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-rw-r--r--src/mesa/tnl/tnl.dsp228
1 files changed, 0 insertions, 228 deletions
diff --git a/src/mesa/tnl/tnl.dsp b/src/mesa/tnl/tnl.dsp
deleted file mode 100644
index 0499d12658..0000000000
--- a/src/mesa/tnl/tnl.dsp
+++ /dev/null
@@ -1,228 +0,0 @@
-# Microsoft Developer Studio Project File - Name="tnl" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=tnl - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "tnl.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "tnl.mak" CFG="tnl - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "tnl - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "tnl - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "tnl - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /I "../shader" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "tnl - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /I "../shader" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "tnl - Win32 Release"
-# Name "tnl - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=.\t_array_api.c
-# End Source File
-# Begin Source File
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-SOURCE=.\t_array_import.c
-# End Source File
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-
-SOURCE=.\t_context.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\t_pipeline.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\t_save_api.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\t_save_loopback.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\t_save_playback.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\t_vb_cull.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\t_vb_fog.c
-# End Source File
-# Begin Source File
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-SOURCE=.\t_vb_light.c
-# End Source File
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-SOURCE=.\t_vb_normals.c
-# End Source File
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-SOURCE=.\t_vb_points.c
-# End Source File
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-SOURCE=.\t_vb_program.c
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-SOURCE=.\t_vb_render.c
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-SOURCE=.\t_vb_texgen.c
-# End Source File
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-SOURCE=.\t_vb_texmat.c
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-SOURCE=.\t_vb_vertex.c
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-SOURCE=.\t_vertex.c
-# End Source File
-# Begin Source File
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-SOURCE=.\t_vertex_c.c
-# End Source File
-# Begin Source File
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-SOURCE=.\t_vertex_codegen.c
-# End Source File
-# Begin Source File
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-SOURCE=.\t_vtx_api.c
-# End Source File
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-SOURCE=.\t_vtx_eval.c
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-SOURCE=.\t_vtx_exec.c
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-SOURCE=.\t_vtx_generic.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
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-SOURCE=.\t_array_api.h
-# End Source File
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-SOURCE=.\t_array_import.h
-# End Source File
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-SOURCE=.\t_context.h
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-SOURCE=.\t_pipeline.h
-# End Source File
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-SOURCE=.\t_save_api.h
-# End Source File
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-SOURCE=.\t_vb_cliptmp.h
-# End Source File
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-SOURCE=.\t_vb_lighttmp.h
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-SOURCE=.\t_vb_rendertmp.h
-# End Source File
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-SOURCE=.\t_vtx_api.h
-# End Source File
-# Begin Source File
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-SOURCE=.\tnl.h
-# End Source File
-# End Group
-# End Target
-# End Project