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path: root/src/mesa/tnl/t_vb_program.c
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Diffstat (limited to 'src/mesa/tnl/t_vb_program.c')
-rw-r--r--src/mesa/tnl/t_vb_program.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index b8828ec36a..f11ac616f1 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -76,6 +76,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct gl_vertex_program *program = ctx->VertexProgram.Current;
+ struct vp_machine machine;
GLuint i;
if (ctx->ShaderObjects._VertexShaderPresent)
@@ -91,7 +92,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
for (i = 0; i < VB->Count; i++) {
GLuint attr;
- _mesa_init_vp_per_vertex_registers(ctx);
+ _mesa_init_vp_per_vertex_registers(ctx, &machine);
#if 0
printf("Input %d: %f, %f, %f, %f\n", i,
@@ -118,30 +119,29 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
const GLfloat *data = (GLfloat *) (ptr + stride * i);
- COPY_CLEAN_4V(ctx->VertexProgram.Machine.Inputs[attr], size, data);
+ COPY_CLEAN_4V(machine.Inputs[attr], size, data);
}
}
/* execute the program */
ASSERT(program);
- _mesa_exec_vertex_program(ctx, program);
+ _mesa_exec_vertex_program(ctx, &machine, program);
/* Fixup fog an point size results if needed */
if (ctx->Fog.Enabled &&
(program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
- ctx->VertexProgram.Machine.Outputs[VERT_RESULT_FOGC][0] = 1.0;
+ machine.Outputs[VERT_RESULT_FOGC][0] = 1.0;
}
if (ctx->VertexProgram.PointSizeEnabled &&
(program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
- ctx->VertexProgram.Machine.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
+ machine.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
}
/* copy the output registers into the VB->attribs arrays */
/* XXX (optimize) could use a conditional and smaller loop limit here */
for (attr = 0; attr < 15; attr++) {
- COPY_4V(store->attribs[attr].data[i],
- ctx->VertexProgram.Machine.Outputs[attr]);
+ COPY_4V(store->attribs[attr].data[i], machine.Outputs[attr]);
}
}