trans_tmp.h"
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-/* GL_FLOAT
- */
-#define SRC GLfloat
-#define SRC_IDX TYPE_IDX(GL_FLOAT)
-#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n)
-#define TRX_4FC(f,n) (GLfloat) PTR_ELT(f,n)
-#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))
-#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n)
-#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n)
-
-
-#define SZ 4
-#define INIT init_trans_4_GLfloat_elt
-#define DEST_4F trans_4_GLfloat_4f_elt
-#define DEST_4FC trans_4_GLfloat_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 3
-#define INIT init_trans_3_GLfloat_elt
-#define DEST_4F trans_3_GLfloat_4f_elt
-#define DEST_4FC trans_3_GLfloat_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 2
-#define INIT init_trans_2_GLfloat_elt
-#define DEST_4F trans_2_GLfloat_4f_elt
-#define DEST_4FC trans_2_GLfloat_4fc_elt
-#include "math/m_trans_tmp.h"
-
-#define SZ 1
-#define INIT init_trans_1_GLfloat_elt
-#define DEST_4F trans_1_GLfloat_4f_elt
-#define DEST_4FC trans_1_GLfloat_4fc_elt
-#define DEST_1UB trans_1_GLfloat_1ub_elt
-#define DEST_1UI trans_1_GLfloat_1ui_elt
-#include "math/m_trans_tmp.h"
-
-#undef SRC
-#undef SRC_IDX
-#undef TRX_4F
-#undef TRX_4FC
-#undef TRX_UB
-#undef TRX_UI
-
-
-
-
-static void init_translate_elt(void)
-{
- MEMSET( TAB(_1ui), 0, sizeof(TAB(_1ui)) );
- MEMSET( TAB(_1ub), 0, sizeof(TAB(_1ub)) );
- MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) );
- MEMSET( TAB(_4fc), 0, sizeof(TAB(_4fc)) );
-
- init_trans_4_GLbyte_elt();
- init_trans_3_GLbyte_elt();
- init_trans_2_GLbyte_elt();
- init_trans_1_GLbyte_elt();
- init_trans_1_GLubyte_elt();
- init_trans_3_GLubyte_elt();
- init_trans_4_GLubyte_elt();
- init_trans_4_GLshort_elt();
- init_trans_3_GLshort_elt();
- init_trans_2_GLshort_elt();
- init_trans_1_GLshort_elt();
- init_trans_4_GLushort_elt();
- init_trans_3_GLushort_elt();
- init_trans_2_GLushort_elt();
- init_trans_1_GLushort_elt();
- init_trans_4_GLint_elt();
- init_trans_3_GLint_elt();
- init_trans_2_GLint_elt();
- init_trans_1_GLint_elt();
- init_trans_4_GLuint_elt();
- init_trans_3_GLuint_elt();
- init_trans_2_GLuint_elt();
- init_trans_1_GLuint_elt();
- init_trans_4_GLdouble_elt();
- init_trans_3_GLdouble_elt();
- init_trans_2_GLdouble_elt();
- init_trans_1_GLdouble_elt();
- init_trans_4_GLfloat_elt();
- init_trans_3_GLfloat_elt();
- init_trans_2_GLfloat_elt();
- init_trans_1_GLfloat_elt();
-}
-
-
-#undef TAB
-#undef CLASS
-#undef ARGS
-#undef CHECK
-#ifdef START
-#undef START
-#endif
-
-
-
-void _tnl_imm_elt_init( void )
-{
- init_translate_elt();
-}
-
-
-static void _tnl_trans_elt_1ui(GLuint *to,
- const struct gl_client_array *from,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n )
-{
- const GLubyte *fromData = ADD_POINTERS( from->Ptr, from->BufferObj->Data );
- _tnl_trans_elt_1ui_tab[TYPE_IDX(from->Type)]( to,
- fromData,
- from->StrideB,
- flags,
- elts,
- match,
- start,
- n );
-
-}
-
-
-static void _tnl_trans_elt_1ub(GLubyte *to,
- const struct gl_client_array *from,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n )
-{
- const GLubyte *fromData = ADD_POINTERS( from->Ptr, from->BufferObj->Data );
- _tnl_trans_elt_1ub_tab[TYPE_IDX(from->Type)]( to,
- fromData,
- from->StrideB,
- flags,
- elts,
- match,
- start,
- n );
-
-}
-
-static void _tnl_trans_elt_4f(GLfloat (*to)[4],
- const struct gl_client_array *from,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n )
-{
- const GLubyte *fromData = ADD_POINTERS( from->Ptr, from->BufferObj->Data );
- _tnl_trans_elt_4f_tab[from->Size][TYPE_IDX(from->Type)]( to,
- fromData,
- from->StrideB,
- flags,
- elts,
- match,
- start,
- n );
-
-}
-
-
-static void _tnl_trans_elt_4fc(GLfloat (*to)[4],
- const struct gl_client_array *from,
- const GLuint *flags,
- const GLuint *elts,
- GLuint match,
- GLuint start,
- GLuint n )
-{
- const GLubyte *fromData = ADD_POINTERS( from->Ptr, from->BufferObj->Data );
- _tnl_trans_elt_4fc_tab[from->Size][TYPE_IDX(from->Type)]( to,
- fromData,
- from->StrideB,
- flags,
- elts,
- match,
- start,
- n );
-
-}
-
-
-
-
-/* Batch function to translate away all the array elements in the
- * input buffer prior to transform. Done only the first time a vertex
- * buffer is executed or compiled.
- *
- * KW: Have to do this after each glEnd if arrays aren't locked.
- */
-void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM,
- GLuint start, GLuint count )
-{
- GLuint *flags = IM->Flag;
- const GLuint *elts = IM->Elt;
- GLuint translate = ctx->Array._Enabled;
- GLuint translateConventional;
- GLuint attr;
-
- if (MESA_VERBOSE & VERBOSE_IMMEDIATE)
- _mesa_debug(ctx, "exec_array_elements %d .. %d\n", start, count);
-
- /* XXX It would be nice to replace this code with a loop over the vertex
- * attributes but there's a fair number of special cases.
- */
-
- /* Allocate destination attribute arrays if needed */
- ASSERT(IM->Attrib[VERT_ATTRIB_POS]);
- for (attr = 1; attr < VERT_ATTRIB_MAX; attr++) {
- if ((translate & (1 << attr)) && !IM->Attrib[attr]) {
- IM->Attrib[attr] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat));
- if (!IM->Attrib[attr]) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "vertex processing2");
- return;
- }
- }
- }
-
- translateConventional = translate;
-
- /*
- * When vertex program mode is enabled, the generic vertex attribute arrays
- * have priority over the conventional arrays. Process those arrays now.
- * When we're done here, translateConventional will indicate which
- * conventional arrays still have to be translated when we're done.
- */
- if (ctx->VertexProgram.Enabled) {
- for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
- const GLuint attrBit = 1 << attr;
- if ((translate & attrBit) && ctx->Array.VertexAttrib[attr].Enabled) {
- _tnl_trans_elt_4f( IM->Attrib[attr],
- &ctx->Array.VertexAttrib[attr],
- flags, elts, (VERT_BIT_ELT | attrBit),
- start, count);
- /* special case stuff */
- if (attr == VERT_ATTRIB_POS) {
- if (ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Size == 4)
- translate |= VERT_BITS_OBJ_234;
- else if (ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Size == 3)
- translate |= VERT_BITS_OBJ_23;
- }
- else if (attr >= VERT_ATTRIB_TEX0 && attr <= VERT_ATTRIB_TEX7) {
- if (ctx->Array.VertexAttrib[attr].Size == 4)
- IM->TexSize |= TEX_SIZE_4(attr - VERT_ATTRIB_TEX0);
- else if (ctx->Array.VertexAttrib[attr].Size == 3)
- IM->TexSize |= TEX_SIZE_3(attr - VERT_ATTRIB_TEX0);
- }
- /* override the conventional array */
- translateConventional &= ~attrBit;
- }
- }
- }
-
- /*
- * Check which conventional arrays are needed.
- */
- if (translateConventional & VERT_BIT_POS) {
- _tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_POS],
- &ctx->Array.Vertex,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_POS),
- start, count);
-
- if (ctx->Array.Vertex.Size == 4)
- translate |= VERT_BITS_OBJ_234;
- else if (ctx->Array.Vertex.Size == 3)
- translate |= VERT_BITS_OBJ_23;
- }
-
- if (translateConventional & VERT_BIT_NORMAL) {
- _tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_NORMAL],
- &ctx->Array.Normal,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_NORMAL),
- start, count);
- }
-
- if (translateConventional & VERT_BIT_COLOR0) {
- _tnl_trans_elt_4fc( IM->Attrib[VERT_ATTRIB_COLOR0],
- &ctx->Array.Color,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_COLOR0),
- start, count);
- }
-
- if (translateConventional & VERT_BIT_COLOR1) {
- _tnl_trans_elt_4fc( IM->Attrib[VERT_ATTRIB_COLOR1],
- &ctx->Array.SecondaryColor,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_COLOR1),
- start, count);
- }
-
- if (translateConventional & VERT_BIT_FOG) {
- _tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_FOG],
- &ctx->Array.FogCoord,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_FOG),
- start, count);
- }
-
- if (translateConventional & VERT_BITS_TEX_ANY) {
- GLuint i;
- for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
- if (translateConventional & VERT_BIT_TEX(i)) {
- _tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_TEX0 + i],
- &ctx->Array.TexCoord[i],
- flags, elts, (VERT_BIT_ELT|VERT_BIT_TEX(i)),
- start, count);
-
- if (ctx->Array.TexCoord[i].Size == 4)
- IM->TexSize |= TEX_SIZE_4(i);
- else if (ctx->Array.TexCoord[i].Size == 3)
- IM->TexSize |= TEX_SIZE_3(i);
- }
- }
-
- if (translate & VERT_BIT_INDEX)
- _tnl_trans_elt_1ui( IM->Index,
- &ctx->Array.Index,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_INDEX),
- start, count);
-
- if (translate & VERT_BIT_EDGEFLAG)
- _tnl_trans_elt_1ub( IM->EdgeFlag,
- &ctx->Array.EdgeFlag,
- flags, elts, (VERT_BIT_ELT|VERT_BIT_EDGEFLAG),
- start, count);
-
- {
- GLuint i;
- for (i = start ; i < count ; i++)
- if (flags[i] & VERT_BIT_ELT)
- flags[i] |= translate;
- }
-
- IM->FlushElt = 0;
-}