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-rw-r--r--src/mesa/tnl/t_array_api.c1
-rw-r--r--src/mesa/tnl/t_array_import.c1
-rw-r--r--src/mesa/tnl/t_context.c1
-rw-r--r--src/mesa/tnl/t_save_api.c17
-rw-r--r--src/mesa/tnl/t_save_loopback.c2
-rw-r--r--src/mesa/tnl/t_vb_render.c1
-rw-r--r--src/mesa/tnl/t_vertex.c45
-rw-r--r--src/mesa/tnl/t_vertex_codegen.c1
-rw-r--r--src/mesa/tnl/t_vtx_api.c7
9 files changed, 74 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c
index cc709d3641..c3e6358221 100644
--- a/src/mesa/tnl/t_array_api.c
+++ b/src/mesa/tnl/t_array_api.c
@@ -438,4 +438,5 @@ void _tnl_array_init( GLcontext *ctx )
*/
void _tnl_array_destroy( GLcontext *ctx )
{
+ (void) ctx;
}
diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c
index 0e50c6fa9a..dac6463155 100644
--- a/src/mesa/tnl/t_array_import.c
+++ b/src/mesa/tnl/t_array_import.c
@@ -201,6 +201,7 @@ static void _tnl_import_edgeflag( GLcontext *ctx,
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
+ (void) writeable; (void) stride;
tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE,
sizeof(GLubyte),
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index 14a7d6089b..7e4f3fd239 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -51,6 +51,7 @@ _tnl_MakeCurrent( GLcontext *ctx,
GLframebuffer *drawBuffer,
GLframebuffer *readBuffer )
{
+ (void) ctx; (void) drawBuffer; (void) readBuffer;
}
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c
index c40de16fca..5a7e6b5666 100644
--- a/src/mesa/tnl/t_save_api.c
+++ b/src/mesa/tnl/t_save_api.c
@@ -179,6 +179,7 @@ build_normal_lengths( struct tnl_vertex_list *node )
static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx )
{
struct tnl_vertex_store *store = MALLOC_STRUCT(tnl_vertex_store);
+ (void) ctx;
store->used = 0;
store->refcount = 1;
return store;
@@ -187,6 +188,7 @@ static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx )
static struct tnl_primitive_store *alloc_prim_store( GLcontext *ctx )
{
struct tnl_primitive_store *store = MALLOC_STRUCT(tnl_primitive_store);
+ (void) ctx;
store->used = 0;
store->refcount = 1;
return store;
@@ -1241,6 +1243,7 @@ static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum typ
const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) count; (void) type; (void) indices;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" );
}
@@ -1251,24 +1254,28 @@ static void GLAPIENTRY _save_DrawRangeElements(GLenum mode,
const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
}
static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) start; (void) count;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" );
}
static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
{
GET_CURRENT_CONTEXT(ctx);
+ (void) x1; (void) y1; (void) x2; (void) y2;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" );
}
static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) i1; (void) i2;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" );
}
@@ -1276,12 +1283,14 @@ static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2,
GLint j1, GLint j2 )
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) i1; (void) i2; (void) j1; (void) j2;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" );
}
static void GLAPIENTRY _save_Begin( GLenum mode )
{
GET_CURRENT_CONTEXT( ctx );
+ (void) mode;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" );
}
@@ -1467,6 +1476,8 @@ void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ (void) list; (void) mode;
+
if (!tnl->save.prim_store)
tnl->save.prim_store = alloc_prim_store( ctx );
@@ -1481,21 +1492,25 @@ void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode )
void _tnl_EndList( GLcontext *ctx )
{
+ (void) ctx;
assert(TNL_CONTEXT(ctx)->save.vertex_size == 0);
}
void _tnl_BeginCallList( GLcontext *ctx, GLuint list )
{
+ (void) ctx; (void) list;
}
void _tnl_EndCallList( GLcontext *ctx )
{
+ (void) ctx;
}
static void _tnl_destroy_vertex_list( GLcontext *ctx, void *data )
{
struct tnl_vertex_list *node = (struct tnl_vertex_list *)data;
+ (void) ctx;
if ( --node->vertex_store->refcount == 0 )
FREE( node->vertex_store );
@@ -1512,6 +1527,7 @@ static void _tnl_print_vertex_list( GLcontext *ctx, void *data )
{
struct tnl_vertex_list *node = (struct tnl_vertex_list *)data;
GLuint i;
+ (void) ctx;
_mesa_debug(0, "TNL-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n",
node->count,
@@ -1597,4 +1613,5 @@ void _tnl_save_init( GLcontext *ctx )
*/
void _tnl_save_destroy( GLcontext *ctx )
{
+ (void) ctx;
}
diff --git a/src/mesa/tnl/t_save_loopback.c b/src/mesa/tnl/t_save_loopback.c
index 088b73609a..18ecc3514f 100644
--- a/src/mesa/tnl/t_save_loopback.c
+++ b/src/mesa/tnl/t_save_loopback.c
@@ -164,11 +164,13 @@ static attr_func mat_attrfunc[4] = {
static void index_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
{
+ (void) target;
ctx->Exec->Indexf(v[0]);
}
static void edgeflag_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
{
+ (void) target;
ctx->Exec->EdgeFlag((GLboolean)(v[0] == 1.0));
}
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index cbeb9d5f71..44a09f56c0 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -353,6 +353,7 @@ static void check_render( GLcontext *ctx, struct tnl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
+ (void) stage;
}
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index bfa96a457d..7147193a0d 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -160,6 +160,7 @@ static void insert_2f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -170,6 +171,7 @@ static void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -180,6 +182,7 @@ static void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -190,6 +193,7 @@ static void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -200,6 +204,7 @@ static void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -208,12 +213,14 @@ static void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, con
static void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
+ (void) a; (void) v; (void) in;
abort();
}
static void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -223,6 +230,7 @@ static void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -232,6 +240,7 @@ static void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -242,6 +251,7 @@ static void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -250,6 +260,7 @@ static void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -258,7 +269,8 @@ static void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
-
+ (void) a;
+
out[0] = in[0];
}
@@ -266,6 +278,7 @@ static void insert_4chan_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]);
@@ -276,6 +289,7 @@ static void insert_4chan_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]);
@@ -286,6 +300,7 @@ static void insert_4chan_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
c[2] = 0;
@@ -296,6 +311,7 @@ static void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
c[1] = 0;
c[2] = 0;
@@ -305,6 +321,7 @@ static void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte
static void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
@@ -314,6 +331,7 @@ static void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
@@ -323,6 +341,7 @@ static void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[2] = 0;
@@ -332,6 +351,7 @@ static void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
v[1] = 0;
v[2] = 0;
@@ -341,6 +361,7 @@ static void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
@@ -350,6 +371,7 @@ static void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
@@ -359,6 +381,7 @@ static void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[0] = 0;
@@ -368,6 +391,7 @@ static void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
v[1] = 0;
v[0] = 0;
@@ -377,6 +401,7 @@ static void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
@@ -385,6 +410,7 @@ static void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[2] = 0;
@@ -393,6 +419,7 @@ static void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
v[1] = 0;
v[2] = 0;
@@ -401,6 +428,7 @@ static void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
@@ -409,6 +437,7 @@ static void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[0] = 0;
@@ -417,6 +446,7 @@ static void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
v[1] = 0;
v[0] = 0;
@@ -426,6 +456,7 @@ static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_1ub_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
}
@@ -481,6 +512,7 @@ static void extract_2f_viewport( const struct tnl_clipspace_attr *a, GLfloat *ou
static void extract_4f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -491,6 +523,7 @@ static void extract_4f( const struct tnl_clipspace_attr *a, GLfloat *out, const
static void extract_3f_xyw( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -502,6 +535,7 @@ static void extract_3f_xyw( const struct tnl_clipspace_attr *a, GLfloat *out, co
static void extract_3f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -513,6 +547,7 @@ static void extract_3f( const struct tnl_clipspace_attr *a, GLfloat *out, const
static void extract_2f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -523,6 +558,7 @@ static void extract_2f( const struct tnl_clipspace_attr *a, GLfloat *out, const
static void extract_1f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -534,6 +570,7 @@ static void extract_4chan_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *
const GLubyte *v )
{
GLchan *c = (GLchan *)v;
+ (void) a;
out[0] = CHAN_TO_FLOAT(c[0]);
out[1] = CHAN_TO_FLOAT(c[1]);
@@ -544,6 +581,7 @@ static void extract_4chan_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *
static void extract_4ub_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[2] = UBYTE_TO_FLOAT(v[2]);
@@ -553,6 +591,7 @@ static void extract_4ub_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *ou
static void extract_4ub_4f_bgra( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[2] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[0] = UBYTE_TO_FLOAT(v[2]);
@@ -562,6 +601,7 @@ static void extract_4ub_4f_bgra( const struct tnl_clipspace_attr *a, GLfloat *ou
static void extract_3ub_3f_rgb( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[2] = UBYTE_TO_FLOAT(v[2]);
@@ -571,6 +611,7 @@ static void extract_3ub_3f_rgb( const struct tnl_clipspace_attr *a, GLfloat *out
static void extract_3ub_3f_bgr( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[2] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[0] = UBYTE_TO_FLOAT(v[2]);
@@ -579,6 +620,7 @@ static void extract_3ub_3f_bgr( const struct tnl_clipspace_attr *a, GLfloat *out
static void extract_1ub_1f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
+ (void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = 0;
out[2] = 0;
@@ -731,6 +773,7 @@ static void generic_interp( GLcontext *ctx,
const struct tnl_clipspace_attr *a = vtx->attr;
const GLuint attr_count = vtx->attr_count;
GLuint j;
+ (void) force_boundary;
if (tnl->NeedNdcCoords) {
const GLfloat *dstclip = VB->ClipPtr->data[edst];
diff --git a/src/mesa/tnl/t_vertex_codegen.c b/src/mesa/tnl/t_vertex_codegen.c
index e3e7f2ef1d..4ff9643070 100644
--- a/src/mesa/tnl/t_vertex_codegen.c
+++ b/src/mesa/tnl/t_vertex_codegen.c
@@ -161,6 +161,7 @@ static GLboolean emit_3f_xyw_4( struct tnl_clipspace_codegen *p )
static GLboolean emit_3f_xyw_err( struct tnl_clipspace_codegen *p )
{
+ (void) p;
assert(0);
return GL_FALSE;
}
diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c
index e75ac5b339..a6b8cc3013 100644
--- a/src/mesa/tnl/t_vtx_api.c
+++ b/src/mesa/tnl/t_vtx_api.c
@@ -345,6 +345,7 @@ static void _tnl_fixup_vertex( GLcontext *ctx, GLuint attr, GLuint sz )
ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
}
+#ifdef USE_X86_ASM
static struct _tnl_dynfn *lookup( struct _tnl_dynfn *l, GLuint key )
{
@@ -382,11 +383,13 @@ static tnl_attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz )
}
if (dfn)
- return (tnl_attrfv_func) dfn->code;
+ return *(tnl_attrfv_func *) &dfn->code;
else
return 0;
}
+#endif /* USE_X86_ASM */
+
/* Helper function for 'CHOOSE' macro. Do what's necessary when an
* entrypoint is called for the first time.
*/
@@ -824,6 +827,7 @@ static void _tnl_exec_vtxfmt_init( GLcontext *ctx )
void _tnl_FlushVertices( GLcontext *ctx, GLuint flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ (void) flags;
if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END)
return;
@@ -860,6 +864,7 @@ static void _tnl_current_init( GLcontext *ctx )
static struct _tnl_dynfn *no_codegen( GLcontext *ctx, int key )
{
+ (void) ctx; (void) key;
return 0;
}