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-rw-r--r--src/mesa/tnl/t_context.c12
-rw-r--r--src/mesa/tnl/t_context.h4
-rw-r--r--src/mesa/tnl/t_pipeline.c10
-rw-r--r--src/mesa/tnl/t_vb_program.c10
-rw-r--r--src/mesa/tnl/t_vp_build.c10
-rw-r--r--src/mesa/tnl/tnl.h2
6 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index 3017c73cf1..3b8dd18bbb 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -26,12 +26,12 @@
*/
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "light.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/light.h"
#include "tnl.h"
#include "t_context.h"
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 31b89aca41..baf283ef0f 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -49,8 +49,8 @@
#ifndef _T_CONTEXT_H
#define _T_CONTEXT_H
-#include "glheader.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
#include "math/m_matrix.h"
#include "math/m_vector.h"
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index c7188da34a..2a0ed8852a 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
-#include "state.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/state.h"
+#include "main/mtypes.h"
#include "t_context.h"
#include "t_pipeline.h"
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 9961af70ce..f8e561ac57 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -35,16 +35,16 @@
#include "context.h"
#include "macros.h"
#include "imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
-#include "prog_execute.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_execute.h"
+#include "swrast/s_context.h"
+#include "swrast/s_texfilter.h"
#include "tnl.h"
#include "t_context.h"
#include "t_pipeline.h"
-#include "swrast/s_context.h"
-#include "swrast/s_texfilter.h"
/**
* XXX the texture sampling code in this module is a bit of a hack.
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 2a1cae77f2..ee1a2498b3 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -33,11 +33,11 @@
#include "glheader.h"
#include "macros.h"
#include "enums.h"
-#include "program.h"
-#include "prog_instruction.h"
-#include "prog_parameter.h"
-#include "prog_print.h"
-#include "prog_statevars.h"
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/prog_statevars.h"
#include "t_context.h" /* NOTE: very light dependency on this */
#include "t_vp_build.h"
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 20bed5546d..047b764dcb 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -29,7 +29,7 @@
#ifndef _TNL_H
#define _TNL_H
-#include "mtypes.h"
+#include "main/mtypes.h"