diff options
Diffstat (limited to 'src/mesa/tnl/t_vtx_generic.c')
-rw-r--r-- | src/mesa/tnl/t_vtx_generic.c | 160 |
1 files changed, 103 insertions, 57 deletions
diff --git a/src/mesa/tnl/t_vtx_generic.c b/src/mesa/tnl/t_vtx_generic.c index d59ce90c6d..bfae296921 100644 --- a/src/mesa/tnl/t_vtx_generic.c +++ b/src/mesa/tnl/t_vtx_generic.c @@ -96,6 +96,7 @@ static void attrib_##ATTR##_##N( const GLfloat *v ) \ ATTRFV( ATTRIB, 3 ) \ ATTRFV( ATTRIB, 4 ) +/* conventional attribs */ ATTRS( 0 ) ATTRS( 1 ) ATTRS( 2 ) @@ -113,8 +114,28 @@ ATTRS( 13 ) ATTRS( 14 ) ATTRS( 15 ) +/* generic attribs */ +ATTRS( 16 ) +ATTRS( 17 ) +ATTRS( 18 ) +ATTRS( 19 ) +ATTRS( 20 ) +ATTRS( 21 ) +ATTRS( 22 ) +ATTRS( 23 ) +ATTRS( 24 ) +ATTRS( 25 ) +ATTRS( 26 ) +ATTRS( 27 ) +ATTRS( 28 ) +ATTRS( 29 ) +ATTRS( 30 ) +ATTRS( 31 ) + + void _tnl_generic_attr_table_init( tnl_attrfv_func (*tab)[4] ) { + /* conventional attribs */ INIT( tab, 0 ); INIT( tab, 1 ); INIT( tab, 2 ); @@ -131,6 +152,24 @@ void _tnl_generic_attr_table_init( tnl_attrfv_func (*tab)[4] ) INIT( tab, 13 ); INIT( tab, 14 ); INIT( tab, 15 ); + + /* generic attribs */ + INIT( tab, 16 ); + INIT( tab, 17 ); + INIT( tab, 18 ); + INIT( tab, 19 ); + INIT( tab, 20 ); + INIT( tab, 21 ); + INIT( tab, 22 ); + INIT( tab, 23 ); + INIT( tab, 24 ); + INIT( tab, 25 ); + INIT( tab, 26 ); + INIT( tab, 27 ); + INIT( tab, 28 ); + INIT( tab, 29 ); + INIT( tab, 30 ); + INIT( tab, 31 ); } /* These can be made efficient with codegen. Further, by adding more @@ -311,22 +350,19 @@ static void GLAPIENTRY _tnl_MultiTexCoord1f( GLenum target, GLfloat x ) DISPATCH_ATTR1F( attr, x ); } -static void GLAPIENTRY _tnl_MultiTexCoord1fv( GLenum target, - const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord1fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR1FV( attr, v ); } -static void GLAPIENTRY _tnl_MultiTexCoord2f( GLenum target, GLfloat x, - GLfloat y ) +static void GLAPIENTRY _tnl_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR2F( attr, x, y ); } -static void GLAPIENTRY _tnl_MultiTexCoord2fv( GLenum target, - const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord2fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR2FV( attr, v ); @@ -339,8 +375,7 @@ static void GLAPIENTRY _tnl_MultiTexCoord3f( GLenum target, GLfloat x, DISPATCH_ATTR3F( attr, x, y, z ); } -static void GLAPIENTRY _tnl_MultiTexCoord3fv( GLenum target, - const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord3fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR3FV( attr, v ); @@ -354,52 +389,59 @@ static void GLAPIENTRY _tnl_MultiTexCoord4f( GLenum target, GLfloat x, DISPATCH_ATTR4F( attr, x, y, z, w ); } -static void GLAPIENTRY _tnl_MultiTexCoord4fv( GLenum target, - const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord4fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR4FV( attr, v ); } +/** + * GL_NV_vertex_program Vertex Attributes + * Note that these attributes DO alias the conventional attributes. + * Also, calling glVertexAttribNV(0, xxx) is equivalent to glVertex(xxx). + */ + static void GLAPIENTRY _tnl_VertexAttrib1fNV( GLuint index, GLfloat x ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR1F( index, x ); } -static void GLAPIENTRY _tnl_VertexAttrib1fvNV( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR1FV( index, v ); } -static void GLAPIENTRY _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, - GLfloat y ) +static void GLAPIENTRY _tnl_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR2F( index, x, y ); } -static void GLAPIENTRY _tnl_VertexAttrib2fvNV( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR2FV( index, v ); } static void GLAPIENTRY _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR3F( index, x, y, z ); } -static void GLAPIENTRY _tnl_VertexAttrib3fvNV( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR3FV( index, v ); } @@ -407,32 +449,40 @@ static void GLAPIENTRY _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR4F( index, x, y, z, w ); } -static void GLAPIENTRY _tnl_VertexAttrib4fvNV( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) { - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) index = ERROR_ATTRIB; + if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) + index = _TNL_ATTRIB_ERROR; DISPATCH_ATTR4FV( index, v ); } + + +/** + * GL_ARB_vertex_program Vertex Attributes + * Note that these attributes do NOT alias the conventional attributes. + * Also, calling glVertexAttribARB(0, xxx) is equivalent to glVertex(xxx). + */ + static void GLAPIENTRY _tnl_VertexAttrib1fARB( GLuint index, GLfloat x ) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR1F( index, x ); } -static void GLAPIENTRY _tnl_VertexAttrib1fvARB( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib1fvARB(GLuint index, const GLfloat *v) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR1FV( index, v ); } @@ -441,59 +491,55 @@ static void GLAPIENTRY _tnl_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR2F( index, x, y ); } -static void GLAPIENTRY _tnl_VertexAttrib2fvARB( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib2fvARB(GLuint index, const GLfloat *v) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR2FV( index, v ); } -static void GLAPIENTRY _tnl_VertexAttrib3fARB( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) +static void GLAPIENTRY _tnl_VertexAttrib3fARB(GLuint index, GLfloat x, + GLfloat y, GLfloat z) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR3F( index, x, y, z ); } -static void GLAPIENTRY _tnl_VertexAttrib3fvARB( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib3fvARB(GLuint index, const GLfloat *v) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR3FV( index, v ); } -static void GLAPIENTRY _tnl_VertexAttrib4fARB( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) +static void GLAPIENTRY _tnl_VertexAttrib4fARB(GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR4F( index, x, y, z, w ); } -static void GLAPIENTRY _tnl_VertexAttrib4fvARB( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib4fvARB(GLuint index, const GLfloat *v) { if (index >= MAX_VERTEX_ATTRIBS) - index = ERROR_ATTRIB; - else + index = _TNL_ATTRIB_ERROR; + else if (index > 0) index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR4FV( index, v ); } |